Call of Duty: Modern Warfare II’s massive Open Beta testing provided a comprehensive first look into the innovative multiplayer features of the upcoming multiplayer FPS game from Infinity Ward.
Here’s a deep dive into the improvements. These surely will get players well acquainted ahead of the launch on October 28, 2022.
Swimming and Aquatic Combat
One of the most significant improvements in Modern Warfare II is how the water-based combat has received technological advancements.
Action now happens above, on, and in water. The water physics captures the currents and rapids in rivers and large waves in oceans; the water conditions may vary from clean, murky, to even polluted with debris. As for vehicles, they can be driven into or on top of water.
These updates allow players to work around the water and use them as an escape or include them in their strategy.
Mantle and Ledge Hang Movements
Modern Warfare II is building on the introduction of Tactical Sprint and Mounting from Modern Warfare three years ago.
Now, characters can Slide or Dive to the floor, depending on running speed. The new Dive occurs from a Tactical Sprint into a Crouch.
The Ledge Hang aids in vertical maneuvering as a natural progression from Climb or Mantle. Developers are also exploring the possibility of being able to pull up a pistol from a Ledge Hang.
For now, you can now Ledge Hang and Mantle out of a parachute descent.
Vehicle Interactivity and Destructibility
For this aspect, Infinity Ward focused on more dynamic destruction and action-oriented maneuvers, particularly on the new vehicles.
Among new moves that one can be capable of executing are:
- Leaning out of vehicle windows and shooting (both driver and passenger)
- Mantling onto vehicle roof
- Destroying vehicle sections (bumpers, doors using RPG or high-powered rifle)
- Blowing out tires to slow down vehicles
- Employ multiple ground, air, and water vehicles, depending on the game mode and map
The roster of all-new vehicles includes nine land-based ones, such as hatchback cars, SUVs, cargo trucks, and heavy tanks. Players may also take the Light Helo and Heavy Chopper airborne, or the Rigid Inflatable Boat and Armored Patrol Boat in the waters.
Tacticals, Lethals, Field Upgrades, Perks
More unique options have also been introduced to Tactical Equipment and Field Upgrades:
- Tactical Camera (field upgrade): Can be thrown at a surface to activate a small camera and tripod to monitor the area, to be accessible by anyone on your team
- Shock Stick (equipment): Depending on its environment, the Shock Stick sends out a burst of electricity that can harm opponents and destroy equipment or vehicles
- Drill Charge (equipment): An even more lethal piece that can be thrown, the Drill Charge bores a hole and then launches a grenade for splash damage when lobbed towards a building
- DDoS (field upgrade): This attack lets you know if there are equipment or vehicles in the periphery for you to deactivate them and disrupt enemy sensors
- Inflatable Decoy (field upgrade): A dummy that rapidly inflates after throwing that doesn’t only fool enemies but also acts as a proximity mine
Aside from these, Perk Packages which consist of two base plus a Bonus and Ultimate which are earned during a multiplayer match at the 4- and 8- minute marks in non-round based modes may be utilized.
Gunsmith: Weapons Platforms
With Modern Warfare II, Gunsmith weapon customization also receives enhancements. Unlike in the preceding Modern Warfare where every weapon is a separate family within Gunsmith, weapons are now grouped into “Platforms” for more control over the weaponry brought into matches.
Here’s how it works:
- Rank up to receive base Weapons Platform
- First weapon unlocked on a Platform is known by its Receiver, a core of the weapon that determines its primary use and strengths
- Unlock more Receivers as you progress to access additional weapons within a Platform
- Change a receiver and alter a weapon. It’s considered a “new” weapon when building a loadout but still stays within the same Platform
For example, the Open Beta Weapons Platform for the M4 unlocks the base M4 AR, as well as four Receivers. The additional M4 receivers will be unlocked later on. These are the M16, 556 Icarus LMG, FTac Racon Battle Rifle, and FSS Hurricane SMG.
Change the Receiver and you’ll build a weapon with different capabilities, like an AR, LMG, Battle Rifle, or SMG.
Players can also augment weapons via two pools of attachments, the Weapons Platform Attachments and Universal Attachments.
In the Vault Edition of the game, the FJX Cinder Weapon Vault which is free to use is an entirely unlocked Weapons Platform – with every attachment unlocked and ready to use. This is the Ultimate Weapon Blueprint which allows for immediate customization.
New Maps, Modes, Third-Person Perspective
Lastly, a more refined design across MP maps and modes could also be seen particularly in the Battle Maps (up to 32v32) and Core Maps (6v6).
There are three new modes: Knockout Mode, Prisoner Rescue, and Invasion (Ground War).
Knockout Mode takes elements from the 2v2 Gunfight and the final circle action within Warzone. Here, players eliminate opposing forces or hold the package to win – without respawns.
In Prisoner Rescue, players will have to locate hostages and get them out alive while defending them. All Players may also switch to a third-person perspective across the multiplayer and specific modes.
Meanwhile, the chaotic Invasion mode is a mayhem deathmatch. It’s a mix of players and AI fighting alongside and against each other. It can be condensed to as simple as eliminate or be eliminated.
Additionally, Special Ops has been brought back, giving players even more exciting things to look forward to.
Players who pre-order the Modern Warfare II through the PlayStation store will receive an exclusive operator at launch: Hiro “Oni” Watanabe, who will be playable in both Modern Warfare II and Call of Duty: Warzone 2.0.
Gaming
The best Tokyo tour package that is Forza Horizon 6
Discover Japan like a first time traveller
Ever wanted to visit Japan despite an ongoing fuel crisis crippling your total travel budget? Have you ever wanted to visit iconic tourist destinations like Shibuya Crossing or Mt. Fuji? Did you ever have dreams of becoming the drift king like in Fast and the Furious: Tokyo Drift? Well, we have good news for you!
On May 19, you’ll be able to do all three of these things as Playground Games will finally release Forza Horizon 6 across all platforms. From an overall lens, the game is slated to build off the incredible features the franchise is best known for, now in a totally different side of the world. Experience a unique kind of car culture only famously featured within popular movie franchises, while also exploring another side to Tokyo reimagined for both new and returning players to the series.
So come, take advantage of this once in a lifetime tour package, complete with the following amenities suited to hopefully make the trip to Tokyo worth it!
Sight-seeing, your way
Forza Horizon 6 features a highly populated simulation of Tokyo with tons of activities to do, sights to see, and Horizon events to satisfy your thirst for action. From street racing to experiencing the hustle and bustle of food deliveries, Playground Games wasted no time in nailing most aspects of Japan’s culture. Of course, that also includes popular tourist attractions like Shibuya Crossing, Tokyo Tower and the Rainbow Bridge.
I mentioned in the early preview that the developers divided all of Tokyo into different sections with their own checklists on what to do and things to collect. When looking at the full game, this list is actually a lot more expansive and comes with its own scorecard for exploration called Discover Japan. It’s similar to your Horizon Events progression, right down to the tasks and rewards so the experience wouldn’t be too unfamiliar.
SEE MORE: Forza Horizon 6 already hits the mark
All of these are within your control and pace as you progress deeper into the Horizon Events, with more areas and activities to explore the further along you are. Honestly, it ends up that you’ll accomplish these things fluidly given the amount of driving you’ll be doing so plan your itinerary ahead!
Reimagining Japanese car culture
Speaking of those Horizon Events, the staple of the entire Forza Horizon franchise once again features a unique blend of racing that is authentic to the place it represents. In the case of Japan, that’s basically all the types of races you’ve already seen in most Fast and the Furious movies, especially Tokyo Drift. And yes, you will have access to a plethora of cars that you can finetune to your liking for the best performance in all the races.
Much like in previous games, there are also pockets of events called Stories that venture into specific aspects of Japanese car culture through the lens of the characters in-game. From day-trips to learning how to be a DK or “drift king,” these were designed not only to help with game progression but to expose a culture to those who are only hearing about it now. Also, some of the events can be quite challenging even for returning and experienced players.
This even extends into multiplayer features and Horizon Stunt Events that allows you to show off your skills and your car collection. Adding in car meets within major POIs on the map was a nice touch in incorporating multiplayer activities beyond the normal racing route. Also, they added the actual Daikoku Car Meet space as a staple to this aspect of Japanese car culture!
Is this your GamingMatch?
In a nutshell, Forza Horizon 6 remains true to its roots, enabling it to bring out the best of Japan in more ways imaginable. Playground Games knew what worked from every other game in the franchise and decided to double down for the better, from mechanics to the improvements. While it had already hit the mark from the preview alone, expanding it further truly made it an exciting release to watch out for.
For a game that simply offers a more casual racing experience and pushes the car collect-a-thon a lot more, it is completely decked out with activities galore. Even with some of them feeling repetitive at times, every Horizon event and mode felt just as addictive and unique to play no matter how you want to play them. It’s a formula that encourages experimentation and enables car mastery that is easy to digest, no matter the experience level – and we’re all for it.
This truly feels like an instant Swipe Right for all intents and purposes, and definitely a must-try for anyone who plans to visit or return to Japan for a quick vacation or two. Assuming, of course, that the oil crisis will finally end by then.
Gaming
The Steam Controller literally screams when you throw it
Please throw it at padded surfaces only.
We love harmless Easter eggs. Think of Chrome’s jumping dino or Android’s yearly quirk. It’s always fun when a device or app hides a special surprise for those in the know. Today, Valve is keeping the tradition alive by putting a screaming Easter egg in its new Steam Controller.
The first of its trio of new hardware, the Steam Controller converts the iconic layout of the Steam Deck into controller form. Besides offering an accessible controller, it also connects seamlessly to Steam, offering an easy doorway to plug and, literally, play.
Since it launched on May 4, users have already been playing around with their Steam Controllers. Presumably, this also includes a few rage moments that involve throwing the controller over a frustrating game.
If you threw your controller already, you might have heard an interesting surprise. As spotted by users online, the Steam Controller lets out a Wilhelm scream whenever it’s thrown.
For the unaware, the Wilhelm scream is the world’s most iconic scream. If you’ve watched a few movies, there’s a high chance that you’ve heard it before, as it’s often used as a background scream in many, many movies.
Notably, this has a cooldown of approximately one minute, so you can’t spam it over and over again. This also works on padded surfaces, so you don’t need to throw your controller at a hard wall. It’s just one of those nice Easter eggs that add a little spice to a favorite controller.
All that said, please don’t throw your Steam Controller at hard surfaces.
Gaming
Assassin’s Creed Hexe leak reveals the return of a major character
Is Ezio Auditore coming back?
Undoubtedly, Assassin’s Creed Black Flag Resynced is the most hype that the franchise has enjoyed in a while now. A lot of gamers are excited to replay one of the most prolific entries in the vast history-hopping series. But Black Flag isn’t the only entry getting some eyeballs. The mysterious Codename Hexe is also getting some love, and we might finally have some more information about the game, thanks to a new leak.
In 2022, Ubisoft teased Codename Hexe as a darker entry in the franchise. Four years later, the game is still shrouded in mystery. Today, a leaker (@xj0nathan on X) has shared some interesting details about the game.
For one, the game will reportedly be set during the Wurzburg Witch Trials in the 17th century, confirming earlier rumors that the setting would be dark one. Adding to that, Codename Hexe might have most of its gameplay in forest biomes, using a lot of trees to parkour around.
The return of an icon
Confirming rumors is just a tiny part of the leak. The more interesting bit is the alleged return of the franchise’s most beloved character: Ezio Auditore da Firenze.
Ezio has not been seen in an Assassin’s Creed game in over a decade. His story concluded in Revelations (with a neat epilogue in a short film called Assassin’s Creed: Embers).
In Codename Hexe, the iconic assassin will reportedly return to mentor the game’s protagonist named Anika. Currently, it’s unclear how he appears in the game’s setting. Some rumors hint that Isu technology might be involved.
Finally, the leak concludes with a blurry photo. Unfortunately, Ubisoft has been taking down reposts of the photo, so we won’t include it here. The original leaker himself took it down as well. It can, however, be described as a female assassin trudging through a dark forest with creepy lights in the background. It doesn’t reveal a lot of details, but it’s substantial enough to warrant takedowns.
SEE ALSO: Assassin’s Creed Black Flag Resynced launches on July 9
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