NBA 2K26 feels like a third-year NBA pro finally coming into his own. The game has slowed down for him, and he knows how to pick his spots.
In NBA 2K’s third year of ProPlay, players move more naturally, shooting is all skill, and everything looks sharper. The game itself is like a pick and pop maestro — set a solid screen, slide into open space, and let it fly with a smooth stroke. Nothing but net.
Out of Bounds
I spent most of my time in MyCareer. Spike Lee returns to direct the prelude, Out of Bounds, and it’s easily the best story mode in the last five years.
Quests are tighter this year. Side stories still branch off the court, but they finish with plays on it. None of that runway or selfie nonsense — just cleaner progression.
The prelude also has memorable characters that stay with you through your first months in the league, plus fun callbacks and cameos from players you faced early on.
I still wish we got more nicknames than just “MP.” I get the live player callouts make it tricky, but even two or three options would help. I miss the days of Freq and Prez.
Microtransactions are still part of the game. That won’t change anytime soon. But like in 2K25, you can build a player to around an 80–83 overall and stay competitive without dropping too much VC.
Pick and pop
Shooting is completely different from 2K25. With RNG gone, it’s all about timing. I rolled a shooting-focused build for the first time in years and had a blast.
It gets tricky with defenders closing in since your release window changes depending on their ratings. But that feels true to how basketball actually works.
Under the rim woes
Layup timing needs work. Too often, even light contests bother wide-open looks. It doesn’t match the balance shooting currently has.
Shifty operator
Movement feels looser and more reactive. If the defense reads your first move, you’re no longer locked in. Cancel out, pull up, or explode to the rim.
Certified stopper
Defense also strikes a good balance between ratings and stick skills. With decent stats, you can hold your ground and stay in front of most players.
The 2K23 to 2K24 jump felt jarring. But the progression from 2K24 to 2K25 to 2K26 is smooth, like ProPlay is maturing with the game.
Perfect form J
Presentation finally feels modern. Lighting is the biggest leap — players react to it naturally, arenas have depth, and crowds feel alive. It’s no longer just “more sweat” jokes.
Beyond the court
MyTeam now includes WNBA cards, letting you build rosters with both NBA and WNBA stars. MyNBA and MyGM don’t add much beyond small quality-of-life tweaks, like adjusting player positions.
The WNBA mode is still waiting for its breakthrough moment, but I’m keeping an eye on it. I’m thinking of doing another KPop girl group as WNBA players when I have more time on my hands. Perhaps featuring LE SSERAFIM and a couple more girl groups to complete a roster.
Replay value gets a boost from MyNBA Eras. You can revisit the 2000s and 2010s, but I wish 2K would let us jump into specific seasons. Imagine rewriting history — Kobe vs. LeBron in the 2010 Finals, Steve Nash’s Suns finally winning, or J-Kidd and Vinsanity grabbing a ring.
That means securing more rights to former players. I’ve given up on Reggie Miller and Charles Barkley, but there’s hope with recent returns like Blake Griffin.
Another wish: bring back a Hall of Fame/Legends Mode. Past years had the Jordan Challenge and Mamba Moments. Why not give Carmelo Anthony the spotlight this year, letting us relive his 62-point Garden night? Every year has legends worth celebrating.
Is NBA 2K26 your Game Match?
A quick note: we’re carrying over our playful way of saying what’s worth your time — a seal of approval of sorts — into game reviews.
- Swipe Up means it’s highly recommended.
- Swipe Right means recommended, but maybe not for everyone.
- Swipe Left means not recommended.
NBA 2K has long been my form of therapy, and 2K26 is no different. For me, it’s a Swipe Right. The gameplay improvements over the last three years are real and noticeable.
Yes, it’s still an annual release. Yes, it can feel like the same game. But NBA 2K26 continues to adapt to the way basketball is actually played today.
If you’re a casual fan, wait for a sale — that’s when 2K offers the best value. But if you’re itching for hoops, this year’s game is more polished than it’s been in a while.
NBA 2K26 doesn’t drain every shot, but when it sets the screen, pops free, and gives you that open look, the release feels smoother than it has in years — and when it clicks, it’s nothing but net.
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
Gaming
BlizzCon 2026 announces World of Warcraft: Forever and Diablo V
StarCraft, Overwatch, Hearthstone, and more also get news
Blizzard Entertainment kicked off BlizzCon 2026 with a packed Opening Ceremony featuring new games, major expansions, updates, and other announcements across its biggest franchises.
Blizzard Entertainment President Johanna Faries opened the event at the Anaheim Convention Center, celebrating the community behind the company’s games and the teams that bring its worlds to life.
World of Warcraft: Forever and Diablo V
The biggest announcement was World of Warcraft: Forever, a new World of Warcraft experience launching November 5 AEDT, with its beta beginning September 18 AEST. The new experience will feature three zones, more than 1,000 quests, nine dungeons, two raids, and a new Skyborne race.
Blizzard also officially announced Diablo V, marking the next era of the franchise. The game is set to launch in North America in Spring 2029, with Sanctuary having fallen and Diablo having won.
StarCraft is also returning with a new story-driven, open-world shooter. The game is currently planned for a Spring 2030 release in North America.
Beyond games, Blizzard revealed that an animated series set in the Diablo universe is in development with Netflix. The company says this is only the beginning of its plans to expand its universes beyond gaming.
For Warcraft III Reforged, the new Forsaken Kingdom campaign is available today. It marks the Warcraft RTS series’ first new storyline in more than 23 years and explores the fall of Lordaeron and the origins of the Undercity. The accompanying 3.0 update also brings graphical improvements and a revamped World Editor.
Heroes of the Storm is adding Xal’atath as its newest Hero. She arrives in the Nexus on September 29 AEST, with her PTR release scheduled for September 15 AEST.
Existing games updates
Meanwhile, Diablo IV is preparing for its next major content drop. Season of Hell’s Legacy begins September 16 AEST and celebrates the franchise’s 30-year history with the return of the Prime Evils and Deckard Cain, alongside themed rewards and gear.
The legendary Amazon class will also arrive in the first half of 2027 as part of Diablo IV’s first class pack. The Diablo IV: Age of Hatred Collection is additionally coming to Nintendo Switch 2 on September 16 AEST with cross-platform play and cross-progression.
For World of Warcraft, Blizzard teased the next major update for Midnight. Eclipse (12.2) will see Xal’atath move closer to her goal of claiming Azeroth’s Worldsoul. Blizzard also offered another look at The Last Titan, the next expansion in the Worldsoul Saga and a major culmination of more than two decades of Warcraft storytelling. More information is coming early next year.
Overwatch is getting a major update with Season 5. The season introduces new Support Hero Doctrine, reworks for Sombra and Roadhog, and the new Watchpoint: Grimsvötn map. It will also conclude The Reign of Talon, Overwatch’s first year-long narrative arc.
LE SSERAFIM & YOASABI
BlizzCon also featured performances from YOASOBI and LE SSERAFIM. YOASOBI will perform during the first-ever esports halftime show at BlizzCon, while LE SSERAFIM will return to the Main Stage to close the weekend. A new LE SSERAFIM in-game collaboration is available now, with another Overwatch Spotlight scheduled for February 2027.
Finally, Hearthstone is getting its first new class in more than six years. The Monk arrives in 2027, while the upcoming Reign of the Black Empire expansion takes players back to the earliest age of Azeroth. It introduces the Assemble keyword, which combines two cards into a new one. Battlegrounds is also adding Aberrations as a new minion type.
BlizzCon 2026 is now underway, with Blizzard promising more announcements and details throughout the weekend.
Gaming
Just Dance: Decades of Hits to launch on October 13
All-new Just Dance experience that brings every generation together
Just Dance: Decades of Hits will launch on modern consoles on October 13, Ubisoft has announced.
This will offer fans of the franchise a new experience across eras of music. The game will be available on PlayStation5 , Xbox Series X|S, and Nintendo Switch on the launch date.
Nintendo Switch 2 users, meanwhile, will be able to enjoy the title by November 10, 2026.
Just Dance: Decades of Hits brings together every generation to one dance floor with 25 iconic songs across six different decades:
- Mamma Mia by ABBA
- Uptown Girl by Billy Joel
- It’s Tricky by Run-DMC
- No Scrubs by TLC
- Wannabe by Spice Girls
- Bye Bye Bye by *NSYNC
- Feel Good Inc. by Gorillaz
- Turn Down for What by DJ Snake and Lil Jon
- Danza Kuduro by Don Omar feat. Lucenzo
- Manchild by Sabrina Carpenter
- NUEVAYoL by Bad Bunny
- And more!
Bringing every generation together
Songs, visuals, and an all-new Adventure Mode are all designed to immerse players in the spirit that made each decade unforgettable.
From the funky ’70s disco floors and the electrifying ’80s rock scene to the glossy 2000s pop and beyond, travel through time and share the joy of rediscovering iconic moments with friends and family.
In Adventure Mode, follow Lyra, Dr. Gigavolt’s daughter, in a playful journey through time to rescue her father.
Explore the decades through six themed worlds, enjoy fun mini activities, and unlock exclusive rewards.
For unpredictable, chaotic fun where the rules change every round, players can jump into Party Mode. Or they can get moving with the Workout Mode, which tracks calories burned with each dance.
Up to six players can dance locally in the game, with no extra accessories needed.
In addition those who own Just Dance: Decades of Hits as well as Just Dance 2023-2026 editions will be able access all their songs in one place on the same console without having to switch games or separate menus.
This also includes songs from purchased Music Packs and songs available through an active Just Dance+ subscription.
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