Gaming

Alienware, Hilton Panama opens hotel room for hardcore gamers

If Panama gets too boring

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What’s more relaxing than lounging on a beach in Panama? Playing Overwatch in the hotel room, of course!

Sand is coarse, irritating, and gets everywhere. Why would you settle for Panama’s sands when you could enjoy PUBG’s new desert map instead?

Finally, Hilton Panama will fulfill your inner gamer’s dreams of playing away from home. In the newly built Room 2425, the hotel has packed in more Alienware in a suite than Mass Effect 3.

Besides Hilton’s usual amenities, guests can enjoy an Alienware PC, equipped with an Intel Core i7-8700 processor, 32GB RAM, NVIDIA GeForce GTX 1080 Ti, 512GB SSD, and 1TB HDD.

Additionally, if you still want to enjoy the sun, you can take an Alienware 15 gaming notebook with you. The laptop rocks an Intel Core i7-7700 HQ quad-core chip, 32GB RAM, NVIDIA GeForce GTX 1070, 256GB SSD, and 1TB HDD.

The room also comes with a 34-inch Alienware monitor for your gaming needs. Further, you can enjoy heavier gaming with a 65-inch 4K OLED TV with 5.1-channel audio support.

If you feel the need to stretch your legs, you can use the room’s Oculus Rift headset. The room fulfills your desire to transport yourself away from boring, old Panama.

Pulling yourself away from the action, you can rest in two king-sized beds and an extravagant bathroom filled with Alienware-branded amenities.

Alienware’s Room 2425 at the Hilton Panama is now available for booking at a steady US$ 349 per night.

SEE ALSO: Dell G series gaming laptops start at only $749

Gaming

Rollerdrome Review: Trick, shoot, repeat

Challenging, fun, and never boring

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Rollerdrome

The best way I can describe Rollerdrome to anyone curious about trying it is that it’s a cross between Tony Hawk Pro Skater and the shooting of Max Payne. You get shades of those two games in a unique art style along with a gameplay that demands hours to be mastered. 

The game has a pretty simple premise. You play as Kara Hassan making her way through the tough, violent sport called Rollerdrome.

The opening area tells you a little bit about the world Kara is in. But after that, it’s pretty much one challenge after the other. 

Basic tutorial 

Rollerdrome

Like any other game, you’ll be put through some relatively easy tutorials. You’ll first be taught the easy movements and then progress to more advanced ones as you beat each level. 

It’s a good idea to spend some time trying out the various trick combinations during the tutorial stages. Things can get quite hectic during the actual levels so, the more you’re familiar with the controls, the better chance you’ll have at getting high scores.

That’s not what I did. I took some of the tutorial stages for granted and had to learn on the fly. Not being too familiar with the controls while advancing through stages is hard as the game will really challenge you.

Advancing gameplay

Rollerdrome

Each stage has a number of different challenges you have to meet. This includes doing specific tricks on a trick marker, killing enemies a certain way, and having to do specific maneuvers on an area in the stage. 

There are also high score challenges which are the hardest to beat in each stage. These are the ones that require some level of mastery of the tricks and the shooting. 

The tricks and shooting are tied to each other. You only have a limited number of ammo and you’ll need to perform tricks to reload. So, the primary gameplay loop is having to do tricks while dodging enemy attacks, and then unleashing your own attacks all while transitioning to the next trick to reload. 

It’s easy enough to understand conceptually, but it’s in the execution where it can be extremely challenging. Enemies spawn in waves and they get tougher and more aggressive as you progress.

Precision required

Rollerdrome

My consistent thought throughout each stage is how I wished I had more time to be familiar with all the controls. I keep thinking back to how I just know NBA 2K controls by heart, having played it for years, despite a few changes here and there in the core gameplay. 

It was frustrating not being able to apply that same level of mastery. Especially since I had to go on a work trip in the middle of this review process so I couldn’t spend as much time with the game as I wanted. 

Regardless, it’s a game I’ll probably keep coming back to. More skilled players will likely have an easier time, but Rollerdrome does demand you put in the hours.

The controls are pretty tight and precise too. You won’t get through this by randomly pressing buttons. Your mastery of doing tricks while controlling the camera to properly aim will all be tested.

Overall presentation

Other than the gameplay, it’s the art style and its bombastic and frenetic animations that really caught my attention when the game was first announced. It simply looked fresh and unique.

There are instances where there is a lot going on during a stage. Other than the characters and items on screen, you also have markers alerting you if a sniper has you on lock or if you have projectiles tailing you. 

Despite this, the screen never gets too busy to a point where you no longer know what’s going on. The design of each stage makes it so you can easily tell which areas you can perform tricks on without it standing out too much from the rest of the stage. 

The soundtrack largely stays in the background but does a good job of not being distracting. Which is great because having something blasting too loudly could give you sensory overload with everything that’s going on. 

Overall, this game is stylish AF without going overboard. I’m personally a big fan of the art style and it works well in this kind of game. 

Is this your GameMatch?

Rollerdrome

Rollerdrome is a day one pick-up. If the preview videos intrigued you at all, I guarantee you’ll have a grand time playing. This is especially true if you’re fond of challenging yourself. 

Figuring out how to smoothly go from attacking, to doing tricks to reload, and dodge in the process can be really challenging. Unless you’re super skilled, there’s no way you’ll get all of it in one go.

But despite needing to repeat stages, it never feels stale because the core gameplay loop is engaging. It can get frustrating, sure, but the feeling of beating each stage all while crossing off specific challenges is extremely rewarding. 

Rollerdrome

Rollerdrome retails for US$ 29.99 both on Steam and the PlayStation store. But it will be discounted on both platforms until August 29, 2022.

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Gaming

Genshin Impact 3.0 to launch on August 24

Fourth nation, more characters unveiled

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Genshin Impact 3.0

Version 3.0 of miHoYo’s hit action-RPG Genshin Impact will launch on August 24, featuring the introduction of a fourth nation as well as new quests and characters.

The latest version will introduce the fourth nation of Teyvat – Sumeru which expands the game’s map massively.

The Dendro gameplay mechanics will also be revealed for the first time, including brand-new elemental reactions.

Playable Dendro characters include the Dendro Traveler, five-star archer Tighnari, and four-star archer Collei.

Lastly, the Rich Archon Quests and World Quests will also be made available.

To hype up the much-anticipated release, a trailer has also been unveiled here.

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Accessories

Razer unveils updated DeathAdder V3 Pro

Lighter, faster than its previous version

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DeathAdder V3 Pro

Razer has announced the release of the new DeathAdder V3 Pro, the latest version yet of its best-selling mouse line that aims to provide the smoothest gaming experience for users.

Th DeathAdder V3 Pro features Razer’s new HyperPolling technology that allows a polling rate of 1000Hz at 1ms polling intervals, which can be improved to 0.25ms when used with a HyperPolling Wireless Dongle.

This gives gamers an ultra-responsive device capable of a 4000Hz wireless polling rate. The separate device can also auto-switch polling rates for more convenience.

Aside from the technical improvements, the mouse also sports a new shape. It features reduced flares on the sides for better grip and hand support. The scroll wheel, buttons, and palm support have all been elevated as well.

The mouse also has lower wireless click latency than its previous version, and is 25 percent lighter. When it comes to battery life, the DeathAdder V3 Pro can support up to 90 hours. It also comes with a Razer Speedflex charging cable (USB Type C).

The latest DeathAdder is available in black and white colorways for PhP 9,590 in Lazada, Shopee, and Razer’s authorized resellers.

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