Reviews

ASUS ZenFone 4 Max review

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ASUS has, once again, released a swarm of ZenFones with a variety of configurations. Having choices is great and all, but the question on everyone’s mind is: Which model is the best bang for one’s buck? If we had to pick one, it would likely be the ZenFone 4 Max.

Quick to jump the gun? Hardly. If you look at both the design and specifications, you’d notice a striking resemblance to the highly praised ZenFone 3 Zoom, except the ZenFone 4 Max is a lot cheaper.

Let’s take a look:

The 5.5-inch LCD is nothing out of the ordinary 

Its 1280 x 720-pixel resolution isn’t that sharp

Yes, the home button houses the fingerprint sensor

I prefer this over the rear-mounted scanner of the ZenFone 3 series

Its all-metal back adds durability to the heft

The design is really clean until you get your fingerprints on it

A hint of blue along the metal bands adds a nice touch

Notice how the otherwise dark color glistens when seen up close

Here we have a pair of 13-megapixel cameras with their solo LED flash

Camera hump is minimal and doesn’t make the phone wobble much on a table

Good news: There’s a 3.5mm audio port

This is slowly becoming a rarity in newer phones

Bad news: You have to settle for an older micro-USB port and single speaker

USB-C would’ve been a lot more convenient, and only one of two speaker grilles actually functions

Best news: We get a triple-card tray!

Having two nano-SIM cards and a microSD card at the same time is possible

So, how well does it perform?

Let’s get this out of the way: The ZenFone 4 Max is still stuck on the cartoonish ZenUI even though it already has Android 7.1 Nougat. It’s not too surprising since the Nougat-equipped ZenFone AR, which launched just recently, has the exact same interface. Still, this being the fourth generation, I was hoping to see something fresh after the same old design over and over and over again.

The silver lining here is that the rest of the ZenFone 4 lineup is already on the newer version of ZenUI, which is significantly better with space management and looks a lot more professional. It also has far less bloatware, to the delight of… everyone. We can only hope that ASUS will roll this cleaner version to ZenFone 4 Max users in the near future.

Otherwise, the Snapdragon 430 in use is good enough for scrolling through the heavily skinned interface. You can also get by with the 32GB of storage since there’s a microSD slot ready for additional space, but the 3GB of memory might hold you back. Apps running in the background close soon after you open heavier software, especially the likes of Facebook and graphics-intensive games.

Speaking of which, the ZenFone 4 Max isn’t designed for gaming. After numerous sessions of NBA 2K17 and Asphalt Xtreme, I had to accept that even medium visual settings is too much for the phone to handle. While low settings are fine, you can definitely see the jaggies on the 5.5-inch display’s 720p resolution and low pixel density.

Does it take nice pictures?

It’s about time we talk about the dual-cam setup. What exactly does the second lens do? Unlike the ZenFone 3 Zoom which closes in on subjects, the ZenFone 4 Max can go wider, similar to the LG G6. This is great for photographing architecture, landscapes, and large groups of people.

The results for each rear camera are different, though; if you look closely, the wider lens provides brighter photos with more pop to their colors. In contrast, the supposed main camera doesn’t absorb as much light into the image sensor, producing slightly darker images with inaccurate white balance.

Take a look at some of our best shots:

And here are more direct comparisons with the wider, 120-degree secondary camera:

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When the conditions are right, the pictures are golden. When you challenge the cameras, it gets noisy. But that’s to be expected; we’re looking at a US$ 200 phone that prioritizes battery life over camera performance. In fact, we should be grateful to even have a double shooter at this price point. Plus, ASUS’ signature BeautyLive mode is back for smoother selfies, so it helps hide both your flaws and the camera’s.

Interestingly, ASUS decided to include an LED flash for the front-facing camera, just like on the ZenFone 4 Selfie pair. I found it a little too harsh and ended up leaving it turned off for the most part, but it’s nice to have in the worst of lighting situations.

Can it last more than a day?

Asking this question is an understatement. The ZenFone 3 Max (both the 5.2- and 5.5-inch variants) did fantastic with their 4100mAh battery capacities, lasting up to two days if you moderate your wireless connections and background apps. The ZenFone 4 Max’s 5000mAh is a guaranteed upgrade.

Like the original ZenFone Max which also had a large 5000mAh battery, the ZenFone 4 Max can reach up to two full days of usage and then some. You can even go as far as using this handset as a powerbank to charge other smartphones. ASUS includes a micro-USB to full-sized USB adapter in the package, so any modern-day device can connect to it.

While that’s all well and good, one major drawback is the lengthy charging time. It can take over three hours to charge the ZenFone 4 Max from zero to full, and that’s with the phone turned off for the whole duration. I’d say that’s a fair trade-off for all the juice you get in one go.

Is this your GadgetMatch?

The 5.5-inch ZenFone 3 Max was a solid phone in itself; its successor does everything better and more.

This is the phone you’d want for a long weekend up in the mountains with no electric socket to plug into. Not only will the battery endurance keep you happy till you get home, you’ll also have perfect framing for landscape shots using the wide-angle lens of the rear cameras.

Its weaknesses are mostly negligible: The screen isn’t that sharp for its size; its older micro-USB standard is so 2016; and the interface is still stuck on the bloated iteration of ZenUI. Fortunately, that last one can be resolved with a software update.

For its surprisingly complete feature set, it’s amazing how the ZenFone 4 Max is the most affordable of the fourth-gen ZenFones. While pricing hasn’t been finalized yet — and it’s highly dependent on where you reside — a price not exceeding US$ 200 would make this an incredibly attractive deal. [Update: It retails for only PhP 9,995 in the Philippines, which is US$ 200 when converted.]

Unless you’re an absolute camera whore and must have higher-quality selfies, I’d definitely choose this over the next-cheapest model, the ZenFone 4 Selfie. Going up the ranks, you could opt for the plain ZenFone 4; then again, you would lose out on the massive battery and front-firing LED flash, both of which are remarkable on a smartphone this friendly to one’s budget.

SEE ALSO: ASUS ZenFone 4 launches with Pro, Selfie, and Max models

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Reviews

5 games with the nubia Neo 5 GT 5G

Niche device, but is worth the price?

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nubia has gone with an interesting direction for their latest midrange gaming line.

While other brands continue to blur the line between what is a “gaming-centric” smartphone and a reliable all-around device, the brands’ nubia Neo 5 series has been made even more aggressively for gaming.

And in 2026 where smartphone prices are skyrocketing and consumers are looking for the best value proposition before spending, that doesn’t seem to be the brightest route to go.

nubia Neo 5 GT

The nubia Neo 5 GT is the series’ top-of-the-line variant, with up 512GB of storage and a Dimensity 7400 processor.

The biggest highlight of the new series is the built-in cooling fan and Vapor Chamber cooling system.

This eliminates the need for a physical cooler, which you usually get for free anyway but have to attach to a magnetic phone case and power with a USB-C wire.

I think taking away that hassle of a set-up allows users to concentrate on gaming itself, as what this device is chiefly intended for.

And the cooling system does what it is solely asked to quite well: keep the phone’s temperature a lot cooler.

Moreover, if you’re playing for hours, this comes in helpful for bypass charging (branded as “Charge Separation” by nubia) to keep the temperature low.

The same purpose can be leveraged for quick charging, as the device’s 6,120mAh battery supports 80W charging.

Now of course, I’ve exhausted the device for about a month, playing my usual go-to mobile titles. Here’s how the phone performed with each game.

Mobile Legends: Bang Bang

As expected, MLBB is one of those titles that ran on the device without any problems. I can play multiple rounds even without the cooling fan turned on, and with the performance mode set to Eco.

Dunk City Dynasty

My time with this device also allowed me to revisit the NBA and NBPA-licensed Dunk City Dynasty.

I spent a lot of time on this multiplayer 3-on-3 title. Performance went generally smooth, although I had some connectivity issues.

This was a letdown since I needed to compete in real-time with other players. Nevertheless, I was able to chalk up several wins with characters like Jordan Clarkson and DeMar DeRozan.

Call of Duty Mobile

CODM was perhaps the first real test for this device, and this is where the cooling fan and a balanced performance setting came in handy.

Panning went without hiccups, allowing you to focus on just shooting. The graphics look more refined, specially with the phone’s 6.8-inch display. And fitting enough, the device did stay relatively cooler (I played mostly indoors).

Battery drain, of course, was somewhere in the 12% to 15% range, and even higher when playing with mobile data. The network was somewhat stable during the sessions I played.

Wuthering Waves

I felt the nubia Neo 5 GT also excelled in distributing the resources for heavier mobile titles like Wuthering Waves. 

Especially during combat, I didn’t experience any stutters nor frame drops with the fast-paced battles, which involved slashing, flying, and sliding, among other mechanics.

Taps felt responsive as well. If anything, I enjoyed playing this title again on this handset.

For reference, here’s the graphics settings I went with:

Honkai Star Rail

Lastly, HoYoverse’s space fantasy RPG also worked wonders on the device. That’s with the high-performance mode (Rise) on and the cooler again aiding the experience.

Visual effects definitely looked crisp and smooth, at a high frame rate setting. At 439ppi, the nubia Neo 5 GT’s pixel density ranks among the highest in its class, for refreshed graphics.

The 512GB storage capacity is definitely a plus. Just downloading assets for the two RPG titles will cost you about 100GB of space already.

Look, OS

The nubia Neo 5 GT retains the familiar mecha-inspired finish, with a glossy back as if it has a glass cover. The lighting effects look a bit more toned down.

What’s good about the exterior design language is it took into consideration mobile gaming habits.

Even the tip of the USB-C charger was designed so that it doesn’t interfere when a user holds the phone in landscape mode.

The phone also has a completely flat back so you can just place it on a surface while playing or streaming.

The biggest adjustment is the placement of the volume buttons and power button on the right-hand side of the phone. That’s because of the cooling system’s exhausts.

And when I started using this phone, I did commit a lot of errors, tapping on the volume down button instead of the power button.

Going old school

New to the series are integrated playable wallpapers, which throw you back to the good old days of playing Snake and Tetris.

There’s also a 2048-inspired game but instead of numbers, you’re dealing with ball sports. The smaller balls (i.e. billiards, golf) combine to form larger ones (baseball, football) and you’ll have to make the most out of the space.

Admittedly, this took a lot of my time every day and even had some competitive runs with my partner as we tried to overtake each other’s high score.

Connectivity

As I’ve mentioned, on the downside, the device has had its unstable Wi-Fi and mobile data moments.

I experienced this especially with Dunk City Dynasty and the phone suffered amidst real-time head-to-head combat.

I do have a feeling my sessions just coincided with Holy Week, and networks may have been congested.

Still, it’s something to ponder, especially if you’re considering purchasing it for other purposes like in the case of TNVS or delivery riders.

Camera

Onto the camera system, the nubia Neo 5 GT’s main camera is a 50MP shooter. I mostly just had captures of myself, food, and the street view.

For a device of this caliber, the camera does feel intended for such everyday moments. Lighting is a most definitely a friend, and colors can be off sometimes.

There are no violent reactions overall, but I have seen better and more capable camera systems on similar-priced devices.

Here are some samples:

Anything else?

Outside of gaming, I have been able to utilize this device pretty much as how it is intended to be used.

I browsed social media, watched basketball highlights, spoke with people through messaging apps, used Gemini, checked the maps, and everything else in between.

I would say loading times are a little better compared with extremely cheap handsets. The audio quality, however, sounds flat and cheap for music and gaming.

You do get the nubia Buds GT with early purchase, although the sound quality is too bass-leaning and not much of the mids and highs.

Is this your GadgetMatch?

The nubia Neo 5 GT is a Swipe Left. The addition of a built-in cooler and some OS add-ons make it enticing at first.

But for its price, you can already get a topnotch Infinix NOTE series device, or even a numbered series mid-ranger from the likes of HONOR, Redmi, or realme.

It’s understandably a niche device, but the value proposition feels off without a definitive punch and “all-around” offering.

At a time where consumers need more from manufacturers to justify price hikes, nubia went zagging with a more gaming-centric tool that doesn’t punch above its weight.

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Convenient Smart Home

Giving up counter space for reverse osmosis: Living with Waterdrop M6H in NYC

A 7-stage filtration system

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Waterdrop M6H

Living in New York City means two things when it comes to the kitchen: constantly negotiating with counter space and having the best drinking water in the country.

That’s exactly where a countertop reverse osmosis system like the Waterdrop M6H finds its place. It fits into apartment life surprisingly well, though not without tradeoffs.

Peace of mind

New York City is known for having some of the best drinking water in the country, and for most people, straight-from-the-tap is perfectly safe and dare I say: tastes the best, too. 

But using a reverse osmosis system isn’t necessarily about fixing bad water. It can also take already good water and filtering it down to a much finer level.

The Waterdrop M6H uses a 7-stage filtration system, which goes beyond basic filtration to remove things like heavy metals, chlorine, PFAS, and microplastics, which you might not think about daily but are still present in trace amounts. It also has UV sterilization, adding another layer of protection by targeting bacteria that may not be caught in filtration alone.

That extra layer of filtration becomes especially helpful when you have guests or family visiting. My parents, for example, have more sensitive stomachs, so even small differences in water quality can matter.

One tradeoff with reverse osmosis is that it also removes naturally occurring minerals like calcium and magnesium. In practice, it shouldn’t be a major concern for most people. Food, not water, should be the primary source of these nutrients.

Built for apartment living

One of the biggest advantages of the Waterdrop M6H is how easy it is to set up. There’s no installation, no need to touch your plumbing, and if you’re renting: no back-and-forth with a landlord. 

It sits on my counter like any other appliance. It’s roughly the size of my super automatic coffee machine, which makes it feel familiar and non-invasive. And just like my coffee machine, I get access to great drinking water with just a few presses.

For apartment dwellers like me, that plug-and-play design is a huge win. I could be living in my current home for years, but will likely still need to move out at some point. That means I can take the M6H with me no matter where life takes me.

Compact is both good and bad

That small footprint is what makes it viable in a city kitchen, but it also introduces the biggest inconvenience. 

Because the unit is compact, the water tank isn’t huge, and neither is the wastewater capacity. The built-in 135oz water tank capacity is large enough to get you through a good portion of the day. 

In practice, that means you’ll be refilling clean water and emptying the waste tank regularly, sometimes more than two times a day depending on usage. 

It’s not difficult, but it’s definitely more hands-on than a built-in system that runs continuously in the background.

Eats up precious counter space

Beyond just physically occupying counter space, the machine changed how I use my kitchen. 

The spot it takes is often the same area I would use for prepping food, whether that’s chopping vegetables, rolling or kneading dough, and plating meals. It’s also the same spot I use for putting dirty dishes before they get washed.

So while it technically fits, it reduced my working surface in a noticeable way. In a New York kitchen, losing even a small section of prep space can have a huge impact on one’s daily routine.

Bottle compatibility can be hit or miss

Another noticeable drawback of its compact size is the height clearance under the spout. If you tend to use taller insulated bottles, especially the narrow ones, they won’t always fit comfortably underneath.

I have a combination of tall and short ones, and so that means having to tilt the taller ones or filling them in stages, which interrupts an otherwise convenient experience.

Well thought-out experience

Where the Waterdrop M6H really stands out is in how easy it is to use. The touchscreen is intuitive without feeling overdesigned, and the preset buttons for coffee and tea temperatures are more than welcome. Thanks to its instant heating, I’m never waiting around for hot water when I want a comforting cup of tea after a chilly day out.

One of my favorite features is the ability to customize how many ounces of water you want dispensed. You can set it, place your glass or bottle underneath — as long as it fits — and walk away while it fills because it stops on its own. It’s a small detail that makes drinking clean water convenient.

It’s just a bonus that I’m more conscious of the amount of water I’m drinking on a daily basis.

The detachable glass pitcher is another thoughtful touch. You can take it off and pour directly to your vessel of choice, store it in the fridge for cold water, or use it directly for cooking.

Better than a filter pitcher

If you’ve used a standard filter pitcher before, the difference is immediate. 

With something like a Brita, you’re constantly refilling and waiting for water to slowly drip through the filter before you can use it. The Waterdrop M6H produces purified water much faster and on demand.

Even though I have to refill the tank daily, it’s still far less frequent, and far less tedious, than topping off a pitcher multiple times a day. 

Cost-wise, it also evens out over time. Instead of repeatedly buying smaller filters, you’re replacing one larger filter less often, with a more advanced level of filtration to show for it.

Is the Waterdrop M6H your GadgetMatch?

Even in a city with excellent tap water, a reverse osmosis system like the Waterdrop M6H can be helpful. It makes the most sense if you’re renting but still want better-than-tap filtration without dealing with permanent changes. 

While not as inconvenient as a Brita pitcher, it still requires daily maintenance. It is not the best fit if you’re already tight on counter space, cook frequently and rely heavily on your prep area.

A permanently installed reverse osmosis system will always win when it comes to pure convenience, and Waterdrop has great options for that. It runs continuously, requires less day-to-day interaction that you just forget about it, and it doesn’t take up precious counter space. 

For my current setup, the Waterdrop M6H is a practical middle ground. It delivers many of the same benefits in a flexible, renter-friendly form.

The Waterdrop M6H retails for US$429 before tax. Maintenance is straightforward: the replacement filter costs $79.99 and lasts about 12 months or roughly 1,100 gallons of water.

It isn’t cheap, but you can think of it as a long-term investment in your health. Its benefits aren’t immediate or obvious day-to-day, but something you’ll likely appreciate over time and thank yourself for later.

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Gaming

Saros review: Returnal’s difficulty is back and better than ever

Although, it loses the memorable storywriting.

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In 2012, Housemarque worked on the Angry Birds Trilogy compilation, the quintessential experience of throwing things at a wall and seeing which one will break it. In 2021, the studio developed Returnal, once again a quintessential experience of frustratingly throwing things at a wall. Now, in 2026, the studio is back with Saros, an experience with more of the same but with more flair and the accessibility to more easily break down those walls.

Turn back time over and over again

Like Returnal, Saros is a roguelike shooter. Players start every run from almost-scratch, earning Lucenite along the way. Upon death or winning the run, Arjun Devraj, the playable character, returns to the starting hub and spends his earned Lucenite to unlock meaningful (and permanent!) upgrades for the next run.

Along the way, Devraj finds an armory of available weapons and powerups that subsist through a single run, adding enough variability to ensure that no two runs are completely the same. Coupled with tangible upgrades, Saros creates an ever-changing experience but ensures that you feel stronger with every consecutive run.

It’s also a visually stunning game with designs that border on Lovecraftian. Enemies are so well designed that it’s impossible not to stop and stare at how detailed the monsters are.

A smoother, hypnotic fight

Saros plays like butter. Normally, shooters played on a controller are too finicky for me, but Saros just works. The game features a good number of auto-aiming weapons that help you focus on dodging projectiles. Even the native aim assist on non-automatic weapons is useful enough for making shots.

There’s also Power Weapons, or high-damage attacks that use consumable Power. There are a handful, and all of them are powerful enough to help win a difficult battle.

Fighting, then, is simply fluid. It didn’t take long for me to breeze through runs without focusing on muscle control. This makes for an easier game overall. Whereas Returnal has players beating their heads against the wall for hours, Saros is more accessible. It wants you to win. It wants you to get stronger.

As mentioned, each permanent upgrade is palpable. Devraj does get stronger. You can feel it when you rush past the starting area in no time. There are caps, but each cap is unlocked when you first beat a boss.

That said, the game still offers a challenge. Often, bosses take a few runs to master. Sometimes, you’ll get bodied by a surprise barrage from behind.

Variability that eventually runs out

The key to making a great roguelike rests on how different every run is. Some even have game-breaking combinations with ultra-rare pickups that wreck all of the game’s challenges.

At the start (especially before everything is unlocked), Saros does feature enough variability that invites you to discover everything that the game has to offer.

However, it does become clear that this variability has a limit. Once I had everything unlocked, I was defaulting to only a few combinations: a smart rifle (with auto-aim) with powerups that improve health and Lucenite drops. Plus, since I already had rerolls unlocked, I could just reset every drop until I got what I wanted. Experimentation doesn’t seem like a major draw for players; instead, it’s more about discovering the combination that works for you and grinding until you find it in every run.

Additionally, the map doesn’t really change. Though there are miniscule changes, none of which alters the experience that much. Each room features different terrain, but they’re all essentially identical to one another: fight the horde that spawns in and collect the reward afterwards.

Despite being treated as a major change to the map, even the self-imposed eclipse mode (from which the game derives its title) doesn’t add much besides the corruption status effect. At first, there’s a sense of dread going into the eclipse, as the game says that enemies are more powerful and unpredictable, but it will eventually teach you that eclipses are just part of the level design. There is zero tradeoff.

Every run has a lingering sense of sameness to it. This should be appealing to some, especially since it helps make the game more accessible. However, this approach will naturally run into a wall, particularly after you spend 2.5 hours on a run only to die on the final boss.

What story?

Saros is an exercise in Lovecraftian worldbuilding. Like all stories of the same bent, the game’s plot focuses more on the insanity of its world, rather than its characters.

The game does not say much about the story besides the bare brushstrokes. Devraj is part of the Echelon IV expedition to the planet of Carcosa. While his main mission is to find the past expeditions, he has a secret motivation to find Nitya, a member of Echelon III and his lover.

Similar to The King in Yellow by Robert W. Chambers, the game features allusions to madness because of “the Yellow”. Both previous expeditions and members of his own team succumb to the madness. However, the game never gives players enough time with any of these characters, so when they reveal themselves as victims of the same religious insanity, it’s never treated with the gravitas it deserves. People die, but you’ll barely miss them.

The same, unfortunately, goes for Devraj himself. Despite the world descending into cosmic horror around him, he stoically continues his mission to find Nitya. He doesn’t seem too affected by death. And, as such, he doesn’t really have a lot of qualities to latch on to, as a player who should be invested in the development of their playable character.

It’s atypical for a first-party PlayStation game to prioritize world-building over character writing. Most of the platform’s titles have incredibly memorable characters, but Saros just doesn’t. That said, the world-building is phenomenal; I just don’t want to spend hours reading through journal entries to find out what’s wrong with this world.

Is Saros your GameMatch?

If you found Returnal too difficult, Saros is a lot more approachable. It didn’t take me long to reach the game’s latter parts. If anything, the difficulty is finding two hours to go on an extended run. With the substantial progression system, it feels meaningful to restart and go again. Fans of roguelikes will easily Swipe Right on this game.

However, if you’re looking for a meaningful story to sink your teeth into, the game heavily prefers environmental storytelling. Prepare to spend hours just poring over lore. Even then, you won’t really get a sense of which characters to root for. For that, it’s a Swipe Left.

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