Gaming
Assassin’s Creed Valhalla review: Home in unfamiliar territory
A battle-tested formula meets the widest adventure yet
Assassin’s Creed has this habit of taking us through the wildest and historically rich adventures. The popular franchise takes you through the streets of London and Renaissance Italy, even through the beaches of the British Isles. Through these rich adventures, you uncover secrets about the powerful figures violently trying to establish a new world order.
Ubisoft’s latest project takes you even further into the dark timeline of human existence. If Assassin’s Creed Odyssey focused on the prominent events of Greek history and mythology, this new adventure takes you up north to the land of the Vikings. During the darkest times of Norway and Anglo-Saxon England, a new legend comes to life.
This is how Assassin’s Creed Valhalla shapes up to be: the classic formula applied to the legends of the Norse warriors. It seeks to shed light on the chaotic events brought about by the Dark Ages, as Viking expansion to England became imminent. For what it’s worth, Valhalla takes you a time of harsh bloodshed, forging alliances, and operating in the shadows.
Expansion in the most literal sense
The story in Valhalla takes place some time in the late 800s, during the Dark Ages of English civilization. The clans in the cold territory of Norway are at constant war and overpopulation, seeking to establish a kingdom of their own. You play as Eivor, a Viking warrior born into all the chaos and bloodshed.
As the clan wars in Norway soon pass over, your crew goes on an expedition to find a new home. In search of a new place to establish a Viking settlement, you arrive at Anglo-Saxon England — with four great kingdoms in control. Within both countries, there are tons of mysteries, treasures, and activities waiting for you.
This sort of expansion isn’t unheard of in the realm of Assassin’s Creed, specifically with Black Flag, Odyssey, and Origins boasting vast lands to explore. However, Valhalla’s strong case just lies in the fact that you have two countries to explore to your heart’s content. The game also comes with a nifty raven feature to make exploration much easier.
It’s a staple from all previous titles, that I felt Ubisoft completely utilized to its fullest extent. They’ve even added a lot more fast travel points to aid in exploration and mission completion, while cutting down the time you take.
Authentic combat and stealth mechanics
Another staple brought in from every Assassin’s Creed title is the combat style and stealth mechanics. In Valhalla’s case, combat is adjusted to match the fighting style of the Norse warriors. There’s great emphasis on weapon and armor loadouts, using runes to improve certain character stats, and upgradability to increase power. For the combat mechanics, it draws a lot from raw power the Vikings roll with, while still giving them a method to their barbaric madness.
Where I was genuinely surprised at was how Valhalla handled a stealth mechanic for a Viking. In most cases, Vikings are often seen as strong brutes, which doesn’t necessarily match the whole hidden nature of Assassins. As Eivor, however, you’re a more agile type of brute, scaling walls and mountains with ease. Stealth kills are often slow in real-time, but deal devastating damage.
They even brought in Skill Trees in the form of constellations to improve damage and resistance. As you complete missions and side quests, you earn XP that gives you one to two skill points to upgrade your tree. Focusing on specific sets of attributes grants you skills you can use mostly for combat.
Building everything from scratch
Your arrival in England is a struggle in its own, as you try to establish your own Viking settlement. As one of the key features taken from Black Flag, you are also tasked to improve your Settlement to gain access to a variety of things. Upgrading your settlement is a lot of work, but Valhalla’s new feature aids in fast-tracking your progress.
In this game, there are two ways you improve your Settlement: raiding, and forging alliances. In Raids and Assaults, you simply pillage any nearby settlement of all their resources — raw materials and supplies, mostly. These were enjoyable as you also get to test out the combat firsthand. Acquiring supplies and materials is essential in building different structures within your Settlement.
The other option is to simply go on main quests in forging alliances with nearby territories. Each territory actually gives you a main story arc that ties in with the Viking expansion you’re embarking on. As you forge greater alliances, your Settlement’s notoriety grows — for better or worse. It’s as if you’re totally building everything from scratch, and all of this is your own doing.
The realm of chaos brought upon by you
See, Valhalla shapes up to be a decision-based storyline with one ending in sight. As the Vikings expand their reach in England, you will come across kingdoms and powerful leaders that simply won’t allow it. With your Settlement’s notoriety growing, so does their desire to seize it from you.
As Eivor, you decide on how the story progresses, along with the relationships you cultivate. Each story arc provides you with key insights on all the other characters you come across, and certain actions will allow them to join you on your quest. In essence, they will end differently depending on how you wish things would end.
The decisions you make aren’t just limited to being the judge, jury, and executioner. Sometimes, even simple dialogue between you and another character can change things. It’s the kind of decision-making that impacts the world you’re living in, and the people you go into battles with. I take a liking to this kind of decision-making, as it makes the whole story dynamic.
A legend forged in the Northern Lights
Valhalla hinges a lot on how you make of it, from start to finish. In the near 30-hour playthrough I braved through, I was presented with opportunities to shift every story arc into many different outcomes. Who lives, who dies, how the settlement in England grows, the relationships I foster — it goes according to how I see fit.
It’s a full adventure which only grows the more places you seek. There’s an entire world beyond the winter, one that presents an opportunity to start anew. In starting anew, Valhalla depicts the challenges of the Vikings vividly, as if you’re living through the chaos that ensued. Through all of the chaos, you decide whether you seek personal glory or a collective effort.
In essence, Assassin’s Creed Valhalla presents a unique look into the lore of the Norse. In stunning quality, it takes you through a deep dive into one of the Vikings’ most successful conquests that rocked England to the core. Ultimately, it puts what you desire at the heart, with every decision having a purpose in the order or chaos.
Assassin’s Creed Valhalla arrives on November 10 for the PC, PlayStation 4, and Xbox One, and Xbox Series X|S. It will be available on the PlayStation 5 on November 12.
Gaming
Civilization VII coming to Apple Arcade this February 5th
Features optimized for iPhone, iPad
Sid Meier’s Civilization VII is getting an Apple Arcade Edition, dropping this February 5th on the gaming subscription service.
Developed by Behaviour Interactive and Firaxis Games, the latest entry to the Civilization series will now be enjoyed by those on Apple devices.
It will enable them to experience the strategic depth of building an empire to stand the test of time.
In Sid Meier’s Civilization VII, strategic decisions shape the identity of an evolving empire. Players rule as one of many legendary leaders from throughout history.
In the process, they will steer the course of their story by choosing a new civilization to represent their empire in each age of human advancement.
Players will construct cities and architectural wonders to expand territory. They will also improve civilization with technological breakthroughs, and conquer or cooperate with rival civilizations.
The Apple Arcade Edition of the game comes with new features. These include an exclusive mobile experience and intuitive touch controls optimized for iPhone and iPad.
For those interested, the Civilization VII Apple Arcade Edition’s App Store page is available here.
Earlier last year, the strategy title also released for VR, providing players with a new perspective on how to build their empire.
Gaming
The Switch 2 is getting its first Joy-Con color variant
It’s not as showy as the first Switch’s Joy-Cons.
When the Nintendo Switch 2 and its almost-all-black Joy-Cons launched, you might have wondered about how the dual controllers will rock other colors. After all, the original Switch’s ecosystem constantly tempted users with quirky color options. Because the Switch 2 uses a black shell, will future Joy-Cons look just as tempting? Now, we have our answer.
Today, Nintendo has announced its first color variant for the Switch 2 Joy-Con. We should have seen this coming, but the new variant will not have a completely redesigned shell. Instead, the controller will change the colors of the inner rails and the rings around the joysticks. This pair will rock light purple for the left Joy-Con and light green for the right one.
As you enjoy #MarioTennisFever, you’ll also have the opportunity to give your #NintendoSwitch2 a new look!
The first new colored Joy-Con 2 controllers—Light Purple and Light Green—also arrive Feb 12.
Pre-purchase now: https://t.co/xoK6jsePMp pic.twitter.com/JoE8r4oOQl
— Nintendo of America (@NintendoAmerica) January 8, 2026
It’s a tad bit disappointing, especially when you’re comparing it to the previous model. It’s practically impossible to rep the new colors out in public because the inner rails are hidden by the Switch 2. It also doesn’t help that the console itself will still have its red and blue colors, clashing with the new variant.
That said, the Joy-Cons still look pretty cool when separated from the console. But it all depends on when the console gets more games that use only a single Joy-Con.
Thankfully, that’s coming soon. The color variant will launch alongside the upcoming Mario Tennis Fever, the perfect game for single Joy-Cons. Both will come out on February 12.
The new colors will sell for an eye-watering US$ 99.99.
SEE ALSO: Yes, someone made a fries holder for your Nintendo Switch 2
CES 2026
Lenovo Legion Pro Rollable Concept was possible thanks to TCL
Also responsible behind the foldable display of the new motorola razr fold
At this year’s CES 2026 in Las Vegas, TCL CSOT (China Star Optoelectronics Technology) and Lenovo have further proved their long-term partnership. The newest Lenovo Legion Pro Rollable Concept and the motorola razr fold are equipped with displays by TCL CSOT.
Lenovo Legion Pro Rollable Concept
The continuous collaboration of the two mighty Chinese companies bring out something that has been envisioned in laptops for quite a while now.
Ever imagined of a conventional laptop with standard 16:9 display that can instantly stretch into a 21:9 widescreen monitor? Well, the Lenovo Legion Pro Rollable Concept proves it’s more than possible.
Pioneering this partnership starts with TCL CSOT’s rollable display. Dubbed as the Lenovo PureSight OLED Gaming display. From a regular 16-inch 16:9 display, it completely transforms into an ultra-wide screen — stretching between 21.5 all the way to 24 inches.
For gamers and even e-sports athletes who seek visual flexibility (literally and figuratively), the display adapts to three (3) different training phases.
- Focus Mode (16 inches) for honing reflexes
- Tactical Mode (21.5 inches) for enhanced situational awareness
- Arena Mode (24 inches) for full-scale competitive simulation
Behind that rollable display tech by TCL CSOT lies a dual-motor, tension-based system. This not only means that the rollable display can unroll smoothly, the expansion is not just controlled, its contraction also delivers minimal vibration and noise.
There’s also a dedicated tensioning mechanism that ensures consistent tautness across the OLED panel. Low-friction materials then secures durability throughout the rolling cycle.
motorola razr fold
Finally, after a long wait, motorola finally unveils their first ever book-style foldable.
The motorola razr fold headlines TCL CSOT’s 8.1-inch 2K LTPO flexible inner display. And unlike most foldable offerings in the market today, it supports a stylus!
When closed, its 6.6-inch external display delivers the familiarity of a candy-bar smartphone. Furthermore, its sleek, striking, and slim silhouette will feel comfortable in one’s hands.
Not much has been shared but more details will soon be unfolded by motorola.
The Co-Innovation Legacy
The steady legacy of TCL CSOT and Lenovo has already delivered consumer-ready products past the convention center show floor showcase.
Those include the Lenovo Yoga Slim 9i with a flexible 4K OLED display unveiled at CES 2025. Even the motorola razr 60 series flip-style foldables launched last July 2025 was not missed.
And, with the introduction of the Legion Pro Rollable Concept and the motorola razr fold, both companies continue to turn advanced display research into practical, user-focused products — setting new standards for performance, comfort, and sustainability.
With past display innovations, these newer advancements offer a more immersive viewing experience, better eye comfort, and flexiblility across various user applications.
This continuous collaboration highlights the companies shared commitment to advancing display technology and elevating the visual experience for users worldwide.
TCL CSOT’s constant strive for innovation is mainly driven by their APEX values:
- A-mazing Display Experience
- P-rotective of Eye Health
- E-co-Friendly to build and use; and
- X-Unlimited Imaginative Potential
Jun Zhao, the Senior Vice President of TCL Technology and CEO of TCL CSOT, states that the company is dedicated in providing Lenovo high-quality displays and custom diplay solutions that turn advanced technology into something “We are dedicated to providing Lenovo with high-quality, custom display solutions that turn advanced technology into everyday excellence, and
He also says “they look forward to exploring new frontiers together.”
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