Gaming

Ghost of Tsushima Director’s Cut: Expanding a legend

The definitive version

Published

on

Ghost of Tsushima is already one legendary experience, but that same experience is elevated further with PlayStation 5 improvements and a new tale exploring Jin Sakai’s past with Ghost of Tsushima Director’s Cut.

Prominently featured in this expanded version of the game is the Iki Island story arc. The island is located Southeast of Tsushima and is being conquered by another Mongol invader named The Eagle. Throughout the story, you’ll learn that the Eagle’s methods are a little different from Khotun Khan. This particular method sets the story of Iki Island in motion.

The Eagle

The PS5 upgrade 

Right from the get go you immediately feel the difference between using the DualSense vs the DualShock controller. Whenever you’re running, whether that’s on foot or on your horse, you’ll feel each step and each gallop on the DualSense controller.

Certain things also respond differently. For instance, if the DualShock controller can only vibrate a certain way, the DualSense provides a gamut of vibrations that immerse you even further in the game. The different vibrations provide a different sense in certain story moments that was just brilliantly executed.

Ghost of Tsushima_20210818002242

In terms of loading times, I thought the original game on the PS4 was already pretty fast and only really suffered from the different outfits loading. The load time on the Ghost of Tsushima Director’s Cut is certainly faster but the different outfits still took some time to load in some instances.

There are also different controller layouts available so you can play the game the way it would make most sense to you. There’s also now an option to lock-on to a target which wasn’t in the original game.

Iki Island is no vacation

Iki Island is a sight to behold

For those who have already completed the main campaign, the Tales of Iki will immediately be available in your journal. For those who are starting the game from scratch, the Tale opens up as you enter Act 2 of the main game which is the Toyotama region.

While this may be the case, our advice is to complete the main campaign first before heading to Iki Island. Why?

  1. Some story beats might not make sense if you haven’t finished the main campaign
  2. The enemies on Iki Island will waste you in no time if you don’t have enough skills unlocked. The game warns you about this.
  3. You won’t be able to freely go back and forth between Iki Island and the main Island of Tsushima until you get to a certain point in Iki Island.

There are a few new enemy types. Mostly brutes with multiple weapons. But the most promiment one is The Shaman which boosts the bloodlust of the Mongols. They will relentlessly attack you and deal more damage while the Shaman is still around.

The Shaman

More skills to unlock, more animals to pet

Your horse joins the fight on Iki Island. Previously just a spectator, you can now have your horse charge at Mongols. It’s easily one of the most satisfying gameplay additions on Ghost of Tsushima Director’s Cut. Running over oppressors is this writer’s kink.

Speaking of animals, Iki island is more biodiverse than the main Tsushima island. Previously, you only really encountered a bird that guides you from quest to quest and foxes that lead you to a shrine to improve the charms that aid you in battle.

Yes, you can pet cats now

Iki island is also home to three important animals you’ll encounter — monkeys, cats, and deers. Each one has a shrine that will give you charms and charm upgrades. You also don’t simply bow to the shrine to gain these upgrades. You have to play the flute for these lovable creatures.

The flute playing mechanic is done by tilting the DualSense controller to follow the pattern on the screen. It’s a mini, and really easy, rhythm game that adds depth to the overall gameplay.

Play the flute for the monkey

Mythic and other Tales

To preserve the experience, we won’t say much about this part. Just know that yes, there are Mythic Tales available in Iki Island. The first two that you’ll encounter will yield armor that will prove to be very useful in completing the Tales of Iki campaign.

Get ready for some flashbacks

Just like the main game, the many Tales of Iki build upon the main Iki Island campaign. There’s several of them throughout the island and there will be plenty more to explore should you decide to finish the main story first before tackling the other Tales or sidequests.

Iki Island and The Eagle

I don’t think there’s any way to discuss the main campaign story without divulging some spoilery details. So, let this be your warning. Read on if you want to be cued in on some mild spoilers for story details. 

As mentioned earlier, The Eagle isn’t exactly the same type of conqueror that Khotun Khan is. Where the main game’s antagonist is more direct with his brute force approach, The Eagle dabbles more in the chemical and psychological.

Through these methods, The Eagle is able to coerce the people of Iki to join the Mongols’ cause. Make no mistake, this leader is still bloody and brutal, just in different ways.

A bloody beheading

Jin Sakai is immediately exposed to these methods and while the mission is still to free the people of Iki, The Ghost will also deal with other matters about his relationship with his past.

Overall, it’s a solid story that sees our hero grow in ways that are different from the main game’s original narrative. While the Ghost of Tsushima main game has Jin adapt to the situation despite it being against the ways of the Samurai, the Tales of Iki will have him dealing more with grief and guilt. =

Expanding a legend

Ghost of Tsushima

The Ghost of Tsushima Director’s Cut is a wonderful expansion on an already masterpiece of a game. The additions are worthwhile and enjoyable, and the new story is mostly tightly told that it only adds to the legend of Jin Sakai — the Ghost of Tsushima.

The Ghost of Tsushima Director’s Cut will be available starting August 20.

SEE ALSO: Ghost of Tsushima review: Making of a legend

Entertainment

LE SSERAFIM to perform at BlizzCon 2026

BlizzCon’s closing act.

Published

on

LE SSERAFIM BlizzCon 2026

Global K-pop sensation LE SSERAFIM is returning to BlizzCon.

Blizzard Entertainment has announced that the five-member girl group will perform as the closing musical act at BlizzCon 2026. LE SSERAFIM will take the Main Stage on Sunday, September 13 (PT), bringing fans another live performance after its BlizzCon debut in 2023.

The appearance also comes ahead of the group’s upcoming U.S. tour. Blizzard teased that the performance will make it a “Perfect Night” for fans attending the convention at the Anaheim Convention Center.

 

View this post on Instagram

 

A post shared by Blizzard Entertainment (@blizzard)

LE SSERAFIM returns to Blizzard

LE SSERAFIM debuted in 2022 under SOURCE MUSIC, a label of HYBE. The group is composed of Sakura Miyawaki, Kim Chaewon, Huh Yunjin, Kazuha Nakamura, and Hong Eunchae.

The group’s name is an anagram of “I’m Fearless,” reflecting the confidence that has defined its music since debut.

This won’t be LE SSERAFIM’s first crossover with Blizzard. The group previously collaborated with Overwatch 2, bringing themed cosmetics and a special event to the hero shooter.

LE SSERAFIM BLIZZ CON

BlizzCon 2026 is sold out

BlizzCon is Blizzard Entertainment’s annual community celebration. It brings together fans of World of Warcraft, Diablo IV, Overwatch 2, and other Blizzard franchises for game announcements, developer panels, esports, cosplay, and hands-on experiences.

Passes for BlizzCon 2026 have already sold out. However, Blizzard says tickets may still become available through the Tixr public resale marketplace.

Fans can learn more about LE SSERAFIM’s appearance on Blizzard’s official blog.

Continue Reading

Gaming

AMD FSR Upscaling 4.1 now available for Radeon RX 7000 Series

Update drops earlier than expected, powering more than 300 supported games

Published

on

PC and handheld gamers can officially skip the wait, as AMD has launched its FSR 4.1 upscaling technology for Radeon RX 7000 series (RDNA 3) GPUs.

Computing and Graphics Group Senior Vice President and GM Jack Huynh made the announcement on X (formerly Twitter). This development brings machine learning powered gaming to millions of players across more than 300 games.

By downloading the latest AMD Software: Adrenalin Edition 26.6.2 driver, users can unlock the new AI upscaling suite on existing RX 7000 series desktop graphics cards.

(The driver can be downloaded here.)

The update drastically sharpens image reconstruction, delivers far superior temporal stability, and keeps motion ghosting to an absolute minimum. That’s across a massive library of supported titles.

Beyond optimized frame rates out of the gate for those two blockbusters, the release packs vital architecture stability improvements and bug fixes for the broader Radeon ecosystem.

Huynh added that AMD is actively engineering lightweight machine learning models to expand FSR 4.1 optimizations to a wider base of gamers. More details are to come.

Moreover, the driver for the FSR 4.1 upscaling technology will deliver day-one support for two highly anticipated releases: Assassin’s Creed Black Flag Resynced and DOOM: The Dark Ages | Revelations.

if you are wielding an RDNA 3 desktop rig or an RDNA 3-powered handheld, like the ROG Ally X or Lenovo Legion GO, simply open up the AMD Software suite, get the update, and test the new AI tech.

Continue Reading

Gaming

GTA VI: New images unveiled as pre-order details, price finally announced

Highly-anticipated title to launch on November 19 for PS5, Xbox Series X|S

Published

on

Grand Theft Auto VI finally has a price. The highly-anticipated upcoming installment in the series is set to launch on November 19 on PlayStation 5 and Xbox Series X|S.

Pre-orders will begin on midnight, June 25. Available versions are the Standard Edition at US$ 79.99 and the Ultimate Edition at US$ 99.99.

The Ultimate Edition amplifies the single player experience with an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story.

Here are some newly-released exclusive images:

Alongside the Standard and Ultimate Editions, all Grand Theft Auto VI pre-orders and purchases before November 20 will also get the Vintage Vice City Pack.

This is a collection of items that flash back to when the neon burned brightest:

Players who pre-order digital versions of GTA VI will be able to begin pre-loading on November 12. This is to ensure they are able to play at launch on November 19.

The physical version, which contains a download code inside the box, will be available starting November 12 as well to support pre-loading.

Continue Reading

Trending