Gaming

Biped review: A cute little co-op game for two

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Back in 2008, there was an online browser game called QWOP. It had you controlling your character’s legs with nothing but the Q, W, O, and P keys. It sounds simple but, because of the odd physics engine, it became ridiculously difficult. Despite that, it was a pretty fun and hilarious game that became widely popular.

Much like QWOP, NEXT Studios’ Biped takes the mundane act of walking and twists it to make a complicated and frustratingly fun game. Whether you play with a friend or by yourself, Biped presents you with interestingly designed physics puzzles that test both you and your partner’s creativity and patience. And while playing by yourself is an option, it’s obvious that the game was designed to be played with two players. The addition of another player shakes up the gameplay and will have you strategizing, shouting, and probably taking long pauses just to laugh at each other.

Bipeds to the rescue

The story is pretty simple. An unexplained force has caused the Earth’s light beacons to extinguish. Two little biped robots, Aku and Sila, are tasked to journey to the planet and reignite these beacons to keep the planet from growing dark.

Biped’s graphics are delightfully bright and marries well into the game’s overall aesthetic. It gives off a Pixar-ish feel and will have you wondering if the biped robots are based after Eve from Wall-e (I’m pretty sure they are).

Each level is themed and paired with new sets of puzzles that change depending on whether you’re on single or co-op mode. There are also small and delightful interactive elements that make the world feel a tad bit more alive. I also thoroughly enjoyed the soundtrack which gave off a calm and peaceful vibe despite the fact that I wasn’t.

Left, Right, Left, Right

With all that talk of how complicated walking is in this game (that is the premise, after all), you’re probably wondering how exactly the controls work. Basically, you use the left analog stick to control the biped’s left foot and the right analog stick to control the right foot. To walk, you’ll have to toggle the analog sticks alternately, akin to walking in real life. The instructions are deceivingly simple but as you take your first steps, you’ll most likely find yourself stumbling, falling, grabbing on to the wrong things, and even pushing your partner off platforms.

I first started the game playing in solo mode and found myself sailing through levels pretty quickly. As I progressed, I saw that some challenges were originally made for co-op and the game will throw in NPCs to help you out in solo mode. It wasn’t hard to cooperate with the NPCs but it simply has a programmed movement that you need to go along with to complete tasks and teamwork doesn’t really come into play.

For example, I was balancing on a platform and using the NPC as my counterweight to get across. To finish the puzzle, I had to focus on the NPC’s movements instead of my own because it systematically moved. The positive thing about this is that its movements became predictable which meant I could easily finish the puzzle.

Double Trouble

After my NPC partner experience, I figured it would be easier to play with another human being since we could coordinate our movements. I roped in my husband so we could experience the game as it was intended. Adding a human player definitely changed my approach to the game. I can confidently say, though, that thinking it would be easier playing with another person was an incredibly wrong notion.

In co-op mode, you and your partner have to constantly be wary of each other’s movements. One wrong move can send a player tumbling down the platform and have both of you start all over again. I found the color-coded platforms to be the most difficult. Both players have to have on-point coordination, cooperation, and patience or else you’ll turn what was supposed to be a 3-minute puzzle into a 30-minute one (yes, it happened to me and my husband).

Completing a level in co-op mode will unlock it’s Pro levels. These levels were made to test you and your partner’s skills as a team. The additional stages offer much more difficult puzzles that require serious coordination between the two players. On our first runs, we could finish stages in 20 – 30 minutes and it involved a lot of plotting, coordinating, and discussion on how to go about the puzzles. Despite our finishing times being twice or thrice the recommended time per stage, going through the puzzles successfully together gave us a large sense of accomplishment and pride.

Over before it started

Unfortunately, the game is quite short and can be finished in a couple of hours. There are a total of 8 different levels with two Pro levels each for co-op mode. Completionists may have a longer run time with this game as there are more challenges to beat, such as completing coins and beating times, before you can get that 100% rating for each level. But even so, I felt that as the game was just starting to really flesh out, it ended.

Final Thoughts

Overall, Biped is a delightful little game that can give you a couple of hours of fun. The awkward and clumsy controls are, undoubtedly, frustrating but largely contribute to the charm of this game. Paired with bright, visually pleasing graphics and a quiet little soundtrack, it’s worth looking into for your list of “games to play when people are over.”

It sadly does have a humdrum solo mode which means that solo gamers might not get much mileage out of this game. Co-op is also limited to local or couch co-op and it seems that it won’t be getting support for online play any time soon. It does, however, support the PS4’s SharePlay feature so you can still virtually play with a friend.

But despite it lacking a bit on content, Biped, with its clunky controls, adorable lead characters, and bright environments, is still a game well worth considering for a fun and challenging local co-op game.


Vikka contributes lifestyle and gaming content for GadgetMatch. She is easily distracted by dogs and has an affinity for anything kawaii. She proudly declares Psyduck as her Pokémon spirit animal. You can find more of her work on The Modern Creatures.

Gaming

Sony, Xbox, Nintendo are skipping E3 2023

Might hold their own events

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E3 used to be one of the most anticipated showcases for the gaming community. However, since the pandemic, the event’s impact gradually shrank especially because of in-person cancellations. Now, despite the return of in-person events, E3 still has a massive uphill climb to bounce back from the past. This year, Sony, Microsoft, and Nintendo have officially pulled out from the event.

For the first time in four years, E3 is holding an in-person event at the Los Angeles Convention Center this June. Unfortunately, according to IGN, three of the biggest companies to grace the show floor will not make an appearance for the event this year.

In an interview with the source, Microsoft says that Xbox will still hold a showcase around the same time. However, the company will likely skip the floor itself and hold its event concurrently in another location.

IGN also reports that Sony and Nintendo will follow in Microsoft’s footsteps and skip E3 this year. Nintendo usually holds its own Direct events online. Holding its own outside of an in-person event is just what you’d expect for the Switch’s growing library of games.

Sony, on the other hand, has not shared any official plans during June’s showcase yet. If anything, the PlayStation 5 is in for an optimistic year, given the console’s upcoming games. An exclusive event sounds possible, too.

SEE ALSO: E3 is finally returning to in-person events next year

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It’s easier to get a PlayStation 5 now, Sony says

More supplies worldwide

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Still struggling to get a new PlayStation 5? If dwindling console stocks are keeping you down, Sony has announced a reprieve for queue waiters. The company promised that supply for the console will greatly increase ahead of the PlayStation VR2’s launch in February.

Since the console’s launch back in 2020, scalpers and bots have persistently plagued the industry, taking supplies away from most gamers. Over the years, the impact of supply problems gradually dissipated. Today, it’s easier to buy a PlayStation 5, but supply can still be an issue in some parts of the world.

During CES 2023, Sony initially hinted that PlayStation 5 stocks should increase even more this year. Now, Sony is making it even more official. Today, the company officially posted that it’s easier to find one in retailers globally.

For users hunting for the console in the United States, the United Kingdom, and Europe, Sony recommends going to the official PlayStation store to buy one.

To promote the increased supply, Sony has also released a new promotional video for the PlayStation 5’s exclusives set to imitate a news show.

Only a month into the year, 2023 is already looking to be a great year for the platform. Later in February, Sony is set to launch the new PlayStation VR2. The console will also host a flurry of notable exclusives including Marvel’s Spider-Man 2, Assassin’s Creed Mirage, and Street Fighter 6.

SEE ALSO: PlayStation launches ‘The Year of Play’ campaign

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Gaming

Concept Nyx: Dell working on intelligent game controller

The future of gaming

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Dell Concept Nyx

Dell Technologies is working on an all-in-one intelligent game controller that shall interconnect devices and screens while providing a whole different level of gaming experience.

Called the Concept Nyx game controller, Dell’s project aims to provide easy access to gaming libraries across multiple devices and screens for effortless sessions at home.

Here’s what we know so far about Concept Nyx:

To kick things off, the design-making process took lots of turns. Developers explored adding tons of buttons, attachments, sensors, and more.

This has led to the potential final design that gives users personalized settings at their fingertips. It’s composed of the following parts:

  • Dual thumb control wheels
  • Light ring
  • Adaptive thumbstick
  • Omnipad
  • Left and right scroll bumpers
  • Fingerprint sensor in the middle
  • Left and right adaptive triggers (underneath)
  • Shift buttons (underneath)

The fingerprint reader detects who is using the controller specifically, to be able to load their games right where they left off instantly.

Dell also prioritized the device’s haptics. They come with self-adjusting variable resistance thumbsticks that can be tailored to user preferences and specific game play.

PC gaming musts have also been included in the concept. Shift buttons underneath the controller allow for more front button options, mimicking the shift combos from PC keyboards.

The innovative scroll wheels give users an easier time to navigate and select weapons, while the intelligent touchpad allows for instant access to customizable controls in-game, without having to toggle a menu screen which disrupts your real-time gaming view.

Concept Nyx dashboard

The era of tug-of-wars at home may soon be over as well. The Concept Nyx controller is being designed to accommodate simultaneous gaming.

For instance, while connected on two different headsets, two separate Concept Nyx controllers may be used to play two different games on a split screen.

Streaming to other devices and screens and wi-fi connectivity are also some of the capabilities of the controller by simply pulling the thumbstick.

All these factors have been the foundation for the development of the Concept Nyx’s intelligent edge ecosystem beyond gaming.

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