Gaming

Pyre review: A slam dunk in story and splendor

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Sports ignite people. We map stories to players’ careers. We label rival athletes facing off as heroes and villains. We cry when the home team loses a deciding playoff match. We rejoice when they finally win championship gold.

Pyre sets out to spark that real human passion in its fantastical basketball/visual novel combo.

Entrancing aesthetics

Supergiant Games, the creative studio behind Pyre, is known for its sensuous, painterly art direction. The developers do not disappoint, as one look at the screenshots should make clear. Vibrant blues and reds blend in soft brush strokes and end in thick lines in the lovingly detailed player portraits. Neon greens, yellows, and purples contrast strikingly to form surreal panoramic landscapes littered with titanic alien skeletal remains.

The character designs feel familiar yet fresh; towering horned demons and alluring harpies get mixed in with armored worm-knights and small, scrappy dog men. These creatures spring to life like in classic hand-drawn Western animation, their frames moving with the conviction of the weight they carry. Tiny imps dart about manically, savages soar with wild grace, and the sentient trees lumber as if they own the earth.

These animations playing out in the Rites, which is what Pyre formally calls its magical 3v3 sport, is a dazzling display of balletic athletics.

Darren Korb’s zydeco-electronica fusion soundtrack ramps up the tension in every contest, brings things down to a wistful melancholic chill on the road in between matches, and rouses the spirits with folksy ballads alongside soulful vocal talent Ashley Barrett.

Fantasy basketball for freedom

In-universe, you are the Reader. You have been exiled to the Downside, a desolate no man’s land, for the crime of literacy. Reading is strictly forbidden in the Commonwealth, the nation where you came from. The only way back to civilization is through winning the Rites, as the purity of performance in this divine tradition pardons victors of all their sins.

In the Rites, two teams of three players fight over control of a celestial orb, with the goal of dousing the opposing force’s pyre. This is accomplished by plunging the orb into the pyre repeatedly until its flames are snuffed. Points signify the strength of the pyre, dwindling every time the orb is thrown into it. Once the points are reduced to zero, the match ends.

As the Reader, you act as coach to the Nightwings, once hailed as the ultimate test for other teams to prove their worth, but have now just returned as a ragtag band of misfits, eager as any of the exiles to earn freedom.

Increasing complexity in competition

In-game, you take direct control of the Nightwings, maneuvering one player at a time. The mechanics are easy to understand upfront for a somewhat novel take on basketball, and the control scheme feels natural given the one-player limitation. However, the variations in character abilities, statistics, and equippable items make matches more intricate and even overwhelming when the difficulty spikes.

You might find yourself cruising through the early battles, as the AI players are content to watch you zip across the field, sail over their heads, and slam dunk that orb into their pyre. I certainly did, especially with immediate access to the speedier characters that can run past enemies with ease. It didn’t take too long for me to start experiencing more intense competition, though, eventually resulting in losses where my opponents choked my offense and danced all over my defense.

And this is where the unique beauty of Pyre shines through.

There is no game over

Win or lose in the Rites, the plot keeps moving. Remember that everyone in the Downside is an exile and yearns for liberty, too. So when your adversaries triumph, their own personal narratives advance in step with the Nightwings’ journey. And while a majority of the teams you face are headed by unrepentant evildoers, there are a couple of genuinely good people also vying for liberation.

When you learn how the aged cur Dalbert Oldheart was unfairly banished from the Commonwealth, losing doesn’t sound so bad if this kind old critter goes free. You can be victorious next time, and without a guilty conscience, dunk on Witch Udmildhe and her bog crones who wish to unleash the malevolent Yslach Astral-Born on the world.

Not that winning doesn’t come with its own price either. When you win and let a team member go back to the Commonwealth, you let that team member go for good. In addition, you can only choose from the three characters you’ve used in matches the most. This means you’re constantly losing the players you’re most accustomed to when you keep winning.

MVPs, one and all

Thankfully, every individual you recruit into the Nightwings is a standout, both in how they play in the Rites and how their own story arcs develop and overlap with the rest of the colorful cast. Pamitha, the sassy harpy, cuts across the field with winged fury, but relents at the immediate sight of her sister out of guilt. The pale white, blue-eyed blonde demon Jodariel cuts an imposing figure with her steely stare and twisted horns, and she commands the court with her presence. Yet, past her stoicism lies warm, motherly instincts.

Pyre introduces such outcasts with complicated backgrounds at a reasonably rapid clip, and when you’ve assembled the entire crew, revelations are dropped at an even pace to keep you driving forward to see where the plot goes.

And before I forget, most of the interactions with the characters and the world at large is through the visual novel format of still portraits and lots of text interspersed with choices. Voice acting (save for one particular role which has to be heard to be believed) is limited to mumblings in a made-up language. It’s charming in how distinct the delivery is, and I never noticed a single canned soundbite.

Consuming, fiery storytelling

Yet this static presentation never left me bored or buttoning through dialogue. I basically marathoned 10 hours on my first session, and reached the very end on my second five-hour sitdown with the game. Despite the archetypes that make up the cast, the authenticity in characterization made me love each of the Nightwings.

I laughed at Rukey Greentail’s boasts landing his furry tail in hot water. I was in awe of Sir Gilman’s boisterous determination. I pondered on Volfred Sandalwood’s notions of true independence. I was gutted over Hedwyn’s broken promise. I agonized over every choice as to which of them I would anoint for freedom.

I will be replaying Pyre. I want to learn more about those I let go early, fight even harder, and just make better decisions to see how all the Nightwings deal with the burden of losing comrades and gaining liberty in a land of oppression. I will cast myself once more into the fires of competition for their sake, because Pyre made me believe their bonds are worth burning for.

SEE ALSO: 7 must-play re-released video games in HD

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Features

Why choose the MSI Claw?

Is it the gaming handheld for you?

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MSI Claw

The MSI Claw is the latest gaming handheld from a major PC and laptop brand. The competition in this emerging gadget segment is tighter than ever. So, what is it about the MSI Claw that can scratch your gaming itch? Here’s a quick list. 

Best grip in the game

One quick glance and it’s hard not to compare the claw with another popular gaming handheld. But a closer look and actually holding the thing will reveal that its grip easily feels better. 

It has a slightly deeper groove that makes it easier to hold. So, MSI’s “Grip and Game” tagline isn’t all talk. Its design truly does provide one of the better feeling handles among its competition. 

The overall design makes sure it’s made for extended gameplay sessions. The buttons are where you expect them to be. That includes the four mini buttons on the upper edges of the screen. These are the View, MSI Center M, Menu, and Quick Settings buttons.

In addition, the face buttons and d-pad all feel great. The face buttons, in particular, feel comparable to those of regular console controllers. 

The rest of the buttons and triggers have a very satisfying tactile feel. It also uses Hall Effect technology to get rid of any stick drift issues. 

Up top, you’ll find the power button, MicroSD Card slot, Thunderbolt 4 USB-C port, audio jack, and the volume buttons. These are intuitively placed and just makes sense given the overall design approach. 

As cliché as it sounds, you’ll really think you got your money’s worth once you hold, touch, press, and grip the MSI Claw.

Dragon Vision 

Now, MSI isn’t really calling it that but I thought it sounds pretty cool. A big part of the whole gaming experience is the display. Balancing resolution and frame rates is always tricky but the MSI Claw does it convincingly. 

With this gaming handheld, you get a 7-inch display with a 120Hz refresh rate. Looks great on paper and it’s even better in real life. It’s the sweet spot in terms of both size and performance. There’s enough here to immerse you all while delivering a satisfying level of crisp and smoothness.

It’s comfortable to view whether you’re on the couch, on a desk table, or lying down getting a quick game in before you get some shut-eye. 

Battery Life 

At 53Whr, the MSI Claw has a 36% larger battery capacity than its contemporaries and promises 50% more play time.

MSI claims “elevated performance with extended endurance” using the Claw with faster charging capabilities. 

These percentages are hard to measure in real life usage. What we can say for certain is that you get the expected performance and playtime typical of a handheld. That’s a little under two hours for graphically demanding titles, and close to four hours on less demanding ones. 

The charging claim is legitimate. The MSI Claw juices up faster than most other handhelds, going from 20% to 100% in about a little over a K-Drama episode (roughly a little over an hour).

MSI Center M 

Any self-respecting gaming handheld has its own software to make navigating the thing more manageable. While its direct competitors have an armoury crate and a space, MSI went with Center M. 

The best part about MSI Center M is it puts your installed games front and center. Right when it launches, you get immediate access to the titles you have available on your machine.

MSI Afterburner is already the most commonly used app for taking a look at how your machine is performing while you play. That functionality is built-in to the MSI Claw. You can access it view the Quick Settings buttons. 

Layout and functionality-wise, the MSI Center M is certainly one of the better Gaming Handheld softwares available right now. 

Competitive Performance

A defining trait of the MSI Claw is that It’s the first gaming handheld to be powered by Intel Core Ultra. With it comes Intel XeSS tech. What it does is leverage AI upscaling to boost the fps of select titles.

As of launch, 50 notable games are supported. That number will certainly grow throughout the device’s lifespan. Some of the titles include Hi-Fi Rush, Dying Light 2, Forza Horizon 5, Call of Duty Warzone 2.0, Returnal, and many, many more. 

Naturally, results will vary depending on the game mode you’re using. But in general, AAA games get anywhere between 10% to 45% better frame rate performance with Intel XeSS. 

For our part we played TEKKEN 8 and the recently launched Horizon Forbidden West. Both graphically demanding games played relatively well on the MSI Claw. Frame rate performance on TEKKEN 8 is crucial and we got a relatively consistent fps, never dropping below 40. 

Horizon Forbidden West is a much more graphically demanding game. We were able to run it in Medium Settings and while it doesn’t look as incredible, it still played relatively well with a frame rate surprising for a gaming handheld. 

Extras 

MSI made sure that if you wanted to, you could get some extra stuff with the MSI Claw. Its separately sold accessory set includes the Claw Travel Case, Nest Docking Station, Claw Lanyard, and Claw Keychain. 

On paper, the MSI Claw lists its ergonomic design, AI Engine, and App Player as distinct advantages over its competition. 

Whether it’s the Gaming Handheld that matches your needs is still ultimately up to you. If you have the opportunity to test drive the device, we suggest you do so. That might just solidify your purchase decision. 

Price and availability in the Philippines

 

The MSI Claw will be available in three configurations in the Philippines. There are priced as follows:

MSI Claw A1M-075PH (PhP 45, 995).

  • Intel® Core™ Ultra 5 processor 135H 
  • 512GB NVMe PCIe Gen4x4 
  • LPDDR5 16GB, dual channel
  • Intel® Arc™ Graphics

Claw A1M-076PH (PhP 50, 995).

  • Intel® Core™ Ultra 7  processor 155H
  • 512GB NVMe PCIe Gen4x4 
  • LPDDR5 16GB, dual channel
  • Intel® Arc™ Graphics

Claw A1M-077PH (PhP 53, 995).

  • Intel® Core™ Ultra 7  processor 155H
  • 1TB NVMe PCIe Gen4x4 
  • LPDDR5 16GB, dual channel
  • Intel® Arc™ Graphics

Ongoing Promotion

You can still get your own MSI Claw with exclusive bundled freebies 𝐄𝐗𝐓𝐄𝐍𝐃 until 𝐀𝐩𝐫𝐢𝐥 𝟑𝟎, 𝟐𝟎𝟐𝟒!


This feature article is a collaboration between GadgetMatch and MSI Philippines.

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Deals

Play Assassin’s Creed Mirage for FREE

For a limited time

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Assassin's Creed Mirage

If you’ve been waiting for an opportunity to try Assassin’s Creed Mirage, that opportunity has come. The game is available for free trial on the PS5, PS4, Xbox Series X|S, Xbox One, Windows PC, Ubisoft Store, and the Epic Games Store. The promotion will be available from April 17 to 30.

During the Free Trial, players will have access to the first two (2) hours of the. Progression will carry over if they purchase the game.

Players streaming will be able to get and offer to their viewers an exclusive reward: Basim Valhalla Sword, if they stream during the Free Trial period. This unique sword is Basim’s weapon from his later years in England.

Discounts will also be available on PC via Ubisoft Connect only. From April 17t to 24 , Assassin’s Creed Mirage Standard Edition and Deluxe Edition will be 40% off.

Assassin’s Creed Mirage

Assassin’s Creed Mirage spins a tale centered around an already established character, rather than a blank slate like Valhalla’s Eivor. It follows Basim Ibn Ishaq, a character introduced in Valhalla. Taking place before the events of the previous game, Mirage has the assassin root out the Order in 9th-century Baghdad, a setting familiar to those who played the original title in 2007.

SEE ALSO: Assassin’s Creed Mirage review

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Gaming

GameSir announces Nova, Nova Lite gaming controllers

Budget-friendly gaming controllers

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Gamesir Nova

Gaming peripherals brand GameSir has introduced two new budget-friendly gaming controllers: The GameSir Nova and GameSir Nova Lite.

These controllers feature multi-platform compatibility and cutting-edge technologies, like anti-drift Hall effect sticks and tri-mode connectivity, for affordable price points.

The GameSir Nova is available for UK£ 39.99/US$ 35.99/PhP 2,100 while the GameSir Nova Lite costs UK£ 29.99/US$ 24.99/PhP 1,500.

Color options for the Nova are Neon Teal and Retro White, while the Nova Lite comes in Stellar White and Space Purple. Customers may purchase from Amazon, Amazon UK, and the GameSir website.

Ultimate multi-platform gaming controller

The GameSir Nova and Nova Lite are both compatible with multiple devices, including PC, iOS, Android, and Switch. The Nova Lite, meanwhile, can also connect to Steam Deck.

Both controllers also support tri-mode connectivity for flexibility. The Nova can be connected via Bluetooth, 2.4GHz, or a wired connection. Its Lite counterpart supports Bluetooth, a wireless dongle, and a wired configuration.

Precise, consistent gaming

With anti-drift Hall effect sticks, the Nova provides a smooth and consistent gaming experience. It uses specially optimized algorithms, and even supports motion controls to tilt, shake, or rotate for more immersion.

The Dual HD Rumble Motors in the grips also provide vibrations for real and precise feedback, whatever the game’s effects may be. Furthermore, there are two programmable macro back buttons that allows gamers to execute complex combos with ease.

The Nova Lite, meanwhile, also has analogue triggers, a 20Hz Turbo function, and two motors in the grips to cater to the user’s needs and feel.

In addition, the Lite includes a multi-function M button. Users may use this button to adjust different settings on the fly. For instance, pressing M plus the D-pad’s up and down buttons raises or lowers the vibration intensity. The sticks’ dead zones may also be adjusted to one’s liking.

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