When the ROG Phone first came out, we thought ASUS ROG was the perfect company for the job. After all, ASUS had success with both their Zenfone line and their whole ROG gaming portfolio. It was a perfect combination that came at just the right time. The ROG Phone is now going strong in its 7th generation.
ASUS might have the right device to recapture that same kind of magic with the ROG Ally. It’s a handheld gaming console — ROG’s first.
There are plenty of reasons to get excited about the ROG Ally and all of them have to do with what ROG has built throughout the years.
That’s a proven track record in the gaming space when it comes to hardware, software, and close collaborations with processor partners.
While we’re at it, here are the specs of the ROG Ally.
- AMD Ryzen Z1 Series processor
- 7-inch FHD 120Hz screen, 500 nits peak brightness
- Up to 16GB LPDDR5 of RAM
- Up to 512GB NVMe M.2 SSD internal storage
- MicroSD Card slot for storage expansion
- AMD Radeon Navi3 graphics
- 40Wh with 65W PD Adapter, support for passthrough charging
The AMD Ryzen Z1 Series processor is also a first for AMD Ryzen. It’s a chip that’s made specifically for handheld gaming PCs. That’s an exciting prospect that could mean more handheld PCs are on the horizon. But that’s a topic for another day.
The series consists of two chips — the base Ryzen Z1 and then Ryzen Z1 Extreme. Both will make their way to the ROG Ally.
We’ll dive into overall performance later on. For now, let’s take a look at this handheld console’s design.
Undeniably ROG
One look and the Ally is undeniably an ROG device. The lines all over the device scream ROG and are very reminiscent of the recent ROG Phones.
Viewed from the back, you’ll find the ROG logo carved in a vent-like pattern.
On both side edges is a ridged and sloped pattern. ROG says this was made for better grip.
The overall layout is reminiscent of an Xbox controller with the sticks and buttons being asymmetrical.
The left side has the left stick and the circular directional pad. And near the screen are the View Button and Command Center button.
While on the right are the face buttons and the right stick. Here, near the screen are the Menu Button and Armoury Crate button.
The trigger and shoulder buttons sit alongside each other where you would normally find them in most controllers.
ROG also added additional buttons at the back of the device — a staple for pro and semi-pro controllers.
The device weighs 608 grams, slightly lighter than what it will be compared to the most — the Steam Deck, which tips the scale at 669 grams).
Light and just right
Personally, I thought it felt pretty light. ROG did a good job with the weight distribution. The Ally feels sturdy and fits my hand pretty well. Naturally, this experience is gonna vary from person-to-person. For me, it feels like a proper, well-built handheld.
Once again, the company is very proud with what they’ve done on the cooling front. The fans and vents are laid out in a way that they would avoid your hand.
They’re also made so that the ROG Ally doesn’t produce a loud fan sound even when you’re pushing it to the limit.
After testing we can say that the ROG Ally is relatively quiet. Perhaps it helps that the speakers are also pretty darn good and the games I played were pretty entertaining. I never felt bothered by noise coming from the fans, which to me meant it was not producing any excessive noise.
ROG says this handheld has been in development for five years now. They even showed us the multiple design iterations it has gone through.
What you see now is what they landed with ultimately and feel like is the most optimized for what they want to offer.
Windows woes
The ROG Ally will run Windows 11 out of the box. That means it runs more than just your Steam Library right out the gate. Games downloaded from the Epic Games Store, Xbox Game Pass, and EA Play will immediately be available.
Microsoft is rumored to already be developing a version of Windows that’s specifically designed for handheld gaming PCs. That’s great because navigating the Windows desktop interface with a controller isn’t the best experience.
Expect your first day or so with the ROG Ally to be spent installing updates, signing up to the game stores and services, downloading your games, and just the whole set-up shebang.
My advice is to connect a bluetooth keyboard and mouse and sign-in to all your accounts in one go. This way, you can just hop in and play the next few times you fire it up.
Armoury Crate SE to the rescue?
You can bring your games together through ROG’s Armoury Crate SE. Armoury Crate is ROG’s proprietary software that comes with every ROG device. On it, you can tweak multiple things like how much processing power should be used by certain games.
There are plenty of other things you can do with it. For our smartphone-first audience, think of it as a really souped up version of Game Mode interfaces on smartphones.
The ROG Phone has this too. And like on the ROG Phone, the Armoury Crate SE pulls in all the games you have installed and lays them out in a cohesive, easy-to-access fashion — one that works with a controller layout.
That’s a near console-like function that should come in handy if you plan on stacking your Ally with plenty of games from various stores.
If you’re worried about smoothly navigating your games on the ROG Ally, the Armoury Crate SE makes the experience a little more tolerable.
It’s far from perfect and will likely get incremental updates and optimizations over the years – something ROG promised it will do for the Ally for the foreseeable future.
Game time!
Alright, now that all of that’s out of the way, it’s time to play! I played plenty of AAA titles and a couple that don’t demand as much power. Here’s how the games fared at a glance:
Lego Star Wars (Xbox Game Pass)
- FPS goes from 24 to 60.
- Pretty smooth gameplay all throughout.
Hi-Fi Rush (Xbox Game Pass)
- FPS hovered in the 30-40 range.
- Some stuttering. Not ideal for a rhythm game, but still fairly playable.
Dragon Ball FighterZ (Steam)
- FPS a steady 35-50.
- Ran extremely smoothly. No lag input. Critical for fighting games.
Marvel’s Spider-Man Remastered (Steam)
- FPS max is 31, dips to as low as 15.
- Noticeable stuttering but nothing game breaking.
Returnal (Steam)
- Varied intensely from 16FPS all the way up to 115 FPS.
- Ran much smoother than Spider-Man despite the wide FPS variance.
NBA 2K22 (Steam)
- Steadily at 59 FPS during play time.
- Crucial for a game like this with so much happening on screen.
Dead Cells (Xbox Game Pass)
- Steady 24 to 30 FPS.
- 2D side scroller game, not demanding graphically.
- Ran smoothly.
Eiyuden Chronicle: Rising (Steam)
- Steady 20-30 FPS.
- 2D/2.5D Side scroller, also not very demanding graphically.
- Ran very smoothly.
Game time notes
Games from PlayStation Studios that are AAA titles – Marvel’s Spider-Man Remastered and Returnal seemed to require the most out of the ROG Ally.
Both games push the device graphically. This resulted in stuttering during gameplay. But nothing game breaking. Still pretty much playable.
These games drained the battery the fastest. Got about an average of one (1) hour and 25 minutes of playtime before I hit the 5-10% battery range.
They also put the rumble feature to use the most, perhaps in an attempt to mimic the effect of the DualSense controller. It doesn’t quite get there, but it’s still a solid implementation – close to how the Dual Shock felt like.
More on PlayStation games on the ROG Ally here.
Playing other AAA titles like Lego Star Wars the Skywalker Saga, NBA 2K22, and Doom Eternal, battery life hovered around two (2) hours before hitting the red mark.
Less demanding games like Dead Cells and Eiyuden Chronicle: Rising lasted longer – around three (3) hours and 35 minutes.
More game time notes
Battery goes red at 15% but there’s no alert. On one playthrough, the ROG Ally just died on me.
It’s like getting ghosted. In the grand scheme of things, it’s fine. But a heads up would have been nice. I started watching more closely after that, constantly switching to Armoury Crate SE to check battery levels.
The device feels well-built. It did not overheat to a point that you can’t hold it anymore. And that’s playing under 34-37 degree celsius conditions. It also stayed quiet the entire time. The cooling on this thing is phenomenal.
Front-firing speakers are pretty good. They’re not the best sounding but if you’re looking for a really good audio experience, just use bluetooth headphones or use the 3.5mm jack. The latter is a really great handheld experience.
Me time, We time, Pro time
Speaking of speakers. This being a Windows device means you have access to YouTube, Netflix and the like. Other than gaming, it’s one of the things you can do on “Me time” with the Ally.
I watched my fair share of LE SSERAFIM Chaewon and aespa Winter’s fancams. The experience was pretty pleasant.
One of the cooler things you can do with the ROG Ally is pair it with ROG’s own eGPU — the XG Mobile. With it, you add more power and unlock a few more modes of play.
I didn’t get to try this personally as my XG Mobile was under repair during the review period and as of writing. But I did get to see these during a media event.
With “We time” you can connect the ROG Ally to a couple of Bluetooth controllers and treat it as if it’s a regular console. You can do this with or without the XG Mobile.
“Pro time” is when you have it hooked up with the XG Mobile in a more or less desktop setup. Best for first-person shooting games, among many other things.
Better than the Steam Deck?
Jury’s out on whether or not the ROG Ally is an overall better handheld gaming console than the Steam Deck.
It does have a few things going for it. It’s certainly a more powerful device owing to the partnership between ROG and AMD. The display is also more of an eye candy than what the Deck has to offer. Plus having access to more than just your Steam library is a massive boon.
But the Deck has the Ally beat on software support, at least for now. Over the course of the Steam Deck’s year or so existence, Valve has had continuous, active support for the handheld.
It also has built a significant community and range of third-party accessories support. Only time will tell if the ROG Ally will have the same level of support rallying around it.
For what it’s worth, I asked this to other reviewers who have used both handhelds: “Gun to your head. You have to pick one. Steam Deck or ROG Ally?” Majority of them picked the ROG Ally.
Price and availability
The ROG Ally is available in a couple of variants. One with the AMD Ryzen Z1 Extreme (widely available now) and another with the base AMD Ryzen Z1 chip (coming later).
The highest variant retails for US$ 699.99; a few dollars shy of the Steam Deck’s most expensive variant which costs US$ 649. A 50-dollar difference for better performance, a better screen, and a promising future support.
It has also subsequently launched in plenty of other countries including India and Malaysia. In the Philippines, it will arrive on July 20. The Z1 Extreme variant will retail for PhP 43,995. The Z1 variant will come in August 2023 for PhP 39,995.
You can pre-order from ASUS ROG’s official dealer partners.
Is the ROG Ally your GadgetMatch?
Pricing-wise, I’d say the ROG Ally is pretty competitive for what it offers. It’s more expensive than current gen consoles, but less expensive than flagship smartphones. It sits right in the middle and offers a unique use-case — play AAA games on the go. I still think that’s incredible.
Glaring weakness is how Windows 11 just isn’t made for handhelds. It’s functional but not the most intuitive for this kind of device. At least not yet. Battery life is arguably a weakness too, but I personally feel the play times are par for the course.
The ROG Ally is an exciting handheld gaming console. What it represents is a legitimate challenge to the Steam Deck which jump started the more widespread interest in handheld gaming today. Competition is good and we’re getting a heated one with the Steam Deck, the ROG Ally, a few other handhelds, and anyone else who will likely jump in.
On its own, the ROG Ally is a truly compelling gaming gadget. A relatively affordable handheld with the power to play AAA titles whenever and wherever. It’s pretty easy to justify its place in your gaming lifestyle. It’s not perfect but it’s pretty polished for a first generation device.
More on the ASUS ROG Ally here.
Gaming
The Switch 2 is getting its first Joy-Con color variant
It’s not as showy as the first Switch’s Joy-Cons.
When the Nintendo Switch 2 and its almost-all-black Joy-Cons launched, you might have wondered about how the dual controllers will rock other colors. After all, the original Switch’s ecosystem constantly tempted users with quirky color options. Because the Switch 2 uses a black shell, will future Joy-Cons look just as tempting? Now, we have our answer.
Today, Nintendo has announced its first color variant for the Switch 2 Joy-Con. We should have seen this coming, but the new variant will not have a completely redesigned shell. Instead, the controller will change the colors of the inner rails and the rings around the joysticks. This pair will rock light purple for the left Joy-Con and light green for the right one.
As you enjoy #MarioTennisFever, you’ll also have the opportunity to give your #NintendoSwitch2 a new look!
The first new colored Joy-Con 2 controllers—Light Purple and Light Green—also arrive Feb 12.
Pre-purchase now: https://t.co/xoK6jsePMp pic.twitter.com/JoE8r4oOQl
— Nintendo of America (@NintendoAmerica) January 8, 2026
It’s a tad bit disappointing, especially when you’re comparing it to the previous model. It’s practically impossible to rep the new colors out in public because the inner rails are hidden by the Switch 2. It also doesn’t help that the console itself will still have its red and blue colors, clashing with the new variant.
That said, the Joy-Cons still look pretty cool when separated from the console. But it all depends on when the console gets more games that use only a single Joy-Con.
Thankfully, that’s coming soon. The color variant will launch alongside the upcoming Mario Tennis Fever, the perfect game for single Joy-Cons. Both will come out on February 12.
The new colors will sell for an eye-watering US$ 99.99.
SEE ALSO: Yes, someone made a fries holder for your Nintendo Switch 2
CES 2026
Lenovo Legion Pro Rollable Concept was possible thanks to TCL CSOT
Also responsible behind the foldable display of the new motorola razr fold
At this year’s CES 2026 in Las Vegas, TCL CSOT (China Star Optoelectronics Technology) and Lenovo have further proved their long-term partnership. The newest Lenovo Legion Pro Rollable Concept and the motorola razr fold are equipped with displays by TCL CSOT.
Lenovo Legion Pro Rollable Concept
The continuous collaboration of the two mighty Chinese companies bring out something that has been envisioned in laptops for quite a while now.
Ever imagined of a conventional laptop with standard 16:9 display that can instantly stretch into a 21:9 widescreen monitor? Well, the Lenovo Legion Pro Rollable Concept proves it’s more than possible.
Pioneering this partnership starts with TCL CSOT’s rollable display. Dubbed as the Lenovo PureSight OLED Gaming display. From a regular 16-inch 16:9 display, it completely transforms into an ultra-wide screen — stretching between 21.5 all the way to 24 inches.
For gamers and even e-sports athletes who seek visual flexibility (literally and figuratively), the display adapts to three (3) different training phases.
- Focus Mode (16 inches) for honing reflexes
- Tactical Mode (21.5 inches) for enhanced situational awareness
- Arena Mode (24 inches) for full-scale competitive simulation
Behind that rollable display tech by TCL CSOT lies a dual-motor, tension-based system. This not only means that the rollable display can unroll smoothly, the expansion is not just controlled, its contraction also delivers minimal vibration and noise.
There’s also a dedicated tensioning mechanism that ensures consistent tautness across the OLED panel. Low-friction materials then secures durability throughout the rolling cycle.
motorola razr fold
Finally, after a long wait, motorola finally unveils their first-ever book-style foldable.
The motorola razr fold headlines TCL CSOT’s 8.1-inch 2K LTPO flexible inner display. And unlike most foldable offerings in the market today, it supports a stylus!
When closed, its 6.6-inch external display delivers the familiarity of a candy-bar smartphone. Furthermore, its sleek, striking, and slim silhouette will feel comfortable in one’s hands.
Not much has been shared but more details will soon be unfolded by motorola.
The Co-Innovation Legacy
The steady legacy of TCL CSOT and Lenovo has already delivered consumer-ready products past the convention center show floor showcase.
Those include the Lenovo Yoga Slim 9i with a flexible 4K OLED display unveiled at CES 2025. Even the motorola razr 60 series flip-style foldables launched last July 2025 was not missed.
And, with the introduction of the Legion Pro Rollable Concept and the motorola razr fold, both companies continue to turn advanced display research into practical, user-focused products — setting new standards for performance, comfort, and sustainability.
With past display innovations, these newer advancements offer a more immersive viewing experience, better eye comfort, and flexiblility across various user applications.
This continuous collaboration highlights the companies shared commitment to advancing display technology and elevating the visual experience for users worldwide.
TCL CSOT’s constant strive for innovation is mainly driven by their APEX values:
- A-mazing Display Experience
- P-rotective of Eye Health
- E-co-Friendly to build and use; and
- X-Unlimited Imaginative Potential
Jun Zhao, the Senior Vice President of TCL Technology and CEO of TCL CSOT, states that the company is dedicated in providing Lenovo high-quality displays and custom diplay solutions that turn advanced technology into something “We are dedicated to providing Lenovo with high-quality, custom display solutions that turn advanced technology into everyday excellence, and
He also says “they look forward to exploring new frontiers together.”
CES 2026
This Razer AI companion can tell you how much of a noob you are
The brand also unveiled an AI headset and an immersive gaming chair.
Whenever you’re playing a single-player game, do you miss the toxic banter of teammates telling you how bad you are? Sometimes, it feels impossible to play without another voice in your ear. For those moments, Razer reintroduced Project AVA, an AI desk companion designed to keep you company while gaming and for more.
Project AVA
Technically, Razer already introduced the AI companion during last year’s CES 2025. This year, however, the brand has added more functionalities to the upcoming product, turning the device from a mere esports coach into an actual companion.
Previously, the assistant can use your camera, eye-tracking, audio input, and the screen to tell you how to get better in your chosen game. Now, Razer has added the ability to help you with everyday tasks like organizing schedules and suggesting fits.
Additionally, users can choose between a variety of 5-inch animated holograms as avatars, such as Kira, Zane, and even Japan’s favorite salary woman SAO. Users can also pick personalities for them from sassy to friendly.
Since it’s still a concept, there’s no word on when Project AVA will be available as a finished product.
Project Motoko
Last month, we reviewed the BlackShark V3 Pro, one of the most comfortable gaming headsets we’ve tried. Not content with prioritizing comfort, Razer has now added AI to a headset.
Project Motoko showcases a headset that uses AI technology to anticipate your needs. Besides a flurry of microphones, the headset uses two cameras positioned at eye level to analyze your surroundings. Razer says it can even track how many reps you’ve done at the gym and summarize a document you’re looking at.
Because the software is specifically designed to detect your surroundings, it can reportedly heighten your senses and find things you might have missed from your peripheral vision. Additionally, it can heighten your hearing and amplify conversations and sounds you might find important.
Project Madison
To cap it all off, Razer also unveiled an immersive gaming chair. Project Madison is a chair that uses lighting, audio, and haptic feedback to deliver an immersive gaming experience.
First of all, the chair uses Razer’s iconic Chroma RGB to simulate your surroundings while playing a game. With 16.8 million colors, it makes you feel visually immersed in your game.
Secondly, the chair has THX Spatial Audio. On its own, the chair’s speakers can provide audio immersion. Further, if you pair it with front speakers, you can upgrade this to a 7.1 surround sound system.
Thirdly, Project Madison features Razer Sensa HD Haptics to deliver a tactile sensation that makes you feel every impact and explosion.
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