Gran Turismo is considered the de facto racing game for the PlayStation console. I know I’ve played my fair share of the franchise on the original PlayStation. As a dumb child-person-thing at the time, I only saw it as nothing more than a racing game. It wasn’t super appealing to me as I preferred the more bombastic, anime-inspired Bakusou Kyoudai Let’s & Go!! Eternal Wings. But times have changed, and so the Gran Turismo franchise and I grew up as well.
For its 25th anniversary, the franchise is making a grand comeback with Gran Turismo 7. It’s the first main line game since 2013’s Gran Turismo 6. There was a Gran Turismo Sport for the PlayStation 4 in 2017, but it didn’t offer the full experience expected of a GT game.
GT7 is a triumphant return, offering top-notch racing and driving mechanics, while offering an expanded experience. An experience that I think car enthusiasts or even just car curious people will enjoy.
Racing and driving still at its core
There are no ifs and buts about it. The racing and driving experience is still the main draw of Gran Turismo 7. The sound of the engine, the way each car handles, and the diversity of the terrain. Polyphony Digital, the game’s developer, took its sweet time making this and it shows.
The game is friendly whether you’re a beginner who’s not used to racing or driving games or you’re a seasoned pro. There are plenty of controller options and settings that you can tweak to your liking to really make the game work for you.
When getting started, I picked the beginner mode on normal difficulty. Beginner mode turns on driver-assist settings that I wish were present in today’s smart vehicles. It’s especially helpful for someone like myself who has road trauma. Not only are there braking assists, this mode also turns on road indicators warning you of turns, where to brake, and where to position your vehicle.
I got smug after a handful of wins on the racetrack and decided to turn-off driver-assist. The controls are easy to pick up. You hold down R2 to accelerate, L2 to brake, and the left stick to steer. You press the cross button (X) to go up a gear, and press square to go down a gear. If you’re not at all used to driving, mastering this while knowing exactly when to change gears or hit the breaks is a nice challenge to overcome.
Ultimately, I went back to beginner mode because I’m a noob and I suck. But I’m not putting this game down until I get good at driving, so long as my work schedule allows.
A guided campaign
There’s a lot of handholding in the beginning of the game. Gran Turismo 7 takes great care in making sure no player is overwhelmed from the get go. What initially feels like a lengthy tutorial slowly turns into some kind of an educational tour of what the game has to offer.
You begin by buying a used car. You then make a go round at the Café where you’ll get most of your campaign objectives. These are called menus and they’re tightly organized. Each menu introduces you to a different mode of the game as well as teach you about the cars available in the game.
The game slowly opens up until you learn what each mode has to offer. From there, you can slowly climb up the ranks, upgrade your licenses, modify your cars, and the really fun part – build your car collection.
Car Collection
I imagine this will be the most rewarding experience for anyone who picks up Gran Turismo 7. Nearly every facet of the game is geared towards the player building and completing the Car Collection.
There are a multitude of brands and cars here including those from top brands we know and love. You have Ferrari, Audi, Totoya, Ford, Lexus, and many, many more. The Car Collection can be sorted by country, manufacturer, and more.
When you go into the collection, you can click on each car to learn more about it. This whole learning about cars is actually integrated into the campaign through the menus. You’re given objectives to complete and a lot of times it involves races to win cars. These cars are grouped together in a common theme and you learn about them after you complete objectives.
Naturally, you can acquire cars in different ways. There’s the used cars store mentioned earlier, and then there’s Brand Central where you can buy them shiny and new. If you don’t have funds yet, you can always add certain cars to your wishlist.
An audio and visual treat
Part of the allure of the game are the many locations in which the races take place. While this isn’t Forza Horizon levels of visual prowess, there’s more than enough here to make you feel that you’re actually playing a next-gen game.
You can choose Performance or Ray Tracing Mode but the game takes it upon itself to choose which one suits certain modes best. During my playthrough, I found Performance mode to be most ideal while shifting to Ray Tracing every so often to take in the view.
The photo mode is rather unique. Instead of pausing during your gameplay, it offers the option to take your cars to a selection of scenic locations. From there you can customize the look and feel of the photo like you would in other games. Photo mode fans might feel limited by this, but the breathtaking locations are truly eye candy.
The music of Gran Turismo 7 is chef’s kiss. Every track fits every game mode, location, and situation. During races, you’ll be treated to alternative pop rock tunes to get you pumped. There are even tracks that are reminiscent of background music in sports animé where the protagonist is about to bounce back. It truly gets you in the right mood, especially when you’re trying to overtake to win the race.
This kind of consistency remains throughout. Museums in Brand Central offer regal and majestic music. Meanwhile, the café will treat you to some jazzy tunes to get your mind at ease.
Is this your GameMatch?
There’s a lot to love about Gran Turismo 7 even if you’re not super into cars. The game draws you in slowly and teaches you everything, every step of the way. Before you know it, you’re looking up more information online about the cars that really caught your eye.
Performance-wise, it’s a truly next-gen game in presentation and experience. I already gushed about the visuals and music, but the controls and DualSense utilization are all on point.
Gran Turismo 7 is an easy game to get into. It’s a game you’re going to want to keep installed as sort of an in-between game when you’re taking a break from story driven titles.
Gaming
Valve is embroiled in a lawsuit with New York over loot boxes
Valve has been embroiled in an odd war as of late. A few weeks ago, the New York Attorney General filed a lawsuit against the gaming company for allegedly encouraging children to gamble through loot boxes primarily found in Counter-Strike 2. Today, Valve is fighting back by declaring how little its loot boxes have to do with gambling.
For years, governments have had a problem with loot boxes. To them, the mechanic makes it too easy for gamers to fall into a gambling addiction. In essence, loot boxes are earnable packs that contain a single or a number of random items that the player can use for their game. Most of the time, these items are purely cosmetic and don’t give a gameplay advantage.
Like Blizzard before it, Valve is also defending its loot boxes as non-essential to how players engage with their games. “There is no disadvantage to a player not spending money,” their statement reads.
Additionally, Valve says that their loot boxes are no different from Pokémon cards and Labubu blind boxes. As such, the company is also defending their users’ right to transfer obtained items to other users, as with two players trading cards or Pop Mart figurines.
Now, these items have monetary value in the market. In the same way, a rare Counter-Strike 2 skin can fetch thousands of dollars. However, Valve says that they are already proactive in shutting down accounts made only to gamble and avoiding pro-gambling businesses.
Valve is capping off its statement by saying that the NYAG is forcing the company to collect more information from its users, especially those using VPNs to prevent being located in New York. The company says that it will continue to protect user data, despite the demand.
What is an Xbox? For the past year and a half, Microsoft will tell you that anything can be an Xbox. Now, with Project Helix on the horizon, Xbox wants to bring the idea of playing anywhere to the next level. Microsoft will start rolling out its new Xbox Mode to PCs in April.
Since the very first device out in the market, handheld consoles have changed how people play games. Naturally, a lot can already be said about the portability and the convenience of its hardware. But the software needs a special shoutout, too.
Though they are essentially PCs at heart, these consoles are built explicitly for gaming. Fiddling around with Windows isn’t ideal. Instead, they have special software that can collate all of a user’s games into one hub.
The new Xbox Mode, adapted from the ROG Xbox Ally X’s Xbox Full Screen Experience, will do just that but on an actual PC. As announced via an official blog post, Xbox will release the new mode to Windows 11 devices in April, starting with select markets. Like the software used in handheld consoles, Xbox Mode should include all the available games from the Game Pass, Steam, and the Epic Games Store.
Right now, the feature will likely go up against Steam’s Big Picture Mode, which does the same thing but only for Steam titles. However, it should also transition neatly to Project Helix. Xbox is now ramping up the development of its next-generation console codenamed Project Helix. The upcoming machine will be a high-end PC and a gaming console rolled into one, making it perfect for Xbox Mode.
SEE ALSO: Project Helix is Xbox’s next console, and it plays PC games
Gaming
Resident Evil Requiem will get a story expansion
There’s no word yet on when the story expansion will drop.
Resident Evil Requiem, Pokémon Pokopia, and Slay the Spire 2. Between these three, gamers today are eating well and good. Or rather, they’re not, because of how addicting of a time sink these titles are. The latter two especially are built to be played over and over for weeks and months. Now, Resident Evil Requiem is working on something, so you also won’t forget about it in a few months’ time.
Via an official post on Resident Evil’s social media platforms, Capcom has confirmed that a story expansion is coming to the horror game. Currently, the base game doesn’t take long to beat, especially when compared to other RPGs today. The expansion should add more content to explore the story’s world.
Right now, Capcom can’t share a timeline for the update’s launch. However, in the meantime, the developers are cooking up a few minor updates to keep the game alive. For one, the game will receive performance updates to improve the smoothness of gameplay and fix bugs. It will also get a photo mode for all you Leon-holics out there.
Finally, in May, the base game will get a “minigame” added to the main game. There’s no word as to what this minigame is, so we’ll have to wait for when it drops.
Resident Evil Requiem is out now on all major platforms. The game features the survival horror style of the modern Resident Evil games, while serving up the classic action gameplay with the return of Leon S. Kennedy as a co-protagonist with Grace Ashcroft.
SEE ALSO: Resident Evil Requiem is out now
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