Ratchet & Clank: Rift Apart has all the looks, charm, and heart of a Pixar movie. But it’s playable and takes the experience further by taking advantage of all the next gen features of the PlayStation 5.
Quick background
Ratchet & Clank is a fairly popular series that was first introduced in November 2002 for the PlayStation 2. There’s been around nine games since the first release including a very self-aware soft reboot in 2016 for the PlayStation 4.
Ratchet & Clank: Rift Apart builds on the lore of this dynamic duo without needing much of a background from the previous games. If you’re really curious, you can hop on to YouTube for recaps and retrospectives on the franchise.
Multidimensional madness
Rift Apart is pretty much a standalone story. It begins with Ratchet & Clank being honored in a grand celebration as heroes for their past exploits. This establishes the duo’s stature in their universe.
As expected, long-time recurring villain Dr. Nefarious crashes the party touting a Dimensionator — a weapon that opens dimensional rifts. A tussle naturally occurs with the Dimensionator exploding and opening various rifts across the universe.
Ratchet & Clank are separated but Clank finds himself in the company of another Lombax — Rivet. Rivet is part of a rebellion battling against The Emperor. We quickly learn that The Emperor is the Dr. Nefarious of this other universe.
The rest of the game sees our heroes Ratchet, Clank, and Rivet go on adventures as they figure out how to fix the Dimensionator to prevent all of the universes from falling apart.
The charm and heart of a Pixar flick
I think it’s safe to say that most of us have seen a Pixar movie or two. They typically have this fun, heartwarming tone and that’s exactly how Ratchet & Clank: Rift Apart comes off.
The writing is solid and has strong character moments for each of the leading casts. The dialogues are witty, and very entertaining that you’ll likely catch yourself smiling at times. Whether it’s a cutscene or just in-game banter between characters.
The way it balances heavy moments with good, clean, fun while remaining tonally consistent is a magnificent feat. While the story itself isn’t mindblowing, it is told efficiently and wonderfully. It’s never boring and keeps you interested.
Vivid worlds, gorgeous details
PlayStation and Insomniac Games have been very loud about this game. After all, this is a year one title for the PlayStation 5 (PS5). All the trailers and gameplay footage they showcased are eye-popping and this quality is maintained throughout the game.
One of the hallmarks that was routinely mentioned is how busy and lived-in the different environments look, feel, and sound. This is an aspect of the game that I don’t think would have been possible if not for the PS5.
The fast loading times allow for the busy-looking background. Certain areas of the world offer a different feel on the DualSense controller much like how it felt in some parts of the “demo game” Astro’s Playroom. And, the incredible Sound Design offers depth in every section of the game.
In cutscenes where I normally would put the controller down, I found myself holding on to the DualSense just to see how a scene is enhanced by the rumble. All of these things come together nicely and are implemented in just the right way at just the right moments to deliver a truly astonishing experience.
Fidelity, Performance, and Performance RT
Ratchet & Clank: Rift Apart will be available to play in three visual modes. Fidelity for 4K with ray-tracing, additional VFX and increased scene density at 30 FPS. Performance RT provides 60 FPS gaming with ray-tracing but at a lower resolution with adjusted lighting, VFX, and scene density. Lastly, there’s Performance mode which totally does away with ray-tracing but offers high resolution 60 FPS gameplay.
My six-going-on-seven-year-old 1080P TV couldn’t really take advantage of the Performance and Performance RT modes. However, even if I had a TV that fully supported these modes, I still would have likely gone with Fidelity mode.
To me, personally, it fits the look and feel of the world better. And maybe it really is just my TV, but Fidelity mode offered a richer picture quality overall versus the more flat-looking Performance and Performance RT modes.
Really fun gameplay
Rift Apart provides a healthy mix of action, shooting, platforming, and puzzle-solving to keep you on your toes. And while it isn’t an open world game, it still encourages a healthy amount of exploration as you examine every nook and cranny of a particular area to make sure you get all the collectibles.
The game does a good job of encouraging you to actually look for the collectibles. For instance, completed armors not only give you a different look, they also provide a permanent stat boost.
You’ll also want to smash everything in sight to collect bolts. Bolts are your currency to buy weapons, and weapons in Ratchet & Clank are incredibly fun to use.
Best video game weapons
You’ll want to get your hands on as many of them as possible. Different weapons do different things. While there are those that straight up inflict damage, some are great for managing huge crowds of enemies — something you’ll do a lot of in this game.
Weapons are improved in two different ways: First is by levelling them up by continuously using them. Second, is by collecting raritanium to unlock the weapon’s abilities and raise its limits. The higher the level, the more abilities you’re able to unlock.
My personal favorites are the Topiary Sprinkler (for stunning), Glove of Doom (for extra help), and the Blackhole Storm (for straight up dealing damage).
You can assign weapons to the directional buttons to quickly switch. However, if you really need a breather from combat that can get chaotic, you can press the triangle button to pull-up the weapons menu and select one that best fits your predicament.
Puzzles, mini games
Clank’s sections are still puzzles. This time, though, each set of puzzles he solves closes a volatile dimensional rift. I can see the puzzles being challenging to a younger audience, but anyone with a significant amount of gaming experience will breeze through these.
Ratchet will also pick up Glitch — a tiny robot that combats bugs to help the male Lombax open doors to gain access to a new section of an area both to advance the story or to acquire collectibles.
Again, the sections with Glitch shouldn’t be too challenging. They help in adding another layer to the action, shooting, and platforming, and there weren’t too many of them to be considered a distraction.
Another great PS5 showcase
Following Returnal, Ratchet & Clank: Rift Apart is another fantastic showcase of all the next gen capabilities of the PlayStation 5. Unlike the aforementioned game though, this one’s wrapped in a bright, colorful package that should be welcoming to a wider variety of gamers.
Ratchet & Clank: Rift Apart is a lighthearted adventure with some lessons of forgiveness and rising above adversity. It has entertaining gameplay, stunning visuals, immersive sound, and an overall incredible feel. For older gamers, it’ll evoke the feeling of being a kid again, and for younger gamers, it’s certainly a game that will leave a positive mark.
It’s the perfect title to get into PS5 gaming and one that every PS5 owner should consider adding to their library.
Rebel Wolves and Bandai Namco Entertainment have revealed a fresh wave of details for The Blood of Dawnwalker, confirming its release on September 3, 2026.
The upcoming dark fantasy open-world action RPG is headed to PlayStation 5, Xbox Series X|S, and PC via Steam, with pre-orders now live across digital storefronts and retail. The announcement came alongside the game’s “Road to Launch” event, which packed in new gameplay footage, story reveals, and system requirements.
Story, gameplay, and a deeper look at Vale Sangora
A new story trailer introduces key characters surrounding protagonist Coen, a Dawnwalker caught between humanity and vampirism. Set in the fictional Vale Sangora in the Carpathian Mountains, the game leans heavily into choice-driven storytelling, where allies, enemies, and outcomes shift depending on player decisions.
Rebel Wolves also showcased over 10 minutes of gameplay captured from a recent PC build. The footage highlights narrative-driven exploration, where uncovering secrets and completing activities can unlock abilities or alter how events unfold. The core idea is simple: every action carries consequences, shaping both the story and the state of the world.
Developers including Piotr Kucharski, Daria Bury-Zawada, Maciej Wiśniewski, and Dorota Rutkowska also broke down key systems and design philosophies in a new dev diary.
Motion capture, editions, and system requirements revealed
A behind-the-scenes segment featured former UFC champion Jan Błachowicz, who contributed motion capture work for Bakir, one of the game’s antagonists. His involvement adds a layer of realism to combat, with a focus on weight and impact in every strike.
Rebel Wolves also detailed multiple editions of the game. Alongside the standard digital version and retail Day One Edition, players can opt for the Eclipse Edition, which includes bonuses like a world compendium, soundtrack, and comic book. A Collector’s Edition will also be available in limited quantities.
Official PC system requirements were likewise shared during the event, giving players a clearer idea of what hardware they’ll need to run the game.
A dark fantasy journey shaped by choice
Set in 14th-century Europe during a time of war and plague, The Blood of Dawnwalker follows Coen’s struggle against Brencis, a powerful vampire lord ruling over Vale Sangora. As a Dawnwalker, Coen walks a fine line between two worlds, gaining unique abilities while dealing with the cost that comes with them.
Built on Unreal Engine 5, the game emphasizes player agency, blending open-world exploration with branching narrative paths. Whether forming alliances or facing off against enemies, every decision feeds back into how the story unfolds.
The Blood of Dawnwalker launches September 3 on PS5, Xbox Series X|S, and PC via Steam.
Final Fantasy VII Rebirth is making its way to more players, and you can jump in right now.
Square Enix has released a free playable demo for the acclaimed RPG on Nintendo Switch 2, Xbox Series X|S, and Xbox on PC. Better yet, your progress carries over to the full game when it launches on June 3, 2026.
The demo includes Chapters 1 and 2, giving players a substantial slice of the experience right from the start.
A look at the opening chapters
Chapter 1 revisits one of the most pivotal moments in the story — the Nibelheim incident. You take control of a younger Cloud alongside Sephiroth as they investigate a mysterious outbreak of monsters. It’s a story beat longtime fans will recognize, but still hits hard with its modern presentation.
Chapter 2 opens things up. Cloud and the crew step into the Grasslands, where the game starts to flex its scale. Expect a mix of combat encounters, exploration, side activities, and even the in-game card battler Queen’s Blood.
Combat blends real-time action with command-based strategy, now enhanced with Synergy Abilities. The demo also introduces “Streamlined Progression” options like unlimited HP/MP and faster ability unlocks, letting players focus more on the story if they choose.
Pre-orders and physical bonuses
Pre-orders are now open across platforms, with a 20% discount available until June 10, 2026.
Digital editions come with in-game bonuses like Summoning Materia, armor sets, and accessories. Meanwhile, early buyers of the Nintendo Switch 2 physical edition get a little extra — a collectible Magic: The Gathering–Final Fantasy Zack Fair card featuring variant art by Tetsuya Nomura, available while supplies last.
Preparing for the final chapter
Set beyond Midgar, Rebirth follows Cloud and his allies — including Tifa, Barret, Aerith, and Red XIII — as they pursue Sephiroth across a wider world. New companions like Yuffie and Cait Sith join the journey, adding more personality and dynamics to the party.
Already released on PlayStation 5 and PC, the game has racked up over 125 perfect review scores and more than 40 Game of the Year awards. With its arrival on Switch 2 and Xbox, the remake trilogy is now nearly fully playable across modern platforms.
That puts more players in position for what’s next: the third and final installment, which is currently in development.
Gaming
Level Infinite launches Gangstar Mirage City exclusively in PH
A blend of high-speed street racing, exploration, more
Level Infinite has launched a brand new mobile title exclusively available in the Philippines: Gangstar Mirage City.
Players can enjoy a blend of freedom, action, and dynamic gameplay in the free-to-play multiplayer open-world mobile game.
It is set in a near-future metropolis of Rooklyn, where thrilling action, player choice, and unpredictable moments collide.
Mirage City is the latest chapter in Gameloft’s renowned Gangstar franchise, with more than 250 million registered users.
It brings an expansive open-world gameplay to mobile, powered by high-fidelity graphics and detailed environments tailored for mobile play.
At its core, Mirage City is about freedom. As such, players can alternate between story-driven content and free-form exploration. They can navigate the city, build an empire, and define a personal journey.
There’s high-speed street racing, explosive encounters, and dynamic city events. Moreover, there is deep customization across vehicles, properties, and lifestyle, plus a wide range of activities in-game.
Being a Philippines-exclusive, title, the open-world RPG supports Tagalog text as well to bring the experience closer to its audience.
For now, the game is available for download via Google Play for Android devices.
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