Gaming
Everything you need for the Call of Duty: Black Ops 6 Beta testing
Omnimovement system, available maps, adjustments, essential information, more
In just a few hours, the first open beta weekend for Call of Duty: Black Ops 6 will finally happen. This will give players the first crack at the Omnimovement system, some of the title’s 16 maps, and other innovations, before the game officially releases in October.
At the 2024 Call of Duty: NEXT, the showcase unveiled tons of vital information on the first person shooter. That includes the game’s global gameplay systems, multiplayer maps, and more on the spy action thriller series.
We have compiled some of the most essential key points from the showcase, with focus on Black Ops 6 to get you prepared as best as possible ahead of the Beta testing.
Here are the highlights:
Omnimovement
Set to be a game changer across the genre, Omnimovement immediately allows the player to move like never before. The system is designed for players of all skill levels. They’re likewise encouraged to learn how to take advantage of it before the Beta.
At its most basic level, Omnimovement allows players to Sprint, Slide, and Dive in any direction. That includes shooting targets while sliding or diving forward, sideways, or backwards.
Moreover, the system will allow a 180-Degree Combat Dive. This allows players to sprint towards the edge of a building and then dive from there. They may also quickly rotate while mid-air to face an enemy.
Furthermore, Combat Supine and Combat Slide and Dive will give players more advantages to maneuver and quickly aim and fire against enemies while in prone position or while sliding and diving.
In addition to Omnimovement, Black Ops 6 will introduce Intelligent Movement. This will be available for both keyboard and mouse or controller options. Under Movement, players may adjust a slew of features to tailor-fit how their operators traverse the landscape.
Treyarch and Raven has also streamlined the Loadout navigational experience. And with the Global Weapons Build, players’ Black Ops 6 weapons creations can be shared across Multiplayer, Zombies, and Warzone.
Black Ops 6 Multiplayer maps
As announced before, Black Ops 6 will feature 16 maps. All the launch maps are small to medium-sized maps with traditional three-lane routes. They have all been meticulously designed to fully realize the signature COD: BO6 experience.
The maps are split into two main categories: 12 brand-new Core 6v6 maps and four brand-new compact sized Strike maps. These four maps are designed to be played in either Face Off 6v6 or 2v2 configurations.
Five of the core maps, including Derelict and Babylon, will be playable at the Beta testing. Strike maps Gala and Pit will likewise be accessible from the first Beta weekend.
For a full breakdown of all 16 maps, visit the Call of Duty: NEXT blog about them here.
Multiplayer modes
Multiplayer modes include the new Kill Order in which two teams are pitted against each other in a 6v6 respawn mode. Each team has a High Value Target, or HTV at any given time.
Teams score points for all eliminations, but the main focus is defeating the enemy’s HTV. This is equivalent to the largest number of points.
Of course, part of your team’s goals is to keep your own HTV alive as well while trying to eliminate the opposing one.
Other modes announced at Call of Duty NEXT are:
- Team Deathmatch
- Domination
- Hardpoint
- Face Off
- Gunfight
Gunfight is a 2v2 mode that takes place specifically on Strike maps. This single-life mode requires teams to eliminate the other or capture the zone in the center of the map when it appears.
Each player will have the same exact Loadout as each other during a round. These Loadouts will randomize every round. Players will continue to battle until one team reaches the number of wins required.
Multiplayer gameplay overview
Speaking of Black Ops 6’s multiplayer maps, a few enhancements and adjustments have been made.
The Time To Kill, for instance, has been refined to synergize with Omnimovement and to put focus on weapon balance, including the 12 brand new weapons at launch.
The Beta is also a great place to try the flexibility of Heads Up Display (HUD). Players may try out a few visual examples in preparation for a full complement at launch. They may choose Presets to suit they style of play, as well as a variety of Interface Elements Colors and Settings.
Thanks to Omnimovement as well, Slide Cancelling is available to try during the two Beta weekends.
For an extra layer of protection, Body Shield lets players double-tap the Melee button to grab enemies and use them as, well, a shield. Drop them afterwards before they expire.
Black Ops 6 Multiplayer Beta: Are you ready?
Before dropping into the Multiplayer Beta, players will partake in the ins and outs of the new Omnimovement system through a Training Course led by Frank Woods. This takes place in the windswept island called Protocol. The skills learned here should get players in top form for the battles ahead.
Before doing anything further, players are also urged to equip their favorite Vault Edition Operator. That’s either Adler or Park from the Rogue Black Ops Faction or Brutus or Klaus from the Crimson One Faction. They can all be accessed from the Operators menu.
Then when you hit Level 4, you’ll unlock Custom Loadout Classes. This shall allow you to equip your Vault Edition weapons, as well as any other unlocked weapon available in the Beta.
Several guides are also available via the Call of Duty website:
- Movement guide
- Controls and Settings guide
- Multiplayer: How to Play guide
- Weapons and Loadouts guide
Black Ops 6 Beta testing schedule
Those who have preordered the game across all platforms and Game Pass subscribers may take part in the first Beta weekend. It is scheduled from August 31 at 1:00 AM (GMT+8) to September 5 at 1:00 AM (GMT+8).
Meanwhile, the second weekend is an Open Beta test for all, regardless of their preorder status. It will begin on September 7 at 1:00 AM (GMT+8) and will end on September 10 at 1:00 AM (GMT+8).
We’ve spent enough time with the ROG Xbox Ally X to say this: it’s no longer just a novelty, it’s a handheld that finally knows what it wants to be.
The first Ally from 2023 was exciting — a bold step toward making PC gaming portable. But after a few sessions, it felt more like a prototype for what was coming next.
This one? It feels complete.
So, in this edition of Match Pulse, let’s talk about how the Ally X grips better, plays longer, and why it finally deserves the Xbox badge printed on it.
First look
The first touch felt awkward — the kind of feeling you get when you’re not sure how to hold something new. But the longer you hold it, the more it starts to make sense.
The redesigned grips, patterned after Xbox controllers, give it a natural curve that rests well in your palms. It still doesn’t dig in as much as I’d like to – the way it does on the Legion Go S – but it’s certainly an improvement.
It’s subtly heavier than the original, but the weight works in its favor. The balance feels right. The texture, more grounded. It feels made for long sessions, not quick demos.
This is where ASUS seems to have listened. What was once a bit slippery now feels like an extension of your hands. The matte finish stays clean, the edges no longer bite. It’s a small but significant shift — and one that makes a world of difference in how it’s used.
First date
We tested it the same way we tested the original Ally: unplugged, Turbo mode, 25W TDP, NBA 2K Quick Play.
Back then, we couldn’t finish more than a single game and a few minutes of freestyle practice before the battery flatlined.
This time, it’s double that.
Two full games before reaching for the charger — and that’s without dialing down the settings. The new 80Wh battery doesn’t just promise endurance; it delivers it.
The cooling system has also been reworked, quieter yet just as efficient. It’s the kind of update that doesn’t make headlines, but you hear it – or I guess In this case, not hear it as much.
Together, these tweaks make the Ally X something the original never quite managed to be — a handheld that lets you play longer unplugged.
First impressions
The Xbox influence is everywhere, and it’s not just branding. The Ally X now boots straight into the Xbox app, with the familiar button logo acting as your home key. Press it, and you’re instantly back in the Xbox ecosystem.
It feels less like a PC pretending to be a console, and more like a handheld that understands both worlds.
You can still jump into Steam or Game Pass with ease, but the default experience is unmistakably Xbox — intuitive, familiar, and cohesive.
All these refinements add up to something simple but powerful: this finally feels like a true successor.
The ROG Xbox Ally X doesn’t reinvent the idea of handheld gaming, but it refines it where it matters — in the way it feels in your hands, in how long it lasts, and in how effortlessly it connects to what you want to play.
If the original was a promise, this one is fulfillment – still with room for improvement, sure, but I trust you get the gist.
Learn more: https://ph.rog.gg/playALLYourgames2025
Where to buy: https://ph.rog.gg/wheretobuy2025
Gaming
A Pokémon leak reveals an MMO-style remake of Hoenn, Sinnoh
It’s scheduled to launch in 2028.
For a company that’s notoriously litigious, The Pokémon Company has done a remarkably poor job at keeping its details safe from leaks. Today, a new Pokémon leak has revealed so much more about what the franchise has in store for gamers in the coming years.
Exactly a year ago, a massive leak called the Teraleak revealed a trove of information for the series. At the time, the leak focused mainly on the upcoming Legends: Z-A (which coincidentally launches later this week) and the mysterious tenth generation.
Now, via Centro LEAKS, the team behind the Teraleak has uncovered more information. Most importantly, the upcoming tenth generation of games will feature MMO-inspired elements. It will feature a central hub where players can interact with others online. It will also have co-op raid bosses and the ability to explore underwater.
The following logos appeared in 4chan on October 4th, a few weeks ago, specifically for two games called Pokémon Wind and Pokémon Wave. pic.twitter.com/g8rsBI8g1W
— Centro LEAKS (@CentroLeaks) October 14, 2025
The tenth generation will reportedly have the name Pokémon Wind and Wave, scheduled for a 2026 release. Supposedly, they even found a logo for the duo already.
Past 2026, the leak says that a new Legends game is coming in 2027. This time, the faster paced franchise will take players to the Galar region.
Pokémon Project Seed is not only the dream multi-region Pokémon game that people have always asked for, it also appears to be an MMO.
"Seed is a prototyping project for a next-generation online game playable by multiple people, set in a region that connects Hoenn and Sinnoh" https://t.co/JPN5tAJfr5
— Centro LEAKS (@CentroLeaks) October 13, 2025
Then, in 2028, the developers are reportedly releasing a dream project that will make every older Pokémon fan’s heart flutter. Project Seed is supposedly a multi-region remake set in a new region between Hoenn and Sinnoh. Being in between worlds, players will get the ability to traverse the two aforementioned regions from the past. It’s also an MMO, so it’s a big dream come true for fans.
That said, these are leaked plans from 2020. As crazy as this slate sounds, there’s still a chance that TPC’s plans have already changed today. As with all leaks, take it with a grain of salt.
Gaming
What to Expect at gamescom asia x Thailand Game Show 2025
Bangkok gears up for Southeast Asia’s biggest gaming weekend yet
The Queen Sirikit National Convention Center in Bangkok is about to become ground zero for gamers across the region as gamescom asia x Thailand Game Show 2025 takes over from October 16 to 19. With global heavyweights like Bandai Namco Entertainment Asia, Capcom, and Ubisoft leading the charge, fans can look forward to four packed days of world premieres, hands-on demos, cosplay, esports, and exclusive merch.
Bandai Namco’s biggest booth ever
Bandai Namco Entertainment Asia (BNE Asia) is going all out this year with its largest-ever title showcase, bringing both blockbuster releases and new surprises to Bangkok.
Playable titles include Little Nightmares III, MY HERO ACADEMIA: All’s Justice, Digimon Story Time Stranger, Towa and the Guardians of the Sacred Tree, Once Upon A KATAMARI, and PAC-MAN WORLD 2 Re-PAC, plus localized Thai demos of Little Nightmares III and ELDEN RING Tarnished Edition.
Fans can also look forward to Square Enix titles like FINAL FANTASY VII REMAKE INTERGRADE and DRAGON QUEST I & II HD-2D Remake showcased within the same space. Completing the experience are exclusive freebies via a stamp rally, a photo op for CODE VEIN II, and a special guest appearance by Final Fantasy VII Remake Battle Director Teruki Endo on October 18.
Capcom brings new reveals, live shows, and cosplay power
Capcom’s lineup blends nostalgia, live entertainment, and fan engagement. Headlining the booth is the first Southeast Asian demo of Mega Man Star Force Legacy Collection, featuring all seven remastered titles in the series.
On the main stage, fans can catch developer sessions for Onimusha: Way of the Sword and Monster Hunter Stories 3: Twisted Reflection, featuring Producers Kadowaki Akihito, Satoru Nihei, and Ryozo Tsujimoto.
Meanwhile, Thai YouTuber Gssspotted will host live gameplay demos of Resident Evil Requiem and PRAGMATA, followed by a Street Fighter 6 showcase led by Shuhei Matsumoto and Takayuki Nakayama — complete with a Top 16 tournament and a 30,000 THB prize pool.
Fans can also expect a daily cosplay gathering at 4 PM hosted by emcee YUKI, alongside exclusive Capcom merchandise and a custom illustration wall by artist Ryuta Fuse.
Ubisoft celebrates 10 years of Siege and showcases new games
Ubisoft is marking a major milestone with the 10th anniversary of Rainbow Six Siege, kicking off with a fireside chat featuring Creative Director Alexander Karpazis on October 16.
Across the weekend, the Ubisoft x Intel booth will feature hands-on gameplay for Anno 117: Pax Romana, Morbid Metal, Just Dance 2026, and Rainbow Six Siege, with exclusive goodies and cosplay meet-and-greets.
The publisher is also giving away a custom Intel x Siege PC — fans can join by snapping a photo at the Siege X booth and posting it online. Esports fans can catch daily 6v6 Siege showmatches, a creator exhibition match, and the Rainbow Six Siege Thailand Finals happening live on October 19.
A celebration beyond the main stages
Beyond the major showcases, the event floor will also be buzzing with more booths and interactive zones from top hardware brands like AMD, Intel, Predator, SteelSeries, Nubwo x EGA, and SIGNO. Visitors can explore even more game and publisher spaces from Nintendo, Xbox, HoYoverse, The Pokémon Company, Mytona, 4Divinity, Amazing Seasun, Razer Game Services, Staika, Ukiyo Studios, VNGGames, NCV Games, and Thermite Games — each bringing demos, merch drops, and activities that keep the energy going from one hall to the next.
Whether you’re there for Final Fantasy nostalgia, Monster Hunter reveals, or the Siege anniversary showdown, gamescom asia x Thailand Game Show 2025 is shaping up to be the ultimate celebration of gaming culture in Southeast Asia — a rare crossover event uniting the world’s biggest publishers under one roof, all in the heart of Bangkok.
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