Up next on the Forza Horizon World Tour is a place filled with rich history. And an even richer cultural background. Tradition blends exceptionally well with the modern worldview, whether it’s the environment or the cars available on the terrain. For the first timers, it sounds like a riveting experience. For the returning players, it feels like a trip down a familiar path even if they’ve never been to the place at all.
When Playground Games announced Forza Horizon 6, I just knew that I needed to play it for a variety of reasons. From the trailer alone, there are things to be excited about, especially with how they will carry over the Horizon system of gameplay to a more car-centric cultural location in Tokyo. The driving, the cars, the sights, and even a preview of the Horizon events — all these are gearing up for a grand release on May 19.
And the special preview from Xbox alone has already surpassed initial expectations in my book!
Hot like rising sun
Right off the bat, the game wows you with the breathtaking scenery and the equally cool-looking cars to match. Even as someone who has never been to Japan in this life, I felt that they perfectly captured the hustle and bustle of Tokyo. Including highly visited tourist spots. The developers wanted to reflect a more realistic feel of the city. And I appreciate that a lot.
As you immediately jump into action, the familiar mechanics start kicking in. Simply put, Forza Horizon 6 didn’t change too much in terms of how you play — from the controls in races to the customization. If anything, they mostly applied clarifications to previous descriptions of existing mechanics. Furthermore, real-world feel for the cars still exists especially when you take cars only meant for city driving off-road and into harsh areas.
Of course, the Forza Horizon experience wouldn’t be complete without the free-driving across an entirely vast area, exploring nooks and crannies and engaging in all the quests. Similar to previous releases, the Horizon events were tailored referencing car culture in the country they roll in, which they nailed even in this preview. Also, they added even more breakable elements to collect and work towards potentially earning more cars, spendable credits, or other cosmetics.
Exploring Tokyo with ease
Even with keeping things roughly the same in game feel, Forza Horizon 6 felt substantially different, catering to both new and returning players. For starters, they divided the entire map of Tokyo into their own regions, each with a designated checklist. Instead of aimlessly wandering about the roads, you actually get an idea of what you should be looking for this time.
Second, remember ANNA, your guide to Horizon? Well, she got several significant upgrades that help out content creators immensely. One of which is adding in a Drone Mode. This allows exploration without driving and can help with video recordings on Xbox. The other is having a dedicated Auto Drive Mode. It takes inspiration from Waymo and Tesla in driving routes for you. Though, I still think that they need to work on the automatic driving just a bit. Sometimes the cars would just take the weirdest routes to get to your destination.
Finally, though there wasn’t access to the Buy and Sell market in the preview, you could get other cars in the overworld called Aftermarket Cars. These basically replaced Forza Horizon 5‘s car barn-hunting by basically just showing you the car, and it’s sold at a much lower rate. I love that some of these cars truly represent some of the more famous brands in Japan, both for casual travel and intense races. Hopefully they add a lot more in the final build, especially vintage Japanese car models!
A furious Tokyo drift over the horizon
So far, Forza Horizon 6 promises to be another exhilarating edition of a franchise that prides itself in celebrating car culture to the fullest. Playground Games kept everything mostly intact for overall gameplay yet fully poured in the effort to perfect the environments and activities well. It’s obvious that they did justice to Tokyo as a whole, to the point that even someone who hasn’t been there will enjoy the experience very much.
Hopefully, they continue to work on some of the wonky mechanics like Auto Drive and apply a deeper integration of the four seasons into accessible events. Also, it would help out immensely if players get better rewards for clearing all the hazards – similar to what was present in previous games. Overall, there are a ton of things to be excited about with Forza Horizon 6 when it finally gets released on May 19 for the Xbox Series X|S, Steam, and as a Day One Release for Xbox Game Pass subscribers.
So, time to dust off those racing wheels and, maybe, hold off on booking that flight to Tokyo for now!
Gaming
Bloodborne is getting an R-rated animated film adaptation
And it’s going to be produced by Sony and Jacksepticeye.
FromSoftware fans are eating well these days. Though gamers are still anticipating the arrival of The Duskbloods on the Switch 2, the studio’s other franchises are getting well-deserved nods for adaptations: Sekiro, Elden Ring, and now, Bloodborne.
Sekiro has already been slated for an anime adaptation for a while now. Meanwhile, Alex Garland recently confirmed that he is adapting Elden Ring for A24. Today, Sony Pictures has confirmed that the studio is working on an R-rated animated film based on Bloodborne.
Via Variety, Sony Pictures president Sanford Panitch says that the upcoming adaptation will keep the game’s essence of horror and gore. With a name like “Bloodborne,” you can’t have an adaptation without a heaping of blood.
Besides Sony, the animated project has another big name attached to its production: YouTuber Jacksepticeye. Throughout his career, the creator has been vocal about considering Bloodborne as his favorite game of all time. He even has a tattoo of the Hunter’s Mark on his forearm. For this project, Jack will be a co-producer.
Though the creator’s skill in filmmaking is still a relative unknown, Jack’s love for the game should give the project a gamer’s voice. If anything, Markiplier’s recent Iron Lung adaptation offers optimism that YouTubers can also create decent films.
SEE ALSO: Elden Ring Nightreign is getting a DLC update this December
It hasn’t even been that long since Version 4.1 of Honkai: Star Rail dropped, and now, the space fantasy RPG will launch its Version 4.2 update on April 22.
Called “So Laughed the Masses,” this update continues the Trailblazers’ adventure in Planarcadia. The state of the Phantasmoon Games has grown increasingly complex, following the announcement that the victor will permanently become the Aeon of Elation.
Even more plots and schemes are bound to surface as Research Society of Happy Smiles leader Fulwish invites all Supplicants to a public debate. Trailblazers must successfully navigate every hurdle, obtain more Wishpower, and resolve the hidden crisis.
In Honkai: Star Rail Version 4.2, all-new limited 5-star characters Silver Wolf LV.999 and Evanescia will become playable companions.
Furthermore, limited 5-star characters The Dahlia, Castorice, and Firefly, as well as Tribbie, Sunday, and Feixiao, will all appear respectively in the first and second-phase Warp events.
Trailblazers will also be able to unlock the brand-new Path of Elation.
The Version 4.2 update coincides with the third anniversary of the space fantasy RPG, and the title has prepared a series of special events and generous rewards for players.
Players can get 20 free pulls, Stellar Jade giveaways, and free character redemptions. And for a chance to win a Silver Wolf LV.999-themed car and other surprise gifts, simply participate in the “Aha’s Chosen: Spreading Elation Everywhere” online event.
For more on the update, here’s the latest trailer from HoYoverse:
Gaming
Honor of Kings: World opens sign-ups for PC Alpha Test
Be among the first to explore Primaera
TiMi Studio Group has announced the first-ever overseas closed PC Alpha Test for Honor of Kings: World.
Players can register now via this link for a chance to experience the Eastern Fantasy multiplayer action RPG.
The anticipated title is rooted in the globally renowned MOBA game, Honor of Kings, which has 260 million monthly active users.
The RPG counterpart expands the series’ vast lore, turning it into an open world filled with adventure, mystery, and legendary heroes for players to explore.
It is set against the backdrop of Eastern Fantasy and infused with futuristic elements. It introduces players to “the Flow,” a powerful and mysterious force shaping the fate of the world.
In Honor of Kings: World, players begin their journey as students at the prestigious Jixia Academy before venturing across the continent of Primaera.
Along the way, they will encounter iconic heroes, forge alliances, and ultimately challenge the “Chain of Fate” to create their own legend.
Alpha Test details
Participants in the Alpha Test will gain early hands-on access to the game whilst development continues.
This early test will provide valuable insight into core gameplay systems and offer players a first look at the world and features of Honor of Kings: World.
Features include:
- Free exploration of the Primaera continent
- Dynamic combat system with dual hero Flow Styles
- Rich blend of PvE adventure and competitive PvP experiences
- Skill-based combat with precise parries, perfect dodges, and highly responsive action gameplay
- Cooperative multiplayer boss encounters with evolving mechanics
- Social features such as shared world hubs and co-op activities
- Home building, farming, and crafting systems
The test will be open to select countries in North America, Europe and Southeast Asia. The title will be available only in English for now, but more languages are expected to be added.
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