Gaming

Electronic Arts is getting bought out

The deal involves Saudi Arabia and will conclude by 2027.

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Electronic Arts is under new management. Last week, a few rumors briefly hinted that the company is looking for a buyer. Now, the company itself has confirmed that it was for sale and that it has already found a new owner.

Over the weekend, the reports revealed that the then-supposed deal involved Saudi Arabia and a company owned by Jared Kushner. True enough, the now-confirmed deal splits the company into ownership by three different entities: Saudi Arabia Public Investment Fund, Silver Lake, and Affinity Partners.

According to Bloomberg, the deal is reportedly the largest leveraged buyout in history, totaling US$ 55 billion. Electronic Arts will now move from being a publicly traded company to a privately owned one.

If you have any nostalgia for how the company currently is, the deal likely won’t take effect until early 2027. Such a large sale will need government approval, especially because it involves foreign entities.

As of late, Electronic Arts has had a rough go around the gaming industry. The company hasn’t had a true hit in a while. In the meantime, it continues to chug along with tried-and-tested titles such as Apex Legends and F1 25. Because the buyout is huge and involves multiple owners, it’s unclear how a revitalized company will look like.

SEE ALSO: Electronic Arts splits into two separate divisions

Gaming

007 First Light reveals title sequence, Lana Del Rey leads theme song

New Bond game sets the tone ahead of its May 2026 launch

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007 First Light Title

IO Interactive and Amazon MGM Studios have unveiled the official title sequence for 007 First Light, giving players their first look—and listen—at the game’s cinematic direction ahead of launch.

The reveal took place during the BAFTA Game Awards in London, where the studios confirmed that Lana Del Rey performs the game’s title track. She co-wrote and composed the song with David Arnold, marking Arnold’s return to the Bond franchise.

007 First Light launches on May 27, 2026 for PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch 2 version arriving later in Summer 2026.

A modern take on a classic Bond tradition

The title sequence follows the long-standing James Bond tradition of stylized opening credits that establish tone and identity. Here, IO Interactive leans into a mix of modern visuals and classic Bond motifs, reflecting the game’s reimagined origin story.

This version of Bond is younger, less experienced, and at times reckless, as he begins his journey into espionage. The sequence ties those themes together through cinematic imagery, anchored by Del Rey’s signature vocals and Arnold’s orchestral influence.

It also marks a notable moment for the franchise, signaling Bond’s return to gaming after more than a decade.

A deeper dive into the game’s music

Alongside the reveal, IO Interactive released a new episode of its “Beyond the Light” series, focusing on the game’s soundtrack.

The episode features insights from Dominic Vega, Missions and Audio Director on 007 First Light, as well as The Flight, the duo behind the game’s score. They discuss the creative process behind shaping the sound of this new Bond era and the challenges of working within such an iconic franchise.

Pre-orders now live with early access perks

Pre-orders for 007 First Light are now open across supported platforms. Players who pre-order will receive a free deluxe upgrade, which includes 24-hour early access for digital editions.

Nintendo Switch 2 pre-orders, however, are limited to physical editions only.

More details are available on the game’s official website and IO Interactive’s press channels.

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PRAGMATA launches with dual-character sci-fi action

Capcom’s long-awaited lunar adventure blends hacking and combat

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PRAGMATA | CAPCOM Key Art

CAPCOM has officially released PRAGMATA, a new sci-fi action-adventure title now available on PlayStation 5, Xbox Series X|S, and PC via Steam.

Set on the moon in the near future, PRAGMATA follows an unlikely duo navigating a lunar station overrun by hostile robots. Players take control of spacefarer Hugh and android Diana. Each one is equipped with distinct abilities that must be used in tandem to progress.

The single-player experience leans on a mix of action and strategy. Combat pairs with hacking mechanics. It requires players to switch between characters and coordinate their skills. These are necessary to overcome enemies and environmental challenges.

A Nintendo Switch 2 version is scheduled to arrive in Southeast Asia on April 24, 2026, with pre-orders now open.

Southeast Asia availability

PRAGMATA is rolling out across platforms with the following release schedule:

  • PlayStation 5 — April 17, 2026 (Physical & Digital)
  • Xbox Series X|S — April 17, 2026 (Digital)
  • Steam (PC) — April 17, 2026 (Digital)
  • Nintendo Switch 2 — April 24, 2026 (Physical & Digital)

Physical edition and early bonuses

Physical Standard Editions are available for PlayStation 5 starting April 17, followed by Nintendo Switch 2 on April 24.

Players who purchase from participating retailers in Southeast Asia may receive limited bonuses, including a Chibi Diana memo pad and an A4 clear folder with exclusive artwork. These are available on a first-come, first-served basis.

Digital editions and extras

Digital Standard and Deluxe Editions are available now for PlayStation 5, Xbox Series X|S, and PC. The Nintendo Switch 2 version arrives on April 24.

The Standard Edition includes the base game, while the Deluxe Edition adds the Shelter Variety Pack. This bundle includes additional outfits for Diana and Hugh, extra background music tracks, gestures, a weapon skin, and a collection of in-game artwork.

Soundtrack rollout

Six tracks from the PRAGMATA original soundtrack, including the main theme “Memories Are You,” are now available on major streaming platforms ahead of the full release.

PRAGMATA is now available on PlayStation 5, Xbox Series X|S, and PC, with the Nintendo Switch 2 version launching next week in Southeast Asia.

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Bloodborne is getting an R-rated animated film adaptation

And it’s going to be produced by Sony and Jacksepticeye.

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FromSoftware fans are eating well these days. Though gamers are still anticipating the arrival of The Duskbloods on the Switch 2, the studio’s other franchises are getting well-deserved nods for adaptations: Sekiro, Elden Ring, and now, Bloodborne.

Sekiro has already been slated for an anime adaptation for a while now. Meanwhile, Alex Garland recently confirmed that he is adapting Elden Ring for A24. Today, Sony Pictures has confirmed that the studio is working on an R-rated animated film based on Bloodborne.

Via Variety, Sony Pictures president Sanford Panitch says that the upcoming adaptation will keep the game’s essence of horror and gore. With a name like “Bloodborne,” you can’t have an adaptation without a heaping of blood.

Besides Sony, the animated project has another big name attached to its production: YouTuber Jacksepticeye. Throughout his career, the creator has been vocal about considering Bloodborne as his favorite game of all time. He even has a tattoo of the Hunter’s Mark on his forearm. For this project, Jack will be a co-producer.

Though the creator’s skill in filmmaking is still a relative unknown, Jack’s love for the game should give the project a gamer’s voice. If anything, Markiplier’s recent Iron Lung adaptation offers optimism that YouTubers can also create decent films.

SEE ALSO: Elden Ring Nightreign is getting a DLC update this December

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