Gaming

Elden Ring Nightreign is extremely difficult

But every run is more fun than the last

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FromSoftware is often infamous for creating incredibly difficult games. Despite the inherent difficulty, there is often an easier way to tackle the games’ seemingly insurmountable challenges. For example, in Dark Soul, Bloodborne and Elden Ring, players can grind easier areas to level up their characters and weapons. That same loophole doesn’t exist in the new Elden Ring Nightreign, which makes it one of the hardest games ever spawned from FromSoftware’s studios.

Elden Ring Nightreign is naturally inspired by the critically acclaimed game of the same name. It’s not a direct sequel to the events of Elden Ring, though. Gameplay wise, it’s something completely different, too.

It’s FromSoftware’s first attempt at a roguelike. Players begin every round at level one and a base kit of weapons. In teams of three or on their own, players must fight enemies and minibosses across a smaller map called Limveld. After a period of time, the map contracts and turns into an arena for a much bigger boss. If the team gets through this, the map refreshes, and the grind begins again. After two rounds, all players are transported to a final battle with an incredibly powerful Nightlord.

Is this FromSoftware’s hardest game?

Though expeditions will grant players a few Relics afterwards regardless of success, starting off at square one is a huge hurdle. It will take more than a few unsuccessful runs to get the hang of the game’s mechanics and enemies. Plus, since the two cycles are a huge slog, getting to the Nightlord just to practice is another challenge in itself.

The game relies a lot on luck: getting a favorable map, powerful drops, and even agreeable teammates. Chances are that your first few hours in this game are all about finding a good rhythm and figuring out which combinations of elements are most agreeable to your playstyle.

If you want to go at it solo, Elden Ring Nightreign is not a game well suited for singleplayer, except for the most skilled of players. A good number of bosses are built for team dynamics. For example, an early game boss involves two demihumans with the additional ability to summon more minions to the battlefield.

Mechanically speaking, Sekiro is still the hardest FromSoftware game because of how much it relies on pure player skill. However, because of the added roguelike elements and sheer luck, Nightreign might be the hardest one overall.

Appropriately paced for its difficulty

Extreme difficulty is often a factor that prevents players from falling in love with a game. Even now, my own runs can sometimes end in frustration. A saving grace, however, is how long a run usually lasts. A single day is around 15 minutes long. With two days (and three boss fights which can take a good length of time to finish), a completed expedition is around 45 minutes long.

Traversal is also much easier with a new climbing mechanic and new spirit springs. It doesn’t take long before figuring out a route and getting the action going.

The length is designed perfectly to capture my attention without sinking me into a pit of despair. Regardless of whether my run ends in 15 or 45 minutes, I always feel a pull to enter back into the fray. I don’t foresee that the game will regularly tempt me to play for hours on end, but I do see myself picking it up every day for a few runs. It’s the perfect game for both casual fans who don’t have a lot of time and for hardcore fans who can dedicate hours into playing the game well into the night.

Supports a variety of playstyles

In the original Elden Ring, starting classes are usually just templates for the very early game. The game allows players to level up any attributes they choose. Even a faith-based priest can turn into a strength-based warrior by the end of the game. Nightreign does not offer this flexibility. Classes are strictly limited to the skills and attributes they’re built with.

However, the lack of flexibility actually makes Nightreign much easier to understand than the original game. Everything feels more streamlined. You don’t need to think about which attributes work best with your character. Leveling up the Recluse, for example, will always prioritize intelligence, rather than strength.

Every playable class is perfectly attuned to what it’s good at. It has the jack-of-all-trades Wylder, the hardy tank Guardian, the archer Ironeye, the glass cannon Executor, the dexterity-based Duchess, the DPS tank Raider, the magic-wielding Recluse, and the summoner Revenant.

And it doesn’t shoehorn you into archetypes, either. Usually, I prefer strength-based characters, but the intelligence-based magic wielders are also fun and easy to play. Some, like the Revenant, do need more skill, but the game doesn’t bar you from trying them out for yourself.

Is Elden Ring Nightreign your GameMatch?

Elden Ring Nightreign is remarkably tough. Even as a fan of FromSoftware games, I constantly find myself on the edge of frustration.

However, Nightreign’s more streamlined approach actually makes for a fun ride. Instead of wallowing in anger, it has me looking forward to every succeeding run, either to try a new character or just to get another crack at beating the Nightlord. Though it’s not the usual FromSoftware formula, the studio hit another goldmine.

Gaming

Kirby and the World Beyond is Kirby’s first open-world game

Kirby and the World Beyond launches in the spring of 2027.

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Apple isn’t the only company doing a “One More Thing” today. In today’s Nintendo Direct, Nintendo unveiled its next major project, Kirby and the World Beyond. To celebrate Kirby’s 35th anniversary next year, the lovable pink blob is getting an open-world game.

In the latest effort to make all of its franchises into open-world games, Nintendo is plopping Kirby into a much larger map. Now, if you’ve seen the trailer, you might have had a pesky thought: “Wow, for an open world game, this one seems… sparse.” After all, Kirby looks like he’s trapped in one small map with King Dedede as the sole boss.

Well, that’s because he is trapped. After an attack sends Kirby cannonballing into the clouds, his squishy exterior busts a literal hole in the sky itself.

Yes, Kirby is in The Truman Show. (Not really, but you get the idea.)

A mystical being appears and gives Kirby a magical sword, which he uses to completely dismantle the fake sky and discover the world beyond. The trailer conveniently cuts off as Kirby begins to explore this whole new world, but we’re beyond excited.

After the hero entered the 3D space in Forgotten Land, Kirby and the World Beyond takes the next step and gives the protagonist a much more massive playground to eat and fight. If Breath of the Wild, Mario Odyssey, and Donkey Kong Bananza are any indication, this should be a worthy addition to your Switch collection.

Kirby and the World Beyond drops on the Switch 2 sometime in the spring of 2027.

SEE ALSO: Metroid finally returns to its 2D roots in new Metroid Ravenous

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Metroid finally returns to its 2D roots in new Metroid Ravenous

The new 2D side-scroller comes out next year.

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Metroid, the iconic franchise that lent its name to the Metroidvania genre, is finally coming back to its 2D roots. In the latest Nintendo Direct, Nintendo unveiled the series’ latest 2D outing, Metroid Ravenous.

Sapped from her energy, Samus finds herself trapped underground by a group of mysterious kasa-touting beings. She must struggle against treacherous enemies and puzzles in a quest to emerge once again on the surface and face her foes.

But she won’t be powerless. She will have energy-sapping abilities of her own. The trailer even has her pick several creatures and seemingly drain them of their energy. Since this is a classic Metroidvania, this might be how Samus gets abilities to get her across the map.

It’s a unique take on the formula that will surely provide its fair share of epic moments, if the trailer can be believed.

Beyond that, the trailer reveals little more. Thankfully, the wait won’t be long. Metroid Ravenous will be available on the Switch 2 starting January 28.

In the meantime, Metroid Dread is still available on the original Switch and the Switch 2. The Switch 2 version even maximizes the console’s mouse mode.

SEE ALSO: Here’s a list of big games coming to the Switch 2

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Here’s a list of big games coming to the Switch 2

Prepare for Monster Hunter Wilds, Resident Evil, and Final Fantasy.

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Monster Hunter: Wilds

Though yesterday’s Nintendo Direct presented the most interesting announcement in the current duology of Directs, there are a lot more to be excited about from today’s event. Though you might not see much of the usual array of hotly anticipated games, you’ll see several unexpected titles coming to the Switch 2.

Here’s a quick list:

Monster Hunter Wilds

Teased earlier this year, Monster Hunter Wilds finally has a release date: December 4. The upcoming port will feature local play, all title updates, and compatibility for the upcoming paid expansion, Ascendance, coming next year.

Final Fantasy VII Revelation

Announced via PlayStation recently, Final Fantasy VII Revelation is also coming to the Switch 2 on April 8. The final entry in the remake trilogy will conclude the refreshed story started from Rebirth years past. In addition, the prequel, Crisis Core -Final Fantasy VII- Reunion is already available on the platform today.

Meccha Chameleon

This year’s most popular “friend slop” game is now available. The multiplayer game pits two teams against each other: one team hides by painting themselves into the background, while the other team hunts for them.

Kingdom Come: Deliverance II Royal Edition

Kingdom Come: Deliverance II continues the story of Henry of Skalitz as he seeks vengeance for a vicious attack on his hometown and the death of his parents. Tagged as one of the most realistic RPG series, it’s coming to the Switch 2 via a Royal Edition which comes with all the game’s DLCs.

Professor Layton and the New World of Steam

The popular puzzle-solving professor is coming back to Nintendo systems in a new game, Professor Layton and the New World of Steam. Touting more puzzles than ever, the professor will solve what it’s calling the most compelling mystery to date. It’s coming to Switch 2 on December 10.

LEGO Batman: Legacy of the Dark Knight

Combining two franchises in one, LEGO Batman: Legacy of the Dark Knight is coming to the Switch 2 on September 18.

Resident Evil 2 Deluxe + Resident Evil 3 + Resident Evil 4 Gold Edition

The Switch 2 is getting a trio of the classic Resident Evil games. All three titles will get their definitive editions, combining the base games with their DLCs. The trio is coming out on October 16.

Tomb Raider: Legacy of Atlantis

Nintendo has confirmed that the remake of the original Lara Croft title, Tomb Raider: Legacy of Atlantis is coming to the Switch 2 on February 12.

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