Gaming
Mario Kart 8 Deluxe review: The quintessential Switch game
The Nintendo Switch has had a breakneck first two months. The console hybrid is Nintendo’s fastest-selling system ever; launch-aligned, it’s even overtaken the sensation that was the Wii. Driven by a robust selection of quality titles, the Switch has topped charts worldwide and is continually sold out. But Zelda and Snipperclips aren’t the reasons to buy a Switch right now. Mario Kart 8 Deluxe is. Here’s why.
It’s a sensory showpiece
Even on the Wii U, vanilla Mario Kart 8 is one of the most gorgeous games of the generation, despite only rendering at 720p. At 1080p docked, Deluxe cements this further. The game does phenomenal things with lighting that I’ve never seen anywhere else, even on the PS4 and PC. Nintendo’s iconic characters have a soft, almost toy-like look (especially when drenched in sun) that looks even better in motion. Thanks to expert art direction, it’s easy to be fooled that Wario’s flatulent flab — as it jiggles up the cobbles of Toad Harbor — is made of real clay.
When you take the Switch out of the dock, Deluxe becomes even more impressive. Apart from the 720p resolution, the portable game is completely identical to the docked version. Races pop on the Switch’s brilliant IPS display. And considering that the last mobile Mario Kart was the once-impressive Mario Kart 7 on the never-impressive 240p screen of the 3DS, Mario Kart 8 Deluxe represents an exponential graphical leap over the series’ last handheld iteration, as shown by Digital Foundry below:
Completing the synesthetic spectacle is HD rumble — coins “jingle” in your real-life hand as you collect them in game. You can also feel the difference between the three levels of drift boost from the barely-there blue to the new, game-changing pink; the tactility allows you to keep your eyes on the road instead of your kart. The judder of train tracks under your wheels, as well as the different textures when you go offroad, give you another form of feedback that lets you know that you need to get good.
It’s the definitive version of an all-time great
Mario Kart 8 was the best in the series, and Deluxe improves it further. It’s running at a true 60fps this time — the Wii U original had a weird issue that resulted in an effective 59fps framerate. Thankfully, that glitch has been resolved, as has the fire-hopping exploit that made leaderboards and online matches a total shamble.
All the DLC content is included here, which results in a total of 42 racers, 48 tracks, and an overwhelming number of kart parts. Deluxe also corrects the only deficit in the otherwise impeccable Wii U version by amending the original’s deplorable Battle Mode (which had racers fighting on tracks made for racing, making for bouts wherein combatants rarely saw each other). Deluxe has eight arenas specifically designed for Battle Mode, as well as five play modes that include the classic Bob-omb Blast and the all-new Renegade Roundup, where one team of “cops” has to catch and jail the other team of “robbers” — but a free robber can rescue their teammates at any time. It’s a frantic party game, and is almost worth the price of entry.
Parties are no fun if people can’t join in, and Deluxe shines with its wealth of accessibility options for inexperienced players, easily toggled from the pause menu. The old standby of tilt controls returns, and an optional set of joy-con wheels completes the conceit. The new auto accelerate is useful and fair; in Mario Kart, you never let up on the gas anyway. But the most welcome addition is smart steering, which implements an invisible hand to keep racers from falling off the track. If you’ve ever played any kart racer with small children or non-gamers, their frustration with bottomless pits will be familiar. This setting alleviates that problem, and allows everyone to play.
(Nearly) everybody has it
The game has proven immensely popular barely a week from release. In America, Deluxe is selling faster than Mario Kart Wii, and that went on to sell a ridiculous 37 million copies worldwide. Apparently, Mario Kart 8 Deluxe also has an attach rate of 45 percent, which means that almost one out of every two Switch owners has this game. You won’t have trouble finding someone online to race against, or a real-life Switch buddy to go head-to-head with. But even if your friends don’t have a copy, it’s okay, because…
It’s the poster child for local multiplayer
Remember the promise of the Switch in its debut showing? The Switch is the only modern system that comes with two controllers out of the box. Couple that with the screen, and you can play whenever and with whomever you want. Take one joy-con for yourself, and share one with a friend (or even a total stranger) and you have instant local multiplayer. If you have more controllers, up to four people can play on a single Switch in splitscreen. Bring the joy-con straps, though — bare joy-con are horrendously uncomfortable, what with Mario Kart’s reliance on the shoulder buttons. An IGN producer compared using the naked shoulder buttons as trying to drift with your phone’s volume rocker, and there’s no more apt way to describe the discomfort.
The Switch’s — and Mario Kart 8 Deluxe’s— ability to be played anytime, anywhere, and by anyone makes the system inherently viral. The Switch is an ad for itself, and the simple act of playing together has convinced at least three people in my own social circle to get one for themselves.
It (re)introduces you to Nintendo
In the grand scheme of things, no one bought a Wii U, and to the non-hardcore, Nintendo disappeared from consoles for almost an entire generation. To the general public, Mario Kart 8 Deluxe is a high-definition debut of sorts for Nintendo’s stable of characters, including Mario himself, as we wait for their respective games to arrive on the Switch.
The celebration is a riot. Apart from the Nintendo mascot and seemingly his entire extended family, the Villagers and Isabelle from Animal Crossing compete on Möbius tracks inspired by Excitebike, F-Zero, and Wii Sports Resort. Exclusive to Deluxe, Inkling Girl and Boy from Splatoon and the upcoming Splatoon 2 appear, and mark the first time that people of color (who aren’t Miis) are playable in any Mario Kart game. Rounding out the roster, looking the most out of place in this world of red shells, high technology, and anti-gravity, is Link. And if you want more of him, you know which Switch game to play next.
SEE ALSO: Persona 5 review: Can style override substance?
[irp posts=”13656″ name=”Persona 5 review: Can style override substance?”]
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
Gaming
BlizzCon 2026 announces World of Warcraft: Forever and Diablo V
StarCraft, Overwatch, Hearthstone, and more also get news
Blizzard Entertainment kicked off BlizzCon 2026 with a packed Opening Ceremony featuring new games, major expansions, updates, and other announcements across its biggest franchises.
Blizzard Entertainment President Johanna Faries opened the event at the Anaheim Convention Center, celebrating the community behind the company’s games and the teams that bring its worlds to life.
World of Warcraft: Forever and Diablo V
The biggest announcement was World of Warcraft: Forever, a new World of Warcraft experience launching November 5 AEDT, with its beta beginning September 18 AEST. The new experience will feature three zones, more than 1,000 quests, nine dungeons, two raids, and a new Skyborne race.
Blizzard also officially announced Diablo V, marking the next era of the franchise. The game is set to launch in North America in Spring 2029, with Sanctuary having fallen and Diablo having won.
StarCraft is also returning with a new story-driven, open-world shooter. The game is currently planned for a Spring 2030 release in North America.
Beyond games, Blizzard revealed that an animated series set in the Diablo universe is in development with Netflix. The company says this is only the beginning of its plans to expand its universes beyond gaming.
For Warcraft III Reforged, the new Forsaken Kingdom campaign is available today. It marks the Warcraft RTS series’ first new storyline in more than 23 years and explores the fall of Lordaeron and the origins of the Undercity. The accompanying 3.0 update also brings graphical improvements and a revamped World Editor.
Heroes of the Storm is adding Xal’atath as its newest Hero. She arrives in the Nexus on September 29 AEST, with her PTR release scheduled for September 15 AEST.
Existing games updates
Meanwhile, Diablo IV is preparing for its next major content drop. Season of Hell’s Legacy begins September 16 AEST and celebrates the franchise’s 30-year history with the return of the Prime Evils and Deckard Cain, alongside themed rewards and gear.
The legendary Amazon class will also arrive in the first half of 2027 as part of Diablo IV’s first class pack. The Diablo IV: Age of Hatred Collection is additionally coming to Nintendo Switch 2 on September 16 AEST with cross-platform play and cross-progression.
For World of Warcraft, Blizzard teased the next major update for Midnight. Eclipse (12.2) will see Xal’atath move closer to her goal of claiming Azeroth’s Worldsoul. Blizzard also offered another look at The Last Titan, the next expansion in the Worldsoul Saga and a major culmination of more than two decades of Warcraft storytelling. More information is coming early next year.
Overwatch is getting a major update with Season 5. The season introduces new Support Hero Doctrine, reworks for Sombra and Roadhog, and the new Watchpoint: Grimsvötn map. It will also conclude The Reign of Talon, Overwatch’s first year-long narrative arc.
LE SSERAFIM & YOASABI
BlizzCon also featured performances from YOASOBI and LE SSERAFIM. YOASOBI will perform during the first-ever esports halftime show at BlizzCon, while LE SSERAFIM will return to the Main Stage to close the weekend. A new LE SSERAFIM in-game collaboration is available now, with another Overwatch Spotlight scheduled for February 2027.
Finally, Hearthstone is getting its first new class in more than six years. The Monk arrives in 2027, while the upcoming Reign of the Black Empire expansion takes players back to the earliest age of Azeroth. It introduces the Assemble keyword, which combines two cards into a new one. Battlegrounds is also adding Aberrations as a new minion type.
BlizzCon 2026 is now underway, with Blizzard promising more announcements and details throughout the weekend.
Gaming
Just Dance: Decades of Hits to launch on October 13
All-new Just Dance experience that brings every generation together
Just Dance: Decades of Hits will launch on modern consoles on October 13, Ubisoft has announced.
This will offer fans of the franchise a new experience across eras of music. The game will be available on PlayStation5 , Xbox Series X|S, and Nintendo Switch on the launch date.
Nintendo Switch 2 users, meanwhile, will be able to enjoy the title by November 10, 2026.
Just Dance: Decades of Hits brings together every generation to one dance floor with 25 iconic songs across six different decades:
- Mamma Mia by ABBA
- Uptown Girl by Billy Joel
- It’s Tricky by Run-DMC
- No Scrubs by TLC
- Wannabe by Spice Girls
- Bye Bye Bye by *NSYNC
- Feel Good Inc. by Gorillaz
- Turn Down for What by DJ Snake and Lil Jon
- Danza Kuduro by Don Omar feat. Lucenzo
- Manchild by Sabrina Carpenter
- NUEVAYoL by Bad Bunny
- And more!
Bringing every generation together
Songs, visuals, and an all-new Adventure Mode are all designed to immerse players in the spirit that made each decade unforgettable.
From the funky ’70s disco floors and the electrifying ’80s rock scene to the glossy 2000s pop and beyond, travel through time and share the joy of rediscovering iconic moments with friends and family.
In Adventure Mode, follow Lyra, Dr. Gigavolt’s daughter, in a playful journey through time to rescue her father.
Explore the decades through six themed worlds, enjoy fun mini activities, and unlock exclusive rewards.
For unpredictable, chaotic fun where the rules change every round, players can jump into Party Mode. Or they can get moving with the Workout Mode, which tracks calories burned with each dance.
Up to six players can dance locally in the game, with no extra accessories needed.
In addition those who own Just Dance: Decades of Hits as well as Just Dance 2023-2026 editions will be able access all their songs in one place on the same console without having to switch games or separate menus.
This also includes songs from purchased Music Packs and songs available through an active Just Dance+ subscription.
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