Gaming

The Last of Us Part II official pricing and availability

Plenty of editions to choose from

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The hotly anticipated game The Last of Us Part II is finally here and we now have official pricing and availability.

The Last of Us Part II continues the story of zombie apocalypse survivors Joel and Ellie. Set five years after the events of the last game, Ellie is all grown up and set to embark on a revenge tour against aggressors still unintroduced.

The game will come in several editions most notable of which is the Ellie edition. The standard edition which gives you a physical copy of the game will retail as follows:

  • Philippines — PhP 2,990
  • Singapore — SG$ 79.90
  • Malaysia — MYR 239
  • Indonesia — IDR 829,000
  • Thailand — THB 1,890
  • Vietnam — VND 1,390,000

There’s also a Digital Deluxe Edition which will net you the following: PS4 Dynamic Theme, Set of 6 PSN Avatars, Digital Soundtrack, Digital Mini ArtBook from DarkHorse.

Here’s a list of the price and what you’re getting for each one.

Special Edition

PhP 4,399 | SG$ 114.90 | MYR 249 | IDR 1,199,000 | THB 2,590 | VND 1,890,000

  • Steel Book case with full game
  • 48-page Mini Art Book from Dark Horse

Collector’s Edition

PhP 10,599 | SG$ 269.90 | MYR 839 | IDR 2,899,000 | THB 6,690 | VND 4,790,000

  • Steel Book case with full game
  • 12″ Ellie statue
  • 48-page Mini Art Book from Dark Horse
  • Replica of Ellie’s Bracelet
  • Lithograph Art Print and Thank You Letter
  • Set of 5 Stickers
  • Set of 6 Enamel Pins

Ellie Edition

PhP 13,899 | SG$ 359.90 | MYR 1,099 | IDR 3,799,000 | THB 8,990 | VND 6,190,000

  • Steel Book case with full game
  • 12″ Ellie statue
  • 48-page Mini Art Book from Dark Horse
  • Replica of Ellie’s Backpack
  • Replica of Ellie’s Bracelet
  • The Last of Us II Logo Patch
  • 7″ Vinyl Record featuring music from the original soundtrack
  • Lithograph Art Print and Thank You Letter
  • Set of 5 Stickers
  • Set of 6 Enamel Pins

Pre-order starts May 4, 2020 with the official launch of the game on June 19, 2020. All pre-orders will come with a limited edition The Last of Us Part II T-shirt featuring Ellie’s tattoo printed on the back, while stocks last. Click here to find out where to pre-order.

SEE ALSO: New release dates for The Last of Us II, Ghost of Tsushima

Gaming

The Ace Combat 8: Wings of Theve launch event is happening this week

Head to Orchard Central from October 7 to 11 for exciting experiencies

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The Ace Combat 8: Wings of Theve official launch event is happening this week in Singapore.

From October 7 to 11, Ace pilots are all invited to report to the Stage Area outside Molly Tea at Orchard Central (181 Orchard Rd., Singapore, 238896) from 11:00 AM to 9:00 PM daily.

Open to the public, the launch event commemorates the arrival of the first mainline entry in the Ace Combat series after seven years.

The title promises to elevate the franchise to new heights, harnessing the power of Unreal Engine 5 and proprietary technology to create a visually stunning and ultra-realistic aerial experience.

Players will take to the skies and rise above every challenge to earn their place among the elite.

At the event, visitors can take on the Ace Combat 8: Wings of Theve Hanging Bar Challenge for a chance to top the leaderboard and win prizes.

Fans can also meet and snap photos with special guests, momoko_pigsfly (Wednesday to Thursday) and djharharuka (Friday to Sunday). Exclusive freebies are up for grabs as well, while stocks last.

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Gaming

The regular PlayStation 5 is getting an AI upscaling feature

The feature debuts with Wolverine and Ghost of Yotei.

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Marvel's Wolverine

If you’re an owner of a regular PlayStation 5, watching a PS5 Pro owner might touch you with a tinge of jealousy. Besides the upgraded console’s better hardware, it also has something called the PlayStation Spectral Super Resolution (PSSR), which uses AI to improve resolution and framerate. Unfortunately, that feature isn’t available on the regular console. But Sony is throwing the classic console a bone today by adding Quick Spectral Super Resolution (QSSR), which does the same as PSSR but on the older machine.

Since the introduction of PSSR, fans and developers alike have asked whether the older console can have a version of the technology. Developed with AMD, QSSR is an AI upscaling feature that improves performance for modern games on the PlayStation 5. For now, the feature is debuting first on Ghost of Yotei and Marvel’s Wolverine via a set of patches. Moving forward, Sony will also allow its developers to add the feature for their respective games.

Now, the choice of games is deliberate. Marvel’s Wolverine is still fresh on everyone’s mind. Meanwhile, Ghost of Yotei has just released a Complete Edition, which packs in a new story expansion and a roguelike mode. You don’t even need to Complete Edition or the corresponding paid upgrade to enjoy the new feature.

SEE ALSO: Ghost of Yōtei Complete Edition review: More of a great thing

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Gaming

Ghost of Yōtei Complete Edition review: More of a great thing

Picking up where Atsu left off

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Ghost of Yotei Complete Edition

A year away from Ghost of Yōtei was enough to make me rusty. It wasn’t enough to make me forget why I loved it.

What immediately jumped out to me is how beautifully connected this game’s open-world mechanics are. Moving about and exploring felt like picking up where I left off after roughly a year of not really touching the game.

The Guiding Wind, the birds that point you toward locations of interest, and the encounters scattered throughout Ezo all work together to keep you busy without the tasks ever feeling like a chore. There is always something worth looking toward, whether it is a quest, a hidden location, or simply another reason to stop and appreciate the scenery.

And of course, the new area is just as beautiful as everything else we’ve seen in the base game.

That is probably the biggest compliment I can give Ghost of Yōtei Complete Edition. It does not feel like an expansion bolted onto an existing game. It feels like another excuse to step back into a world that already knew how to pull me in.

Picking up where I left off

Ghost of Yotei Complete Edition

I started my playthrough of the Complete Edition with Echoes of Sekigahara. I thought it was going to be a quick romp, but it’s proving to be a longer experience than I initially thought it would be.

I’ve spent roughly five to six hours playing through it, and I don’t think I’m anywhere near completing the story.

That said, I did get sidetracked quite a bit.

Which tends to happen with these Ghost games.

Not to their detriment, though. Every other quest and encounter in the open world feels like a contained story on its own that is well worth your time. The game has a way of presenting distractions that never really feel like distractions. You can set out with one objective in mind, stumble into something else, and suddenly realize an hour has passed.

That familiarity came back surprisingly quickly.

The new region introduced in Echoes of Sekigahara brings unfamiliar enemies, new weapons, and memories tied to Atsu’s past, giving the expansion its own identity while still operating within the systems that made the base game so easy to lose yourself in.

The Wolf quest line in particular was the first one I tackled, and it was quite a ride.

I’m deliberately leaving the details there.

This is the kind of story that is better experienced without knowing too much going in, and the review guidelines themselves ask reviewers to avoid major narrative developments and surprises.

Finding my footing again

Ghost of Yotei Complete Edition

While movement and exploration felt natural, it took me a while to get reacquainted with the combat.

My Atsu had many skills mastered, but being a year removed from the game meant I was rusty. I was dying against what I would consider fodder enemies.

There is something humbling about returning to a game where you once felt completely in control, only to discover that your muscle memory has apparently packed its bags and moved somewhere else.

Even now as I write this review, I don’t think I’ve gotten to the level I was when I first completed the game.

But I’m getting by just fine.

And that is partly because Yōtei gives you another toy to play with.

Massive weapons make a massive difference

Massive Weapons

The new wrinkle in combat is the Massive Weapons you get to pick up and swing around.

They are an absolute joy to use.

More importantly, they bailed me out of a few encounters already.

There is a satisfying weight to picking up one of these weapons and simply going to town on enemies. It changes the rhythm of a fight without asking you to relearn the entire combat system. After spending several hours trying to remember how I used to fight as Atsu, having the option to grab something enormous and start swinging was a welcome change of pace.

This was a definite win.

It also highlights one of the strengths of Yōtei’s combat. The foundation is already strong enough that adding another layer does not need to completely reinvent it. Sometimes, giving Atsu something massive to hit people with is enough.

Most Wanted keeps the blade moving

If you want to dive deeper into combat, Most Wanted is where it’s at.

PlayStation first-party games have had a habit of adding these roguelike-inspired modes to some of their games. There’s Valhalla for God of War Ragnarök and No Return for The Last of Us Part II.

Most Wanted takes that idea and puts Yōtei’s combat front and center.

The mode is a single-player combat survival experience built around escalating bounties, different playable characters, and experimenting with the game’s combat system. Unlike Echoes of Sekigahara, you can jump into it immediately without existing save data or base-game progression.

I’ve only had a couple of runs so far, but I can say I thoroughly enjoy the mode.

Mostly because I love the game’s combat mechanics.

That is what you engage with for much of Most Wanted, and it gives you a reason to keep testing yourself. You start a run, make your choices, fight your way through increasingly demanding encounters, and inevitably reach a point where things stop going according to plan.

Then you try again.

And again.

There is a particular satisfaction to a mode like this when the underlying combat is already enjoyable. Losing doesn’t necessarily feel like wasted time because every run gives you another opportunity to get better at the thing you were already having fun doing.

It can also be frustrating.

That is part of the appeal.

More Yōtei is still more Yōtei

The biggest strength of Ghost of Yōtei Complete Edition is also the simplest.

It gives me more Ghost of Yōtei.

Echoes of Sekigahara gives Atsu another story to tell. Most Wanted gives the combat another place to shine. The Complete Edition also adds cosmetics, Trophies, Photo Mode content, and other extras. Meanwhile, the October 1 update brings additional Watanabe Mode tracks, Beauty of Yōtei mode, quality-of-life improvements, and a new high-contrast accessibility option to all Ghost of Yōtei players.

After roughly a year away, I was surprised by how quickly I settled back into the rhythm.

The wind blew, birds flew, a quest turned into another quest, and a random encounter became a story.

Then I picked up a massive weapon and started remembering why I enjoyed this game so much in the first place.

That cohesion remains Yōtei’s greatest strength. Its world constantly gives you reasons to move forward without making the journey feel like work. The Complete Edition simply gives you more reasons to keep going.

Is Ghost of Yotei Complete Edition your Play Match?

Ghost of Yōtei was already one of the best experiences on PlayStation 5.

The Complete Edition gives you more of it.

Echoes of Sekigahara is shaping up to be a substantial addition rather than a short side adventure, while Most Wanted offers a compelling excuse to keep coming back to Atsu’s combat long after you’ve finished the main story.

I still have plenty more of both to see. But even after only a handful of hours with the new content, I know exactly how I feel about returning to Yōtei.

It feels familiar, fresh, and Most Wanted will both frustrate and hook you.

It’s absolutely thrilling.

Ghost of Yōtei Complete Edition is an easy Swipe Up.

After a year away, I came back rusty.

I’m still swinging. And I’m still having a damn good time.

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