Lego Horizon Adventures is the first Horizon game that I just couldn’t put down. It’s fun, relatively easy to play, and adds some brevity to an otherwise too self-serious title.
It lego-fies the base game of Horizon Zero Dawn and offers an abridged version of the story. All the while, it offers fun platforming and relatively challenging combat.
Horizon Lego Dawn
Whether or not you’re familiar with the story told during this franchise’s debut, you’ll likely find yourself enjoying how the experience is presented here. If you’ve played any Lego games before, it has the signature Lego game humor, poking fun at the material it’s “adapting” while still telling a generally faithful story.
Lines like “you know how hard it is to count with no fingers” are littered across the game’s dialogue. And they never get old. Many of the punchlines are delivered on time and on target. It’s such stark contrast to the sometimes overly serious tone of Horizon Zero Dawn.
That said, it’s able to take the 23-25 hour story of the original game and tell it in a little over half the time. I completed my playthrough in roughly around 15 hours.
A slightly different LEGO game
The last Lego game we played is LEGO Star Wars: The Skywalker Saga. While they share the same DNA in terms of dialogue, aesthetic, and storytelling, the gameplay is vastly different.
Unlike in the LEGO Star Wars, LEGO Horizon Adventures has a fixed camera angle. The platforming sections of the stages differ slightly but the entire game generally has a top-down perspective view.
This helps simplify the experience. But make no mistake, there’s still a fair bit of exploring to do. It’s in the players best interest to move around the screen and check every nook and cranny for treasure chests, loot, and what not.
The top-down perspective also makes the combat feel a little bit like the games that have that perspective like Diablo and Hades. While not as challenging as the aforementioned games, this one offers a good variety to keep you engaged.
Arrows, Spheres and more
Combat is pretty straightforward. Square is your primary attack button. You can press it quickly for quick strikes. But it’s best used to press, aim, and hold for more efficient damage.
As you progress in the game, you gain different types of arrows just like in Zero Dawn. These vary from elemental damages to different ways of firing your arrows.
Meanwhile, the circle button is how you activate your gadgets. You can only hold one at a time and most of them are pretty useful in combat. My favorites were the one that lets you dart around in a flash and a Horizon classic – the trapper.
Weapons and gadgets can be picked up throughout a stage. But they’re also available during midpoints where you encounter a merchant and you have three chests to open, mostly containing a full ammo set at your disposal.
Healing is handled through berry trees scattered across the stage. These are very generously placed, especially during the early part of the game. They get a little bit scarcer as you progress.
Dealing with Machines and The Hive
Just like in Horizon Zero Dawn your primary foils are the Machines and The Hive. They can be dealt with generally in the same way. Machines still have weak points that can be targeted when you use your focus. Meanwhile, members of the hive can be dealt shot with weapons, gadgets, or even carried and thrown against each other.
Most of the combat happens in an enclosed space. After exploring, you arrive at the area where there’s tall grass you can hide in. In the enclosed space, you’ll find weapons, gadgets, and things you can throw at the enemies. Some stages also feature environmental things you can use to knock out enemies.
It’s in your best interest to move around as much as you can because the enemies tend to swarm you all at once. By moving around, you become a hard target to hit and also open yourself up to more possibilities of taking them out.
Clearing these combat spaces, even in just the balanced difficulty, can feel rewarding. Boss fights offer some variety, but the game does well in making sure established rules of engagement remain pretty much the same.
Mother’s Heart
Your base of operations is Mother’s Heart which is your tribe’s town/village. As you progress, you’re able to unlock areas of the town and build different kinds of establishments. They vary in look, feel, and potential for interaction.
It’s here where you spawn after every mission. You can customize the town to your liking with lego parts related to the Horizon franchise but there’s more to unlock and have fun with.
It’s also in this hub where you can level up, change your look, and collect more Lego Bricks by completing town quests. These quests are mostly simple and just require building certain things. While others require you to wear a particular costume as you go on your adventures.
You can change up your look after a certain point of the game. It unlocks pretty early on. You can dress as Horizon characters. And just like the buildings and structures, more non–Horizon costumes will be available to you as you progress through.
There’s a general skill tree that applies to all the characters you can control. Yes, characters. As a solo player, you’ll have four playable characters at your disposal. If you’ve seen some of the previews of the game, you already know that Varl is one of them. Won’t spoil the rest.
Unfortunately, I wasn’t able to try Co-op play as my Player 2 was away during the review period. That opened up some tricky decision-making as to which character I will use in each mission. Ultimately, I went canon and just used Aloy 85% of the time.
Is this your GameMatch?
LEGO Horizon Adventures is a Super Swipe. It’s a game we can easily recommend because it’s such a good time. The gameplay is fun, the humor is on point, there’s an option for couch or online Co-op, and it’s easy to pick-up and play.
I have unfinished playthroughs in both Horizon Zero Dawn and Horizon Forbidden West. Something about those games just didn’t land with me personally right away. But the lego-fied version is different. In fact, it’s even renewed, even just by a little bit, my desire to complete the playthrough of the actual game it’s based on.
I also learned a lot about my personal tastes playing through this. I’m all for realism and the usual cinematic action-adventure that PlayStation offers. But if Astro Bot and now LEGO Horizon Adventures is any indication, there’s definitely a place for bright, stylized games that’s just flat-out fun.
Accessories
Razer fully unwraps these limited BLACKPINK Edition gaming gear
They are finally coming in your area!
Initially teased a month ago, the much-awaited BLACKPINK x Razer collab has finally been revealed for all the BLINKs to see (and purchase).
Hitting the ‘DEADLINE’
ICYMI, BLACKPINK (or K-Pop’s biggest female quartet composed of Jennie, Lisa, Rosé, and Jisoo) started their highly-anticipated ‘DEADLINE’ World Tour just last year.
With Razer’s signature dark black styling paired with BLACKPINK’s bold and iconic pink scheme, this collaboration felt like the perfect match.
Now, if you’re the type of BLINK who still has a severe sepanx (like yours truly), all these limited BLACKPINK-themed gaming gear by Razer might just be the cure.
That said, here are all the BLACKPINK Edition gaming accessories you should expect from the Singaporean-American gaming giant.
Ornata V3 Tenkeyless – BLACKPINK Edition
A low-profile RGB keyboard with clicky Mecha-Membrane switches.
DeathAdder Essential – BLACKPINK Edition
Gaming mouse with ergonic comfort and precision alongside mechanical switches and programmable buttons.
Gigantus V2 – Medium – BLACKPINK Edition
Razer’s smooth and durable mouse mat with that BLACKPINK flair
Enki X – BLACKPINK Edition
Badly-needed gaming chair for all-day comfort combined with BLACKPINK’s aesthetics — made for your marathon gaming sessions.
Pricing and Availability
Here are the SRP of the special Razer x BLACKPINK Edition gaming essentials:
- Ornata V3 Tenkeyless – BLACKPINK Edition = US$ 119.99
- DeathAdder Essential – BLACKPINK Edition = US$ 49.99
- Gigantus V2 – Medium – BLACKPINK Edition = US$ 29.99
- Enki X – BLACKPINK Edition = US$ 499.99
These will all be released worldwide (excluding Canada and Japan) by the 2nd quarter of 2026.
Currently, Razer has set-up a pop-up store in Hong Kong. BLINKs in the area can experience all the special gaming gear with dedicated photo zones in the scene.
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This popped right in time as BLACKPINK will hold the Hong Kong stop of their ‘DEADLINE’ tour for three straight days — from January 24 (Saturday) until January 26, 2026 (Monday).
Moreover, these might just be the perfect complement to the quatro’s upcoming ‘DEADLINE’ EP by February 27, 2026.
Might as well, an advanced 10th year anniversary gift this August 2026.
Gaming
Ubisoft cancels Prince of Persia remake, five other games
The company restructured into five different studios.
One to two decades ago, Ubisoft was one of my favorite game developers. From Assassin’s Creed to Splinter Cell to Prince of Persia, the company was a bastion for unique roleplaying experiences. Now, it feels like they’re tapping into old wells too many times. To try and rekindle the magic, Ubisoft has just restructured the company and, unfortunately, dropped or delayed some titles in development.
One of those canceled titles is the ill-fated Prince of Persia: The Sands of Time remake. The classic game was a bright spot for the studio prior to the rise of the Assassin’s Creed franchise. Back in 2020, Ubisoft announced a remake of the title. Sadly, it’s been in development hell with nary a peep from the studio. Now, it’s gone for good.
Besides Prince of Persia, Ubisoft also canceled five other titles but refused to name any of them. Plus, seven games were delayed. Though unnamed, one of those titles might be the rumored remake of Assassin’s Creed: Black Flag.
The restructuring itself sees Ubisoft split the work among five development teams (via VGC). Vantage Studios, one of those “creative houses,” will oversee Ubisoft’s tentpole franchises including Assassin’s Creed and Far Cry.
The second and third houses will work on competitive games (such as Rainbow Six Siege) and live-service games (such as For Honor), respectively. Meanwhile, the fourth house will handle narrative-driven titles such as Anno and Prince of Persia. Finally, the fifth will work on family-friendly titles such as Just Dance and Monopoly.
SEE ALSO: Ubisoft cancelled an Assassin’s Creed game about the Civil War
Gaming
Civilization VII coming to Apple Arcade this February 5th
Features optimized for iPhone, iPad
Sid Meier’s Civilization VII is getting an Apple Arcade Edition, dropping this February 5th on the gaming subscription service.
Developed by Behaviour Interactive and Firaxis Games, the latest entry to the Civilization series will now be enjoyed by those on Apple devices.
It will enable them to experience the strategic depth of building an empire to stand the test of time.
In Sid Meier’s Civilization VII, strategic decisions shape the identity of an evolving empire. Players rule as one of many legendary leaders from throughout history.
In the process, they will steer the course of their story by choosing a new civilization to represent their empire in each age of human advancement.
Players will construct cities and architectural wonders to expand territory. They will also improve civilization with technological breakthroughs, and conquer or cooperate with rival civilizations.
The Apple Arcade Edition of the game comes with new features. These include an exclusive mobile experience and intuitive touch controls optimized for iPhone and iPad.
For those interested, the Civilization VII Apple Arcade Edition’s App Store page is available here.
Earlier last year, the strategy title also released for VR, providing players with a new perspective on how to build their empire.
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