The Uncharted franchise has been a PlayStation darling ever since it came out on the PlayStation 3. The series wrapped up Nathan Drake’s story in Uncharted 4: A Thief’s End and spun off a new adventure with some supporting casts on Uncharted: Lost Legacy on the PlayStation 4. Both titles get a new lease of life with a PlayStation 5 remaster called Uncharted: Legacy of Thieves Collection just in time for the showing of the Uncharted film.
It’s a no-brainer that this remaster’s release was timed to coincide with the film. In fact, in some locations, tickets to the film are part of the promotion. But what exactly does this remaster have to offer and will it make you watch the film? These are what I’ll try to answer here.
My first Uncharted
Unlike many who played the two games part of this remastered collection, this is my first encounter with the franchise. It’s a shame, but I was dealing with life during the entire PlayStation 3 generation. Can’t really blame me. I digress.
Given that, you can imagine how blown my mind was after going through Uncharted: Legacy of Thieves Collection. It’s the definitive action-movie-that-you-can-play experience, reaffirming my love for the action genre. Naughty Dog did away with staple game elements like skill trees and levelling up in favor of a balls-to-the-walls action adventure, beautiful set pieces, great dialogue, and characters you’ll grow attached with.
I watched a few recaps of the first three Uncharted games to get myself acquainted. And while it wasn’t enough to fill me in entirely on the franchise’s lore, it played its role in making me somewhat familiar with the game.
A quick overview
I’ll keep this whole thing relatively spoiler-free to preserve the experience for those like me who haven’t played the game before. But what exactly is going in these two games?
Uncharted: A Thief’s End is the fourth installment of the franchise and neatly wraps up the story of main character Nathan Drake. In this game, he has left his treasure hunting days behind and is living a relatively normal life with his wife Elena Fisher.
However, a certain figure from his past re-enters his life and forces his hand. He joins this person in the hunt for Pirate Henry Avery’s lost treasure. What follows is a dose of high-octane action featuring wall climbing, gun fights, and more.
Meanwhile, Uncharted: Lost Legacy focuses on supporting characters from the previous games. You play as Chloe Frazer – treasure hunter and former flame of one Nathan Drake. Here, she’s accompanied by one of A Thief’s End’s antagonists, Nadine Ross.
It’s an unlikely pairing and one that was tense at the start but finds its footing as you go around rainforests in India in search of the Tusk of Ganesh. It plays similarly to A Thief’s End but with new weapons such as a silenced pistol. There’s also a new mechanic that lets you go back into stealth mode if you hide long and well enough after an encounter with the bad guys.
So, what’s new?
Like many PS4 games remastered for the PS5, Uncharted: Legacy of Thieves Collection adds familiar upgrades we’ve seen implemented in the past year. These are faster (practically non-existent load times), graphical improvements, 3D audio implementation, and taking advantage of the Dual Sense controller.
Visual improvements
In terms of graphical improvements, there are three modes you can play in. These are Fidelity, Performance, and Performance+. These breakdown as follows:
- Fidelity – Plays at native 4K with a 30fps frame rate
- Performance – Prioritizes a 60fps frame rate
- Performance+ – Pushes frame rate to 120fps but at only a 1080p resolution
Personally, the TV I use doesn’t support 120fps so I primarily played in Performance mode. Initially, I tried Fidelity mode which is what I thought would be best given my experience with Ratchet & Clank: Rift Apart. But the Uncharted games are more action-focused, players will benefit from a smoother frame rate.
Fidelity mode certainly gives you that blockbuster motion picture feel especially during cinematics. However, the shift from cinematics to gameplay appears more pronounced which can be a little bit jarring. Additionally, the gameplay action doesn’t feel as dynamic in this mode.
Performance mode, meanwhile, has a more seamless cinematic to gameplay transition. In fact, during the first few hours of the game, I caught myself standing around thinking I was still in a cinematic. The picture looks smoother without losing much in terms of the movie-like experience.The frame rate was consistent throughout with zero lag or jaggedness.
If your TV supports it, it might be worth your while to shift over to Performance+ mode. The high frame rate will certainly aid in the inevitable gun combat sequences.
3D Audio and Dual Sense
The 3D audio and Dual Sense additions were really pronounced during parts of the game when it was raining. At the time, I was playing at night with the windows closed. I really thought it was raining outside, but it really was just in game. And I wasn’t even playing with headphones on!
While raining, you can feel the Dual Sense control rumble a little bit as if it was being hit with raindrops. The controls also affect the trigger buttons where there’s a heavier, more pronounced feeling when you’re pressing R2 to fire guns. There are plenty of more subtle but definitely noticeable implementations that add to the overall experience.
The Dual Sense improvements are also felt during the driving sections of the game. Not only do you feel the terrain as you move around. The trigger buttons also react to whatever surface you’re trying to traverse giving more resistance where appropriate.
Is it worth the upgrade or new purchase?
I’ll speak first from my experience. As someone who played the games for the first time on a PS5, it was definitely one hell of a gaming experience. If these are titles you skipped from the previous generation or you just jumped into gaming consoles on the PS5, this is certainly worth every penny.
Playing the included games alone is already a treat. But the PS5 improvements elevates everything by engaging more of your senses as you play.
Local pricing isn’t available yet but it’s already listed for pre-order in the US. It’ll set you back US$ 49.99. The upgrades are a little trickier.
Here’s the detailed information from the PlayStation blog.
- Players who purchased Uncharted 4: A Thief’s End, Uncharted: The Lost Legacy, or Uncharted 4: A Thief’s End & Uncharted: The Lost Legacy Digital Bundle have the option to pay 10/€10 to upgrade to Uncharted: Legacy of Thieves Digital Version. The upgrade will be available starting at launch on January 28, 2022.
- Owners of PS4 disc copies must insert them into the PS5 every time they want to download or play the PS5 digital versions. PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to get the PS5 version for the discounted price.
- PlayStation Plus members who claimed Uncharted 4: A Thief’s End via their PlayStation Plus subscription are not eligible for the $10/€10 digital PS5 upgrade.
In certain territories, purchasing or upgrading gives you a free ticket to watch the Uncharted film starring Tom Holland (Nathan Drake) and Mark Wahlberg (Sullivan). That’s certainly a nice incentive. Asked if the promo will be implemented in Southeast Asia, PlayStation said they are still ironing out details with Sony Films as of the time this was published.
It’s hard for me to make any definitive recommendation on this situation. The US$ 10 may be better spent as an addition to purchase any new games you may be eyeing. But if you have that extra mount, the upgrade doesn’t hurt at all.
One thing is true, whether you’re jumping in fresh or are looking dive in for another playthrough the games in Uncharted: Legacy of Thieves Collection are certainly worth the time and experience.
Gaming
The Nintendo Switch is now Nintendo’s best-selling console ever
Meanwhile, the Switch 2 just crossed 17 million units sold.
The Nintendo Switch 2’s success was bound to happen. After enormous success with the original Switch, Nintendo is practically destined to also put up impressive numbers for the console’s recently released sequel. Today, the company has whipped out some proof. The Nintendo Switch 2 officially sold 17.37 million units, as of December last year.
Nintendo shared the console’s numbers through an investor’s report. Despite coming out only eight months ago, the Switch 2 is already putting up impressive numbers. With those numbers, the console is already Nintendo’s fastest selling platform to date.
For comparison, the original Switch sold less than half of what Switch 2 has sold in the former’s first eight months. Though the second console is still miles away from its predecessor’s total numbers, it’s already well on its way. In fact, Nintendo already expects the Switch 2 to break 19 million units by the end of the quarter.
The second Switch isn’t the only console reaping the rewards of its hard work. The original Switch has also crossed a major milestone. As of last year, the console has sold 155.37 million units, making it Nintendo’s bestselling console ever. It just overtook the Nintendo DS, which sold 154.02 million units.
With that, the Switch 2 has a mountain to climb, just to reach the same heights that its predecessor already attained. For sure, the console’s ongoing success is buoyed by the goodwill established by the original. Now, the question is whether the Switch 2 can sustain its growth on its own.
To help, the console is expecting significant first-party titles including Pokémon Pokopia and Meetup in Bellabel Park, a Super Mario Bros. Wonder DLC.
SEE ALSO: The Nintendo Switch is nearing the end of its lifecycle
Gaming
New Civilization VII update will address everyone’s biggest issue
Soon, everyone can play as a single Civ.
Despite being enjoyable in its current state, Sid Meier’s Civilization VII is a work in progress. Firaxis Games is still working on improvements, especially as suggested by the franchise’s fans. Now, approaching the new game’s first anniversary, Civilization VII is getting a massive patch, called the Test of Time update, later this spring.
Playing as a single Civ
Test of Time will address the biggest problem that players had with the base game: the inability to play as a single Civ. Currently, players are forced to evolve into Age-appropriate Civs at the end of the previous Age. The system leads to odd histories, such as Maurya somehow evolving into modern-day America.
Starting with the update, players can now take a single Civ across the test of time. And it’s not a shoehorned feature, too. Civs will now have an Apex Age, meaning the Age they were historically associated with. Playing Civs outside of their Apex Age will introduce a new kit that corresponds to the other Ages.
Plus, this also introduces a new system called Syncretism. Playing a Civ outside of their Age allows players to choose a unique military unit or infrastructure from other Civs to help bolster their strategy.
The new system works in reverse too. Players can start a game in the Modern Age using an Antiquity Age Civ. Finally, if players decide to use this system, the AI will follow suit, ensuring an equal playing field.
Reworked victory conditions
Besides the playability of Civs, Civilization VII will rework Victories. Instead of a clear path to victory via Legacy Paths (which players have complained as being too rigid), the new Triumph system will introduce new optional objectives to prod players further down the line of victory.
Plus, getting extraordinary progress in one victory condition can help players earn victory even before the Modern Age. Victory can be earned as early as the Exploration Age, but Firaxis has not explained how this can happen.
Firaxis says that the new system should help the game feel more dynamic and exciting after the Antiquity Age.
Now, to celebrate the actual anniversary, players will get access to a new leader, Gilgamesh, a fan favorite from the previous game. He will be free for all players with update 1.3.2.
Gaming
CM Punk graces cover of WWE 2K26
The game will feature over 400 playable characters, the largest to date.
Compared to the gigantic NBA 2K, WWE 2K is a relatively small series. Well, with thirty teams and a healthy roster of hall of famers, that’s no surprise. This year, however, WWE 2K26 wants to catch up, featuring the biggest roster that the franchise has ever had and a plethora of new features.
WWE 2K26 will feature over 400 playable characters, which includes current Superstars from RAW, SmackDown, and NXT. As always, Legends and Hall of Famers will be playable wrestlers.
This year, however, the roster of classics are much healthier. Specifically, there are three different editions dedicated to past wrestlers. The first, called The King of Kings Edition, centers the spotlight on Hall of Famer and Chief Content Officer, Triple H (or Paul Levesque). The Attitude Era Edition features Superstars from that era, including Stone Cold Steve Austin, Shawn Michaels, and The Rock. Finally, the Monday Night Wars Edition includes Superstars from WCW such as the nWo’s Hollywood Hulk Hogan, Kevin Nash, and Scott Hall.
Meanwhile, the Standard Edition features a Superstar that’s been no less decorated over the years. CM Punk, who will also grace the cover, will have his entire career featured in the annual 2K Showcase.
For gameplay, WWE 2K26 has four new match types: I Quit, Inferno, Three Stages of Hell, and Dumpster. Intergender matches are also available now. The environment is now more interactable with more usable weapons. Plus, the Stamina and Reversal systems have been reworked.
The Standard Edition (US$ 69.99) launches on March 13 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC.
The King of Kings Edition (US$ 99.99), the Attitude Era Edition (US$ 129.99), and the Monday Night War Edition (US$ 149.99) will all launch a week prior, on March 6.
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