Gaming

Assassin’s Creed Valhalla review: Home in unfamiliar territory

A battle-tested formula meets the widest adventure yet

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Assassin’s Creed has this habit of taking us through the wildest and historically rich adventures. The popular franchise takes you through the streets of London and Renaissance Italy, even through the beaches of the British Isles. Through these rich adventures, you uncover secrets about the powerful figures violently trying to establish a new world order.

Ubisoft’s latest project takes you even further into the dark timeline of human existence. If Assassin’s Creed Odyssey focused on the prominent events of Greek history and mythology, this new adventure takes you up north to the land of the Vikings. During the darkest times of Norway and Anglo-Saxon England, a new legend comes to life.

assasin's creed valhalla

This is how Assassin’s Creed Valhalla shapes up to be: the classic formula applied to the legends of the Norse warriors. It seeks to shed light on the chaotic events brought about by the Dark Ages, as Viking expansion to England became imminent. For what it’s worth, Valhalla takes you a time of harsh bloodshed, forging alliances, and operating in the shadows.

Expansion in the most literal sense

The story in Valhalla takes place some time in the late 800s, during the Dark Ages of English civilization. The clans in the cold territory of Norway are at constant war and overpopulation, seeking to establish a kingdom of their own. You play as Eivor, a Viking warrior born into all the chaos and bloodshed.

As the clan wars in Norway soon pass over, your crew goes on an expedition to find a new home. In search of a new place to establish a Viking settlement, you arrive at Anglo-Saxon England — with four great kingdoms in control. Within both countries, there are tons of mysteries, treasures, and activities waiting for you.

This sort of expansion isn’t unheard of in the realm of Assassin’s Creed, specifically with Black Flag, Odyssey, and Origins boasting vast lands to explore. However, Valhalla’s strong case just lies in the fact that you have two countries to explore to your heart’s content. The game also comes with a nifty raven feature to make exploration much easier.

It’s a staple from all previous titles, that I felt Ubisoft completely utilized to its fullest extent. They’ve even added a lot more fast travel points to aid in exploration and mission completion, while cutting down the time you take. 

Authentic combat and stealth mechanics

Another staple brought in from every Assassin’s Creed title is the combat style and stealth mechanics. In Valhalla’s case, combat is adjusted to match the fighting style of the Norse warriors. There’s great emphasis on weapon and armor loadouts, using runes to improve certain character stats, and upgradability to increase power. For the combat mechanics, it draws a lot from raw power the Vikings roll with, while still giving them a method to their barbaric madness.

Where I was genuinely surprised at was how Valhalla handled a stealth mechanic for a Viking. In most cases, Vikings are often seen as strong brutes, which doesn’t necessarily match the whole hidden nature of Assassins. As Eivor, however, you’re a more agile type of brute, scaling walls and mountains with ease. Stealth kills are often slow in real-time, but deal devastating damage.

They even brought in Skill Trees in the form of constellations to improve damage and resistance. As you complete missions and side quests, you earn XP that gives you one to two skill points to upgrade your tree. Focusing on specific sets of attributes grants you skills you can use mostly for combat.

Building everything from scratch

Your arrival in England is a struggle in its own, as you try to establish your own Viking settlement. As one of the key features taken from Black Flag, you are also tasked to improve your Settlement to gain access to a variety of things. Upgrading your settlement is a lot of work, but Valhalla’s new feature aids in fast-tracking your progress.

In this game, there are two ways you improve your Settlement: raiding, and forging alliances. In Raids and Assaults, you simply pillage any nearby settlement of all their resources — raw materials and supplies, mostly. These were enjoyable as you also get to test out the combat firsthand. Acquiring supplies and materials is essential in building different structures within your Settlement.

The other option is to simply go on main quests in forging alliances with nearby territories. Each territory actually gives you a main story arc that ties in with the Viking expansion you’re embarking on. As you forge greater alliances, your Settlement’s notoriety grows — for better or worse. It’s as if you’re totally building everything from scratch, and all of this is your own doing.

The realm of chaos brought upon by you

See, Valhalla shapes up to be a decision-based storyline with one ending in sight. As the Vikings expand their reach in England, you will come across kingdoms and powerful leaders that simply won’t allow it. With your Settlement’s notoriety growing, so does their desire to seize it from you.

As Eivor, you decide on how the story progresses, along with the relationships you cultivate. Each story arc provides you with key insights on all the other characters you come across, and certain actions will allow them to join you on your quest. In essence, they will end differently depending on how you wish things would end.

The decisions you make aren’t just limited to being the judge, jury, and executioner. Sometimes, even simple dialogue between you and another character can change things. It’s the kind of decision-making that impacts the world you’re living in, and the people you go into battles with. I take a liking to this kind of decision-making, as it makes the whole story dynamic.

A legend forged in the Northern Lights

Valhalla hinges a lot on how you make of it, from start to finish. In the near 30-hour playthrough I braved through, I was presented with opportunities to shift every story arc into many different outcomes. Who lives, who dies, how the settlement in England grows, the relationships I foster — it goes according to how I see fit.

It’s a full adventure which only grows the more places you seek. There’s an entire world beyond the winter, one that presents an opportunity to start anew. In starting anew, Valhalla depicts the challenges of the Vikings vividly, as if you’re living through the chaos that ensued. Through all of the chaos, you decide whether you seek personal glory or a collective effort.

assasin's creed valhalla

In essence, Assassin’s Creed Valhalla presents a unique look into the lore of the Norse. In stunning quality, it takes you through a deep dive into one of the Vikings’ most successful conquests that rocked England to the core. Ultimately, it puts what you desire at the heart, with every decision having a purpose in the order or chaos.

Assassin’s Creed Valhalla arrives on November 10 for the PC, PlayStation 4, and Xbox One, and Xbox Series X|S. It will be available on the PlayStation 5 on November 12.

Gaming

Stage Tour is resurrecting your Rock Band childhood

You can rock the guitar, the drums, or vocals to your favorite songs.

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A new Witcher 3 DLC, a new Final Fantasy VII, Mega Man, Rayman, and Crazy Taxi. What year is it again? With games as nostalgic as these coming out, there’s one game that can complete the circle: Rock Band. Now, resurrecting an era of rhythm games, Stage Tour will have you playing the guitar, the drums, or vocals in a star-studded game with a lot of iconic tracks.

For those who played through the classic Guitar Hero or Rock Band, Stage Tour needs no introduction. However, if you’re new to the scene, the game simply puts you into the shoes of a rock band. You can wield a guitar, a set of drums, or a microphone. And yes, the game comes with a customized controller for each instrument.

As for the soundtrack, you can rock and jam to a lot of the catchiest songs from yesteryear to today including titles from BABYMETAL, Paramore, Slipknot, The Rolling Stones, Ed Sheeran, Black Eyed Peas, Blink-182, Fall Out Boy, Metallica, Walk the Moon, and Olivia Rodrigo.

Stage Tour launches on December 10 for all major platforms like PlayStation 5, Xbox Series X|S, PC, and Switch 2. You can also grab their official accessories through their site, but they do cost a pretty penny.

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Gaming

HoYoverse’s Nodusfall looks like nothing they’ve ever made before

But it looks so similar to Elden Ring or Dark Souls.

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There’s a certain aesthetic you’ll always expect whenever you see HoYoverse mentioned. Touting long-standing hits like Genshin Impact and Zenless Zone Zero, the publisher’s games often have bright and appealing aesthetics, bolstered by highly attractive characters to get you into the gacha groove. However, for the first time, HoYoverse is trying something completely different: Nodusfall, an action RPG that looks and feels like Elden Ring.

Revealed at today’s gamescom, Nodusfall teases a deeply fantastical setting focusing on Weavers taking on ferocious monsters and divine entities. Players will be able to take on these challenges with, based on the trailer, four players. Each player can wield an assortment of weapons including a greatsword, a regular sword, a bow, and magic. The trailer also teases spells that can transform the player into a divine being themselves.

As for the enemies, they have a strangely striking resemblance to other games you might have played before. One is a grizzled warrior who beheads a giant lion, something that’s shockingly identical to Hoarah Loux in Elden Ring. Another rides a dragon, similar to the Nameless King from Dark Souls 3.

Comparisons aside, Nodusfall is an impressive transformation for HoYoverse. Since forever, the publisher thrived on anime aesthetics, highlighted these days by the godly trilogy of Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero.

HoYoverse hasn’t revealed the release date of Nodusfall just yet, but we’re excited to see it in action.

SEE ALSO: HoYoverse’s first life sim, Petit Planet, opens Stardrift Test sign-ups

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Gaming

Mega Man: Dual Override shows off new gameplay

Proto Man joins Mega Man

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Mega Man: Dual Override

Capcom has unveiled the first gameplay trailer for Mega Man: Dual Override, giving fans an extended look at the next mainline entry in the classic action-platformer series.

Revealed during Gamescom Opening Night Live, the trailer showcases new gameplay mechanics, bosses, playable characters, and more. Mega Man: Dual Override is set to launch in 2027.

The game will be available on Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam, the Epic Games Store, and Microsoft Store.

Proto Man joins the fight

For the first time in a mainline Mega Man game, Proto Man returns as a playable character alongside the Blue Bomber.

Proto Man has his own abilities and playstyle. This gives players two distinct ways to approach the game’s challenges.

The trailer also introduces the new Override system. It lets robots temporarily push their abilities beyond their normal limits.

There is a catch, though. Once Override runs out, the player’s performance will temporarily drop. Players will need to choose when to activate the boost and manage its drawbacks.

Build your own playstyle

Mega Man: Dual Override also introduces a Custom Chip system.

Players can install Custom Chips to give Mega Man and Proto Man additional abilities. These include rapid-fire attacks, a protective shield bubble, hover capabilities, and more.

Players can mix and match different chips to create combinations that suit their preferred playstyle.

The trailer also introduces Twinkle Girl, one of eight new Robot Masters. She attacks with dazzling, firework-themed abilities.

As in previous games, defeating Robot Masters lets players acquire their abilities and turn them into special weapons.

New weapons and familiar faces

Special weapons remain an important part of Mega Man’s arsenal. However, they consume energy with every use, making resource management important.

The trailer shows off one new weapon that unleashes a powerful charge attack. It can also function as an aerial dash, giving players another mobility option.

Fans also spotted a familiar face in the trailer. Astro Man from Mega Man 8 briefly appears during the footage.

Capcom has not confirmed whether Astro Man will play a larger role in the game. It also teased the possibility of more classic Robot Masters returning.

Mega Man: Dual Override is now available to wishlist on the PlayStation Store, Microsoft Store, and Steam.

Mega Man games are also on sale

Several Mega Man games are currently discounted on Steam for a limited time.

Mega Man 11 is available for SGD 5.53, while the recently released Mega Man Star Force Legacy Collection is discounted to SGD 37.42.

Other Mega Man titles are also included in the sale.

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