Gaming
Visions of Mana review: A traditional JRPG with traditional issues
But still plenty to play for
The JRPG genre is easily one of the most divisive segments of the gaming world. It’s a genre wherein one aspect — whether it be graphics, story, or gameplay — can end up as a positive for one gamer but a negative for another. Buoyed by almost twenty years of nostalgia, Visions of Mana, thus, faces a monumental task: appeal to older gamers while attracting newer ones. Is it up to the task?
Visions of Mana is the franchise’s first entry in almost twenty years. Old players might recognize the name as a spinoff from the iconic Final Fantasy franchise. Despite the age of the series, Visions of Mana features a compelling premise that kept me glued to the game until the credits rolled.
Val, a Soul Guard, is tasked with escorting and protecting Hinna, his childhood friend, as she becomes the Alm of Fire. Now, Alms are no joke in this world. Every village must have an Alm to take to the Mana Tree, lest their village suffers disaster.
While this looks like a traditional “chosen one” story, Alms will ultimately have to sacrifice their lives and souls to the Tree. If that sounds ethically wrong, then you’ve found why the story is engrossing. Most of the story is a “will-they-won’t-they”: Will they realize that sacrificing innocents is wrong? Will Val realize his love for Hinna and stop her from sacrificing herself?
Unfortunately, the same reason for the story’s allure is also its downfall. For most of the story, the sacrificial aspect is played as a given. In fact, it’s an honor for most of the characters. While the game addresses the disconnect in a few plot points, you’ll have to go through a lot of hoops to find satisfaction.
Off the bat, Visions of Mana wastes no time in telling you what you’re in for. Though cutesy, the game’s character design belies an intricacy that the eye can’t pick up on first glance. It’s more than cute just for the sake of being cute.
The environments, however, are a different story. Reminiscent of Genshin Impact, the game’s anime-style characters are dropped into a more realistic world. It’s not the most elegant of results, but it stands out among a field of similar-looking JRPGs in the wild.
What does knock this game down, however, is how NPCs feel the same across different villages. Though you’ll get different flavor text per character, each merchant in every village is practically the same. They even do the same weird dance.
One element that emphasizes the character design is the game’s class system. Rather than keeping characters in just one class, characters can equip an elemental item to change their class. Giving the Luna Globe to Val, for example, turns him into a paladin-like character.
With a number of elemental items and characters, there’s a huge variety of mixing and matching to find the perfect synergy for your team. It’s also a treat to discover what certain combinations can turn your characters into, especially since each combination comes with a Pokémon-like transformation scene.
Combat is much more streamlined than the turn-based system typical to the JRPG genre. Monsters are fought in real time. Plus, other members of your team will automatically attack and help you out. If you’re overwhelmed, you can exit out of the bounds of your current fight and escape.
While fighting regular mobs is already fun, fighting bosses in this game is another level. It’s not as difficult as a Dark Souls boss, but it presents an interesting challenge that requires players to maximize every aspect of the JRPG.
It’s a fun system, overall. However, your teammate’s AI suffers from a lack of direction. Leaving them alone in a tough fight will rapidly deplete their HP. It’s practically a requirement to swap places just to keep them alive.
Visions of Mana features a vibrant world with different ecologies. While one shows off a verdant valley, another will expose players to a harsh snowstorm, among others.
Players can easily get themselves lost in all these different locations. However, the game suffers from a lack of meaningful exploration. Yes, there are collectibles, unlockable chests, and challenges. Unfortunately, they rarely translate to anything meaningful for an open-world game.
Most items found out in the world offer only marginal gains to your character. Others, like the Grizzly Syrup, are currencies that require a lot to unlock anything good. It’s an unfortunate grind that comes with every JRPG.
The lack of meaningful exploration only exacerbates how lifeless the world is. There are numerous set pieces in the outer world, but hardly any truly matter. A side character might pop up once in a house outside the village, but there’s no reason for them to be there. It’s not their house; it’s just where they are.
Playing through the game, it doesn’t feel like the exploration matters at all. Sadly, because a JRPG requires a lot of grinding, exploring is a requirement, whether it’s for more EXP, Lucre, or Grizzly Syrup.
Visions of Mana is a traditional JRPG through and through. Especially because of its nostalgia, the game comes with a premise and a combat system that will keep you playing after you boot it up for the first time.
Unfortunately, the traditional JRPG grind and its tedious exploration puts Visions of Mana in the same limbo as its contemporaries: a divisive experience that will appeal to some players while alienating others.
Gaming
Esports Nations Cup 2026 secures US$ 45M funding
ENC to elevate global esports with structured national ecosystem
The inaugural Esports Nations Cup (ENC) 2026 has just secured a US$ 45 million funding commitment, the Esports World Cup Foundation has announced.
This three-part funding commitment is structured to support the esports ecosystem through player and coach prizing, club release incentives, and national team development.
The first ever ENC will include a US$ 20 million in total prize money, paid directly to players and coaches across 16 titles.
The ENC introduces a placement-based prize framework, applied across all game titles. It is designed to be clear and player-centric.
Every qualified participant earns prize money and is guaranteed a minimum of three matches. Equal placement earns equal pay, meaning the same finishing position plays the same amount per player across all titles.
For a quick overview, the first-place finisher earns US$ 50,000 per player, whether competing in a solo or team title. Second-placers get US$ 30,000 per player, and third-placers get US$ 15,000 per player.
For team titles, payouts scale with roster size, so the result is consistent and transparent for everyone competing.
Meanwhile, the EWCF will provide US$ 5 million in club incentives for esports clubs that release and enable their professional players to participate in ENC.
In addition, there will also be another US$ 20 million for the ENC Development Fund. This supports official national team partners with logistics, travel, program operations, marketing, and the long-term growth of national team pathways.
The ENC 2026 is set to debut from November 2 to 29 in Riyadh, Saudi Arabia. It will move to a rotating host-city model, bringing nation-based esports to major cities around the world.
The event is to be held every two years. Among confirmed titles for 2026 include Mobile Legends: Bang Bang, Trackmania, and DOTA 2.
Gaming
CODE VEIN II now available for consoles, PC
Launch trailer previews characters, combat gameplay, more
Bandai Namco’s CODE VEIN II is now available for PlayStation 5, Xbox Series X|S, and PC.
A new launch trailer has also been revealed, previewing the Soulslike action RPG’s characters, combat gameplay, and more.
Players can experiment with the character creator demo and create their own ideal character for the game.
The demo showcases how in-depth and detailed players can get when creating their own character. It allows for them to experience Photo Mode in the base of MagMell to take pictures of their looks.
Additionally, players who try the demo are allowed to carry their created looks over into the game.
CODE VEIN II is set in the dystopian near future, focusing on the stories of Revenants who must fight against their terrible fate.
In this reality, civilization has collapsed due to an event called the Resurgence. Humanity has only managed to survive, thanks to immortal vampire-like creatures called Revenants.
However, the sudden appearance of Luna Rapacis has turned these Revenants into mindless cannibals.
As a Revenant Hunter, the protagonist is tasked to save the world. Joining him in a journey 100 years into the past is a young girl.
In the process, they will witness the history-changing drama as they try to save the world from ruin.
The game is a combination of exploration action, wherein players can venture through dangerous areas and tackle powerful foes.
Combat against enemies are mainly hack-and-slash, while the protagonist can also explore the world like in the case of riding a motorbike.
Gaming
Xiaomi SU7 Ultra makes Gran Turismo 7 debut
Xiaomi’s premium, high-performing electric sedan joins the GT7 roster
Xiaomi’s high-performing electric sedan, the Xiaomi SU7 Ultra, is now on the acclaimed racing simulation, Gran Turismo 7.
The premium EV debuted as part of the “Update 1.67” patch, marking Xiaomi’s first entry into the storied Gran Turismo franchise.
Players worldwide can now experience the prowess of the high-performance luxury car on the game’s virtual tracks.
The Xiaomi SU7 Ultra represents a new addition to the series’ curated lineup, following an official collaboration announcement last June 2025.
As a benchmark in racing simulations, the Gran Turismo series is recognized for its hyper-realistic driving experience and stringent vehicle selection criteria.
The EV was test-driven on multiple occasions in several locations, including Beijing, the Nürburgring Nordschleife, and the Tsukuba Circuit.
To ensure an authentic experience, Xiaomi EV’s vehicle dynamics performance team traveled to Polyphony Digital’s studio for the final driving experience validation.
In reality, the SU7 Ultra is powered by an in-house developed Dual V8s + V6s Xiaomi Hyper TRi-Motor system.
It delivers 1,548 horsepower and achieves 0-100km/h in 1.98 seconds. The production version previously set a lap time of 7:04.957 at the Nürburgring Nordschleife.
To celebrate the launch, Gran Turismo 7’s developer will host a two-week official lap-time challenge on the title’s historic Monza circuit.
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