Gaming

The ASUS ROG Mothership: A mega review

Do you really need an overkill gaming machine?

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A 10-kilogram package arrived at my office one day, and at first I couldn’t believe it. I was expecting something big to come in, but a 10-kilo box that looks like a PUBG supply crate was out of the picture. Little did I know, I received ASUS ROG’s next big thing — and it’s quite literally big.

Announced back in CES 2019 (as of writing, how timely), the ASUS ROG Mothership GZ700 is the company’s next innovation in gaming laptops. I distinctly remember one famous YouTuber by the name of Linus Sebastian dubbing this the “Surface for gamers.” It comes in a form factor that I didn’t think was possible for a gaming laptop, with arguably the most powerful lineup of hardware included.

But should you be spending your hard-earned money on a monster like this? Let’s take one full tour of the ROG Mothership.

Let’s talk about the package first

Unboxing the entire package was relatively easy, except for the fact that it’s insanely heavy. Inside the one big box are two more boxes and the large ROG Backpack that almost looks (and feels) like a shield. Apart from the ROG Mothership box, you also get the ASUS ROG Cerberus V1 headset for free! I think ASUS ROG really wanted to deliver the full gaming experience, and adding a gaming headset was a nice touch.

Removing the backpack and the headset, the big ROG Mothership box has the device and another box inside of it. It’s no joke when I tell you that the ROG Mothership is close to five kilograms in weight, which is half the weight of the entire package. Of course, the other box contains the rest of what you need for the device: the two big charging bricks, documentation and stickers, and the ASUS ROG Gladius II.

If ASUS really wanted to give you one full gamer package, to me this sort of did it. It’s basically the equivalent of getting a full-fledged gaming PC complete with all the peripherals in one box. Although, ten kilograms is just a lot of heavy-lifting that it mirrors carrying weights in the gym. Nonetheless, once you open up the box, you’re definitely in for the gaming experience of your life.

One stacked spec sheet

Before we go any further, here’s a rundown of what the ROG Mothership offers.

The ROG Mothership comes with a 9th-generation Intel Core i9-9980HK processor coupled with an NVIDIA GeForce RTX 2080 graphics card. To maximize the potential of a powerhouse combo, ASUS slaps in 64GB of RAM and three 512GB NVMe SSDs (in RAID 0) inside. What you get is the most powerful, quickest, and deepest gaming desktop setup, but for a laptop.

The laptop’s display comes in two options: a 4K one and a 1080p one. The unit for review was a 4K UHD 17.3-inch panel with thick bezels and a huge chin underneath. ASUS claims that the display emits rich and crisp color with a 100 percent Adobe sRGB color gamut. Also, the display supports NVIDIA’s G-Sync technology for a smoother gaming experience.

On paper, I can tell you that this machine is straight up overkill. On my first time using it, everything just seemed too quick, it’s unfair. Opening up applications, playing RAM-consuming games, hardcore video rendering — this device can handle all of those, and it hasn’t maximized all of its RAM yet.

Is it really a gaming laptop?

When I first saw images and videos of the ROG Mothership back in 2019, I couldn’t believe that ASUS was marketing it as a laptop. The build quality of the device matches that of any 2-in-1 desktop, while throwing in the hefty graphics card. The entire body is encased in CNC-machined aluminum, which is basically thick layers of metal preventing heat from spreading to other components.

Yet again, ASUS claims that it is a laptop for its portability and design. The RGB-chiclet keyboard detaches from the base of the display, and connects wirelessly upon detachment. If you like wires, the keyboard also connects via a USB Type-C cable and charges it in the process. The device itself has a kickstand at the back, almost similar to that of any Microsoft Surface.

To be quite honest, this kind of setup doesn’t feel like a laptop — and it’s not just because it’s five kilos. The metal kickstand feels a little uncomfortable, that after 30 to 40 minutes you will be looking for any flat surface. I also found it a little difficult to manage because the keyboard is in an awkward position when it’s on your lap.

Gaming that’s just extreme overkill for a “laptop”

The ROG Mothership is one massive gaming machine, and I’m not exaggerating. ASUS made the bold yet proper choice to slap in the NVIDIA RTX 2080 inside if they wanted the full gaming experience. Gaming on the device felt buttery smooth and every intense moment felt too easy to handle. But that wasn’t after I had to tweak things a bit.

For starters, gaming on a 4K panel is great and all. But the flipside is that this display only clocks a 60Hz refresh rate, which to pro-gamer standards is slow. I understand that you grab high quality images and colors while playing some video games. For the most part, you have to deal with a 60FPS cap which isn’t bad, but an RTX 2080 wasn’t built for that.

Dialing the in-game resolution down was the best workaround I could find, and it worked wonders. Shadow of the Tomb Raider sneaked in above 60FPS at its highest possible settings, while battle royale games like Fortnite and Apex Legends poured in 140 FPS. In-game details remained accurate all throughout 30 to 40 minutes of gameplay, which is what you expect from a 4K panel.

If you do plan to get this monster, I highly recommend switching to the 1080p display option. The added benefit is the fact that the 1080p option comes with a 144Hz refresh rate, rendering images significantly faster. While you sacrifice a little bit of image quality, I think it’s a worthy trade off.

An overkill gaming PC needs an equally overkill cooling system

Cooling the ROG Mothership is one hefty task, and the way ASUS did it was ideal. Apart from separating each component through CNC-machined aluminum sheets, eight heat pipes push hot air to the top and sides of the device. Through careful calibration on the ROG Armoury Crate, the fans inside will pump out as much hot air as possible to keep major components cool.

Based on my experience, it did a fairly good job with that. The device didn’t seem to experience any drastically high temperatures during prolonged activity. Although, if you plan to maximize or even overclock your CPU and GPU, you will experience that. It happens to a point of near uncomfortability, in that you wouldn’t be able to store the device for 30 more minutes.

The fans also tend to get unbearably loud during gameplay that I’m glad they included the headset with the package. Even while idle, the fans tend to kick in and force a ton of air out which shouldn’t really happen. But again, if it’s meant to cool all the heavy components inside then it’s alright.

Expected short battery life

The ROG Mothership, as powerful as it is, doesn’t last very long. As with most gaming laptops, battery life isn’t necessarily their strongest feature and this device confirms it. On most productivity uses, I got an average of three hours before completely depleting the battery. To me, that doesn’t seem too appealing by any laptop standards.

When you’re gaming full time, it actually gets much lower than that. On average, I got around two hours before having to plug one of the two charging bricks. These show that this was clearly better off as a full-fledged desktop instead. If there’s any great takeaway, it’s that one full charge is relatively fast. Using just one brick fully charged the device in three hours, while using both bricks saves about 45 minutes. 

Finally, is this your GadgetMatch?

Here’s the thing: the ROG Mothership is a beast. It’s got every piece of gaming hardware anyone could ever ask for, in a form factor you wouldn’t expect it to be in. The package itself is just complete for anyone aspiring to take gaming seriously. For the most part, everything about it checks out.

But for US$ 6499.99/PhP 399,995, I feel like you would need to shell out a kidney to get this device — and it’s not worth it. Honestly, you could get every piece of hardware, or even just go for SATA SSDs and slap them into a gaming rig for way less. Heck, you could even get the same peripherals and I feel you would still be spending less than the Mothership.

All in all, the ASUS ROG Mothership is one heavy, beefy monster of a gaming laptop. The power it possesses truly fits those who want to dream of the best. But if you’re anyone who doesn’t earn one million a year, it’s best to invest in a gaming PC instead.

Gaming

My Hero Academia: All’s Justice: A familiar Final War, made playable

Reliving the Final War

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My Hero Academia: All's Justice

There’s a certain expectation that comes with a My Hero Academia game, especially one billed as the “final chapter.” You expect big emotions, loud battles, and characters pushed to their limits. After spending time with My Hero Academia: All’s Justice, it’s clear Bandai Namco isn’t trying to reinvent the arena fighter formula. Instead, it’s refining what fans already know and framing it around the series’ most climactic arc.

Early on, the game feels immediately familiar. If you’ve played previous My Hero Academia console titles, you’ll know exactly what you’re getting into. Combat rhythms, camera angles, and overall pacing don’t drastically change. For casual fighting game players like myself, the differences feel more granular than transformative, but that familiarity makes the game easy to settle into.

My Hero Academia: All's Justice

One notable addition is the dual control scheme: “Normal” and “Manual.” Normal mode smooths out inputs, lowering the skill floor, while Manual mode is the classic arena fighter setup. Normal works but reduces player agency in ways that feel unusual. Outside of combat, the game also replaces a standard menu with a city-like hub. Playing as Deku, you pull up a smartphone-style menu to access modes, subtly increasing immersion.

Combat and battle system

Combat feels largely unchanged in speed but leans more aerial than expected. Characters spend a lot of time in the air, creating distance and forcing you to think about positioning. Aggressive players may struggle, as patience and smart movement are rewarded more than constant pressure.

Quirks are intuitive, even for newcomers to 3D arena fighters. Visual indicators clearly communicate cooldowns and power states. Some Quirks are tuned for balance, but they still feel faithful to the anime. Ultimate and cinematic moves are satisfying and feel earned, never spammy.

Character variety is a standout. Deku, Bakugo, and Shoto share similar combat prompts, but their Quirks dictate unique movement, attack patterns, and space control. Deku, in particular, feels beginner-friendly, making him a natural starting point.

Roster and character balance

The roster feels large without overwhelming the player. Final-form characters aren’t instantly dominant; the true power spike comes when a character enters a “Rising” state after being the last fighter, gaining buffs across damage and abilities. Villains are just as enjoyable as heroes, with Dabi proving particularly fun to play. Story mode also presents moments of genuine challenge, such as facing multiple opponents at once.

While it’s early to speak on balance issues, the game seems thoughtfully tuned so far. Beginner-friendly characters include Deku, Bakugo, and Shoto, while other fighters may require more experience to master.

Team Up Missions

My Hero Academia: All's Justice

Team Up Missions offer shorter, varied challenges that feel like playable mini OVAs. While not essential to the main story, they unlock legacy battles and extra content for fans.

AI allies are competent and punish reckless play, which makes team composition matter more than cosmetic choices. While these missions don’t dramatically expand the fantasy of teamwork, they add fun replayable content for single-player fans.

Story and cinematic presentation

My Hero Academia: All's Justice

Story mode is where All’s Justice shines. Experiencing the Final War interactively delivers the same giddy excitement as watching those moments unfold in the anime. It evokes memories of the Naruto Ninja Storm series, balancing spectacle and fan service. Transitions between gameplay and cutscenes are serviceable—neither jarring nor groundbreaking. 

The game assumes familiarity with the story, so newcomers may feel lost without prior anime knowledge. Battles often carry emotional weight, effectively allowing players to relive key moments of the Final War.

Visuals, performance, and audio

My Hero Academia: All's Justice

The game runs smoothly on PS5, even during effects-heavy fights. Character models are adequate, though not as sharp as hoped, while facial animations during story moments are expressive and well-done. The UI does enough to keep combat readable without distracting from the action.

Audio stands out. Voice acting delivers intensity, hit sounds feel impactful, and music consistently elevates big moments. The game is loud, but in a way that matches the over-the-top energy of the series.

Should you play My Hero Academia: All’s Justice

My Hero Academia: All's Justice

My Hero Academia: All’s Justice feels like a proper final chapter. It doesn’t overreach but delivers where it matters most. Competitive players will find depth, while anime fans can relive beloved battles interactively.

 It may not redefine the genre, but it understands exactly what kind of game it wants to be—and it delivers that confidently. 

The combination of familiar combat, a large and varied roster, cinematic story moments, and thoughtful extras like Team Up Missions makes it a satisfying experience for anyone looking to step into the shoes of their favorite heroes and villains.

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AMD teases next-gen Xbox coming in 2027

It might double as a usable PC, too.

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It’s been a while since GPU companies focused on making chips for consoles. With how the industry is going now, chips feel like they’re destined to end up in the suffocating deluge of AI servers. Now, however, AMD is showing signs of healing by teasing the next-generation Xbox.

In the latest earnings call (via Engadget), AMD CEO Lisa Su teased that the next-gen Xbox, built with a custom AMD SoC, is “progressing well to support a launch in 2027.”

The subtle tease is vague enough to obscure any details about the upcoming console but clear enough to confirm that it’s coming. Since the Xbox Series X|S has been out for several years now, it’s not surprising that Microsoft is thinking about what’s coming next.

However, it’s still intriguing that Microsoft is going for another console. Previous reports have speculated that the company might focus on delivering games, especially through the Game Pass. Lately, both the PlayStation and the Switch have thoroughly dominated the console market ahead of the Xbox. Handheld consoles are likewise impressive, too.

Other reports have speculated that the upcoming generation will focus on delivering both a gaming and a PC experience. With the Steam Machine coming soon, it seems natural that the next consoles will be usable PCs as well.

SEE ALSO: Match Pulse: ROG Xbox Ally X

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Overwatch reinvents itself with a new story and five new heroes

And it’s not “Overwatch 2” anymore.

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Overwatch 2 was not a disaster for the popular multiplayer shooter franchise. It did, however, make the game more polarizing. For 2026, Blizzard is shaking things up once again, starting by dropping the “2” from Overwatch 2.

During its scheduled showcase, the new-and-improved Overwatch will feature annual storylines that will keep the game fresh for years to come. The system will go live on February 10. By then, the year-long event called Reign of Talon will start with Season 1.

As the name suggests, this year will be all about the villain-coded Talon organization, and it’s going to be more story-driven. Right off the bat, a new cinematic sees Vendetta seemingly kill Doomfist and take over the leadership of Talon.

Blizzard says that the year will see ten new characters introduced to the roster. In fact, five of those will already be playable starting in Season 1.

Without a doubt, the highlight character for this round is the formerly cancelled Jetpack Cat. The character was first rumored all the way back in 2017 but will now be fully playable this season. The flying feline hero is a support character that can hook another hero to a location while healing them. Their ultimate reverses this by having them crash land onto enemies and then hooking one to, ideally, drop them off the map.

Jetpack Cat will join four other heroes. Anran, who is also affiliated with the Overwatch faction, deals fire damage. Domina, who, along with the next three heroes, works with Talon, is a shield-based tank. Emre imagines an evil version of Soldier: 76. Finally, Mizuki is a Talon-affiliated healer.

Besides a new story and heroes, Overwatch will feature new game modes and improvements across the board. The new Season 1 starts on February 10.

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