Gaming
ASUS ROG Zephyrus M GU502 review: Real gaming buddy
Bask in the ROG Experience
I like to play video games for many reasons, and for all occasions. Whether as a stress reliever or as a weekend plan with friends, I always find time to game. Naturally, I would want a device that can keep up with my gaming demands, and that also includes great visuals while playing. Even if it’s overwhelmingly expensive, I’d still look for the “cream of the crop.”
Then I heard about this ROG Experience concept from ASUS, and I figured that I should definitely give it a shot. The company’s dedicated gaming brand introduced the ASUS ROG Zephyrus M GU502 back in April. The main selling point: a device that offers both high-quality performance for work and gaming. To me, it promises to be one monster package altogether.
But does it fully live up to its selling point? Let’s find out.
It comes in a slim form factor, unlike previous Zephyrus models
It has a 240Hz FHD display with a 3ms response rate
It comes with an NVIDIA GTX 1660Ti graphics card inside
It has an RGB-backlit keyboard with ASUS’ Aura Sync technology
All that power, all the productivity in the world
This device comes in a powerful yet visibly thinner package. It has a 9th-generation Intel Core i7-9750H processor inside, which delivers top tier productive performance. I ran several light and heavy applications all at once, and I felt like a god just multitasking through all of them.
It also helped that the device runs on 16GB of RAM and a 512GB solid-state drive. All that memory, disk space, and disk read speed meant that applications quickly booted up. I found myself speeding through most of my day-to-day tasks because of how quick this device is.
It’s like I could watch YouTube videos, work on Excel spreadsheets, browse social media and Spotify all in one sitting. You can even add more windows for video editing, graphic design, and light gaming. This is one heavy-duty device for someone like me.
Playing harder at any rate without missing a moment
This device rocks an NVIDIA GTX 1660Ti, which to me feels like a tiny downgrade from the RTX 2070 option. Nonetheless, gaming performance on the ASUS ROG Zephyrus M was splendid. Heavy-duty, popular titles such as Fortnite, PUBG, and Apex Legends all reached a 60 FPS threshold at their highest possible settings.
Gameplay just feels smooth, with no visible lag spikes in between high-pressure moments. The 6GB of VRAM that comes with the graphics card just provides all the power you need to play harder. Just make sure your internet doesn’t occasionally disconnect when you’re about to win.
To achieve higher frame rates, you do need to keep the charger plugged. Keeping the device unplugged while gaming still allows you to reach 60 FPS. It’s just that you could go as low as 25 FPS on average, which makes these games barely playable.
The wonderful, colorful, and fast display
To supplement the raw processing and gaming power, you need the ideal display for the job. At least, that’s how I would describe the FHD near bezel-less display this device came with. It’s one of those Pantone certified displays so naturally, I expected great color accuracy for images and videos.
And true enough, that’s exactly what I got. I don’t know about you, but there’s something about a display with vibrant and accurate color grading that makes images much clearer. This is ideal for those who wish to use this device for creative pursuits, as well. Or, if you just want to watch Feel Special or Fake & True over and over, and bask in the glorious visuals.
Also, it comes with a whopping 240Hz refresh rate at a 3ms response time, ideal for gamers. I could literally play non-stop, and not miss a single frame to react to. Also, with these refresh rate elements on the screen just feels and looks extra smoother.
It tries to keep cool, but blasts a lot of heat out
With most gaming machines, you need proper cooling systems to keep the device running. ASUS takes no exception to this, as they decide to put two cooling fans underneath this bad boy. Of course, the goal is to blast heat out of the device while you’re doing heavy-duty workload.
In my experience, the laptop still feels relatively warm even if I turn the fans to its recommended performance setting. The fans do get noisy when they’re on full blast, but that’s something I already expected. It can be bothersome for some people, especially when you’re playing games and you want quiet surroundings.
You can do all of these for a fairly good amount of time
Naturally, I’d like to assume that battery life is a touchy subject for gaming laptops. Most gaming laptops typically boast short battery lives, ranging from two to three hours when strictly gaming. The ASUS ROG Zephyrus M is no different, as I was only able to use the device for strictly gaming purposes for three and a half hours.
However, when you’re not fully gaming, its battery life is pretty decent. I got about six and a half to seven hours on one full charge doing mostly work-related tasks, light gaming, and video streaming. Windows’ Battery Saver gave me an extra hour and a half, which is still pretty decent considering the workload.
Charging the device doesn’t take too long, either. I got the battery level to 60 percent within 45 minutes, with one full charge taking two and a half hours. Of course, when I was using the device while charging, it took close to three hours.
Is this your GadgetMatch?
At PhP 109,995, the ASUS ROG Zephyrus M is one supreme machine. You get unrivaled performance for almost any way you want to use this device. Be it just for playing video games, video editing, or even simple productive workload, it covers all of those.
Of course, there are things you have to worry about with a device like this. From battery life to its intricate cooling system, some things will have to give way for you to experience nothing but the best.
All that power compressed into one thin package, making this the ideal on-the-go gaming device. And quite honestly, the ROG Experience truly was worth having thanks to this device.
Like any millennial, I love a good dose of nostalgia. These days, however, nostalgia is no longer a scarce resource. Remakes and reboots abound, the entertainment world heavily seesaws between all the franchises that made our child- and teenagerhood so fun. Today, the ever-spinning roulette lands on Assassin’s Creed Black Flag.
Launched not too long ago, the original Black Flag was a pirate life simulator disguised as an Assassin’s Creed game. It was a refreshing breath of fresh air for the series coming after the controversial ending of Desmond Miles’ arc. Unsurprisingly, the game is still the most universally lauded entry in the entire franchise. So, if you ignore how recently it came out, Black Flag makes sense as the first Assassin’s Creed to ever get a remake.
But do we actually need this much nostalgia?
New clothes for the original
Assassin’s Creed Black Flag Resynced plays like a dream. It’s the original game but with updated graphics and combat.
Now, the original game still plays very smoothly today. I’d even hazard that the original graphics are still serviceable today, albeit tinged with a tiny bit of datedness. Basically, if I boot up my copy of the original, there’s a very good chance that I’d still find it perfectly modern.
That said, Black Flag Resynced has amazing graphics. There’s a clear difference that elevates the original to heights that put it at par with the newer games. Parkour and combat are also smoother. If you’ve played Shadows or Valhalla, Black Flag Resynced is easy to pick up (or pick up again, for most of you).
There are a few additions, including story content for some characters or even entirely new ones introduced. To be honest, I don’t think they add a lot to the experience, but the additions aren’t bad things at least.
The real meat comes from the tinier quality-of-life changes added to the overall game. For example, those pesky trailing missions are now gone. Stealth is better. Finally, that terrible modern-day storyline was completely removed.
It’s fair to say that Black Flag Resynced is a better version of the game than its original. But, again, is that really enough to warrant buying a new and even more expensive version of a game you bought long ago?
The problem with nostalgia
Earlier this year, I played Yakuza Kiwami 3 & Dark Ties, a remake of the eponymous game from the Yakuza franchise. Though the new version had a substantial expansion bundled inside, it was essentially a trip down memory lane clothed in a “new” skin.
Yes, the nostalgia is largely effective. But after a while, the doubt crept in: It’s just a reskin with some new content. Worse, the reskin is a coat of paint that the series has been using for so many years now.
Black Flag Resynced starts to feel the same. Eventually, the appeal of playing a beloved game runs out, especially since it’s a game that hasn’t been out long enough to develop a more intense form of longing. As such, there’s a bigger burden for it to prove why it should exist.
It’s a hard sell. The original game is just much too recent. In fact, it still holds up well today, despite some inconveniences. The new version is, like Yakuza Kiwami 3, mostly translating the game into a modern system familiar to modern players. But it’s a system that hasn’t really changed much over the years. With another game following the same format, it’s all blending into a homogenous soup.
The Assassin’s Creed franchise needs a reinvention. Though the previous Shadows fulfilled a generational wish to bring the series to feudal Japan, it was just another Assassin’s Creed game but with two protagonists. It’s the same thing with Black Flag Resynced, just another Assassin’s Creed game but with better graphics (and ship combat).
Nostalgia is doing a lot of heavy lifting in Black Flag Resynced. The game isn’t really a reinvention, and if you’ve played the newer titles recently, nostalgia might not be enough.
Is Assassin’s Creed Black Flag Resynced your GameMatch?
If you’ve played the original and just want to experience the same game on a modern system, then Black Flag Resynced is perfect for you. It’s the same enjoyable experience with a bundle of small quality-of-life improvements.
However, it doesn’t reinvent the wheel. If you’re tired of the same old Assassin’s Creed formula, the remake probably won’t do much for you, either.
SQUARE ENIX and Disney & Pixar Games have confirmed that Kingdom Hearts IV will release in late 2027.
The announcement came during D23: The Ultimate Disney Fan Event 2026. A new trailer also debuted during the Disney Entertainment Showcase, revealing a new in-game world inspired by Disney and Pixar’s Coco.
The trailer was later shown in an extended version during a D23 panel celebrating the franchise’s 25th anniversary.
Sora returns to Quadratum
Kingdom Hearts IV continues Sora’s journey through the mysterious city of Quadratum. The city has been overrun by dark creatures known as the Heartless.
Sora will once again travel through worlds inspired by Disney and Pixar. Along the way, he will encounter new characters and gain new powers.
The latest trailer also confirms the return of Donald Duck and Goofy. Players will be able to take control of Mickey Mouse, Donald Duck, and Goofy as they search for Sora.
The new trailer offers a closer look at the next chapter of the long-running action-RPG series.
An anime series is also in development
SQUARE ENIX and Disney also announced a new Kingdom Hearts anime series for Disney Channel and Disney+.
The series is currently in development in collaboration with series creator Tetsuya Nomura and the creative team at SQUARE ENIX. It is currently listed under the working title Kingdom Hearts.
Kingdom Hearts celebrated its 25th anniversary with the D23 panel, which brought together members of the creative team and voice cast. The panel also explored how the franchise has brought together Disney, Pixar, and SQUARE ENIX over the years.
Kingdom Hearts IV will launch on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC in late 2027. The game is already available to wishlist.
The extended D23 trailer is available on YouTube.
Entertainment
Box office: Brand New Day set to surpass US$ 2 billion, drives Marvel’s Spider-Man 2 resurgence
Sony Pictures’ fourth Tom Holland feature film sets records
The box office performance of Spider-Man: Brand New Day has been nothing short of spectacular.
Sony Pictures’ fourth feature film featuring Tom Holland as the titular protagonist broke the domestic opening day record.
This feat narrowly beat the previous record set by another Marvel Cinematic Universe (MCU) film in Avengers Endgame.
That strong opening continued in the next few weeks as Brand New Day became became the fastest to reach the US$ 500 million mark, breaching the milestone in just seven days, per LA Times.
The movie is already the highest grossing film of 2026, beating Toy Story 5.
Which such massive success so far, Spider-Man: Brand New Day is on pace to beat Avengers: Infinity War for worldwide total gross.
With over US$ 1.7 billion grossed in just two weeks, the film is projected to surpass any point between the US$ 2.1 billion to US$ 2.3 billion mark.
It will become only the eighth ever film to surpass that mark once it reaches at least US$ 2 billion.
The others are: Avatar (2009), Endgame (2019), Avatar: The Way of Water (2022), Ne Zha (2025), Titanic (1997), Star Wars: The Force Awakens (2015), and Infinity War (2018).
However, Endgame still holds an advantage, thanks to its international launch in major markets. The epic conclusion to the MCU’s Infinity Saga grossed US$ 2.79 billion during its 2019 run. And you will have to adjust that value slightly due to inflation.
In the Philippines, a strong market, Brand New Day has just eclipsed the PhP 1 billion mark, which is roughly about US$ 17.2 billion.
For comparison, it will definitely surpass Infinity War at some point, while Endgame grossed PhP 1.8 billion total or about US$ 34.56 billion at the time.
Marvel’s Spider-Man 2 experiences resurgence
Moreover, the film’s success also triggered a transmedia halo effect with Insomniac Games’ Marvel’s Spider-Man 2 also experiencing a resurgence in sales and player engagement.
Per IGN citing Alinea Analytics, since the film’s release, the game sold over 300,000 more copies across PlayStation 5 and Steam within a two-week span.
This is the equivalent to over US$ 11 million in revenue for Sony and Insomniac Games.
Plus, for the first time since the title’s launch in 2023, it experienced more than one million daily active users.
A combination of movie hype plus some timely discounts contributed to the game’s resurgence, also proving that the Spider-Man franchise has always been one of the biggest and most relevant IPs of all time.
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