Gaming
Persona 4 Revival arrives Feb 2027, Persona 6 gets first teaser
Two Persona games revealed
Persona fans have plenty to look forward to. ATLUS has confirmed that Persona 4 Revival will launch on February 18, 2027, while also officially unveiling Persona 6, the next mainline entry in the long-running RPG series.
Both announcements were made during the Xbox Games Showcase. Persona 4 Revival is headed to Xbox Series X|S, Windows, Xbox Game Pass, PlayStation 5, and Steam. Pre-orders are now available through the Microsoft Store. 
Persona 4 Revival is a full remake of Persona 4 Golden. ATLUS says the game features upgraded visuals, a revamped user interface, improved combat systems, enhanced cutscenes, and additional content. The remake aims to serve both returning fans and newcomers experiencing the mystery-filled adventure for the first time.
The story once again takes players to the rural town of Inaba, where a string of murders and disappearances become linked to the mysterious Midnight Channel and a hidden world inside television screens. Players will reunite with familiar characters including the protagonist, Yosuke Hanamura, Chie Satonaka, Yukiko Amagi, and Marie.
ATLUS also revealed several launch DLC packs. This includes Persona-themed costumes, Persona fusion sets based on Persona 3 Reload and Persona 5 Royal, support items, and additional background music packs.
Limited physical editions will also be available. The Persona 4 Revival Limited Box includes a Shigenori Soejima-designed collector’s box, artbook, T-shirt, phone pouch, costume set, and a physical copy of the game. An Izanagi Edition adds a protagonist and Izanagi figure.
Persona 6 officially revealed
Alongside the remake announcement, ATLUS unveiled Persona 6 with a teaser trailer.
While the company stopped short of announcing a release date, it confirmed that the next mainline Persona title will launch on Xbox Series X|S, Windows, Xbox Game Pass, PlayStation 5, and Steam.
According to ATLUS, Persona 6 will feature an all-new story set in a previously unseen location. The publisher promises new characters, fresh encounters, and the signature blend of social simulation and RPG gameplay that helped define the franchise.
Few additional details were shared, suggesting the game remains early in its marketing cycle.
Persona series reaches 30 million sales
The announcements come as ATLUS celebrates a major milestone for the franchise.
SEGA and ATLUS revealed that the Persona series has now surpassed 30 million units sold worldwide. To mark the occasion, character designer Shigenori Soejima released a commemorative illustration celebrating the series’ 30th anniversary.
With Persona 4 Revival arriving in early 2027 and Persona 6 now officially on the horizon, ATLUS is setting up what could be one of the biggest periods in the franchise’s history.
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SEGA has officially revealed Virtua Fighter Crossroads, the next mainline game in the long-running fighting franchise.
Previously known as the New Virtua Fighter Project, the title is set to launch in 2027.
The announcement came during Summer Game Fest 2026 in Los Angeles, where SEGA debuted the game’s first reveal trailer.
Players can also watch the archived showcase featuring producer and creative director Riichiro Yamada and members of the development team.
SEGA also released a story trailer focused on Cielo, one of the game’s four protagonists.
A new story-driven direction
According to SEGA, Virtua Fighter Crossroads aims to go beyond traditional fighting game conventions by combining narrative and combat into a single-player adventure.
The story follows four protagonists whose lives and convictions become intertwined. Their paths cross in a tale that blends cinematic storytelling with the series’ signature martial arts combat.
The game takes place in Vilasapara, a fictional Southeast Asian metropolis. Once stabilized by an agreement known as the Arma Carta, the city now faces growing tensions tied to politics, underground fighting, and a mysterious figure known as the Bakunawa Killer.
SEGA says the choices and conflicts surrounding these characters will shape the future of the city.
RGG Studio builds a new city
Vilasapara serves as the game’s central setting and has been created by RGG Studio.
The city features multiple districts, including a walled city center, entertainment zones, and resort areas. Players can explore these locations while uncovering side stories and optional quests connected to the people who live there.
Combat also receives a major overhaul. Story Mode will feature encounters ranging from multi-opponent fights to boss battles that unfold as part of the narrative.
Meanwhile, Battle Mode will allow players to jump directly into one-on-one matches both online and offline.
SEGA says the new entry retains the fluid and technical fighting system the series is known for while introducing greater realism and deeper strategic gameplay.
The company also revealed that the game’s narrative is being developed by a team of international writers who have contributed to other major projects, though specific names were not announced.
The spice must flow, and this September, it flows into consoles for the very first time. Fresh off its standout feature during PlayStation’s State of Play, the highly anticipated open-world survival epic Dune: Awakening is officially launching on PlayStation 5 and Xbox Series X|S on September 22.
Funcom also premiered the first PlayStation 5 gameplay footage at Sony’s event, giving players a first look at the console experience ahead of its late-third-quarter launch.
Brought to the region in collaboration with Level Infinite, this major console release promises to deliver an unforgiving, cinematic sci-fi experience directly to your living room.
A full single-player adventure
While Dune: Awakening is set in a massive shared world, solo players won’t be left out in the heat. Players can experience the entire game flawlessly as a deep, single-player journey.
You can choose to survive the brutal desert, build your legacy, and experience the dramatic grand finale of Book One entirely on your own terms.
Step into the cinematic universe
Created in close collaboration with Legendary Entertainment, the game is directly inspired by Denis Villeneuve’s blockbuster films.
Players can expect movie tie-in content right out of the gate, seamlessly blending the film’s distinct aesthetic and massive scale with deep survival gameplay.
The journey continues on the Polar Cap
The journey doesn’t end when the credits roll at launch. Funcom has already promised ongoing massive updates to keep the experience fresh.
A brand-new survival region called The Polar Cap will arrive later this year as a completely free content update, bringing a shifting, icy pole full of hidden secrets to Arrakis.
Additions, improvements
New players on both PC and console will also get to enjoy a refined experience with a massive wave of additions and improvements.
Funcom has fundamentally shifted how the game plays based on community feedback, starting with the introduction of optional PvP.
In multiplayer, the entire game can now be played in full PvE, which extends even to the vast, open Deep Desert and participation in faction-versus-faction conflicts.
The endgame has also received a massive overhaul. The late-game loop has been rebuilt from the ground up to provide a much more balanced, immersive, and content-rich experience.
Moreover, players no longer have to worry about losing their hard work during extended breaks. Thanks to the newly implemented vehicle backup tool and base reconstruction tool, your progress remains safe.
Lastly, rounding out the updates are self-hosted servers for PC players. These allow anyone to host and fully customize their own server without rental fees.
Countless quality-of-life improvements have also been integrated, including character re-customization and the total removal of in-game taxes, making life on Arrakis just a little more manageable.
Square Enix has officially unveiled Final Fantasy VII Revelation, the third and final entry in the Final Fantasy VII Remake trilogy. The game launches in Spring 2027 for PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC via Steam, Epic Games Store, and Xbox PC.
Revealed at Summer Game Fest Live
The announcement debuted during Summer Game Fest Live. Director Naoki Hamaguchi and Vincent Valentine voice actor Matt Mercer also showcased the game’s first trailer and an extended gameplay presentation.
Revelation picks up as Cloud Strife and his allies race to stop Meteor and prevent the destruction of the planet. Sephiroth stands closer than ever to godhood, while the party takes flight aboard the iconic Highwind airship for the trilogy’s final adventure.
For the first time in the Remake series, players can freely explore the entire world using the Highwind. They can parachute into locations, tackle objectives in different orders, and make decisions that affect parts of their companions’ stories. The hybrid combat system also returns with new playable characters and expanded abilities.
Major locations revealed
The gameplay showcase revealed several major locations, including Wutai, Mideel, and the Northern Continent. Vincent Valentine and Cid Highwind will also join the playable roster. A new FITS system lets players equip outfits that unlock different abilities inspired by classic Final Fantasy jobs such as Black Mage and Warrior.
Producer Yoshinori Kitase described Revelation as the culmination of 30 years of Final Fantasy VII storytelling. Director Naoki Hamaguchi added that the game’s central theme is “resolve” as Cloud and his companions move toward the battle that will decide the planet’s fate.
Remake and Rebirth available in multiple platforms
Players can prepare for the finale by playing Final Fantasy VII Remake Intergrade and Final Fantasy VII Rebirth, both of which are already available across current platforms. Save data from those games will also unlock bonus summon materia in Final Fantasy VII Revelation.
Final Fantasy VII Revelation launches in Spring 2027.
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