Ratchet & Clank, one of PlayStation’s most popular franchises gets a nod for a next-gen comeback. After five long years, the inseparable duo will take on an entirely new adventure across different worlds with a little twist. This time, their adventure transcends even further in Ratchet & Clank: Rift Apart. Here’s what we know about the game so far:
A Ratchet? & Clank adventure
In a recent State of Play coverage, PlayStation Studios revealed more gameplay and story details for Rift Apart. First off, this game will serve as as a standalone adventure for the titular duo, which potentially sets up a new series in the process. Although, it follows the events of the 2013 game Ratchet & Clank: Into the Nexus and the reimagined Ratchet & Clank released in 2016. Essentially, Ratchet was separated from his robot-buddy Clank as part of Doctor Nefarious’ plan to seek revenge on the duo.
However, this wasn’t some kidnapping-type of separation; instead, Doctor Nefarious separated the duo across multiple realities. As such, players will guide Ratchet through different worlds across different realities to reunite with Clank while stopping Nefarious. Along the way, Ratchet will gain some more help from another Lombax in Rivet, who was revealed during the same State of Play. She is a new playable character in this series who Clank goes on an adventure with in her reality.
Focusing on the DualSense mechanics
For the most part, gameplay mechanics take inspiration from the previous games in the Ratchet & Clank franchise. In essence, Ratchet traverses the worlds with ease and uses a variety of weapons and tools as part of the game’s combat system. This time, however, he adds another tool to his arsenal in the Rift Tether. The new tool allows him to traverse even further into stages and platforms to either escape or flank enemies.
Apart from these, they managed to incorporate the DualSense controller’s adaptive triggers and haptic feedback into the mix. Essentially, the triggers will adjust according to how you wish to fire your weapons against a wave of enemies. For instance, pulling back the triggers part-way while using pistols allow you to fire single yet accurate shots. Meanwhile, if you pull the triggers all the way back, you will fire multiple rounds to cover a single area.
As with all other titles, Ratchet & Clank: Rift Apart will remain as a PlayStation exclusive. Specifically, this new game will only be available on the PlayStation 5 on June 11, 2021.
The game is now available for pre-order at the Sony PlayStation Store as well as local dealers. Standard Edition pre-orders will receive a Ratchet & Clank: Rift Apart magnet set.
- Philippine pricing — PhP 3,490
- Singapore pricing — SG$ 97.50
Razer now has its own gaming finger sleeves
Keeping your thumbs dry
Razer has somehow transformed into the ruler of gaming lifestyle accessories. After releasing treasure troves of peripherals and devices, the company has slowly branched off into stranger and stranger niches including toasters and SUVs. Razer is now blending peripheral with accessory in its latest product: Razer Gaming Finger Sleeves.
If you haven’t heard of finger sleeves before, think gloves but only for your fingers — or, in this case, finger. The Razer Gaming Finger Sleeves are meant to be worn on your thumbs. It’s specifically made for mobile gamers.
Made with a mixture of sliver fiber fabric, nylon, and spandex, the sleeves can keep your thumbs dry for serious gaming on your phone. Despite wrapping your thumbs, Razer says that the fabric is still breathable at 0.8 millimeters. They’re also a universal fit for any type of thumb.
Mobile gaming is one of the most popular forms of entertainment especially in Asian countries like the Philippines. Playing on your phone can easily whittle away the time spent in traffic or outdoors. However, since some countries are too warm and humid, sweat can just as easily accumulate and create an unsightly portrait on our otherwise pristine phone screens.
The Razer Gaming Finger Sleeves are out now and retails for US$ 9.99.
The Pulse 3D Wireless Headset now sports Midnight Black
Nicely paired with the DualSense controller and your “Midnight Black” PS5
Back in June, Sony announced two additional colorways for its next-generation DualSense controller. Apart from the classic white, the PlayStation 5’s newest controller also received a Midnight Black and Cosmic Red. This time around, they’ve extended the invitation to another PS5 peripheral, the Pulse 3D Wireless Headset.
Much like the DualSense controller, the headset will also come in Midnight Black. Other than this, everything else is pretty much the same for the Pulse 3D Headset. In essence, it still gives you deeper, more immersive 3D sounds to games that fully take advantage of this. It’s just that now, you have other color options to choose from. Whether or not this also comes in Cosmic Red, Sony has yet to announce that.
It’s worth noting that included in the PS5’s second major update is an equalizer for the 3D Pulse. It adds another layer of control for players. This lets them enjoy the game precisely the way they want to. But if tweaking isn’t your thing, there are also three presets: Standard, Bass Boost, or Shooter.
The Pulse 3D Wireless Headset in Midnight Black will be available on October 29 for PhP 5,590/ SG$ 149 / MYR 469/ DR1,699,000 / THB3,490 / VND2,699,000.
Nintendo Switch gets Bluetooth audio compatibility
Update rolling out today
The Nintendo Switch is one of the most versatile consoles available today. Besides being a home console, commuters and travelers can easily take their favorite games with them. However, for all its bells and whistles, the console lacks a key feature present in today’s traveling tech: Bluetooth audio support. In a surprise move, Nintendo is finally bringing the Switch into the wireless fold.
Today, an official software update is rolling out to Switches everywhere. The update adds in support for Bluetooth audio output. Gamers can now play their favorite games through the wireless earbud of their choice. The system’s settings screen now has a Bluetooth Audio setting to pair the console with wireless audio devices.
There are some caveats, though. The new feature is a single-player one. Users can’t attach Bluetooth microphones using the update. Though some games thrive in multiplayer, Nintendo won’t allow the feature yet.
Further, only on audio device can be paired at a single time, adding more complications for local multiplayer. Likewise, pairing an audio device will limit the console’s wireless controller connections to just two at a time. There might be some latency issues as well, according to the official support page.
The update is already rolling out now. Switch users should have access to the feature as soon as they get it.
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