Astro Bot PS5 Astro Bot PS5

Gaming

Astro Bot is oddly therapeutic

And a little bit nostalgic

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I have been low-key anticipating playing Astro Bot ever since it was first announced. At the time, I had this feeling that I’ve been exposed to too many dark and brooding pieces of media. I wanted something light and after spending some time with the game I can say for certain that I got exactly what I was hoping for.

Astro Bot is a full-fledged game that’s a follow-up to Astro’s Playroom. The latter is the free game that comes with every purchase of the PlayStation 5 (PS5). And while it was short, it was, and arguably still is, the best showcase of the many features introduced on the PS5 at launch. 

Those features included the incredible haptic feedback of the DualSense controller. The level, kind, and intensity of vibration varies depending on the surface Astro is traversing. It also showcased the many possibilities of the adaptive triggers. Half presses would perform a different action than long presses. You get the gist. 

Astro Bot is a lot more of the same PS5 showcase but with a more relatively cohesive plot line. And what is certainly a longer experience than its predecessor. 

Saving your fellow robots 

Astro Bot PS5

The game starts with Astro Bot and an entire crew of other robots aboard a ship shaped like a PS5 console. They suddenly encounter a huge green space creature and get attacked. This particular part reminded me of the end of Thor: Ragnarok  where the Asgardians who escaped the explosion of Asgard were met in space by Thanos’ ship. 

Anyway, so there starts your journey. With 100 bots scattered across different galaxies. It’s your mission to save them by visiting different planets within these galaxies and ultimately repairing your PS5 ship. 

Modern classic platformer

Astro Bot starts off relatively easy. The first galaxy plays like a masterful tutorial that doesn’t spoon feed you but it does a good job of introducing you to the mechanics of the game. Each planet becomes progressively more difficult, incorporating all the gameplay things you learned every step of the way.

The vibes feel like a classic platformer. Though definitely not as difficult, I’m reminded of my much, much younger days playing Crash Bandicoot and Spyro the Dragon on the first PlayStation. The cartoony art style and lively bright music contribute to this feeling. It’s extremely nostalgic for me.

As much as it has that vibe, it also certainly plays like a current gen title. Perhaps even moreso than a lot of the PS5 exclusives that have come before it. Like Astro’s Playroom, it takes full advantage of the DualSense features. 

DualSense Showcase
Astro Bot PS5

The haptic feedback vibrates differently when Astro is walking on sand, shallow waters, clay/mud, and much, much more. The gyroscope is also utilized very well in different sections of the game. And it’s not to an annoying extent. Lastly, the adaptive triggers come into play too. 

All the different features mentioned above are properly spaced and implemented. In certain planets, Astro will come equipped with “special backpacks”. Each one introduced a different platforming mechanic that takes advantage of the aforementioned features.

Astro Bot PS5

Some of the early ones you’ll encounter are one that gives Astro the ability dash on ground and in mid-air. The other that I personally had a lot of fun with is one that lets you do a lot of climbing as well as grab and throw projectiles. 

A lot of the planets also start to feel less linear as you go along. Each planet has a list of objectives. It’s done so in a way that you’ll know exactly if you potentially missed one and encourages more exploration on that particular planet. 

Oddly therapeutic

Astro Bot PS5

I struggle to call this article a review (I still will for SEO purposes) because as of writing, I’ve only completed up to the second galaxy. But that’s both intentional and a force of circumstance. 

At the risk of sounding apologetic, I didn’t immediately see the email when PlayStation representatives reached out for this review. And by the time I got the code, I was already in the thick of completing a few backlogs as well as preparing for our IFA 2024 coverage. It was pretty hectic. 

But playing Astro Bot to end my incredibly hectic last couple of days proved to be exactly what I needed. The art style and general bright disposition of the game helped me relax and wind down. That’s not something I can say about all the game reviews I take on. 

That’s why the night before I wrote this, I decided to take my time with the game. Because I know for sure I’m gonna need the sense of calm I get whenever I play it, especially in the always busy last quarter of the year. 

Don’t get me wrong, there are sections of the game that can be challenging. I’ve found myself falling and failing more than a handful of times. But it’s just so damn fun that I don’t mind it at all. 

Is Astro Bot your GameMatch?

Astro Bot PS5

Astro Bot is a charming platformer that showcases the best things about the PS5. It’s Astro’s Playroom but expanded and made even more fun and engaging.

The game is easily recommendable to anyone who owns a PS5. It’s light, bright, fun, and an absolute good time. 

Gaming

Gundam Rogue Orbit coming to consoles, PC in 2027

Bold new take on Gundam through fast, cinematic action

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Bandai Namco Entertainment Asia has announced that Gundam Rogue Orbit is coming to PlayStation 5, Xbox Series X|S, and Steam in 2027.

The announcement trailer has also been released, showcasing high-mobility action. The title delivers a bold new take on Gundam through fast, cinematic combat in an all-new universe.

Gundam Rogue Orbit lets players suit up for humanity and become the pilot they were born to be.

RE-X is the protagonist and pilot of Gundam Helix. He boards the Gundam and fights to confront threats.

As players step into the cockpit, they will join a rag-tag crew of unsung soldiers, ready to face a powerful unknown threat.

Meanwhile, Sophia serves as the title’s heroine. She is a mysterious girl who monitors RE-X’s situation.

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Gaming

K-pop Idol Stories: Road to Debut lets you become a K-pop group’s manager

K-pop Idol management sim launches July 16th

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PQube and Wisageni Studio have announced that K-pop Idol Stories: Road to Debut will release on July 16.

The K-pop Idol management sim is launching both physically and digitally on PlayStation 5 and Nintendo Switch, as well as digitally on Xbox Series X|S and PC (Steam).

In addition, a newly updated demo is available right now on Xbox Series X|S and Steam.

The title invites players to recruit and manage their dream K-pop group on their journey to debut — a behind-the-scenes process those well into K-pop culture and fandom are pretty knowledgeable about.

The game lets players get a taste of life as a K-pop Idol manager, navigating the unpredictable challenges of the industry. There’s scouting talent, managing schedules, choosing outfits, planning social media, and organizing the perfect album.

Players can choose from eight unique trainees, from Minji to Ai. The lineup and skillset of your group is in your hands.

As the manager, it is your job to balance stamina, finances, and workload. Moreover, the bonds you build shape every outcome. Decisions influence how each character perceives you, unlocking new encounters, storylines, and endings.

K-pop Idol Stories: Road to Debut also features exclusive music and special vocal tracks for your group’s debut, produced just for the game. In between, there are mini-games which also contribute to your success as a manager.

As players wait for the game’s release next month, the new demo offers French, German, and Spanish localization, new interactions between trainees, and improved graphics.

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Gaming

Kingdom Hearts IV gets new trailer, confirms Switch 2 release

Collection [I~III] launches October 8

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Kingdom Hearts IV

Square Enix has released a new trailer for Kingdom Hearts IV, offering another look at Sora’s next adventure and confirming the game is coming to Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.

Alongside the update, the company announced that Kingdom Hearts Collection [I~III] will launch on October 8, 2026 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and Windows PC. Pre-orders are now open, while a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind is available starting today.

Kingdom Hearts IV returns

The new trailer offers another look at Quadratum, the mysterious city first revealed when Kingdom Hearts IV was announced.

According to Square Enix, Sora will encounter new characters, visit new worlds, and awaken new powers as the next chapter of the long-running action RPG series unfolds.

The publisher did not announce a release date for the game, saying more details will be revealed in the future.

Kingdom Hearts IV will launch for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.

Collection bundles the series’ major releases

Square Enix also confirmed that Kingdom Hearts Collection [I~III] brings together Kingdom Hearts -HD 1.5+2.5 ReMIX-, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind in a single package.

The collection includes Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts 0.2 Birth by Sleep, Kingdom Hearts III, and the Re Mind DLC, alongside several movie and cutscene compilations.

The release marks the arrival of native versions of these titles on Nintendo Switch 2. Previously, the games were available on Nintendo’s platform through cloud versions.

Free demo available now

Players can download a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind starting today.

The demo includes the opening portion of the game through Olympus, with save data carrying over to the full release. It also features a separate section set in Toy Box, the Toy Story-inspired world, although progress from that segment will not transfer.

Players who purchase the collection or Kingdom Hearts III + Re Mind will receive platform-exclusive Keyblades. Nintendo Switch 2 players get Long Night, PlayStation 5 players receive Midnight Blue, while Xbox Series X|S players receive Phantom Green.

Digital pre-orders on PlayStation 5 and Xbox Series X|S also include 48-hour early access for Kingdom Hearts Collection [I~III] and Kingdom Hearts III + Re Mind.

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