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Now Playing: Toy Story 5

What happens when a tablet enters the toy box? 

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Toy Story 5 is the funniest the series has been for me, even if it might end up being one of its more forgettable entries. Toy Story 3 is still the franchise’s most profound when it arrived 15 years after the original film and spoke directly to an audience that had grown up with Andy. It gave people the kind of nostalgia and continuity they were ready for.

So, when Pixar finds an angle through the takeover of iPads and the Roblox-ification of childhood, we are primed with a very predictable premise. The toys are no longer competing only with time or growing up. They are competing with screens that know how to keep a child looking. 

Whether that is a genuine attempt to stay relevant or simply another way of keeping the franchise alive, it is hard not to admire the idea. 

What lingers is its lens on connection and what holds us together as the world keeps changing, even in the whimsy of a child. And the end credits song, Taylor Swift’s “I Knew It, I Knew You,” which carries us back to her country-pop roots.

Jessie steps forward

Aside from the introduction of tech play, the first sequence already makes it clear that Jessie (Joan Cusack) is taking on a larger emotional role here. Woody (Tom Hanks) gets some time to polish his boots before eventually being pulled back into the chaos with the rest of the gang. Buzz Lightyear (Tim Allen) gets caught in his own strange space-age mess with the kind of high-speed toy panic this franchise loves to stage.

Bonnie ditches toys for tech play

Bonnie (Scarlett Spears) is basically the new Andy now, except her childhood has more tabs open. She still transforms the gang into unwitting characters from different genres and eras in 2D treatment when she plays. But, she’s also feeling ostracized and pressured by screen-ager friends.

Sitting nearby is Lilypad (Greta Lee), a frog-shaped smart tablet bright enough to make the toys look a little dimmer. It looks exactly like one of those iPads with a green, funky case that you see kids carrying around at family functions. It is one more thing to play with and one more little world calling her name. The toys are still there, but now they are waiting between notifications and an attempt at sabotaging batteries. 

When all these attempts go wrong, the gang’s plan is to find Bonnie a friend who can still meet her in imaginative play. 

Is the screen the villain?

What Bonnie goes through as an eight-year-old is a reality for a lot of kids whose screen time stretches beyond moderation. In some ways, it feels a notch higher than Gen Zs and Millennials spending most of the week glued to work laptops while still trying to carve out time on a Sunday to “live a life.”

The inevitability of tech play is announced like an impending doom when Bonnie spots the twins she wants to play with lolling on a couch in a bleak living room, their faces looking washed in the glow of their phones. It’s more unsettling than Sid’s vicious grin in the first film, or Lots-o’-Huggin’ Bear’s refusal to redeem himself in Toy Story 3.

Bonnie’s friends even plan a sleepover just to end up on their Lilypads, not going a day without talking to each other face-to-face. It’s a room filled with excited kids slowly drained of energy by the devices in their hands. It’s strange enough that the kids packed into LAN parties and computer shops of our time, armed with the most creative trash talks, suggest a healthier version of real-world connection.

By the end, what keeps the film from becoming too preachy is that Lilypad is not treated like a Lots-o’-Huggin’ Bear by-product. The toys still matter, but the tablets do too. One gives shape to touch and make-believe, and the other opens up a metaphysical escape. Parents need to understand that it’s a matter of finding the balance between enough screen to discover new worlds. And enough real life for their kids to remember how to build one themselves.

The things that raised us

I lost touch with toys years ago, so I tried to make the story’s angle make sense through my grief for the glossies and magazines that raised me. I thought about the Filbar’s and grocery newsstands I grew up nagging my parents to take me to. Now Filbar’s fully houses collectibles and toys, which is its own little irony. 

The magazines left us. At least my favorites did. Now they survive as digital flipbooks on my iPad, which surprisingly works for my tactile self. Though these devices can never recreate the wrinkling of a spine that suggests I probably loved my mags too hard. I do love the illusion of turning the pages and being able to carry it everywhere. It does act like a thread to my younger, more idealistic self. Which, for me, is an important kind of connection.

And maybe Toy Story 5 circles around the idea. That we never really lose the essence of fun and connection, even if the world changes. It is an innate thing to us. We may go to our screens to virtually meet people, then we come back to the small shared spaces where the sense of belonging is tangibly real. 

Right now, fun lives in both the AFKs and in the realms of social media—half-present, half-elsewhere, but wholeheartedly connected.

Entertainment

SEGA, Netflix announce Crazy Taxi film adaptation

1st in planned slate of film adaptations, including Sonic and STRANGER THAN HEAVEN

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SEGA and Netflix have announced a new Crazy Taxi film adaptation. This will usher in a new collaboration era with the parties also developing adaptations for Sonic and STRANGER THAN HEAVEN.

Such a slate of future adaptations reflects the range of SEGA’s library as it draws on Netflix’s experience bringing beloved game worlds to new audiences.

The first project features Crazy Taxi, which will be written by Dan Gregor and Doug Mand. The beloved writing duo was behind the 2025 reboot of The Naked Gun.

Also on board to help helm the production are the same visionaries behind the Sonic franchise: Neal H. Moritz, Toby Ascher, and Toru Nakahara.

Crazy Taxi has been an arcade hit since 1999, putting players behind the wheel of a fearless cabbie racing the clock through chaotic city streets.

There’s flying off ramps, dodging traffic, and chasing tips with punk-rock energy that has become the series’ signature.

The latest title in the franchise, Crazy Taxi: World Tour, is set for a 2027 release. You can watch its trailer below:

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Now Playing: Resident Evil

Horror and comedy join forces in Zach Cregger’s latest masterpiece.

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The intersection between horror and comedy is separated by a thin wall of air. In modern times, we’ve seen comedy legends, such as Jordan Peele and John Krasinski, make the successful jump into horror. Some have theorized that laughter is a pain response, which links it to the adrenaline-filled thrill of experiencing horror. Personally, I believe that mastering comedic timing also complements the timing of scary moments in horror. Comedy-trained directors just get it. That’s why the melding of the two genres is always something to look for, and that’s why Zach Cregger’s Resident Evil is a must watch.

Coming from last year’s Weapons, Cregger established himself in the annals of horror history, despite learning the art of filmmaking from cult comedy classics like Miss March and The Whitest Kids U’Know. Weapons (and Barbarian before it) expertly balances the essentials of horror with dark comedy. If you’ve seen either of these movies, then you know what you’re in for with Resident Evil.

Based on the games or the past movies?

Resident Evil is tagged as second reboot of the movie franchise after 2021’s disastrous attempt, starring Kaya Scodelario, which barely registered a hiccup in the oeuvre of Resident Evil films. However, like 2021’s failure, Cregger’s take bases itself primarily on the events of the games, specifically around the plot of Resident Evil 2.

Bryan, a medical courier played by Austin Abrams, is tasked with delivering a top-priority package to Raccoon City. Unbeknownst to him, the way leading into Raccoon City (and the fabled city itself) is already overrun with mutated monstrosities.

And so, Bryan, a courier inexperienced with combat (much less surviving against zombies), must fight his way into the city to deliver his charge.

A worthy protagonist

Over the years, the franchise has seesawed between capable action heroes, like Leon Kennedy, and those who can barely survive, like Biohazard‘s Ethan Winters. On that scale, Bryan falls deeply into Winters’s side of the spectrum. He’s ill-equipped to survive a zombie apocalypse. He even admits that his barebones knowledge of guns comes from videogames. He attempts to shoot locks, thinking they’d work as they do in games. He is not a character you’d want to follow if you’re looking for a gruff man gunning down hordes of zombies with a machine gun.

But that’s exactly what makes this horror film worth watching. Bryan is us. Though there were times I was screaming at the screen because he wouldn’t do the obviously logical thing of running away from blatant traps, our fragile protagonist mimics how we would all react in a horrific situation: a deer in the headlights stuck staring.

Every situation feels more frightful. You don’t know how you’d react. He doesn’t know how he’d react. We’re just stuck trailing along for his ride. If he lingers too long looking at a zombie about to bite him, you have no choice but to look along with him. As a horror protagonist, he’s perfect.

When a camera does the work

Of course, inept protagonists aren’t new to horror. Practically all good horror films will feature a helpless hero standing up to the monster. See: the “final girl” era of horror.

Resident Evil elevates this trope by allowing the camera to do the heavy lifting. The film’s expert transitions into first-person perspectives and over-the-shoulder ones amp up the frights. When Bryan sweeps a room with a gun, the camera takes you down to the muzzle. You become the one sweeping along with him. You see the darkness as he does. The style creates an impressive layer of immersion that brings you into his trauma. Plus, if we’re going with comparisons, the transitions feel like a game taking you from a cutscene back into control of your character.

And it’s not just the perspectives, too. The film mimics several tense moments oft found in horror games, like gingerly creeping through a thin ledge when one false move can mean plummeting to your death. Resident Evil also has scenes in a dark tunnel, the sewers, and an overrun hospital. It’s a veritable who’s who of horror settings. But they all just work. It’s like you’re in a Resident Evil game.

When goofy becomes scary

But that’s enough of how the movie was made. How scary is it?

Taking them from their respective contexts, each monster is goofy. There’s an infirm zombie spewing acid bile that Bryan just bullies around. There’s a seemingly innocent young girl with a tentacle foot. There’s a zombie katamari.

And if that’s not enough, the casting is filled with masters of comedic timing like Paul Walter Hauser, Zach Cherry, and Austin Abrams himself. The first two play bumbling representatives of Umbrella Corporation, people who are too incompetent to do their job. Abrams is the bumbling everyman who can’t make heads or tails of what’s happening. Comedy is a living, breathing presence in this film.

But that’s not to say that this is a comedy film. The horror is still top notch. Cregger just knows how to time everything right.

Unlike modern films today, like in The Conjuring universe, Resident Evil is not a scare-a-minute film. It will not bombard you with jumpscares.

Now, to be fair, there are a fair bit including fakeouts. In fact, under normal circumstances, I’d dislike how many there are. But here, each jumpscare comes with a lengthy period to catch your breath. The film gives you time to relax, to laugh, and, eventually, lower your guard for the next scare. It’s a balanced pace that’s kept up throughout the entire film.

This is exactly how you should pace a horror movie.

Should you watch Resident Evil?

Even with its uniquely comedic style, Resident Evil is one of the most faithful adaptations of a video game I’ve ever seen. Like a game, Cregger’s pacing knows when to let you, the viewer, breathe and when to thrust you back into its monstrosities.

Humor will always go hand in hand with horror. Though the responses to these two categories are technically different, they’re both genres about facing the unexpected. On the box, Resident Evil says that it’s a horror film, but it’s so much more. If you want to laugh, cry, and cower in fear all in the same movie, this is the movie to watch.

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Max vs 100 will feature Max Verstappen race against 100 go-karters

The live event will stream at midnight on September 17.

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As a child, one of my favorite thought experiments is to imagine who would win in a fight between my favorite characters at the time and a number of other random beings. For example, will Superman prevail against 100 Magnetos? Those are the ways I kept my young mind occupied. Now, as a former child, I still do the same thing but with more realistic people, like imagining if Steph Curry can win against 100 high schoolers. This week, ESPN and Disney+ are making one of those imaginary fights real: Formula 1 legend Max Verstappen versus 100 go-karters.

In an upcoming live event streaming exclusively on Disney+, Max vs 100 will pit the four-time world champion against 100 go-karters from everywhere in pop culture. This gaggle of 100 will include popular content creators such as Twitch streamer ExtraEmily, car photographer Larry Chen, and NBA shooting coach Chris Matthews.

All 101 drivers will race around one of the most iconic tracks in Formula 1 history, Silverstone in England. The track will be reconfigured to match the special race.

Of course, this is more than just a parade of go-karts. Max Verstappen will start at the back of the grid, meaning he has to overtake all 100 racers to win. Now, the Dutch driver is no stranger to winning from the back. In 2024, he won the Sao Paulo Grand Prix despite starting from P17 (out of 20 racers). Max vs 100, though familiar for the driver, presents a different challenge. Can he overtake 100 times to win the race?

Max vs 100 will stream live through Disney+ on September 17, 12:00am PHT.

SEE ALSO: Disney+ is moving to a global app experience

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