Gaming
Anno 117: Pax Romana is a relaxing city building experience
It’s challenging but engrossing.
Growing up, city builders were my guilty pleasure. It’s fun to build a sprawling empire and to tear it all down again with an assortment of artificial disasters. Over time, the art of city builders was lost to more battle-oriented strategy games. Today, Ubisoft is keeping the genre alive through the Anno series. The upcoming Anno 117: Pax Romana will now take players to second-century Rome to build their own Roman city.
Though the game won’t be out for quite some time, Ubisoft gave us a sneak peek of its full build, and it’s just what you’d expect from the historical city builder.
A time of peace
As the name says, this is Pax Romana. Despite being set during the Roman period, you won’t find yourself fighting in the Punic Wars or fighting off armies of barbarians. It’s a relatively laidback experience.
The preview had us going through an entire ecosystem of Roman goods from simple woodcutter’s huts to enormous fields of lavender. The ecosystem even has garum, the Roman version of patis.
A lot of times, the plethora of buildable products don’t do much, other than satisfying the wants of different social classes. It does, however, make the game feel more immersive. It also adds long-term complexity because you’ll need to balance out all your citizen’s different needs.
The economic balancing is relaxing because there’s not much pressure to build a huge army. That said, conflicts can still be resolved with force. However, in the limited time offered by the preview, amassing a huge force was not a primary focus.
Building your way into a conspiracy
Like all games of the genre, Anno 117 has a serviceable storyline. To be fair, it’s not a story I’d lose sleep over. But it’s enough to push the narrative along and help you learn the ropes.
At the beginning, you can pick between two characters: Marcia and Marcus. Though both characters have slightly different stories, they still end in the same place with a powerful figure getting murdered.
In terms of gameplay, furthering the story isn’t the most compelling. A good chunk of the preview involves sending your flagship to another island to pick something up. Essentially, it’s a series of fetch quests.
I’m not sure how else a strategy game like this can add variety to the narrative, so this might be asking too much. At the very least, it’s a decent story to keep you playing.
Learning the ropes
As a tutorial, the story works to introduce the complex system. However, it isn’t as direct as I’d want it to be. There are times when the game wants me to build a certain item but doesn’t tell me how. For the first few hours, your experience is likely just about getting used to the interface. Rather than offering all the buildings you can have in categories, the interface organizes them according to their social class. So, all the plebian buildings are found in only one menu. It takes a while to get used to this.
Additionally, when you want to build a more advanced building, the interface does show a tree that details which smaller buildings you’ll need first. One small issue I had is the lack of a clear means to easily track which of the prerequisites are already present in your city.
Getting past the mire into paradise
That said, getting into a rhythm is easy. Because it doesn’t spoon-feed players on what to do, there is an enduring allure in discovering what else you can do to improve your city.
If you had a past playing with city builders, Anno 117 can reignite that feeling. To be fair, the game does not reinvent the genre. This is a very similar game to what came before. But if you’re looking for a decent builder set in an era that doesn’t usually get a lot of love, Anno 117: Pax Romana might be the game for you.
An all-in-one device is a pipe dream for many. Imagine a device that can turn into a tablet, a laptop, a phone, and a console with the flip of a switch. As showcased during MWC 2026, Lenovo wants you to stop imagining. A new concept called the Legion Go Fold is an all-around device you can take with you on travels.
On account of the lineup it’s associated with, the Legion Go Fold is, first and foremost, a handheld gaming console. Normally, it’s a sizable 7.7-inch screen you can attach the Legion Go’s recognizable controllers to.
However, as the “Fold” in its name is hinting, the screen can be unfolded into a much larger screen. At its quirkiest, the concept looks like a vertical tablet with controllers attached to either side. Lenovo says that this is best used in split-screen mode where you can split the display between a game and other media such as a walkthrough video.
Alternatively, you can just rotate the screen horizontally and attach the controllers to play with the maxed out 11.6-inch display.
Finally, the Legion Go Fold can be used as a laptop via the detached screen and an included wireless keyboard. Like the other devices in the Legion Go lineup, the right controller can be used as a makeshift mouse.
Because it’s a concept, the Legion Go Fold isn’t close to being released yet. However, it’s a good evolution of what the Legion Go can already do. As we said in previous reviews, the lineup can technically be a work laptop in a pinch. This just makes it easier.
Automotive
Xiaomi Vision Gran Turismo makes global debut at MWC 2026
Tech giant becomes first technology brand in Vision GT program
Xiaomi has unveiled the full-scale concept model of the Xiaomi Vision Gran Turismo or Xiaomi Vision GT at MWC 2026 in Barcelona, Spain. This marks the company’s official entry into the elite Vision Gran Turismo project.
Created for the legendary Gran Turismo franchise, the electric hypercar concept represents the first time a technology company has been invited to participate in the Vision GT program. Xiaomi now joins a select group of global automakers, becoming the 36th brand to take part and the creator of the 51st Vision Gran Turismo concept overall.
The project began at the GT World Series in London, where series producer Kazunori Yamauchi personally invited Xiaomi to design its own Vision GT car. For Xiaomi’s global EV design team, the opportunity meant rethinking hypercar development from a technology-first perspective, blending advanced aerodynamics with AI-driven intelligence.
Sculpted by the wind
At the core of Xiaomi Vision Gran Turismo is aerodynamic balance. Instead of chasing extreme low drag or maximum downforce alone, Xiaomi pursued efficiency between the two.
The concept follows a “Sculpted by the Wind” philosophy. Its teardrop cockpit silhouette, integrated air ducts, and airfoil-shaped structural elements guide airflow seamlessly from front to rear. The body avoids excessive add-ons, relying instead on built-in aerodynamic solutions.
Signature design elements serve dual purposes. Cross-shaped headlights integrate into the airflow system, while the halo-shaped taillight sits within a massive rear air outlet. An Active Wake Control System surrounds the rear with micro-perforations that manage turbulent air using real-time speed and angle data.
The Accretion Rims feature vortex-style wheel covers that remain visually stationary while the car is in motion, reducing drag from rotating surfaces. Internal turbine fins help cool the brakes during operation.
Through iterative simulation testing, Xiaomi says the concept achieves a drag coefficient of 0.29, downforce of negative 1.2, and an aerodynamic efficiency rating of 4.1 — figures that highlight balance rather than extremes.
A “sofa racer” interior
Inside, Xiaomi departs from the rigid, track-focused cabins typical of hypercars. The “Sofa Racer” concept emphasizes comfort without sacrificing control.
A ring-shaped cockpit architecture wraps around the driver, blending dashboard, doors, and seats into one continuous structure. Breathable 3D-knitted fabric materials aim to provide both support and warmth.
At the center is Xiaomi Pulse, an intelligent assistant integrated into the dashboard. Working alongside Xiaomi HyperVision and the company’s HyperOS platform, the system adapts displays and interactions based on driving mode and environmental data. Physical controls remain tactile and precise, including an infinite-shaped steer-by-wire wheel.
The concept also integrates into Xiaomi’s broader “Human × Car × Home” ecosystem. Powered by XiaoAi AI Assistant and the Xiaomi MiMo foundational model, the car connects with personal devices and smart home products, positioning itself as part of a unified digital lifestyle.
Xiaomi has also envisioned a companion driving simulator designed as furniture for the home, extending the Vision Gran Turismo experience beyond the vehicle itself.
Yamauchi praised the project, noting how the design successfully resolves the tension between low drag and high downforce. Further details about the car’s arrival in Gran Turismo 7 will be announced at a later date.
With its Vision Gran Turismo debut, Xiaomi signals a broader ambition: redefining the electric hypercar through AI integration, ecosystem connectivity, and aerodynamic precision.
Resident Evil Requiem is now available worldwide, marking the ninth mainline entry in Capcom’s long-running survival horror franchise.
The game launches today on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Steam, Epic Games Store, and GeForce NOW. Set 30 years after the Raccoon City Incident, the story returns players to the ruins of a city that defined the series’ legacy.
This time, players follow two protagonists: newcomer Grace Ashcroft, an FBI intelligence analyst investigating a string of mysterious deaths tied to her mother’s murder, and returning fan favorite Leon S. Kennedy. As their paths converge at the center of a new outbreak, both must confront the lingering trauma of Raccoon City and uncover the truth behind the incident that changed the world.
First-person or third-person
For the first time in the series, players can freely switch between first-person and third-person perspectives, blending immersive horror with more dynamic action. Multiple difficulty settings are available, including a Casual mode with aim assist and a Standard (Classic) mode that reintroduces the Ink Ribbon save system while playing as Grace.
Editions available
Resident Evil Requiem is available in Standard and Deluxe editions. The Deluxe edition includes five costumes, four weapon skins, two screen filters, two charms, and additional bonus content. A Premium Steelbook Edition bundles the Deluxe content with a limited-edition lenticular card, available while supplies last.
Capcom is also celebrating the launch with a slate of collaborations and collectibles. These include a themed Nintendo Switch 2 Pro Controller, the franchise’s first-ever amiibo figures of Grace and Leon arriving July 30, 2026, limited-edition watches designed with Hamilton, a one-of-a-kind Porsche Cayenne Turbo GT created as Leon’s in-game vehicle, and 1/6 scale collectible figures launching this fall.
Resident Evil Symphony of Legacy
To mark the series’ 30th anniversary, the Resident Evil Symphony of Legacy orchestral concert series will tour Japan, North America, and Europe later this year. Meanwhile, Resident Evil 7 biohazard Gold Edition and Resident Evil Village Gold Edition also arrive on Nintendo Switch 2 today, alongside a Generation Pack bundle exclusive to the platform.
With a return to Raccoon City and a new chapter in survival horror underway, Resident Evil Requiem ushers in what Capcom calls a new era for the iconic franchise.
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