Gaming

MWC 2024: Infinix previews 1st flagship gaming phone

It will use a MediaTek Dimensity 9300 chipset, AI

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Infinix announced that it is set to release its first dual-core flagship gaming smartphone this year. This is after the company introduced a revolutionary flagship-level mobile gaming technology concept at ShowStoppers MWC 2024.

The cutting-edge technology is tipped to redefine the mobile gaming experience by utilizing state-of-the-art features powered by AI. The groundbreaking concept is already off to a promising start, achieving an AnTuTu benchmark score of 2,215,639.

Infinix used a MediaTek Dimensity 9300 mobile chip for the concept, along with its first CoolMax system and an AI management platform.

Integrating this technology to the planned Infinix gaming phone will help offer customers an unparalleled performance and immersive gameplay.

Electrifying the gaming experience

Infinix’s new mobile gaming technology aims to deliver a comprehensive experience by integrating four key elements: processor, graphics, cooling system, and AI-powered content generation.

Aside from the Dimensity 9300 processor, Infinix is also using Pixelworks visual processors to provide refresh rates of up to 180Hz for FHD+ and 144Hz for WQHD+ resolution.

For its cooling solution, Infinix will use its CoolMax System. The CoolMax System optimizes chipset performance without compromising the device’s overall efficiency.

The revolutionary system utilizes Thermal-Electric Cooling (TEC) and the Peltier effect to efficiently regulate temperature and dissipate heat.

When finalized, this will help the gaming device set a new standard in the industry, as it ensures optimal performance and reduces temperatures by up to 10 degrees Celsius.

AI algorithm for gaming

Infinix’s AI algorithm will also dynamically adjust core utilization based on different scenarios.

For instance, high visual performance shall be assigned intelligently to the most powerful core. In contrast, the smaller cores work and conserve battery during periods of low visual demands.

This AI-driven optimization ensures the chipset operates at peak efficiency without constantly running at maximum performance. This will not only reduce heat generation but also save energy and enhance the gaming experience further.

Innovative charging

Lastly, Infinix has also introduced three-new innovative charging technologies: Infinix E-Color Shift, Infinix AirCharge, and Infinix Extreme-Temp Battery.

Infinix AirCharge is a magnetic resonance-based safe wireless charging technology. It has the potential for mass production, promising a seamless charging experience.

The Infinix Extreme-Temp Battery, meanwhile, is the first battery technology capable of supporting charging in extreme cold temperatures as low as -40 degrees Celsius.

This will make Infinix’s upcoming product the first in the industry capable of charging under extreme weather conditions in its class.

Gaming

007 First Light reveals title sequence, Lana Del Rey leads theme song

New Bond game sets the tone ahead of its May 2026 launch

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007 First Light Title

IO Interactive and Amazon MGM Studios have unveiled the official title sequence for 007 First Light, giving players their first look—and listen—at the game’s cinematic direction ahead of launch.

The reveal took place during the BAFTA Game Awards in London, where the studios confirmed that Lana Del Rey performs the game’s title track. She co-wrote and composed the song with David Arnold, marking Arnold’s return to the Bond franchise.

007 First Light launches on May 27, 2026 for PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch 2 version arriving later in Summer 2026.

A modern take on a classic Bond tradition

The title sequence follows the long-standing James Bond tradition of stylized opening credits that establish tone and identity. Here, IO Interactive leans into a mix of modern visuals and classic Bond motifs, reflecting the game’s reimagined origin story.

This version of Bond is younger, less experienced, and at times reckless, as he begins his journey into espionage. The sequence ties those themes together through cinematic imagery, anchored by Del Rey’s signature vocals and Arnold’s orchestral influence.

It also marks a notable moment for the franchise, signaling Bond’s return to gaming after more than a decade.

A deeper dive into the game’s music

Alongside the reveal, IO Interactive released a new episode of its “Beyond the Light” series, focusing on the game’s soundtrack.

The episode features insights from Dominic Vega, Missions and Audio Director on 007 First Light, as well as The Flight, the duo behind the game’s score. They discuss the creative process behind shaping the sound of this new Bond era and the challenges of working within such an iconic franchise.

Pre-orders now live with early access perks

Pre-orders for 007 First Light are now open across supported platforms. Players who pre-order will receive a free deluxe upgrade, which includes 24-hour early access for digital editions.

Nintendo Switch 2 pre-orders, however, are limited to physical editions only.

More details are available on the game’s official website and IO Interactive’s press channels.

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Gaming

PRAGMATA launches with dual-character sci-fi action

Capcom’s long-awaited lunar adventure blends hacking and combat

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PRAGMATA | CAPCOM Key Art

CAPCOM has officially released PRAGMATA, a new sci-fi action-adventure title now available on PlayStation 5, Xbox Series X|S, and PC via Steam.

Set on the moon in the near future, PRAGMATA follows an unlikely duo navigating a lunar station overrun by hostile robots. Players take control of spacefarer Hugh and android Diana. Each one is equipped with distinct abilities that must be used in tandem to progress.

The single-player experience leans on a mix of action and strategy. Combat pairs with hacking mechanics. It requires players to switch between characters and coordinate their skills. These are necessary to overcome enemies and environmental challenges.

A Nintendo Switch 2 version is scheduled to arrive in Southeast Asia on April 24, 2026, with pre-orders now open.

Southeast Asia availability

PRAGMATA is rolling out across platforms with the following release schedule:

  • PlayStation 5 — April 17, 2026 (Physical & Digital)
  • Xbox Series X|S — April 17, 2026 (Digital)
  • Steam (PC) — April 17, 2026 (Digital)
  • Nintendo Switch 2 — April 24, 2026 (Physical & Digital)

Physical edition and early bonuses

Physical Standard Editions are available for PlayStation 5 starting April 17, followed by Nintendo Switch 2 on April 24.

Players who purchase from participating retailers in Southeast Asia may receive limited bonuses, including a Chibi Diana memo pad and an A4 clear folder with exclusive artwork. These are available on a first-come, first-served basis.

Digital editions and extras

Digital Standard and Deluxe Editions are available now for PlayStation 5, Xbox Series X|S, and PC. The Nintendo Switch 2 version arrives on April 24.

The Standard Edition includes the base game, while the Deluxe Edition adds the Shelter Variety Pack. This bundle includes additional outfits for Diana and Hugh, extra background music tracks, gestures, a weapon skin, and a collection of in-game artwork.

Soundtrack rollout

Six tracks from the PRAGMATA original soundtrack, including the main theme “Memories Are You,” are now available on major streaming platforms ahead of the full release.

PRAGMATA is now available on PlayStation 5, Xbox Series X|S, and PC, with the Nintendo Switch 2 version launching next week in Southeast Asia.

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Gaming

Bloodborne is getting an R-rated animated film adaptation

And it’s going to be produced by Sony and Jacksepticeye.

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FromSoftware fans are eating well these days. Though gamers are still anticipating the arrival of The Duskbloods on the Switch 2, the studio’s other franchises are getting well-deserved nods for adaptations: Sekiro, Elden Ring, and now, Bloodborne.

Sekiro has already been slated for an anime adaptation for a while now. Meanwhile, Alex Garland recently confirmed that he is adapting Elden Ring for A24. Today, Sony Pictures has confirmed that the studio is working on an R-rated animated film based on Bloodborne.

Via Variety, Sony Pictures president Sanford Panitch says that the upcoming adaptation will keep the game’s essence of horror and gore. With a name like “Bloodborne,” you can’t have an adaptation without a heaping of blood.

Besides Sony, the animated project has another big name attached to its production: YouTuber Jacksepticeye. Throughout his career, the creator has been vocal about considering Bloodborne as his favorite game of all time. He even has a tattoo of the Hunter’s Mark on his forearm. For this project, Jack will be a co-producer.

Though the creator’s skill in filmmaking is still a relative unknown, Jack’s love for the game should give the project a gamer’s voice. If anything, Markiplier’s recent Iron Lung adaptation offers optimism that YouTubers can also create decent films.

SEE ALSO: Elden Ring Nightreign is getting a DLC update this December

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