Gaming
Shadow of the Colossus on PS4: A worthwhile throwback
If taking down massive creatures is your thing, then this game is for you
Take down massive monsters as you try to revive a girl. Sounds like a plan? That’s exactly what Shadow of the Colossus is all about.
History
For those unfamiliar, Shadow of the Colossus isn’t a new game. This action-adventure was first released in 2005 for the PlayStation 2 and was initially developed by SIE Japan Studio and Team Ico.
The game garnered much critical acclaim during its first release and won awards for its design and overall quality. A remastered version was released for the PlayStation 3 in September 2011. Bluepoint Games was in charge of the development back then, and now they’re at it again on the PlayStation 4, building on what was already a good game and making it look even better.
Visuals
To appreciate just how much has changed from 2005 to 2018, watch this video below.
Now that’s what I call a glow up!
It’s easy to get lost and just marvel in the vastness of the Forbidden Lands of Shadow of the Colossus. That’s the first thing you’ll notice once you dive into the remastered version of this game.
The grass looks like it moves naturally, the fluidity of the water is captivating, and the way light hits the entire landscape is an absolute sight for sore eyes. Even after playing for a while, you never really get over how mesmerizing the view is. It’s definitely part of the game’s appeal.
Take the image below for instance. First look at the grass in the foreground; that’s about as real as you can get. Also notice the different shading on the areas that hit the sunlight versus areas that do not. Looking further to the background, the sides of the mountain look blurrier, indicating how there is some distance between where you are and where the mountain is, which is exactly how it would look like in real life.
This is where the remastered version truly shines. The level of detail is eye-gasmic and the physics of the environment you move around in are all on point. I personally wasted about an hour running around the Forbidden Lands just to soak in the place.
Even the colossi look so much better in the remastered version! There’s a certain more realistic feel to their actions — as realistic as one can imagine if there’s a huge being lugging itself around.
Story
So onto the game. You play the part of Wander, a young man who went to the Forbidden Lands with hopes of reviving female character Mono. Upon arrival, you’re told by a mysterious multi-voiced entity called Dormin that in order to restore Mono’s life, you have to defeat the 16 colossi scattered on the Forbidden Lands, and this is where your journey truly begins.
Not much else is told about Wander, Mono, or any other character which means you don’t get too attached to any of them. However, as the game goes along and you defeat more colossi, the sequences that follow will leave you questioning one of the character’s motives.
As you progress you might also start questioning if what you set out to do will actually happen. In the later stages of the game, you might feel this doubt is reinforced. I’m not here to throw in spoilers so I’ll leave it at that.
Gameplay
As earlier mentioned, there are 16 colossi. If, like me, you didn’t play this game back when it was first released for the PlayStation 2 in 2005, then you’d think you’re in for a lot of grinding and powering up before facing off against each of the opponents. However, that’s not the case. The game feels more like a series of boss battles, each one with its own set of strengths and weaknesses.
There are two stages to beating the colossi. One, you have to find where the colossus is first. You’ll be assisted by your sword. Lift it up where there is sunlight and it will reveal the direction you need to go to find the colossus you must vanquish.
Part of the challenge and thrill of the game is locating the colossus. That includes needing to check your map from time-to-time and going through a few obstacles here and there. Finding each colossus can feel like a puzzle in itself; beating one though, that’s another story.
The Dormin assists you during colossus battles by giving vague clues on how to take it down. Initially, you have two weapons at your disposal — a sword and a bow that never runs out of arrows. You should be able to pick up another sword or two as you go along, if you look hard enough. You’ll need both depending on which colossus you’re up against.
If you’re curious to see how a battle looks like, here’s me trying my best not to get squashed by Gaius — the third colossus.
Each colossus presents a different challenge. Most of them are incredibly large and all of them possess a lot of destructive power. You’ll have to rely more on your problem-solving skills than anything else to get through each one.
In some cases, you’ll need the assistance of your trusted horse companion Argo. I found those challenges tricky, but they’re really fun once you get the hang of it.
Defeating a colossus can take anywhere between five to 30 minutes. Since they’re massive, a huge chunk of battles will have you holding on for dear life as the colossus tries to shake you off.
It doesn’t take too long to finish the entire game. My first and only run so far lasted only about 12 hours. That’s on normal mode. After completing the game, you have the option to play time attack mode where, as the name suggests, you’ll need to defeat each colossus within a specific period of time. Take too long and you have to start over.
As you keep playing the game, you’ll unlock more items that will increase either the length of your grip or strengthen your blows. Incredibly useful if you’re after all those trophies.
Should you play it?
Overall, Shadow of the Colossus is a moderately challenging game that has enough replay value for anyone’s gaming library. It’s not bogged down by too rich a story nor does it require hours upon hours of grinding to get the characters to a certain level.
Will I play it again? When I’m in between role-playing games, I will most definitely give the time attack mode a try.
It was even voted on the PlayStation Blog as the Players’ Choice for February 2018’s best new game. So if you’re still on the fence about it, know that a lot of other players found it to be worth their time and hard-earned cash.
It’s perfect for when you’re feeling stuck in another game or any other situation in life. A good hour or two should be enough to take down a colossus and you’ll feel pretty accomplished after doing so no matter how long it took you to take one down.
AMD has launched the new AMD Radeon RX 9050 graphics card, expanding the Radeon RX 9000 series with an affordable option.
This brings AMD RDNA 4 gaming technologies to mainstream gamers with a retail price of US$ 279.
The particular GPU is designed for responsive gameplay at 1080p. That’s for esports and modern AAA titles.
Some popular titles it can run at high frame rates on a 1080p resolution include: Cyberpunk 2077, Forza Horizon 6, Pragmata, Call of Duty: Black Ops 7, Valorant, and Tom Clancy’s Rainbow Six Siege, to name a few.
This highly efficient, drop-in upgrade features a 92W TBP and fully supports the latest AMD FSR technologies, next-gen raytracing, and high-quality AV1 video streaming.
Key specs:
- Architecture: AMD RDNA 4
- Compute Units: 16
- VRAM: 8GB GDDR6
- Game Clock / Boost Clock: 1.92 GHz / Up to 2.60 GHz
- TBP: 92W
In line with the Radeon RX 9050 launch, AMD has also released AMD Software: Adrenalin Edition 26.7.1.
This driver introduces official day-one support for Radeon RX 9050, alongside early multiplayer access for Gears of War: E-Day.
Users can download the software here.
Gaming
NBA 2K27 gameplay trailer showcases new dunk mechanics, Rucker Park, and more
First gameplay details revealed
NBA 2K27 is giving fans their first look at this year’s gameplay.
2K has released the official gameplay trailer for NBA 2K27, showcasing enhanced visuals and several gameplay updates ahead of the game’s September 4 launch. The trailer also features cover athletes Victor Wembanyama, Caitlin Clark, and Derrick Rose while teasing changes across Gameplay, MyCAREER, MyTEAM, MyNBA, and the MyPLAYER Builder.
The publisher also confirmed the Preseason Breakdown: NBA 2K27 Game Reveal, which streams on August 18 at 10:00 AM PT. During the presentation, 2K will reveal this year’s biggest gameplay innovations and mode updates before Early Access begins on August 28 for Deluxe Edition and Ultra Edition owners.
Smarter AI and a new Dunk Meter headline gameplay changes
NBA 2K27 introduces several gameplay refinements based on community feedback.
AI defenders now contest shots more effectively and hold their defensive positioning better, especially in online modes like The REC. The changes aim to create a more balanced experience on both ends of the floor.
The game also introduces a fully dynamic Dunk Meter. Instead of locking in the timing at takeoff, the meter continuously evaluates defensive positioning throughout the dunk attempt. Open driving lanes create a larger green window, while late defensive rotations shrink it, making each dunk attempt feel more responsive to the action on the court.
MyPLAYER Builder expands with more Badges
The MyPLAYER Builder now features 53 total Badges, up from 40 in last year’s game. Players can also experiment with 19 brand-new Badges designed to support more specialized builds.
Cap Breakers are also making a return. This time, players can preview attribute boosts directly inside the Builder before finalizing their character.
MyTEAM and MyNBA receive community-requested updates
MyTEAM introduces the franchise’s first unified Auction House across PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The shared marketplace creates the largest pool of community-listed cards in the mode’s history. It should also make card prices more consistent across supported platforms.
Winning an auction is now faster, too. Purchased cards go straight into your collection without a verification delay.
MyNBA also receives several franchise management updates that reflect today’s NBA. These include second apron salary cap rules from the league’s latest collective bargaining agreement and the ability to offer No-Trade Clauses to free agents.
Rucker Park comes to MyCAREER
The City returns with the same centralized layout introduced last year. This time, however, it gets a new nighttime look filled with neon lights.
NBA 2K27 also recreates the legendary Rucker Park. The iconic streetball court serves as the setting for this year’s MyCAREER prelude story, Fire & Concrete, and also appears in the Street Kings mode.
NBA 2K27 launches on September 4 for PlayStation 5, Xbox Series X|S, PC via Steam, and Nintendo Switch 2. Players who purchase the Deluxe Edition or Ultra Edition can jump in early starting August 28 through Early Access.
Gaming
God of War Laufey finally confirms its highly anticipated launch date
Set your calendars next year.
It’s about time we get excited for God of War Laufey. The upcoming entry into the acclaimed franchise takes off on a tangent as it follows Faye, Kratos’s late wife, as she traverses an afterlife filled with similarly deceased gods. It’s a different perspective but with still the same action we’ve come to expect from the series. Now, we know when to expect it: February 16.
In the ongoing Norse saga, Faye’s death is everything. Her passing pushes Kratos and Atreus towards a path that eventually led to Ragnarok. In Laufey, a deceased Faye wakes up in Everywhen, an afterlife where gods from different mythologies converge. She then discovers that the carefully laid plans she made to help her husband and her son are unravelling, so she has to find a way to save the living world from past the veil.
Laufey will still have the iconic battles that the God of War series is known for. However, because Faye is nimbler than the burly Kratos, fighting is more fast-paced with a mix of grounded and air-based fighting. All in all, there’s a lot to be excited about for Laufey, despite its different take on the series.
Over the weekend, during San Diego Comic Con, PlayStation confirmed when the title is launching. Thankfully, it’s not a long wait. God of War Laufey is launching for the PlayStation 5 on February 16 next year.
Additionally, Santa Monica Studio has also confirmed that Kratos will lead another entry after Laufey.
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