Reviews

POCO M8 Pro review: Goin’ loco over this POCO

POCO starts 2026 with some bang

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Looking back at my first few months with GadgetMatch back in 2018 nostalgically evoked my Pocophone F1 core memory. It was touted as THE “flagship killer for less.”

Pre-pandemic, that “Pocophone” simply became “POCO” and became an “independent” kiddo who moved out of its parent’s house.

Almost eight years after that very first iteration, I’ve finally had my first (and long overdue) POCO-perience with the latest POCO M8 Pro.

Design: Repurposed with a purpose

While I have not held a POCO phone until very recently, I am still aware of the brand’s offerings over the years.

Seeing the POCO M8 Pro for the first time instantly reminded me of last year’s Redmi Note 14 Pro series. That’s not me saying POCO blatantly ripped the aesthetics as the POCO X7 also had the same design language.

Graphics by Vincenz Lee | GadgetMatch

Like a full circle moment, the aforementioned phones were launched back a year ago.

In all honesty, it still confuses me which direction Xiaomi is heading, especially with the non-stop rebadging of existing POCO and REDMI phones — just with scrambled internals and CMF (color, materials, finish).

Having said that, I still consider the M8 Pro a level up from the last M7 Pro. The former’s design felt like it was not given much importance.

The centered camera island with a squircle cutout seemed like a signature design element of Xiaomi’s newer midrange line moving forward.

I also love how the phone felt in my hands. Even with that plastic back, it felt grippy enough when held.

You have to be wary of fingerprint smudges though — especially if you rock the black colorway. Luckily, the green shade I have still looks clean despite those unwanted smears.

And, if you’re brave enough to clean it in running water, the POCO M8 Pro boasts not just one, not two, but quadruple IP ratings: IP66, IP68, IP69, and even IP69K. These used to be exclusive only among 2025 flagships.

Now Playing: IDOL I

Much like my fanaticism to anything tech, the same can be said with Korean Pop Stars. More known as “K-Pop Idols”, I have been a huge geek of K-Pop for 16 long years (and still counting).

Interestingly, after finishing a series that just ended in Netflix, IDOL I swiftly came by. Even if I am the type of viewer who values the drama’s synopsis more than the cast involved, this K-Drama instantly hit two birds in one.

For one, its starred by a true iconic idol herself: Choi Sooyoung — or one of the nine members of SNSD / Girls’ Generation a.k.a the ultimate 2nd generation K-Pop girl group I’ve been stanning since my youth.

Although Maeng Se-na here is a heartless and “selfish” lawyer, she is the opposite for being a huge (yet silent) fan of “Gold Boys” with Do Ra-ik as his “Ult” (or Ultimate Bias).

In a wild turn of events, the idol became a “murderer” overnight — blaming him for the sudden death of his co-member after waking up from their drinking session.

But, no matter how the general public looks at him as the prime suspect, finding faults against Ra-ik is difficult. That’s pointing out the fact that he was just sleeping in his bed while his former bandmate slash loyal friend got stabbed without clear answers.

I can pretty much say the same thing with the 6.83-inch screen of the POCO M8 Pro: I cannot see any fault at all.

For one, it’s an AMOLED display that made me enjoy binging the first four episodes non-stop. But, being able to display 68.7 billion Colors and 12-bit color depth aside from the usual HDR10+ and Dolby Vision support? That’s likely unusual for a phone in such price point.

And, with a 1.5K display resolution plus a pixel density of 447 ppi, it’s as crisp as it could get. Watching it outdoors is neither a problem with its mighty 3200 nits peak brightness.

While my eyes aren’t very sensitive to light and flicker, its 3840Hz PWM dimming and TÜV Rheinland Flicker-Free and Low Blue Light certifications are still worth mentioning — especially if you stay up all night binge-watching hours worth of titles like yours truly.

On Queue: Apink’s RE:LOVE + Chuu’s XO, My Cyberlove

Pumping up the volume by 60%, it’s expected that the POCO M8 Pro possesses a louder than ever sound output. However, my audio assessment doesn’t end just there.

Just like POCO starting the year with a bang, the K-Pop scene in January 2026 has already exploded with real hit bangers.

First and foremost, Apink finally gathered again to released their 11th Mini Album (their previous Mini Album dates back to 2020). As per usual, I used Apple Music to take full advantage of that Lossless format.

Their title track “Love Me More” not only brought a lot of the group’s nostalgic intro and dance break instrumental during their early days in the industry, it also reminded me of the pre-millennium K-Pop era back in the early 90s.

Pair that with b-sides such as “Sunshine” that sounded pure and soulful, this latest mini album will truly make Pink Pandas’ hearts flutter.

In addition, Chuu (LOONA) finally releases her 1st Full Album titled “XO, My Cyberlove.” It is a complete opposite of her first ever solo song “Heart Attack” almost a decade ago which highlighted her cutesy, innocent charms.

The comeback track of the same title is as quirky and whimsical as it gets. Not only does it highlight Chuu’s light yet ethereal vocals, but it shows her newer, more mature side.

Furthermore, lyrics that evoke unexpected budding love in this digital era where everyone enjoys making connections through the cyber world.

With POCO M8 Pro’s speakers, I fully enjoyed playing the entirety of her freshly-baked album while I was writing this piece. Teeny Tiny Heart and Love Potion are currently my fave b-sides from this release.

Such music fulfillment was possible with the Dolby Atmos stereo speaker setup and Hi-Res Audio support of the M8 Pro. Not only its proudly loud, the audio produced is full and immaculate with clear line between its highs, mids, and lows.

Performance: Adequate for most

On paper, the POCO M8 Pro runs Qualcomm’s latest Snapdragon 7s Gen 4 SoC based on a 4nm process. As confusing as it seems, this is different from the more powerful Snapdragon 7 Gen 4.

That being told, game settings will vary depending on how demanding one is.

For instance, CoDM (Call of Duty: Mobile) runs in Very High and Max settings upon first set-up.

Meanwhile, Racing Master (based on NVIDIA’s PhysX engine) can run Ultra settings at 60fps.

However, it throttles during the first two ranked races.

Fortunately, the game detects if it gets sluggish — suggesting lowering down the settings altogether.

Lastly, playing Zenless Zone Zero is doable but, at the lowest graphics by default.

You wouldn’t dare to go past it as Combat Mode will literally feel like combatting the phone itself due to how heavy the game is.

The only “remedy” for these hardware limitations? It’s none other than the Game Turbo mode that boosts graphics performance and input through Xiaomi’s software advancements. And it sort of helped make the gameplay smoother, but not fully.

For the rest of apps that are not graphics-intensive, the M8 Pro can breeze through various apps without hiccups, do split-screens, or multitasking along floating windows with ease.

I can truthfully say that the only thing dragging the POCO M8 Pro down is the software as a whole.

After experiencing the beauty of vivo’s OriginOS 6 and HONOR’s MagicOS 10, Xiaomi’s HyperOS still feels like an after-thought. While it can keep up with the modern-day Android features, its stability and optimizations simply don’t make the cut.

Besides, its built-in AI tools, device ecosystem, as well as cross-compatibility functionality aren’t as polished as what you get on other Chinese brands. Let alone, a rip-off from everyone’s fruit rival without much feature improvements.

Seriously, Xiaomi?

Worst thing? Maybe the ad slash bloatware infestation found not just on the lock screen. Even transferring personal files through Xiaomi’s native File Manager app plays an unskippable ad.

Battery: Eat it up! Eat it, eat it up! 🍝🎶

At 8.31mm, the POCO M8 Pro is as slender as it can get. How they were able to fit a 6500mAh battery inside its chassis is a true feat of engineering.

For the record, this is the first POCO M-series smartphone to have such a ginormous battery. It joins the same league as the POCO F8 Ultra, F7, and the X7 Pro (in India).

For added context, the M7 Pro, as well as the X7 with a similar form factor, only had a 5110mAh battery. But, numbers are just part of the story.

In day-to-day scenarios with light to moderate usage, the POCO M8 Pro can last you a full day — even more when you hit the bed with around 30% to spare.

As one would expect though, the biggest hogging can be felt when playing games.

During my gameplay stress test, downloading resources in Racing Master for about 30 minutes already consumed 5% charge (92% down to 87%). An hour of racing ate up 11 percent — from 87% down to 76%.

Letting it rest on my desk for 18 hours, the phone depleted to 51%.

At around 9 in the evening, I then started playing HoYoverse’s Zenless Zone Zero for exactly an hour. Battery charge went down further to 36%. Then, a 1.5-hour game in CoDM resulted to a 28% battery percentage. And, as of writing, the POCO M8 Pro still had a 3 percent charge left in its massive tank.

That said, the POCO M8 Pro comes with Xiaomi’s 100W wired HyperCharge speeds — adapter still bundled in the box.

By default, the battery charging speed is set in regular with the prompt / option to enable boosting.

In my GadgetMatch Charge Test results, it can be seen that the difference isn’t too far off.

Boosted HyperCharge
Regular HyperCharge
PPS Charging
(UGREEN 100W Nexode)
START TIME
From 0%
1:11AM
3:10PM
4:06PM
3 minutes
10%
8%
1%
5 minutes
17%
11% 
4% 
10 minutes
25%
18%
13%
15 minutes
40%
23%
21%
20 minutes
46%
32%
28%
30 minutes
70%
50%
46%
45 minutes
88%
71%
67%
1 hour
99%
91%
84%
1 hour 15 minutes
99%
96%
END TIME
100%
2:14AM
1 hour 3 minutes
4:27PM
1 hour 17 minutes
5:30PM
1 hour 24 minutes

PPS Charging is also possible. Although the device only showed “Quick Charge” while being filled up, it’s safe to say that it performs as fast as Xiaomi’s regular HyperCharge with a super close margin of only seven minutes.

Cameras: Surprisingly Satisfying

Prospective buyers of the M8 Pro wouldn’t have a hard time dealing with its conventional camera configuration: a 50MP f/1.6 main (wide) camera based on Light Fusion 800’s 1/1.55-inch sensor. That’s paired with a less outstanding 8MP f/2.2 UWA (ultra-wide angle) camera.

For the most part, the main camera does its job very well considering this type of device.

With the satisfactory 1x image sensor, 2x zoom is also possible, thanks to in-sensor cropping.

I honestly used the 2x mode more than I thought — especially when capturing my cats and food I devour.

You can go beyond the bounds. But, with obvious hardware limitations, the camera processing can only do so much.

Once that natural light disappears, it will be tricky to take low-light shots as this has NO dedicated Night Mode feature. No luck if you are using them indoors with artificial light around.

Instead, regular Photo Mode automatically detects a low-light subject and toggles Night Mode processing by itself.

While most results are satisfying, it’s also a testament that its cameras are far from being flawless.

Good thing, the flash exists for a funkier look in subjects that suit it — food specifically.

Portraits weren’t missed. Although it only relies on some software-based processing, it still gets the job done of separating the subject away from the background — humans and pets alike.

Personally, the aperture function was a bit of a nuisance.

For context, these shots were set to a low “f/1.8 aperture.” But, the M8 Pro rendered DoF (Depth of Field) that isn’t as shallow as what it’s supposed to show.

My frustration continues as the setting defaults back to f/4.5 after quitting and re-opening the camera app. That’s not even the standard lens opening when taking portrait photos.

And while we’re already here, selfies taken with its front-facing shooter.

Is the POCO M8 Pro your GadgetMatch?

While this isn’t the “flagship killer” most expect from a POCO phone, it’s hard not to go loco over how well-rounded yet wallet-friendly this POCO phone is — especially in the year 2026 where inflation is still unstoppable alongside the almost instantaneous and ridiculous RAM price hike.

ICYMI, the POCO M8 Pro has a starting price of GBP 299 / SG$ 389 / RM 1199 / PhP 16,999 (around US$ 279) for the 8+256GB configuration.

Meanwhile, the 12+512GB variant that I handle is priced at GBP 349 / SG$ 449 / RM 1499 / PhP 19,999 (approx. US$ 359).

Its closest rival is none other than the HONOR X9d. Coincidental or not, it was launched just a day after the unveiling of the M8 Pro.

Frankly, the only thing you’ll let go from HONOR’s sweet treat are its monstrous 8300mAh battery and more polished OS. This POCO-ffering blows it out of the water with a greater chipset, faster wired charging, bigger and better display, capable cameras, durability never forgotten.

Although it wasn’t totally highlighted, the POCO M8 Pro is undoubtedly a rebadged REDMI Note 15 Pro+ — Xiaomi’s midranger that heavily markets its “Titan Durability” capabilities.

The POCO M8 Pro has them all: from its sturdy aluminum frame, four IP ratings, even the fully-shielded front glass care of Corning’s Gorilla Glass Victus 2. The biggest disparity? REDMI has a 200MP main camera over POCO’s 50MP shooter.

Despite some inconsistencies, the POCO M8 Pro is still an all-around midranger that will satisfy most users who want to purchase a shiny new smartphone without burning holes in your pockets.

It is a Swipe Right, Super Swipe, and a worthy recipient of the GadgetMatch Seal of Approval.

Gaming

Now Playing: The Blood of the Dawnwalker

The game lovingly cobbles together inspiration from past games.

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The Blood of Dawnwalker

Imitation is the sincerest form of flattery, or so they say. However, for a gamer, imitation is the sad state of the industry today. Every game is a copy of another. Every game today is a survival simulator, an extraction shooter, or a cozy organization title. The Blood of the Dawnwalker is no different. However, while it does draw inspiration from so many past titles, the unique blend makes it one of the most unique RPG experiences today.

A tale of darkness

The Blood of the Dawnwalker touts itself as the next project of the minds who came up with The Witcher 3. Rebel Wolves, a relatively small outfit, is the new home of several developers who worked on the aforementioned game. That, in itself, is already a strong reason why you should get Dawnwalker.

But it goes much deeper. And it starts with the story.

 

Coen of Laslea lives a relatively peaceful life in a valley called Vale Sangora. But that peace is dependent only on the whims of the valley’s vampiric rulers, a cabal of four brutal vampires who keep the peace in exchange for a monthly blood tithe, called a Blood Mass, extracted from every villager from every village once a month.

Unfortunately for Coen, this month’s Blood Mass doesn’t end as usual. Events have drawn the vampires’ ire, and — surprise, surprise — Coen gets turned into a vampire himself. Faced with a new reality, Coen goes on a rescue mission to save his family as a newly turned vampire.

Dawnwalker reverses the old trope of the hunter hunting the monster. Do you embrace the vampire within or keep being human?

A dark world

The Blood of the Dawnwalker roots itself as a traditional RPG. As a newly turned vampire, Coen doesn’t have awesome vampiric powers yet. Though he’s stronger as a vampire, a more ferocious monster can easily take him on at lower levels.

He does have a diverse skill tree pronged into three sections: Witchcraft which works only in the daytime, Vampirism which works at night, and Swordplay which works in both. Every section has its share of overpowered skills. One of my favorites heals Coen every time he executes a perfect block while in his vampire state. Coen essentially becomes invincible with some of these skills.

To level up, Coen must fight enemies or accomplish missions. Both of which add to how fun the game is. But let’s start with fighting.

Dawnwalker draws inspiration from Kingdom Come: Deliverance. Specifically, the game has a direction system of attacking and blocking. You can pick which of the four cardinal directions to attack and block. Pick a direction that your enemy doesn’t, and the attack lands. Alternatively, pick the direction that your attacking enemy does, and you block their attack.

Unlike Kingdom Come, Dawnwalker is much more accessible, especially with an icon that explicitly tells you where attacks are coming from. Fighting in Dawnwalker feels fun, regardless of how overpowered Coen is. Even at high levels, I don’t find it boring to enter another encampment and fight an entire army.

The Ubisoft way

Another way to bring Coen to those higher levels is by accomplishing missions. The Blood of the Dawnwalker does this in a way typical of most Ubisoft-inspired RPGs. Brencis, the big bad of the vampire posse, is supported by three lesser bosses. Each lesser boss has their own dominion with a set of objectives to “anger” their respective ruler. To fight Brencis, Coen must first kill all three lesser bosses.

Alongside these three goals, Coen can also recruit rebels to fight against Brencis or find powerful weapons that will help against the fight. You can also reminisce about your family’s past or romance the local witch.

If Dawnwalker were just a typical RPG (and, in some cases, it is), then you can cross off these objectives like a checklist. But Dawnwalker doesn’t do that. Time is a resource here.

Losing time

Once you finish the prologue, Coen will have thirty in-game days to rescue his family from Brencis. Time doesn’t move regularly, though. It moves only after every accomplishable activity: finishing objectives and levelling up. Each day has sixteen segments, divided into two halves for day and night. A time-progressing activity can move time up by one increment (or the equivalent of one or two hours) or even six. Some activities can even progress time from day to night (or vice versa).

On a similar note, Coen has different abilities depending on the time of day. During the day, Coen uses witchcraft. During the night, he can use his vampiric claws and suck his enemies dry as a vampire.

Using time as a resource is hardly a novel idea. I’ve seen it in Dead Rising and Dying Light. Dawnwalker, however, makes the march of time feel more pressing. Often, it’s a strategy game of figuring out which objectives to prioritize. Should I prioritize the other vampiric bosses? Should I hunt for more supporters to the rebel cause? Should I give time for Anca, my love interest?

Plus, with the differences between day and night, it’s important to plan when I wanted to do certain objectives. Am I strong enough during the day to beat a high-level monster, or should I wait until night when I’m much stronger?

Time is an illusion

Though the feeling of time’s passing is palpable throughout, Dawnwalker eventually makes it all an illusion. Thirty days is enough time to get stronger, find allies, and defeat all three lesser vampires. In fact, there are even ways to save a lot of time.

On my first playthrough, I accidentally discovered a way to break the sequence of the traditional RPG experience. After beating my second vampire lord, I wanted to explore the map a bit more before tackling the third and final lord. The next mission on my docket was hunting for a powerful silver sword in a cathedral, a supposedly low-stakes mission. Apparently, the third lord likes hanging around the cathedral. So, while I was minding my own business, the game gave me the opportunity to fight the third lord without needing to anger her. And why wouldn’t I take that chance?

With eighteen full days left before the deadline, I beat all three lords and angered Brencis enough to trigger his mission. I also felt strong enough to take him on.

Now, this isn’t to say that the game’s time-based mechanic is a failure. You can’t take away that feeling of having to strategize objectives, even if it’s ultimately moot. Besides, there’s still that day-night mechanic.

In that way, Dawnwalker’s time mechanic is still a success. Yes, it could have gone further, but you can’t ignore that it’s a unique approach to RPGs.

Choice is an illusion

Being a vampire, Coen is always prone to that hunger for blood. To materialize this, he has a blood hunger meter, which naturally depletes as time goes by. This is further highlighted by a “give in to the hunger” option with several NPC dialogues, which gradually becomes more difficult to ignore when the hunger gets higher. At one point, it becomes impossible to resist, so Coen feeds on that NPC and essentially kills them off.

On the choices-definitely-matter level, the game ideally wants you to balance Coen’s hunger for blood. It wants you to drink blood before NPC encounters, so you don’t accidentally drink them dry.

In my opinion, the system just doesn’t land. There was never a time when I felt crippled by that hunger. At times, I even forgot that it existed. It could be because I wasn’t shy about feeding during combat. After all, feeding has a very strong healing mechanic, which works extremely well in fights.

Although, I still tried the NPC feeding option on some annoying characters. And it was… meh? Sure, the drawback is that I lost dialogue options which could have led to something amazing. But I also didn’t get anything in return. I didn’t feel more powerful, nor did I feel Coen becoming more corrupted by vampirism. In essence, the hunger is more for roleplaying than something mechanically rewarding.

It’s unfortunate because Dawnwalker has something called a corruption level. The more you drink blood, the more this stat increases. The higher it is, the more vampiric powers you can unlock. If the game offered more rewards for drinking NPCs like better corruption increases (as in Vampyr, a similar vampire game), then the hunger might be more interesting.

Is The Blood of the Dawnwalker your PlayMatch?

The Blood of the Dawnwalker is easily one of the most mechanically interesting RPGs of 2026. The game patches together several unique mechanics from the past, which already worked on their own but shine even brighter when cobbled together.

Sure, it doesn’t go far enough with a few mechanics, but that’s fine enough. It’s a dark fantasy tale that keeps itself fresh throughout the playthrough. For that, this game gets a Swipe Right and a Super Swipe for those craving for a semi-lengthy, go-through-all-the-bosses RPG.

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Reviews

POCO F9 Pro: True ‘premium’ performer in a midrange shell

All-around performer with upgrades across various departments

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When the POCO F8 Pro came out, I expected its price to be a little higher than what was announced. It’s just how it is nowadays with smartphone pricing due to AI, storage, and more.

Nevertheless, it definitely exceeded my expectations and was one of the best real premium mid-rangers of its time. Now, POCO is back with its latest smartphone offerings, simply elevating the package the F series is known for.

While Rodneil likens the POCO F9 Ultra to an underrated star K-Pop performer, I stick by my own analogy that the POCO F9 Pro variant is a lighter weight class boxer who packs definitive power.

Smooth all-around performance

Mainly marketed for unparalleled gaming performance, the POCO F9 Pro brings incremental improvements in various departments.

Powered by the Snapdragon 8 Elite Gen 5 mobile chipset, there is no doubt the device performs lightning quick by midrange standards.

Like its predecessor, it’s an overkill for casual usage — consistently smooth and without any hiccups.

I have only been able to use this device for my usual day-to-day workload, which includes vlogging, correspondence, occasional gaming, and content consumption.

For gaming, content creation, more

From filming several clips for my food vlogs, putting all of them on an editing software, and generating reels for social media publishing, I’ve had seamless sessions with the F9 Pro.

Just having a powerful tool to execute such a workflow from start to finish feels a lot less stressful.

It matters a lot during video playback and when I have to run through a polished draft one final time before rendering.

It’s not jittery unlike other midrange devices which tend to lag or freeze on the playback part. Precision trims and cuts are likewise a breeze.

In the two weeks I’ve had this device, I haven’t tested it yet for livestreams, but I see no reason for it not to deliver on that end.

And for gaming, it’s much like my experience with the F8 Pro across various titles: steady and worry-free.

Visuals are clear and crisp with the phone’s 6.59-inch 185Hz AMOLED HyperRGB (2,510 x 1,156) display.

POCO also pairs the flagship-level processor with a dedicated VisionBoost D8 chipset to enable AI super resolution and smart frame rate at the same time.

This way, you don’t have to choose just one between high resolution or a high frame rate. But of course this depends on what the game’s settings allow.

But for Call of Duty: Mobile, I personally prefer a smoother frame rate as the visuals look detailed already to begin with. WildBoost Engine then enables efficient performance throughout your sessions.

Battery improvements

The POCO F9 Pro comes with just a slight upgrade to its battery capacity — from 6,210mAh to 6,330mAh. But I do feel it’s been more efficient in distributing power and consuming it.

A welcome addition is its wireless charging capability.

However, you’ll need a magnetic case to ensure your power bank of choice sticks good on its back.

The battery supports 100W HyperCharge for a quick replenishment should it finally be drained after a long day. But otherwise, you should be able to use this outdoors from dawn ’til dusk.

Sound by Bose

POCO continues its partnership with audio brand Bose as well, bringing high-quality 2.1 channel audio to the device.

The quality is, again, more refined, as if coming out of budget earphones. You can shoot up the volume and still expect well-rounded sound instead of crackling or distorted.

There are two preset audio profiles: Dynamic and Balanced.

Aside from that, you can customize the audio depending on your preference, whether you like the more immersive, 360-degree sound blasting from the speakers or a more balanced, treble and voice-focused mix.

Cameras: A bit more consistent across ranges

In the camera department, the POCO F9 Pro introduces a 200MP ultra-clear camera system equipped with OIS.

Here are its hardware:

  • 200MP f/1.68 OIS main camera, OIS
  • 50MP f/2.0 floating telephoto camera, OIS
  • 8MP f/2.25 ultra-wide camera
  • 32MP front camera

Generally, shots are more color accurate and natural, compared to the F8 Pro. That’s the system’s most distinct improvement.

Here’s a side-by-side comparison:

If you’re indoors with warm ambient light, you’d get the shots you’d expect from such a setting. Same when outdoors if the weather is overcast and cool or it’s hot and sunny.

As with Xiaomi’s mobile photography blueprint, users can switch from 24mm, 28mm, and 35mm focal lengths at “1x” zoom.

The telephoto shooter then takes over with shoots from 2.5x zoom and beyond, and helps with lossless shots at up to around 5x. It also doubles as a macro shooter for close-ups.

Meanwhile, Portrait Mode also introduces a 3.1x zoom focal length, which gives you another option for framing subjects.

Still, the blurring can be hit or miss. But you can definitely pull off some smooth bokeh and make subjects pop out more with depth. But sometimes, as with the F8 Pro, there are segmentation issues and the blurring sometimes isn’t enough.

When filming, Pro mode ensures the exposure and focus stay steady even with tracking shots. It’s not perfect and you’ll still experience some inconsistencies, but it the package is pretty darn good for everyday vlogs.

Here’s a quick sample:

Premium look and feel

The F9 series also carries over the premium look and feel for the devices. The main difference is that the entire camera module is now protruded, occupying the upper third of the back panel. That’s instead of just the individual shooters popping out.

The “Sound by Bose” branding is also a little larger now with a faux speaker design beside the cameras.

Everything else is simple and clean, reflecting the premium branding. The back remains just a little slippery, but thankfully, there is a clear case, which also lets me do this:

My only issue again is the curved corners which crop out some UI elements, text, or visuals when gaming and in other scenarios.

Having used the F8 Pro for almost a year now, I’ve quickly adjusted to the user interface and its unique elements compared to other brands.

Although if you are switching from another smartphone brand, there’s going to be a bit of a learning process to get used to them.

Is this your GadgetMatch?

The POCO F9 Pro is once again a Swipe Right. Its overall package puts other competitor devices in the segment to shame, whether you’re planning on using it as a gaming-first device or an overall ample performance daily carry.

You are also promised high-level performance for whatever scenario for years to come, making it a smart investment.

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Reviews

The POCO F9 Ultra is like ARTMS Heejin

Unfamiliar? Let me put you on.

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POCO F9 Ultra | ARTMS Heejin

Hear me out.

Heejin is a K-Pop idol who first debuted with LOONA in 2018. She’s the group’s center, an all-rounder performer, and has a face that I adamantly believe people would go to war for.

She’s also not necessarily the first name that comes to mind for casual K-Pop fans.

That’s the POCO F9 Ultra.

It’s an all-rounder too. Great performance, a stunning display, unreal battery life, capable cameras, and a design with plenty of personality. On paper and in practice, it’s arguably just as capable as any other flagship on the market.

But when it comes to top-of-mind Android flagships, Samsung’s Galaxy S Ultra series still owns that conversation. POCO has spent the last few years trying to punch into that space, and the F9 Ultra might be its most convincing attempt yet.

Not because it does one thing exceptionally well, but because it does almost everything really well.

An all-rounder, by design

POCO F9 Ultra

The first thing that struck me about the F9 Ultra was its weight.

It’s heavier than I expected, although I mean that in a good way. There’s a certain heft to it that makes the phone feel substantial in the hand.

And then there’s the Dark Cherry Red finish. It’s gorgeous.

The F9 Ultra looks very much like a POCO F Series phone. That’s something I appreciate. There are plenty of slab smartphones out there that could swap logos and look almost identical. POCO, meanwhile, has been developing a visual language for the F Series.

The camera module remains familiar from the last two generations. It gives the F Ultra a sense of continuity instead of making every new generation look like a completely different phone.

The dynamic lighting adds some flair. Sound by Bose is also incorporated into the camera module, giving it another distinctive touch.

But that Dark Cherry Red? POCO should make this a staple color.

Virtual Angel

POCO F9 Ultra | ARTMS Heejin

Then there’s the display. The 6.9-inch 185Hz HyperRGB AMOLED display is a feast for the eyes. Much like Heejin.

So naturally, I spent a lot of my time watching some of her covers and mindlessly staring at her Instagram Reels and posts. For research, obviously.

The colors look rich and accurate. Everything is crisp. Whether I was watching something at home, sitting in a cafe, or previewing photos from an event, the display consistently looked fantastic.

It’s also a particularly good panel for a phone that encourages you to consume so much media. The combination of its size, refresh rate, and color reproduction makes pretty much everything more enjoyable.

The past few weeks have been pretty gloomy where I am, so I can’t say much about how the display performs under direct sunlight.

But in every other environment I’ve used it in, I’ve had very little to complain about.

The F9 Ultra doesn’t merely have flagship-level display specifications.

It has a display that feels flagship-level.

Pixel Memory

POCO F9 Ultra

POCO has been making a bigger push with smartphone photography, and the F9 Ultra takes that seriously with its first 200MP main camera and 5x periscope telephoto.

The good news is that the cameras more than deliver. Photos taken anywhere from 1x to 5x look good enough to proudly show off on social media.

The zoom looks great in the gif below.

POCO F9 Ultra | Zoom in 01

But the detail loss is more apparent in the zoomed in photo of the building.

POCO F9 Ultra | Zoom in 02

Even 10x is pretty darn decent.

You lose some detail, as expected, but I was still impressed with how clear some of the photos came out.

A good example is the NBA House Philippines event, where I took photos of my point god, Jason Kidd, while he was on stage. I was roughly three-quarters of a basketball court away from him, yet the F9 Ultra managed to capture usable shots at significant zoom.

Here are more samples from my time at NBA House Philippines.

On regular days, whether I’m shooting in ample indoor lighting or daylight, the F9 Ultra cameras more than deliver.

They look awesome.

Dining

Night/ Low light

Daylight

Of course, this is where the Galaxy S26 Ultra conversation eventually comes in.

The F9 Ultra isn’t going to erase Samsung’s 10x zoom camera advantage. But for the vast majority of photos I took, I was more than happy with what came out of this phone.

The F9 Ultra doesn’t need to be the absolute best camera phone in every situation. It just needs to be good enough that you don’t feel like you’re compromising. For the most part, it is.

She doesn’t get tired

POCO F9 Ultra

There’s a Heejin anecdote that feels particularly appropriate here. In a vlog some years ago, Heejin showed that she could hold a proper plank for over nine minutes.

If you’ve ever tried holding a plank, you know exactly how ridiculous that is.

There was a time when I could hold one for a little over a minute. Even that was tough.

Nine minutes is impeccable endurance. And, like Heejin, the POCO F9 Ultra’s endurance is top-notch.

I mentioned going to the NBA House Philippines event and taking lots of photos (Including the NBA x One Piece collaboration figures below).

That activity barely made a dent in the battery. I started the day at 100 percent at around 10am. By the time I left at around 4pm, the phone was still sitting at roughly 80 percent.

That’s six hours of use that included taking photos, scrolling through social media, doing some photo editing, and whatever else I happened to be doing that day.

Long-lasting might actually be an understatement.

The 8,050mAh battery is one of the biggest reasons the F9 Ultra feels different from a lot of other flagships.

And when you do eventually need to top up, the phone supports 100W wired charging. I tested this with a 100W charger, going from 38 percent to 100 percent in one hour and 19 minutes.

That’s not the fastest charging time I’ve encountered, but combined with the battery’s endurance, I rarely found myself worrying about charging in the first place.

That’s ultimately what good battery life should do. Make you stop thinking about battery life.

Video Game: the F9 Ultra takes the stage

POCO F9 Ultra | Neverness To Everness

I’ve said this before, but mobile gaming isn’t really my thing.

So testing gaming performance on phones can sometimes feel like a bit of a chore.

The F9 Ultra made it easier.

I played Neverness to Everness, which I’d like to think is a reasonably demanding game, and the phone handled it with absolute ease. I didn’t spend hours gaming on it because that’s simply not how I use phones. But the experience was enough to reinforce what the hardware already suggests.

The Snapdragon 8 Elite Gen 5, paired with the VisionBoost D8 chipset, makes everyday interaction feel smooth and seamless.

Apps open quickly. Multitasking feels effortless. You can jump between chat apps, doomscroll for an unreasonable amount of time, edit photos, and generally do whatever it is you do on your phone without feeling like you’re asking too much of it.

One thing I particularly appreciated was how easy it was to pick up where I left off. Apps could sit untouched for hours, even days, and I could come back to them without feeling like I was starting over.

That feeling stayed consistent throughout the week or so I had the phone with me. When it comes to general performance, the F Series is in the cream of the crop.

Honestly, it sounds good

POCO F9 Ultra | ARTMS - Born Stunner

POCO’s partnership with Bose gets another chance to shine through the F9 Ultra’s speakers.

I had ARTMS’ Hyper Ego EP on loop alongside the setlist from STAYC’s Stay Closer concert tour, which I’m going to later this month. Listening to them through the F9 Ultra almost felt like the first time I listened to 3D audio.

I’m not saying they sound the same. It’s the feeling I’m talking about. That feeling of hearing new sounds from a track you’ve listened to before. Little details that suddenly seem more noticeable.

The F9 Ultra’s speakers are clear, crisp, and genuinely pleasant to listen to. That’s especially noticeable when you’re watching videos or listening to music without headphones.

It’s not something I’d expect to make or break a phone purchase, but it’s another example of POCO taking an already capable flagship and finding ways to make the overall experience more enjoyable.

Much like Heejin’s voice, especially when she sings R&B.

A design that’s starting to bloom

POCO F9 Ultra

Personally, I wouldn’t immediately recognize an F9 Ultra from across a room. But that’s a me thing.

It’s easy to dismiss slab smartphones as looking more or less the same. What I appreciate about the F9 Ultra is that POCO seems to understand that consistency can itself become an identity.

The camera module has remained familiar over the last few generations while POCO continues to play with colors, finishes, and textures. And the Dark Cherry Red is easily my favorite of the bunch.

The dynamic lighting also gives the phone some character without making it look like it’s trying too hard.

There’s a practical benefit to that camera design, too. The module is large, but it doesn’t turn the phone into a wobbling mess when you put it down on a desk or table.

It’s a small thing. But small things add up.

Ready to spread its wings

POCO F9 Ulra

Now, about that Galaxy S26 Ultra.

The highest-end POCO F9 Ultra configuration comes in at €1,399.90 for 16GB of RAM and 1TB of storage. Even at that price, it’s still less expensive than the base Galaxy S26 Ultra.

The 12GB + 256GB model costs €1,099.90, while the 16GB + 512GB version costs €1,199.90. Early-bird pricing drops those to €829.90 and €899.90, respectively, while the 1TB model gets an early-bird price of €1,199.90.

That’s a lot of phone for the money.

If you’re only after overall performance, the F9 Ultra can, pound for pound, compete with Samsung’s flagship. You can even argue that POCO handily beats the Galaxy in battery capacity and charging.

Where Samsung maintains a clear advantage is video, particularly zoom video. That’s not necessarily something everyone uses all the time. But if it’s important to you, the Galaxy remains the better choice.

There’s also the simple matter of being mainstream.

Because Samsung is Samsung, you have an enormous ecosystem of cases and accessories to choose from. Finding accessories for a POCO is a much more niche affair.

But those aren’t necessarily deal-breakers.

If what you’re after is general utility, impeccable performance, a gorgeous display, long battery life, capable cameras, and a criminally underrated look, the POCO F9 Ultra makes a very compelling case.

Is the POCO F9 Ultra your GadgetMatch?

The POCO F9 Ultra doesn’t feel like a phone desperately trying to become the obvious choice.

It keeps punching up. Against the Galaxy S26 Ultra, it can hold its own in performance, display, battery life, charging, and general everyday use. It even undercuts Samsung on price, especially at its early-bird rates.

The Galaxy still has its advantages. Its video capabilities, particularly zoom video, remain stronger. Its mainstream status also means more options for cases, accessories, and other ecosystem products.

But the F9 Ultra makes a compelling case where it matters most: the overall experience.

There’s no single feature that defines this phone. Instead, it’s the combination of everything it does really well.

It’s fast. Its display is gorgeous. The cameras are more than capable. The battery is ridiculous. The speakers are genuinely good. And that Dark Cherry Red — I just can’t stop admiring it.

That’s what makes the Heejin comparison work for me.

Heejin isn’t defined by one thing, either. She’s an all-rounder. She’s been consistently good at what she does for years. She has fans who know exactly why she’s worth paying attention to. She just isn’t necessarily the first name that comes to mind for everyone.

The POCO F9 Ultra is in a similar position.

It doesn’t need to beat the Galaxy S26 Ultra at everything. It just needs to make enough of a case that someone looking beyond the obvious choice realizes there’s another flagship worth considering. Because of that, it’s an easy Swipe Right.

The F9 Ultra does exactly that. It’s not necessarily the phone everyone is talking about. It’s the phone people should probably be talking about.

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