Gaming
Ghostrunner 2 out now
On PS5, Xbox Series X|S, PC
In the mood for some high octane, cyberpunk action? If yes, Ghostrunner 2 should be on your radar. The game is out now for the PlayStation 5, Xbox Series X|S, and PC.
Ghostrunner 2 is a first-person cyberpunk-action thriller from 505 Games and One More Level. Jack makes his triumphant return, emerging from Dharma Tower and diving head-first towards the dangers that await beyond.
Set one year after the events of the original Ghostrunner, the high-octane sequel follows cyber ninja Jack as he fights a violent AI cult. Wield a razor-sharp katana once more, and sliece through the relentless onslaught of frenzied cultists, cybernetic warlords, and terrifying AI entities both in and, for the first time, outside of Dharma Tower.
Ghostrunner 2 gameplay
Engage in vehicular combat, weaving through obstacles and knocking down enemies on a high-speed motorcycle. On foot, Jack embraces his iconic parkour and grappling hook move set from the original game, improved and expanded upon for quick traversal across varying surfaces in both neon-lit urban environments and a sand-blasted wasteland. Stylishly slide, dash, and evade deadly attacks from a range of new adversaries.
Ghostrunner 2 ups the ante with new abilities and a revamped progression system. Explore new combat options and find the right approach to dodge, parry, and destroy foes capable of killing Jack with one strike. Defeat bosses with increased freedom, learning how to overcome with their devious new tricks.
Price and availability
Ghostrunner 2 is available now across PlayStation 5, Xbox Series X|S and PC (Steam, Epic Games Store and GOG).
- Standard Edition: SGD 49.9 / VND 784,000 / PHP 1,750 / IRD 399,999 / MYR 119 / THB 999
- Digital Deluxe Edition: SGD 58.9 / VND 993,000 / PHP 2,150 / IRD 499,999 / MYR 149 / THB 1,204
- Brutal Edition: SGD 69.9 / VND 1,150,000 / PHP 2,500 / IRD 622,999 / MYR 179 / THB 1,529. This includes exclusive skins and the Season Pass.
Growing up, city builders were my guilty pleasure. It’s fun to build a sprawling empire and to tear it all down again with an assortment of artificial disasters. Over time, the art of city builders was lost to more battle-oriented strategy games. Today, Ubisoft is keeping the genre alive through the Anno series. The upcoming Anno 117: Pax Romana will now take players to second-century Rome to build their own Roman city.
Though the game won’t be out for quite some time, Ubisoft gave us a sneak peek of its full build, and it’s just what you’d expect from the historical city builder.
A time of peace
As the name says, this is Pax Romana. Despite being set during the Roman period, you won’t find yourself fighting in the Punic Wars or fighting off armies of barbarians. It’s a relatively laidback experience.
The preview had us going through an entire ecosystem of Roman goods from simple woodcutter’s huts to enormous fields of lavender. The ecosystem even has garum, the Roman version of patis.
A lot of times, the plethora of buildable products don’t do much, other than satisfying the wants of different social classes. It does, however, make the game feel more immersive. It also adds long-term complexity because you’ll need to balance out all your citizen’s different needs.
The economic balancing is relaxing because there’s not much pressure to build a huge army. That said, conflicts can still be resolved with force. However, in the limited time offered by the preview, amassing a huge force was not a primary focus.
Building your way into a conspiracy
Like all games of the genre, Anno 117 has a serviceable storyline. To be fair, it’s not a story I’d lose sleep over. But it’s enough to push the narrative along and help you learn the ropes.
At the beginning, you can pick between two characters: Marcia and Marcus. Though both characters have slightly different stories, they still end in the same place with a powerful figure getting murdered.
In terms of gameplay, furthering the story isn’t the most compelling. A good chunk of the preview involves sending your flagship to another island to pick something up. Essentially, it’s a series of fetch quests.
I’m not sure how else a strategy game like this can add variety to the narrative, so this might be asking too much. At the very least, it’s a decent story to keep you playing.
Learning the ropes
As a tutorial, the story works to introduce the complex system. However, it isn’t as direct as I’d want it to be. There are times when the game wants me to build a certain item but doesn’t tell me how. For the first few hours, your experience is likely just about getting used to the interface. Rather than offering all the buildings you can have in categories, the interface organizes them according to their social class. So, all the plebian buildings are found in only one menu. It takes a while to get used to this.
Additionally, when you want to build a more advanced building, the interface does show a tree that details which smaller buildings you’ll need first. One small issue I had is the lack of a clear means to easily track which of the prerequisites are already present in your city.
Getting past the mire into paradise
That said, getting into a rhythm is easy. Because it doesn’t spoon-feed players on what to do, there is an enduring allure in discovering what else you can do to improve your city.
If you had a past playing with city builders, Anno 117 can reignite that feeling. To be fair, the game does not reinvent the genre. This is a very similar game to what came before. But if you’re looking for a decent builder set in an era that doesn’t usually get a lot of love, Anno 117: Pax Romana might be the game for you.
Razer is taking PS5 competition to the next level with the Raiju V3 Pro. Razer built its latest wireless esports controller for serious players, officially licensing it for PlayStation 5 to deliver lightning-fast response, pixel-perfect precision, and full customization. And it comes in a sleek, tournament-ready form.
Built for performance
The Raiju V3 Pro introduces TMR (Tension Magnetic Resistance) thumbsticks, offering consistent tension, anti-drift performance, and pinpoint control. Whether you’re lining up headshots or pulling off combos, these symmetrical sticks translate every subtle movement into clean, accurate inputs.
Razer also added Pro HyperTriggers, letting you switch between rapid-fire clicks and full analog travel. Through Synapse 4, you can fine-tune trigger actuation points to match your playstyle. Use hair-trigger speed for shooters or full-range control for racing and adventure games.
Every press feels deliberate thanks to Mecha-Tactile PBT action buttons and an 8-way floating D-pad, built from doubleshot PBT materials that resist wear and shine even after hours of intense play.
Control, comfort, and customization
Designed with both traditional and claw grip players in mind, the Raiju V3 Pro comes with four removable mouse-click back buttons and two claw bumpers, all remappable for personalized layouts. Each button uses the same ultra-responsive switches found in Razer’s top-tier gaming mice, giving every tap that satisfying, tactile snap.
The controller connects via Razer HyperSpeed Wireless, ensuring ultra-low latency and seamless performance on PS5. Players can adjust sensitivity, remap buttons, and save up to four onboard profiles using the Razer Mobile App or Synapse 4.
For travel and tournament play, it includes a premium carry case and a detachable 2 m USB-C cable.
Price and availability
The Razer Raiju V3 Pro is available now for EUR 209.99 / PHP12,990 at Razer.com, RazerStores, and select retailers worldwide.
This early into the console’s life cycle, the Switch 2 is in that stage where Nintendo wants to flaunt how powerful its new hardware is. The most popular way of doing that is showcasing which modern games can be played on the console. Today, Assassin’s Creed Shadows is joining that list.
Ubisoft has announced that Assassin’s Creed Shadows is coming to the Switch 2 on December 2. The game, in its entirety, will drop on the new console. The only exception to the launch is the recent Claws of Awaji update, which added around ten hours of content to the base game.
Assassin’s Creed Shadows is the latest major entry to Ubisoft’s time-hopping RPG franchise. The game took players to medieval Japan in a quest for revenge and justice. It had a vast network of conspiracy and characters to interact with.
The Claws of Awaji update added a postscript for the story. It featured a new segment of the map and a new weapon. For now, Ubisoft will not add the expansion to the Switch 2 launch. However, a drop sometime in 2026 is already in the works.
In addition to the base game, the Switch 2 version will include touchscreen support to leverage the console’s capabilities. It will also feature new content, available on all platforms starting October 28, which will improve the parkour system, a new Animus activity called Corrupted Castles, and a new mission which sees Naoe try to learn Yasuke-specific abilities (and vice versa).
SEE ALSO: Assassin’s Creed Shadows is a step in the right direction for the series
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