Monster Hunter Wilds Beta Test Monster Hunter Wilds Beta Test

Gaming

Monster Hunter Wilds Beta was my first taste of the franchise

And I want more

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There’s a significant chunk of video games over the last 20 years that I missed. One of those is the Monster Hunter franchise. I love me some monster-slaying adventures so I tried to squeeze in some time to check out the Monster Hunter Wilds Beta Test and I had fun.

For the unfamiliar, the franchise is pretty straightforward. First launched in 2004, Monster Hunter is all about building your own character and teaming up with others to hunt down beasts twice, thrice, and even five times your size.

In the Beta Test, players are able to play the opening chapter of the game plus another mission. As I played towards the end of the time frame, I was only able to finish the opening chapter. Despite that, I still had a good time.

Character Creation

Monster Hunter Wilds Beta Test

I went with the blonde bob.

One of the reasons I took a while to get going is character creation. I wanted to fine-tune as much as I could and even posted a poll on my social accounts asking which hairstyle I should go with.

Like my approach with most games with character creation these days, I tried to model my character after my wife of delusion, Momo Hirai of TWICE. This dance goddess is currently sporting a blonde bob look so I went with that, also matching her garb with how she appeared in the “Identity” music video of their sub-unit group MISAMO.

It took me about an hour to get through all of that. I’m still not completely happy with the character model but I had already spent over an hour in character creation that I just decided to move on.

Visually striking

Monster Hunter Wilds Beta Test

One of the first things I noticed is how visually striking the game is. When I first chanced upon one of its early trailers, I wasn’t particularly impressed with how it looked. But seeing it running on an LG C2 + PS5 combo, I was impressed.

It’s also mostly because many of the cutscenes had to run in-engine instead of being straight up video files. The character you created is rendered flawlessly along with the other characters that will play a role in your playthrough.

My hope is that the final build of the game looks just as good, if not better, when it officially launches.

Action-packed opening

Without spoiling anything, I can say that the opening chapter of the game offers a balanced serving of some lore, plenty helpings of action, and for newcomers like myself, a fair bit of tutorial.

I enjoyed that you get to choose the weapon that fits your play style. I went for an agile-type my first go round, but I’m also pretty curious about how the other weapons will handle. Depending on my mood, I like to switch-up play styles when I can and I love that this is game that lets me do that.

 

The controls don’t take a lot to get used to, especially for someone like myself who has had to jump from game-to-game for reviews.

Overall, I found my quick playthrough fun, exciting, and it has definitely left me wanting for more.

More Beta test schedules

PlayStation 5 version: Those who are not subscribed to PS Plus can also participate.

Xbox Series X|S version: Those who are not subscribed to Game Pass Core or Ultimate can join as well.

Event Date and Time (GMT+8):

November 15. 2024 (Friday) 11:00 AM to November 4, 2024 (Monday) 10:59 AM

Note: Pre-download is scheduled to start on 31st October 2024 (Thursday) at 11:00 AM.


Monster Hunter Wilds is set for a February 28, 2025 release. It will be available on the PlayStation 5, Xbox Series X|S, and PC via Steam.

Special Edition DualSense and PS5 cover

The game will also feature a Special Edition DualSense control and PlayStation 5 cover. The DualSense looks like a non-shiny edition of Volcanic Red with markings related to the game. Meanwhile, the PlayStation 5 cover comes in black with minimal Monster Huntermarkings on the bottom if the PS5 is in standing position.

 

Starting on November 22, 2024, players from Singapore, Malaysia, Indonesia, Thailand, Philippines, and Vietnam will be able to pre-order the controller from select retailers for SGD 119 / MYR 419 / IDR 1,549,000 / THB 2,890 / PHP 4,890 / VND 2,399,000.

The DualSense wireless controller — Monster Hunter Wilds Limited Edition will be available from February 28, 2025. It’ll release alongside the much-anticipated game. Availability may vary by country/region, so be sure to check your local retailers.

Monster Hunter Wilds is now available for Pre-order: 

PS5 version:

 

Steam version: https://store.steampowered.com/app/2246340/Monster_Hunter_Wilds/

Xbox: https://www.xbox.com/en-sg/games/store/monster-hunter-wilds/9NMT6XFN0LVD/0010

Computers

GIGABYTE collaborates with Capcom for RE Requiem custom PC

Giveaway runs until March 31

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Resident Evil Requiem

GIGABYTE and Capcom have collaborated for a limited time Resident Evil Requiem-inspired custom PC giveaway.

The setup is inspired by the title, which recently released, and includes an exclusive monitor game bundle to bring players closer to the experience.

Headlining the collaboration is the Umbrella Corporation — Level 3 Access custom rig giveaway. It is one of a kind, fully-built desktop featuring a Z890M AORUS ELITE WIFI7 ICE motherboard and RTX 5080 AERO OC SFF graphics.

Of course, it draws inspiration from the visual identity and atmosphere of Resident Evil Requiem. It also features a GIGABYTE C102 GLASS ICE chassis design and custom GIGABYTE MO27Q28G gaming monitor to complete the setup.

The giveaway runs from March 2 to March 31 via the official campaign website. Fans can enter for a chance to win the custom rig, with no purchase necessary. The only caveat is that they have to be a United States or Canada resident.

Such experience is designed to invite players and PC enthusiasts alike to engage with the collaboration while highlighting GIGABYTE’s premium hardware craftmanship and attention to detail.

In addition to the giveaway, GIGABYTE is also offering a Resident Evil Requiem game bundle with select gaming monitors. Included are AORUS brand monitors, ranging from 27 to 55 inches in size.

This bundle is available until March 31. Customers who purchase eligible models can redeem a digital game code through GIGABYTE’s official redemption platform.

The featured monitor is the MO27Q28G, which has fourth generation WOLED panel with 280Hz refresh rate and 0.03ms response time. It is an ideal monitor to experience the spine-chilling terror and death-defying action of the title.

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Gaming

Project Helix is Xbox’s next console, and it plays PC games

It might be as powerful as a modern PC.

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Among all the platforms in today’s generation of consoles, the Xbox has to be biggest loser. Compared to the PlayStation 5 and the Switch 2, the Xbox Series X|S isn’t as memorable. To rectify its position in the rankings, Xbox is heavily teasing its next console codenamed Project Helix.

As was hinted before, Xbox is trying something different with its next-generation console. Rather than just a simple iteration over the current-generation console, the upcoming one will reportedly double as a PC. Today, the company itself has confirmed that this is the case for Project Helix.

Through a post on X, Xbox CEO Asha Sharma said that the console will “lead in performance and play your Xbox and PC games.”

There are two things to unpack here. Firstly, Project Helix will aim to bridge the perilous divide between console players and PC players. Unlike the past, there will be a way to play both platforms on both devices… except for games exclusive to the PlayStation and the Switch, that is.

Secondly, a “lead in performance” seems to indicate that this isn’t just a mini-PC. Most recently, Valve announced the Steam Machine. Though it offers a convenient way to play Steam games in one device, it doesn’t have the best specs. Project Helix, if Sharma’s words are to be believed, might be as powerful as a modern PC.

Xbox won’t wait long before revealing more details about the console. Sharma, who only recently started her post as CEO, will be at next week’s Game Developers Conference to explain Project Helix more.

SEE ALSO: AMD teases next-gen Xbox coming in 2027

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Gaming

Ubisoft confirms Assassin’s Creed: Black Flag remake

It’s officially called Assassin’s Creed: Black Flag Resynced.

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If you ask an Assassin’s Creed fan what their favorite game of the series is, Assassin’s Creed: Black Flag will likely be one of the top contenders. Because of its reputation, gamers are constantly asking for a remake of the popular pirate simulator. Now, the dream is finally here. Ubisoft has confirmed that a remake, called Assassin’s Creed: Black Flag Resynced, is coming.

Released in 2013, Assassin’s Creed: Black Flag saw the journey of Edward Kenway, a vagabond pirate haplessly thrust into life as part of the Assassin Brotherhood against his will. The critically acclaimed game was something that all gamers have been clamoring for since Sid Meier’s Pirates: a true pirate simulator. It was no surprise that the game got as popular as it did.

Today, through an official roadmap shared by the company, Ubisoft has confirmed that Assassin’s Creed: Black Flag Resynced is real, and it might launch later this year. The company also released the first concept art for the remake.

Currently, there’s no official word as to how Ubisoft is remaking the game. At the very least, we can expect significant graphical upgrades to put it up to par with the modern games. We wouldn’t be opposed to more stories and missions too.

Now, though the Black Flag remake is already a big deal, the same roadmap also emphasizes that Codename Hexe, the next mainline title, is still coming. Ubisoft hasn’t confirmed the actual timeline yet, but the game will depict “a pivotal moment in history.” With post-launch development for the ongoing Shadows winding down, efforts to launch Codename Hexe should be ramping up soon.

SEE ALSO: Assassin’s Creed Shadows gets Attack on Titan-themed content

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