Zenless Zone Zero | Billy Zenless Zone Zero | Billy

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Making Sense of Zenless Zone Zero

The latest game from HoYoverse

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HoYoverse has a pretty well-rounded set of titles. Among its most popular ones are Genshin Impact and most recently, Honkai: Star Rail. The two titles offered something different. One is an open-world adventure while the other is an exciting turn-based game. Their latest, we would describe as an action RPG with some puzzle-like navigation. That’s Zenless Zone Zero. 

Urban, Cyberpunk-ish aesthetic 

Zenless Zone Zero

HoYoverse has taken us from a high-fantasy world all the way to space. With Zenless Zone Zero, the setting is a little more grounded. The game is set in an urban city called New Eridu. But things are a little grim. It’s the last surviving civilization in a world destroyed by Hollows. 

Hollows are sort of pocket dimensions that appear out of nowhere within New Eridu. Each Hollow is infested with monsters called Ethereals and The Corrupted.

The Ethereals are monsters from the get go but The Corrupted are regular people who were exposed too long inside the Hollow and have since converted into Ethereal-like monsters. 

But the Hollows are also home to some choice resources that’s why there are Hollow Raiders and Proxies. This is what players will play as. The main characters you’ll choose from are the brother-sister pair that are famous Proxies who help guide Hollow Raiders. 

Other than Ethereals, players will also encounter lawless thugs as well as Persons of Authorities inside the Hollows. It’s a mish-mash of people with similar goals resulting in inevitable conflict. 

Hollow Raiders. Agents, and Proxies

Zenless Zone Zero

 

Belle and Wise are the two main characters you’ll choose from. They run a video shop as a facade but in reality, they work as Proxies who aid Hollow Raiders. They guide the Hollow Raiders into the Hollows with what is called a Bangboo. 

Bangboos are bunny-looking robot-like devices that were meant to help evacuate people from Hollows. It’s also essentially this game’s mascot. 

The Hollow Raiders or Agents, meanwhile, are the ones you control in battle. They are also the characters you’ll pull once the Gacha mechanic kicks in. To start you get control of three of them: Anby, Billy, and Nicole. 

Anby is a blade-wielder. She fights fast and fluidly. Billy is a gun-slinger and is great for fighting multiple enemies. Nicole is a… a bombshell. She hits enemies with a briefcase she carries which also happens to fire an exploding projectile. You’ll spend a big chunk of the early game with these three.

Blitzing combat 

Zenless Zone Zero

Easily the most entertaining part of Zenless Zone Zero is its combat. At first, it feels like your standard action game mixing light and heavy attacks with special moves that have cooldowns. 

What elevates the combat is how each character handles and the flashy tag-team attacks they deploy. For instance, Anby’s blade attacks will give those who played SCARLET NEXUS flashbacks as her play-style feels a lot like the melee combat of Yuito Sumiragi. But then you get to Billy and Nicole who have totally different play styles. 

 

Billy reminds me a lot of the comic book character Grifter of Wildcats. They’re both masked double pistol specialists. Billy’s tag-in attack is great with dealing with multiple enemies and, naturally, doing damage from a distance. 

Nicole, meanwhile, is a mix of melee and projectile attacks. Her normal and heavy attacks have her swinging her weapon but her tag-in and special has her firing a bomb at your opponent. 

We weren’t lucky enough to draw any new characters during my playthrough but we suspect they will all have their own unique flavor to them. We honestly can’t wait to try them out. 

Exploration and maze/puzzle 

 

 

The quieter parts of the game have you play as either of the MCs to roam around a safe part of New Eridu. Here you can freely walk around a small area and talk to its inhabitants.

The ramen shop gives you boosts for your next foray into the hollows. And the other areas are for weapons and what have you. This particular part gives off Persona 5 vibes.

And then there’s the part where you’re trying to make your way through a hollow. It’s presented in this puzzle/maze-like format where you have your bangboo move around CRT-like TVs. Each TV acts like a zone in the hollow. You have to cleverly make your way through to grab bonus items, avoid battle encounters (some you just can’t), and ultimately find spots where you can exit. 

This, admittedly, was the part of the gameplay that felt slow at first. But over time, the puzzles and maze became a little more of a challenge. It turned into somewhat of a mini-game but it is, actually, a crucial part of ZZZ. 

Performance and platforms 

 

Zenless Zone Zero is available to play on PC, Android, and iOS. For the purposes of this preview, we played the PC build on a Legion Go. It ran perfectly fine on the handheld gaming PC. We experienced minor lags and stuttering during some segments of the game but that’s understandable since this isn’t the final build. 

There were also a couple of instances when the game just flat out stopped functioning that we were forced to restart the Legion Go itself. But this was early on in the testing and never happened again. 

The art style lends itself nicely to even lower graphics settings. If you’re playing, try to prioritize getting high frame rates as that becomes pretty crucial in the combat parts of the game. 

Should you play Zenless Zone Zero? 

How many Gacha/Live Service games can you fit in your life? With HoYoverse alone, there’s already plenty. But the particular setting and aesthetic of Zenless Zone Zero, it’s definitely worth giving a try. 

The familiar Gacha elements are there except you’re in an entirely different setting compared to Genshin Impact and Honkai: Star Rail. We can also say that among the three, Zenless Zone Zero feels and looks the most different. 

If cyberpunk, animé action is your thing, then you should definitely look out for this game when it officially launches.

Gaming

Tides of Annihilation opens first public demo at Gamescom 2026

First hands-on

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Tides of Annihilation

Tides of Annihilation will make its public playable debut at Gamescom 2026.

Developer Eclipse Glow Games announced that attendees can try an extended demo of the upcoming action-adventure game during the event in Cologne, Germany. Players can find the demo at Hall 6, Booth B-050 inside Koelnmesse.

The studio will also reveal a new trailer during Gamescom Opening Night Live on August 25, before the show floor opens.

Demo offers more exploration and combat

The Gamescom demo gives players a longer look at Tides of Annihilation. It features branching paths that lead to different exploration routes and combat encounters. Players can also explore key locations and experience several of the game’s biggest set pieces.

“Gamescom will be an incredibly important moment for our team since this will be our first global playtest and we’re excited to see how first-time players experience our game,” said Ary Chen, Game Director and Co-CEO of Eclipse Glow Games.

“The team has poured heart, soul, and maybe even a few tears into developing the game over the last few years, and it’s finally our opportunity to share it with players. We’re looking forward to seeing their reaction.”

Members of the press and content creators can also schedule private hands-on sessions with the development team during the event.

Arthurian-inspired adventure

Tides of Annihilation blends fast-paced action with a Neo-Medieval vision of modern London. The story follows Gwendolyn after an Outworld invasion leaves the city in ruins.

Driven by a mission to save her sister, she travels between a shattered London and the mythical realm of Avalon. Along the way, she uncovers the mystery behind her newfound powers. She must also decide the fate of reality itself.

Eclipse Glow Games is developing Tides of Annihilation for PC via Steam and the Epic Games Store, Xbox Series X|S, and PlayStation 5.

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Street Fighter 6 adds first Filipino fighter Yasmine to its roster

Eskrima fighter joins battle

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Yasmine | Street Fighter 6

Street Fighter 6 has officially welcomed Yasmine, making history as the first Filipino martial artist to join the franchise’s playable roster. The new character is now available across PlayStation 5, PlayStation 4, Xbox Series X|S, PC, and Nintendo Switch 2 as part of the game’s Year 4 content.

Yasmine practices Eskrima, having learned the Filipino martial art alongside her older brother under their grandfather’s guidance. She wields Karambit knives in battle and embarks on a journey to find her missing brother.

Players can access Yasmine by purchasing the Year 4 Character Pass or Year 4 Ultimate Pass. Her default outfit features traditional Eskrima-inspired combat attire, while a school uniform serves as her second costume. In combat, she specializes in fast, aggressive attacks that build toward an enhanced Bayani Mode.

Yasmine is the first of four Year 4 fighters, followed by Arjun, Tifa from the Final Fantasy VII Remake series, and Bosch. Her release also arrives alongside battle balance adjustments affecting the entire roster.

Onimusha crossover arrives this week

Capcom also announced a limited-time collaboration between Street Fighter 6 and Onimusha. Running from August 7 to August 31, 2026, the event introduces Oni EX character colors, themed Battle Hub decorations, avatar items, and additional rewards for players who log in during the event.

The update also adds new Avatar Arcade courses, additional ending scenes, a Frame Meter option for Avatar Random Match, and refreshed Master ACT rewards.

Philippine launch event set for August 9

Capcom will celebrate Yasmine’s debut with an official Philippine community launch event on Sunday, August 9, at Salud! by Primera Bar & Restaurant in Palanan, Makati. The event runs from 2:00 PM to 9:00 PM and features a double-elimination tournament, gameplay showcases, giveaways, and community activities.

Attendees can also receive limited-edition Yasmine merchandise, including event T-shirts, lanyards, and collectible keychains while supplies last. Special guests and cosplayers are also scheduled to appear. Admission will be on a first-come, first-served basis and is subject to venue capacity.

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Gangstar Mirage City launches on August 20 with SEA localization

Join a faction now for a chance to win rewards

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Gangstar Mirage City is set for a full regional launch on August 20, with localization for the Southeast Asia region.

Published by Level Infinite, the free-to-play multiplayer, urban, open-world action game is available for download on iOS and Android.

The full regional release features an expanded open world, a new PvP Arena mode, and local languages.

In Gangstar Mirage City, players can team up for up to 4-man co-op heists, drive powerful vehicles, customize their arsenal, build an empire, and fight for control of Rooklyn City.

Players can register on gangstarmiragecity.com for in-game rewards.

In Southeast Asia, players can also register as a member of their respective local faction and get an exclusive in-game Avatar to represent their loyalty:

  • Philippines: Manila Brigade
  • Indonesia: War Kanda
  • Malaysia: Taiko Tedung
  • Thailand: SIAM APEX

Factions will be ranked based on how many players join and support them. The winning faction will enable all members to get 300 Diamonds, sent directly to their accounts.

Meanwhile, all players, including those who already began their journey in Rooklyn City with the soft launch last July, are invited to join the Global Vault Heist.

Reaching the final Registration Milestone will unlock the Full Tilt Vehicle Pack. These are the rewards up for grabs per milestone:

  • 5 million players: 100 Diamonds
  • 10 million players: 200 Diamonds
  • 20 million players: Vehicle Upgrade Vouchers x5
  • 30 million players: Full Tilt Vehicle Pack

All Global Vault Heist and Faction rewards can be claimed via the in-game mail system on August 20.

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