Gaming
Zenless Zone Zero Version 1.6: Secrets uncovered; Trigger debuts
Update rolls out March 12th
HoYoverse has announced that the Zenless Zone Zero Version 1.6 update, “Among the Forgotten Ruins”, will roll out on March 12.
The urban fantasy ARPG’s latest update features the hidden history of New Eridu’s military factions, and the secrets of Sacrifice.
To kick off the upcoming version, Proxies will attend an exclusive auction to secure a relic related to sacrifice. They will battle several factions in order to secure this coveted artifact entwined with the Sacrifice’s secrets.
Amidst the intrigue, Hugo and Vivian appear to be deliberately drawing close to the Proxies. This blurs the line between ally and adversary.
Anby’s past uncovered
In addition to the main story update, players will also uncover Anby’s past and true identity – S-level Electric Attack Agent Soldier 0 – Anby, the former leader of Silver Squad.
Andy Demara used to be known as the former leader of the Silver Squad. She wields dual swords to rapidly deal Electric Damage. Her attack triggers Aftershock as well as amplifying the the CRIT DMG of allies targeting the same enemy.
New character debuts
Moreover, Solider 11’s teammate, Trigger, will also debut in Version 1.6 as an S-level Electric Stun Agent. An ace sniper of the Obol Squad, Trigger can enter Sniper Mode, swiftly evade enemy attacks, and strike at the right time while calling in teammates for a Quick Assist.
Her attack accumulates Purge, enhancing Aftershock damage and increasing damage dealt by allies on the same target.
In Trigger’s TV Schedule, a new third-person shooter gameplay will be introduced, allowing players to take on sniper missions.
Furthermore, Pulchra Fellini will return in Zenless Zone Zero 1.6 as an A-Rank Physical Stun Agent under the Sons of Calydon. In the meantime, S-Rank Fire Anomaly Agent Burnice and S-Rank Ether Attack Agent Zhuyuan will also make their returns in the rerun banners.
New boss too
In Version 1.6, players will get to confront the new boss Geppetto in Hollow Zero and unlock the newly introduced Difficulty VI in Battlefront Purge.
Players can also experience the new Hollow Zero gameplay Shadow Operation, featuring unique effects in every battle stage such as increasing damage based on accumulated coins.
With new foes including Geppetto in Hollow Zero and in-game events where players can obtain exclusive rewards including A-level agent Pulchra, the adventure in New Eridu continues.
Gaming
Nintendo might be working on an Ocarina of Time remake
It will reportedly launch in the second half of 2026.
What is the greatest game of all time? There’s a substantial chance that The Legend of Zelda: Ocarina of Time will be on the board. Even beside the Switch’s critically acclaimed Breath of the Wild duology, the Nintendo 64 title is one of the most quintessential games you can ever play. That said, it’s pretty dated. But maybe, not for long.
According to Nintendo insider NatetheHate, the company is working on a rerelease of Ocarina of Time. The title is scheduled for launch within the second half of 2026.
The wording is important here. “Rerelease” can mean anything. To be fair, NatetheHate, through his latest podcast, says that it’s likely we’ll get either a like-for-like remake or a full reimagining of the essential game. However, he does not discount the possibility that it’s just an HD remaster for the new consoles. Either way, Ocarina of Time is coming back this year.
If you can’t wait, the title isn’t exactly missing from the shelves. You can play the original from the list of available games through Nintendo Switch Online. The game also got a remaster for the 3DS.
There is no shortage of Zelda-related news lately. The franchise is getting a live-action adaptation next year, which now becomes a worthy follow-up to The Super Mario Galaxy Movie coming early next month.
SEE ALSO: The Legend of Zelda film gets its first official photos
Gaming
Life is Strange: Reunion now available on consoles and PC
Max and Chloe return for an emotional finale
Bandai Namco Entertainment Asia and Square Enix have officially launched Life is Strange: Reunion, the latest entry in the narrative adventure series. Developed by Deck Nine Games, the title is now available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Microsoft Store. A physical PlayStation 5 edition is also available across Southeast Asia.
The launch comes with an official trailer, marking the return of one of the franchise’s most beloved storylines.
A long-awaited reunion
Set 11 years after the original events, Life is Strange: Reunion brings back Max Caulfield and Chloe Price as they reunite to solve a new timeline-spanning mystery. This time, the stakes center on a devastating inferno threatening Caledon University–Max’s workplace as a photography teacher.
Returning from a trip, Max discovers the campus engulfed in flames, with lives lost across the university. She survives only by using her Rewind ability, a power that allows her to reverse time.
The situation takes an unexpected turn with Chloe’s sudden arrival–an outcome tied to the timeline-merging events of Life is Strange: Double Exposure. Now dealing with fractured memories and an unstable sense of reality, Chloe once again finds herself relying on Max.
Dual perspectives, new gameplay dynamics
For the first time in the series, players can take control of both Max and Chloe, switching perspectives as the story unfolds.
Max’s Rewind power lets players revisit decisions, reshape conversations, and manipulate environments to solve complex, time-based puzzles. Meanwhile, Chloe brings her signature Backtalk ability, allowing her to push conversations in her favor and access situations Max cannot.
This dual-character approach expands both narrative depth and gameplay variety, offering different ways to uncover clues and influence outcomes.
A character-driven finale
Life is Strange: Reunion continues the series’ focus on grounded, emotional storytelling, with choices that carry meaningful consequences. The game builds toward a dramatic climax that aims to close out Max and Chloe’s journey.
As the final chapter in their story, Reunion positions itself as both a continuation and a conclusion–tying together years of narrative threads while delivering a new mystery shaped by time, loss, and choice.
Gaming
Nintendo will make it cheaper to buy digital games than physical
Physical releases will have the same price.
The days of lining up for a newly released game are well and truly over. Though some games still experience shortages in brick-and-mortar stores, such as the widely successful Pokémon Pokopia, gamers can get their titles digitally. Now, Nintendo is making digital releases more enticing by offering a tempting discount on the eShop.
Starting in May, Nintendo will start charging different prices for the physical and digital releases of first-party games. While physical releases will still have the same prices going forward, digital releases via the eShop will enjoy a discount.
The discount, of course, will likely depend on the title itself. Nintendo has already given the upcoming Yoshi and the Mysterious Book as the first example. The new platformer will cost US$ 70 from retailers. However, it will cost only US$ 60 on the digital eShop.
The company says that the new pricing scheme “simply reflects the different costs associated with producing and distributing each format.” With the prices of chips skyrocketing, it’s no surprise that the physical release is more expensive than the digital one.
To be more technical about it, Nintendo has started skipping a physical game card for a while now. The physical release of Pokémon Pokopia, for example, has only a game-key card or a code to download the game. In this format, physical releases are just pretty cases you can display on your shelf.
Also, digital releases do carry the added risk of getting delisted on the whims of the developers, the publishers, or Nintendo itself. It is, however, still a cheaper option, especially in a world where getting any discount is a welcome thought.
SEE ALSO: Nintendo sues the United States
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