Reviews

ASUS ZenFone AR review

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The ZenFone AR is known for two things: being the first smartphone to have 8GB of memory, and first to come with both of Google’s Tango AR and Daydream VR platforms. That’s a problem.

While the abundant amount of memory makes sense to boast about — we have a full explainer for that — what exactly is so special about having two mixed reality systems on a single phone? I’ll begin the review by explaining each one.

What is Google Daydream?

In a nutshell, it’s the search giant’s virtual reality (VR) program. But Daydream isn’t something any smartphone can just start using; in fact, there are only five handsets with official support, two of which are Google’s very own Pixel and Pixel XL.

So, how did the ZenFone AR get near-exclusive access to the platform? With the combination of a high-resolution Quad HD AMOLED display and powerful (yet slightly outdated) Snapdragon 821 processor. Simply insert the phone into a compatible Daydream headset, pair it with the bundled wand-like controller, and fire up the Daydream app.

We already had some fun with it last January:

Daydream has experienced more development since then, and the platform has a lot more supported apps now. I had fun playing games using the controller, which I found simple to handle thanks to the simple three-button layout and accurate detection. But honestly, I spent more time watching 360-degree videos on YouTube, wherein I could just sit back and enjoy some shows.

As for how the ZenFone AR performed, it never skipped a beat, but the smooth performance came at the expense of overheating. You can’t use Daydream for more than an hour at a time, and you definitely can’t play while charging.

What is Google Tango?

Not to be confused with VR, Tango’s augmented reality (AR) system doesn’t need a headset or controller to work. Instead, you hold the compatible phone — the ZenFone AR in this case — and point the multi-camera setup on the back at your surroundings for graphics to show up.

Again, the ZenFone AR is in special company; it’s just the second commercial device to support Tango. That’s because the requirements are a lot stricter, requiring motion-tracking and depth-sensing camera modules on top of the ZenFone AR’s 23-megapixel main shooter to record surrounding data.

We were fortunate enough to try out The Sims in AR during this year’s Google I/O:

So yes, you can have fun with Tango and the ZenFone AR. Early builds of Google’s platform showed off mostly interior design apps and basic games during demos. While practical in application, it was only when we tried out the latest Tango-compatible games when we were sold on what ASUS and Google were promoting.

But like any developing system, Tango has a long way to go. On top of there being only two available smartphones supporting this, the Tango store is terribly lacking. There were a few fun AR apps to play with, but the novelty quickly wore off and I found myself charging the ZenFone AR more than I normally had to.

What else is there to the ZenFone AR?

Now that we have the two headlining features covered, we can talk more about the phone itself.

From the interface alone, you can tell not much has changed from previous versions of ASUS’ signature ZenUI styling. It’s still bloated with useless apps you’ll want to uninstall the moment you start up the phone, and even though ASUS finally applied Android 7.0 Nougat at its core, the overly large, somewhat cartoonish icons are still there.

On the bright side, the 5.7-inch AMOLED panel makes the interface pop like no other. It’s a little on the large side, and reaching for the fingerprint scanner-embedded home button below it can be a pain, but this is way more pleasant to look at than ZenFones before. Only the ZenFone 3 Zoom can compete.

It’s only when you turn the unit around when you forget for a second that this is a ZenFone. There’s nothing typical of ASUS here, from the rough back to the overbearing multi-camera setup. It’s solid, grippy on both glass surfaces and hands, and has that Tango logo near the bottom — no Daydream branding for some reason.

Can it take great photos?

More cameras mean improved image quality, right? It’s not that simple.

Despite being high in resolution, the single main camera struggles with the same issues that plagued previous ASUS smartphones, namely mushy shots under poor lighting and artificial-looking dynamic range when HDR mode is on.

Check ’em out:

It’s not all bad. I liked how the ZenFone AR didn’t oversharpen photos under noontime daylight, which is something a lot of smartphones are guilty of. The 8-megapixel front-facing shooter was a pleasant surprise. Despite its low pixel count, my selfies exhibited great quality even in the worst indoor environments I could find and it had lots of beautifying features — but I preferred leaving the filters off.

It’s no ZenFone 3 Zoom. But really, did we expect ASUS to top its own camera-centric flagship?

Does it last more than a day?

And here we have the biggest question (well, before the last and most important section): Can it handle a full day’s worth of usage?

Short answer is: it depends. If you buy a ZenFone AR, you’re sure to abuse the heck out of Daydream and Tango, or else you lose out on most of your investment. With those two features constantly on, you’re looking at an afternoon of playtime on a single charge. Without any AR or VR fun, getting over a day of usage with at least five hours of screen-on time is possible.

Since this is a Qualcomm-powered gadget, fast charging is available through Quick Charge 3.0 and it works well enough on the 3300mAh battery. Using the bundled charger, I reached close to a hundred percent in two hours’ time. At that point, the flow of energy slows down and requires an additional 15 minutes to get to full.

Is this your GadgetMatch?

Based on the opening lines of this review, the purpose of the ZenFone AR was already clear: to be the first in multiple aspects and show off what ASUS can do. This is a statement product from the Taiwanese company, and proves that its phones aren’t mere copycats of established brands.

A price of PhP 44,995 in the Philippines (roughly $900) for the variant with 8GB of memory and 128GB of storage only compounds the fact that this is not a mainstream device. It’s in absolute premium territory with a processor from last year and user interface from years ago. Think about that for a moment.

So, whose GadgetMatch is the ZenFone AR? The early adopters, VR and AR enthusiasts, loyal Google followers, and die-hard ASUS users who must have the most ambitious ZenFone to date.

With rumors pointing to a July launch for the next-generation ZenFone series, there isn’t much sense in getting a ZenFone AR right now, unless you must have a one-of-a-kind smartphone with the most advanced mixed reality integration today.

SEE ALSO: ASUS ZenFone AR comes with Tango, Daydream, 8GB RAM

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realme 12 5G review: It was enchanting to meet you

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realme 12 5G

Just when we thought the Midnights’ era was over and the clock’s hands are now pointing to the tortured poets, a ‘Lavender Haze’ has arrived in the midrange smartphone department of the Philippines.

The realme 12 5G is here, and dang, does it look magical!

Just over a month after the official release of the realme 12 series, a new younger sibling just arrived, dead set on satisfying a niche that wants a competitive mobile device but has arguably smaller pockets.

You showed me colors you know I can’t see in anyone else

realme 12 5G

Right off the bat, the realme 12 5G is nothing short of stunning. The unit I have is in Twilight Purple, and believe me when I say that it’s a feast for the eyes. The other color variant of the phone is Woodland Green and its deep green hues will certainly win many hearts as well. 

Despite not having the vegan leather of its older siblings, the realme 12 5G still has the ability to turn heads and serve the borahae aesthetic which a lot of people (count me in!) like.

The camera layout of the realme 12 5G is a visual language we’re familiar with all too well. The luxury watch design is something I will always be a fan of. I really admire smartphone brands that create their own visual identity rather than those who take the easy route of copying a certain bitten fruit brand.

However, I must say that the metal frame of the realme 12 5G is a certified fingerprint magnet. But if you’re like part of the, say, 99% of the population who use smartphone cases, the free clear case that comes straight out of the box is an easy fix. That’s another episode of android-smartphones’-generosity-saves-the-day! 

It is also an important thing to note that while I really love the big camera design of the realme 12 5G, it can be bothersome when using the phone in landscape orientation. My fingers are naturally covering/touching the cameras. While it’s not that uncomfortable, you might have to wipe the lenses much more than you think you should.

The ports and buttons are pretty generic for the most part. The volume controls and power buttons are sitting on the right, the USB-C port, stereo speakers, and the 3.5mm headphone jack (yes, a headphone jack in 2024? I know, right!)  are on the bottom. realme, however, stepped up the game through the power button because it does not only double as a fingerprint scanner, it also allows custom shortcuts by double-tapping or double-pressing. This feature is called the dynamic button.

A display made for ‘Islang Pantropiko’ (Tropical Island)

realme 12 5G

BINI Jhoanna 🥰

Rocking a 6.72 FHD+ LTPS LCD display that supports a screen refresh rate of up to 120Hz is another impressive feature the realme 12 5G boasts under its purple sleeves. With a screen-to-body ratio of 91.4% and a camera punch hole that effortlessly blends with the display, an immersive experience is guaranteed.

The image looks sharp, the colors are vivid, and scrolling on this device is a breeze. Although, I would have loved it more if the bezels are thinner or at least, proportionally distributed but again, that’s just me being a true-blooded Virgo.

But that’s not where the display admiration ends. The realme 12 5G also supports up to 800 nits of screen brightness. It can go further to 950 nits when the ‘Extra Brightness’ mode found on the display settings is toggled on. 

This makes the display easily viewable even outdoors. That’s especially true during these ‘Islang Pantropiko’ summer weather when the sun’s scorching heat is not that forgiving to smartphones with dim displays.

The cameras: Do I love it? Do I hate it? I guess it’s up and down!

I would like to be very honest, I initially wanted to name this portion of the review as “The tortured camera department” but I feel like that would not be accurate of what I really feel towards the shooters of the realme 12 5G.

The smartphone sports three cameras in total. At the back lies the 108MP main camera that supports 3X zoom and a 2MP portrait camera. Meanwhile, the 8MP AI selfie camera resides on the front panel.

The quality of the photos produced by the realme 12 5G is a hit or miss for me. There are times when I really feel like it’s doing a great job but there are also times when I just feel like it could have done so much better. Take a look at these sample photos.

Photos taken in broad daylight look pretty good. The colors are vivid and the sharpness is on point. The only thing I can complain about is the dynamic range which, on some conditions, can look underwhelming or too processed for my liking.

 

 

 

Despite the not so accurate edge detection, portrait shots of the realme 12 5G can produce decent outputs. However, I highly suggest using the 1X option rather than the 3X one for a natural looking and overall better quality.

 

 

 

 

 

 

 

The High Res mode dedicated to capture 108MP photos doesn’t really pose that much of a difference. Sure, the photos may appear a tad but brighter but when looking closely, the highlights are overexposed. 

Not just that, photos taken using the High Res mode generate massive files. I even took a single photo that is over 90MB in size.

The 3X zoom seems underperforming and inconsistent as well. The photos can look good and usable one time but frequently, it just appears oversharpened and heavily processed. The colors can be too saturated as well.

Low light photos taken using the realme 12 5G is also another yin and yang for me. When there is enough light, it can produce really impressive results but it can also struggle during the darker times when you feel like you really need it to perform as intended.

 

As for the selfies, I can say that I am quite happy with the phone’s performance. It may not be flagship level but it won’t let you down in your “me” moments.

The video is limited to 1080p at 30FPS for both the rear and front-facing cameras. I do believe that there’s some sort of EIS for the rear camera but the quality is nowhere near amazing.

So long, realme

realme 12 5G

One thing I really love about the midrange Android market is despite the competition price point, companies are really generous when it comes to battery and charging speeds. realme 12 5G is not an exception.

Packed with 5000mAh battery that supports 45W SUPERVOOC charging, quick battery drain and slow charging speed are a thing of the past. Being a heavy social media user, the realme 12 5G lasted me a whole day of use with a few more juice left before I reached out for its charger. 

realme promises a 0-100% of charge in just 83 minutes. True to its claims, I was able to charge the phone from 20% to full in just 72 minutes. Impressive is an understatement.

You need to calm down, you’re being too loud

realme 12 5G

The realme 12 5G’s dual stereo speaker also has a feature called the Ultra Volume Mode that allows you to push up the volume level up to 200%. While it’s not necessarily bad, I find the audio quality to be a little bit harsh-edged and crunchy. 

The bass is really lacking as well to the point that it kinda affects my music time with my current favorite bubble gum P-pop songs. The normal volume, albeit a little bit better, is not really an entirely different story. This just goes to show that just because it’s loud, doesn’t mean it’s a great speaker.

I think there’s been a glitch…or two?

realme 12 5G

Moving forward to speed talks, the realme 12 5G is powered by MediaTek Dimensity 6100+. Basic operations like browsing on social media is an easy feat for realme’s newest midrange device. Even multitasking seems smooth on this device, switching back and forth between apps hasn’t really been an issue on my end. 

It does reload some apps, mostly games, when reopening them but I feel like that’s pretty normal for midrange android devices.

The gaming experience, however, is kind of underwhelming. When playing Roblox even on automatic graphics quality, I still experienced a considerably significant amount of frame drops. That became more frequent when I dialed up the graphics settings to maximum quality. 

Surprisingly, I didn’t notice any frame drop when I played Asphalt 9 on default graphics settings and only a few occurred when I modified the settings to the highest graphics quality and 60FPS option. 

As for the device’s temperature, the realme 12 5G may warm up during heavy use over an extended period, but it remains comfortable to hold. A brief rest allows the phone to cool down quickly.

You’ve got some tricks up your sleeves 

realme 12 5G

Another thing that makes the realme 12 5G so interesting is the special features that come with it. Even though some of them can be viewed as plain gimmicks, some could be really useful. For example, the mini capsule 2.0 as realme likes to call it  is an animation feature that is quite similar to Apple’s dynamic island, is nowhere near impressive and does not really improve the phone’s functions in any way.  

realme 12 5G

On the other hand, the Snap Cards feature of the device which allows you to use your phone to store RFIDs by scanning the actual RFIDs could be a game changer for some people. Imagine you forgot your work RFID that records your attendance but hey, your phone is there to save the day! I believe things like these are what makes the realme 12 5G a fun device to have inside your pocket.

Other features worth mentioning include RAM expansion, dynamic button, and extra brightness.

Final Thoughts

realme 12 5G

To sum everything up, the realme 12 5G offers a wide spectrum of features a lot of people will love. With its unique aesthetic and color options, impressive sunlight display, and long-lasting battery life, it offers a holistic and fun experience for its users. . The device’s ability to deliver decent photos is also worth keeping in mind.

Its performance, although not perfect, still provides a satisfying user experience. To top all that off, it also has special features under its belt. With its competitive pricing, I will definitely recommend the realme 12 5G for people who love aesthetics and value functionality but do not want to break the bank.

Pricing and Availability

The realme 12 5G is the least expensive offering among the realme 12 series. Priced at Php 14,999, the handset comes with 8GB of RAM and 256GB of storage. You may purchase the device and get freebies on realme’s TikTok shop until April 30. The realme 12 5G will also be available on realme’s official Shopee and Lazada store on May 5 to 10.

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Stellar Blade review: Strenuous but Stylish

Alluring beyond visuals

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Stellar Blade

We didn’t have the best impression of Stellar Blade after spending time with the demo. Unlike certain players who poured a full game’s length of hours playing, our reception was lukewarm due to various reasons. But after finally having some time to focus on it, we now have a better understanding of its charm–and that goes beyond character design. 

The game’s director has been ever-present in various gaming and tech news websites sharing nuggets about the game and reacting to the many comments made about the proportions of its female characters. That’s a rabbit hole we’re not diving into. Instead, we’re piggy-backing on one of his responses: Just pick up a controller and play it. 

Steep combat learning curve

Stellar Blade

Stellar Blade’s combat didn’t click with us right away. But that’s because we approached it more like a hack-and-slash and not for the precise combo-parry sequence that it demands. A fellow reviewer aptly described our experience: It was a lot more “Soulslike” than we anticipated.

It took a while to get over that hurdle. For one, this writer isn’t particularly fond of Soulslikes. Skill issue. That’s tough considering a big part of this game’s charm is its combat. We can’t say that it fully clicked with us, but it certainly has its moments. 

In combat, you have to pay attention not only to your enemy but also to how the protagonist, Eve, acts in different combo animations. If you’re not careful, you might find yourself getting hit during a lull in your combo.

You don’t have to memorize every single combo, although if you could, that’s certainly an advantage. We can compare the practice to memorizing combos of characters in Tekken, although at a milder rate. 

Parrying is tricky but that’s not the only way to counter your enemies. One of the first skills you unlock is one that lets you get behind your enemy after they unleash a fatal attack (cued in with blue indicators) and hit back with your own counter. The animation looks so good that you’ll feel like an absolute badass every time you do it. It’s one of the moves that never got old throughout the entire playthrough. 

As you progress through the game you’ll unlock ranged weapons that will expand your combat capabilities further. Hard combat enthusiasts should have a field day. 

For more casual players, there’s no shame in switching to Story Mode which is what we did for about 70% of the playthrough. It’s easier, sure. But it can still present challenges especially during certain encounters. 

The boss battles are TOUGH

Stellar Blade

We’re going to chalk this up again to skill, and perhaps patience, issue. But Stellar Blade’s boss battles are incredibly tough. Not to the point that you’ll want to throw your DualSense controller though. 

What can make it frustrating is that the patterns of the enemies, especially the earlier bosses and mini-bosses, are easy to track. But they’re not exactly easy to deal with. 

Parrying becomes an even more critical skill in these encounters. It’s one of the reasons why we opted to slide down the difficulty. Otherwise, this writer will never finish the game. 

Pulling from different games, worlds 

Stellar Blade

 

We have seen many compare Stellar Blade to the Nier games. Other than the setting, another big contributing factor in that comparison is the soundtrack. 

During roaming, exploring, and combat, the music will change from time to time. However, they stick to this theme that’s a little eerie. It’s hard for us to describe but it’s almost like a crescendo that never quite swells up. It matches the game’s world perfectly — it feels hollow and devoid of life but still has a sliver of hope. 

Combat isn’t the only thing you’re doing here. While it’s mostly linear at first, Stellar Blade offers a healthy mix of exploration, platforming, and puzzle-solving. 

The puzzles don’t get in the way of the pacing. They’re quite engaging and offer a decent level of challenge. Roaming and exploration will yield you loot to improve your gear and stats. Occasionally, a Naytiba (the game’s primary foils) will surprise you for a good jumpscare moment. 

Stellar Blade doesn’t reinvent anything nor does it offer anything particularly new or groundbreaking. But everything it borrowed from other games is retrofitted to match the game’s vibe and overall aesthetic. The result is a polished experience of familiar gaming mechanics. 

Eve 

Stellar Blade

Another aspect that did not grab us as much during the demo is the main character, Eve. The first hour of the game doesn’t do much to endear the player to her. 

That slowly changes as you play through the game. Through a mix of cut scenes and world-building collectibles, you get a better sense of what Eve is, her mission, and ultimately her purpose. 

If you’re familiar with the animé Violet Evergarden, Eve and that show’s protagonist share a similar character arc. They initially seem one note and bland, but the layers are peeled back as you learn more about them and how they relate to the world and the people around them. 

 

Is she hot? Hell yeah. But as cliché as it is, she’s certainly more than what meets the eye. 

Should you play Stellar Blade

Unlike the PlayStation 5 exclusive that immediately preceded it, Stellar Blade has plenty in common with past PS5 exclusives — visually captivating, cinematic experiences, with satisfying gameplay. 

Its level of challenge is closer to Sekiro and Bloodborne but it’s also not quite as difficult. In the same category but certainly not in the same stratosphere. 

It also has an alluring charm that goes beyond its aesthetics. As mentioned earlier, nothing about it is particularly new or groundbreaking. But it’s polished and cohesive. There’s something about the overall feel of the game that draws you in and makes you want to see it through. 

Stellar Blade is a Day 1 purchase if you’re up for the challenge. And if you consider the game director’s goal of having a high quality AAA console game from South Korea which is dominated by PC and mobile gaming, we say they did just that. Now, it’s just up to us to pick-up the controller and play.

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Challengers review: A thrilling drama wrapped as a tennis anime

Catch it in Ayala Cinemas starting April 24th

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Tennis is more than just hitting a ball really hard with a racquet. There are player tics, serving techniques, mind games, and, of course, drama off the court. Challengers, starring Zendaya, takes the entire game and turns it into a dramatic thriller worthy of Wimbledon.

In Challengers, Art Donaldson (Mike Faist) is an aging tennis superstar desperate for one more big win. His wife Tashi (Zendaya), a retired tennis star in her own right, does everything to coach Art back to his winning ways. Opposite them is Patrick Zweig, a former-friend-turned-rival, facing Art in the final match of a Challenger.

As premises go, Challengers seemingly presents a straightforward sports drama. It’s a simple one-versus-one, after all. However, the film’s 2-hour-plus runtime hides a more complex drama.

The second-strangest ménage à trois in film

The film starts in media res: the first set of the final match. It doesn’t tell you who Art, Patrick, or Tashi is. It’s just a friendly match. There are, however, questions abound. Why is Zendaya’s character looking intently at one of the players? Why is the other player concerned that she is looking at his rival and not him? Who are these people?

Before you can ponder each question, the film takes you through multiple time jumps. The earliest (and longest) of which — thirteen years ago — sets up the story. Art and Patrick are two best friends and tennis prodigies teaming up to decimate the competition at their school. Everything changes when the two friends catch a match of another young prodigy, Tashi Duncan.

Both friends engage in a friendly competition to see who can successfully flirt with her. The sequence ends in the second-strangest ménage à trois committed to film. (To see the strangest one, catch Alfonso Cuarón’s Y tu mamá también, a clear inspiration to Challengers.)

The time jumps don’t end there. The story quickly volleys back and forth between different times in the past and the present, including years, months, weeks, and even hours ago. Sometimes, the skips result in the cinematic equivalent of whiplash from watching a tennis ball rapidly travel from left to right. But if you just follow the ball, it ends with one of the most thrilling, edge-of-your-seat dramas this year.

Blink and you’ll miss it

Despite how creative the time skips already are, Challengers shines with its subtler elements: the tiny movements, the tics that seasoned sports watchers can catch. Much like how a play-by-play commentator directs a viewer’s attention to what makes a player tick, the film subtly shows you elements of an even deeper story that it may or may not expound on.

Early on, Challengers shows a blink-and-you’ll-miss-it scene featuring Tashi’s knees. If you weren’t paying attention, you might have missed a scar from a surgical incision, hinting at why Tashi retired from the sport.

In that particular example, the film does dwell on it a bit in a past flashback. However, there are plot points that the film just drops on audiences with nary an explanation. For example, you might see telltale injection marks up Patrick’s wrist or a short-but-telling rehab session for Art. The film drops these nuggets only for the viewer to ponder. They’re short, but they paint a compelling picture to complement the action on the court.

It’s a tennis anime

In essence, Challengers is just about a tennis match between two emboldened competitors. However, like an anime battle that takes ten episodes to resolve, the film understands that the sport is not just about results: it’s about all the tiny movements, strategies, and dramas. If Wimbledon was this thrilling all the time, I should probably tune in a lot more.

Challengers shows exclusively in Ayala Cinemas starting April 24th.

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