Gaming

ASUS ROG Strix Scar III: Falling in love with a gaming laptop

This, coming from a Mac user

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I haven’t used a Windows laptop for an extended period in close to a decade now. And in recent years, I’ve done most of my gaming on a PS4. This is why getting the chance to use the ROG Strix Scar III was a welcome experience.

I’m reluctant to call this an actual review because of my inexperience in using gaming laptops. But I’ll try anyway. Let’s begin by taking a quick look at the design.

Sleeker but still very much ROG

First thing that jumped out at me is how much sleeker the Strix Scar III looked compared to the previous ROG gaming laptops I’ve seen. Instead of screaming GAMING at you, it feels more subdued but definitely still has a lot of that gaming vibe.

Behind it you’ll find these ports: ethernet, HDMI, power adaptor

The rest of the ports are on the right: All USB 2.0

It’s worth noting that this comes with a wired mouse. Very useful 

And it’s hard to see here but the carbon-patterned interior is sexy AF

The trackpad doubles as the numpad but I didn’t really use it much

And there’s this nice subtle branding just right underneath the bottom left of the display

In terms of how it looks, it’s not as loud as previous ROG laptops, but it is still unmistakably ROG. One time, I whipped it out during a meeting and got WOAH reactions.

However, that’s probably because the people I met with were also into gaming. For its size — 36(W) x 27.5(D) x 2.6 (H) cm | 14.19(W) x 10.83(D) x 1.02(H) inch — it’s probably not the laptop you would want to be carrying around for meetings.

I also think the way it’s built lends itself nicely to cooling. It has what ASUS ROG calls an enhanced air intake from a wide, ventilated 3D Flow Zone. All that matters to me, is that works the way it’s supposed to.

Adjusting to a Windows laptop 

I work a lot. On any given weekday, if I’m not sleeping or daydreaming about TWICE’s Momo, I’m usually in front of a laptop writing, copy editing, or video editing.

In terms of writing and copy editing, I didn’t have much of a problem. In fact, I would dare say I enjoyed the Backlit Chiclet keyboard of the ROG Strix Scar III more than I ever did my near five-year old MacBook Pro.

It’s an absolute joy typing on this thing. And those keys that had plenty of travel translated to whatever task I was doing, even on gaming. We’ll get to more of that later on.

Quick note, I also blasted music on this while writing. My holding-on-to-dear-life MacBook Pro has a busted right speaker so it was such a pleasure having a laptop with speakers that actually work.

The bigger adjustments came when dealing with photos, videos, and just Windows overall.

Working with images and videos

I take a lot of screenshots. On Mac, it feels easy and natural. I can’t say the same for Windows. It feels like I have to go through more steps than necessary just to get a screenshot.

Video editing was another thing, too. I’ve been editing on Final Cut Pro ever since I started video editing professionally. I wanted to try Davinci Resolve but some of the work I had to do required the edits to be done quickly — something I could only do on FCP.

But that speaks more to my comfort level on the software more than anything else. I did try editing something and the laptop had no trouble whatsoever with it. Same thing with the light photo editing I usually do. It’s like child’s play for the ROG Strix Scar III.

Other than that, Windows 10 has been a pleasant surprise. I can’t even remember the last iteration of Windows I used, but this was clean and functional. However, 11 out of 10 times I would still choose macOS. 🤷🏻‍♂️

The gaming part blew my mind

One of my biggest regrets is that I worked on the ROG Strix Scar III more than I gamed on it. I only got to play one game — Devil May Cry 5 — and it was more than enough to convince me that this laptop delivers where it should.

It wasn’t something I was totally expecting since I thought, while working, that the display on my MacBook Pro looked… crispier. But when I fired up Devil May Cry 5, boy oh boy it was such a visual spectacle.

The NVIDIA GeForce RTX 2070 was really doing its job. I was hooked at how good it looked I played well into the wee hours of the morning despite knowing I needed to wake up early the following day.

While I’m used to holding a controller while playing, I did play my fair share of Counter-Strike and NBA Live waaaaay back in the day. So the mouse and keyboard setup wasn’t too much of an adjustment.

The keyboard was just truly a dream. I’ll go as far as saying this is probably the best keyboard I’ve ever used on any laptop.

And then you have that display. With an 81.5 percent screen-to-body ratio, it’s hard not to feel like you’re so much closer to the game than you actually are.

Is the ROG Strix Scar III your GadgetMatch? 

From a Mac user, my gaming and working habits are pretty far off from who this gaming laptop might target. Despite that, I had a grand time with the ROG Strix Scar III. If you asked me to completely switch to this I wouldn’t be totally opposed to the idea.

It has more tricks that I wasn’t able to dig deep into. There’s plenty of customization to make your gaming experience more tailored to your preferences. I’m inclined to say that if you’re out on the market for a gaming laptop that has all the oomph you could possibly want, then this is the one for you.

The variant we reviewed (i9, 240hz screen) retails for PhP 169,995 (US$ 3,252). It’s available at ROG Mall of Asia and other ROG concept stores in the Philippines. For more information on other variants visit the ROG Strix Scar III product page.

If that’s well within your budget, you won’t regret getting the ROG Strix Scar III. It’s a perfect blend of sleek and power without being overbearing. It’s a gaming laptop that’s easy to fall in love with.

Gaming

Life is Strange: Reunion now available on consoles and PC

Max and Chloe return for an emotional finale

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Life is Strange: Reunion

Bandai Namco Entertainment Asia and Square Enix have officially launched Life is Strange: Reunion, the latest entry in the narrative adventure series. Developed by Deck Nine Games, the title is now available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Microsoft Store. A physical PlayStation 5 edition is also available across Southeast Asia.

The launch comes with an official trailer, marking the return of one of the franchise’s most beloved storylines.

A long-awaited reunion

Set 11 years after the original events, Life is Strange: Reunion brings back Max Caulfield and Chloe Price as they reunite to solve a new timeline-spanning mystery. This time, the stakes center on a devastating inferno threatening Caledon University–Max’s workplace as a photography teacher.

Returning from a trip, Max discovers the campus engulfed in flames, with lives lost across the university. She survives only by using her Rewind ability, a power that allows her to reverse time.

The situation takes an unexpected turn with Chloe’s sudden arrival–an outcome tied to the timeline-merging events of Life is Strange: Double Exposure. Now dealing with fractured memories and an unstable sense of reality, Chloe once again finds herself relying on Max.

Dual perspectives, new gameplay dynamics

For the first time in the series, players can take control of both Max and Chloe, switching perspectives as the story unfolds.

Max’s Rewind power lets players revisit decisions, reshape conversations, and manipulate environments to solve complex, time-based puzzles. Meanwhile, Chloe brings her signature Backtalk ability, allowing her to push conversations in her favor and access situations Max cannot.

This dual-character approach expands both narrative depth and gameplay variety, offering different ways to uncover clues and influence outcomes.

A character-driven finale

Life is Strange: Reunion continues the series’ focus on grounded, emotional storytelling, with choices that carry meaningful consequences. The game builds toward a dramatic climax that aims to close out Max and Chloe’s journey.

As the final chapter in their story, Reunion positions itself as both a continuation and a conclusion–tying together years of narrative threads while delivering a new mystery shaped by time, loss, and choice.

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Nintendo will make it cheaper to buy digital games than physical

Physical releases will have the same price.

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The days of lining up for a newly released game are well and truly over. Though some games still experience shortages in brick-and-mortar stores, such as the widely successful Pokémon Pokopia, gamers can get their titles digitally. Now, Nintendo is making digital releases more enticing by offering a tempting discount on the eShop.

Starting in May, Nintendo will start charging different prices for the physical and digital releases of first-party games. While physical releases will still have the same prices going forward, digital releases via the eShop will enjoy a discount.

The discount, of course, will likely depend on the title itself. Nintendo has already given the upcoming Yoshi and the Mysterious Book as the first example. The new platformer will cost US$ 70 from retailers. However, it will cost only US$ 60 on the digital eShop.

The company says that the new pricing scheme “simply reflects the different costs associated with producing and distributing each format.” With the prices of chips skyrocketing, it’s no surprise that the physical release is more expensive than the digital one.

To be more technical about it, Nintendo has started skipping a physical game card for a while now. The physical release of Pokémon Pokopia, for example, has only a game-key card or a code to download the game. In this format, physical releases are just pretty cases you can display on your shelf.

Also, digital releases do carry the added risk of getting delisted on the whims of the developers, the publishers, or Nintendo itself. It is, however, still a cheaper option, especially in a world where getting any discount is a welcome thought.

SEE ALSO: Nintendo sues the United States

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Gaming

Razer Blade 16 (2026) packs more cores, faster memory

Razer’s thinnest gaming laptop yet

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Razer Blade 16

Razer has officially unveiled the 2026 version of its Blade 16, doubling down on what it does best: squeezing high-end performance into an ultra-slim chassis.

This year’s refresh focuses on meaningful internal upgrades. That includes a new Intel Core Ultra 9 processor, faster LPDDR5X memory, and NVIDIA’s latest RTX 50 Series laptop GPUs — all while keeping the Blade 16 as the thinnest gaming laptop in Razer’s lineup.

Performance gets a serious bump

At the core of the new Blade 16 is the Intel Core Ultra 9 386H, featuring 16 cores and up to 4.9GHz boost clock. Razer claims a 33% increase in core count versus the previous generation, translating to stronger performance across gaming, content creation, and AI workloads.

There’s also an integrated NPU capable of up to 50 TOPS, enabling faster on-device AI tasks like image generation and live translation.

Memory gets a notable upgrade too. The Blade 16 now supports up to 64GB of LPDDR5X-9600MHz RAM, which Razer positions as the fastest available in a laptop today. The result: quicker responsiveness for heavy multitasking, creative apps, and AI-assisted workflows.

On the graphics side, NVIDIA’s GeForce RTX 50 Series (Blackwell architecture) brings DLSS 4 and enhanced AI capabilities for both gaming and creator use cases.

Display and design stay premium

Razer isn’t fixing what isn’t broken. The Blade 16 retains its signature CNC-milled aluminum chassis, measuring just 14.9mm thick and weighing around 2.14kg.

The display remains a highlight. You get a 16-inch QHD+ OLED panel with a 240Hz refresh rate, now brighter and certified for VESA DisplayHDR TrueBlack 1000. It supports full DCI-P3 coverage, Calman calibration, and NVIDIA G-SYNC, making it just as suited for creators as it is for competitive gaming.

Battery life and efficiency improve

Despite the performance gains, Razer is also pushing efficiency. Thanks to Intel’s newer architecture and system-level optimizations, the Blade 16 can hit up to 13 hours of productivity use and up to 15 hours of video playback under ideal conditions.

That’s a notable improvement for a machine in this class, especially given its slim form factor.

Connectivity and audio step up

The 2026 Blade 16 gets a future-ready connectivity suite, including Thunderbolt 5, Wi-Fi 7, and Bluetooth 6.0. There’s also a full set of ports, from USB-A to HDMI 2.1 and an SD card reader.

Audio gets an upgrade too. The six-speaker system now supports THX Spatial Audio+ with virtual 7.1.4 surround, aiming to deliver more immersive sound both on speakers and headphones.

Price and availability

The Razer Blade 16 configured with an NVIDIA GeForce RTX 5080 (16GB VRAM) and 32GB LPDDR5X-9600MHz RAM is priced at US$3,499.99 / €3,599.99 MSRP.

It is available now, exclusively via Razer.com and select RazerStores worldwide.

Still the Blade, just sharper

At a glance, the 2026 Blade 16 doesn’t reinvent the formula. But under the hood, it pushes performance, memory speed, and efficiency forward in ways that matter.

It’s still the same idea: a no-compromise gaming laptop that looks like it belongs in a minimalist workspace — just faster, smarter, and a bit more future-proof this time around.

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