

Call of Duty: Modern Warfare II’s massive Open Beta testing provided a comprehensive first look into the innovative multiplayer features of the upcoming multiplayer FPS game from Infinity Ward.
Here’s a deep dive into the improvements. These surely will get players well acquainted ahead of the launch on October 28, 2022.
Swimming and Aquatic Combat
One of the most significant improvements in Modern Warfare II is how the water-based combat has received technological advancements.
Action now happens above, on, and in water. The water physics captures the currents and rapids in rivers and large waves in oceans; the water conditions may vary from clean, murky, to even polluted with debris. As for vehicles, they can be driven into or on top of water.
These updates allow players to work around the water and use them as an escape or include them in their strategy.
Mantle and Ledge Hang Movements
Modern Warfare II is building on the introduction of Tactical Sprint and Mounting from Modern Warfare three years ago.
Now, characters can Slide or Dive to the floor, depending on running speed. The new Dive occurs from a Tactical Sprint into a Crouch.
The Ledge Hang aids in vertical maneuvering as a natural progression from Climb or Mantle. Developers are also exploring the possibility of being able to pull up a pistol from a Ledge Hang.
For now, you can now Ledge Hang and Mantle out of a parachute descent.
Vehicle Interactivity and Destructibility
For this aspect, Infinity Ward focused on more dynamic destruction and action-oriented maneuvers, particularly on the new vehicles.
Among new moves that one can be capable of executing are:
- Leaning out of vehicle windows and shooting (both driver and passenger)
- Mantling onto vehicle roof
- Destroying vehicle sections (bumpers, doors using RPG or high-powered rifle)
- Blowing out tires to slow down vehicles
- Employ multiple ground, air, and water vehicles, depending on the game mode and map
The roster of all-new vehicles includes nine land-based ones, such as hatchback cars, SUVs, cargo trucks, and heavy tanks. Players may also take the Light Helo and Heavy Chopper airborne, or the Rigid Inflatable Boat and Armored Patrol Boat in the waters.
Tacticals, Lethals, Field Upgrades, Perks
More unique options have also been introduced to Tactical Equipment and Field Upgrades:
- Tactical Camera (field upgrade): Can be thrown at a surface to activate a small camera and tripod to monitor the area, to be accessible by anyone on your team
- Shock Stick (equipment): Depending on its environment, the Shock Stick sends out a burst of electricity that can harm opponents and destroy equipment or vehicles
- Drill Charge (equipment): An even more lethal piece that can be thrown, the Drill Charge bores a hole and then launches a grenade for splash damage when lobbed towards a building
- DDoS (field upgrade): This attack lets you know if there are equipment or vehicles in the periphery for you to deactivate them and disrupt enemy sensors
- Inflatable Decoy (field upgrade): A dummy that rapidly inflates after throwing that doesn’t only fool enemies but also acts as a proximity mine
Aside from these, Perk Packages which consist of two base plus a Bonus and Ultimate which are earned during a multiplayer match at the 4- and 8- minute marks in non-round based modes may be utilized.
Gunsmith: Weapons Platforms
With Modern Warfare II, Gunsmith weapon customization also receives enhancements. Unlike in the preceding Modern Warfare where every weapon is a separate family within Gunsmith, weapons are now grouped into “Platforms” for more control over the weaponry brought into matches.
Here’s how it works:
- Rank up to receive base Weapons Platform
- First weapon unlocked on a Platform is known by its Receiver, a core of the weapon that determines its primary use and strengths
- Unlock more Receivers as you progress to access additional weapons within a Platform
- Change a receiver and alter a weapon. It’s considered a “new” weapon when building a loadout but still stays within the same Platform
For example, the Open Beta Weapons Platform for the M4 unlocks the base M4 AR, as well as four Receivers. The additional M4 receivers will be unlocked later on. These are the M16, 556 Icarus LMG, FTac Racon Battle Rifle, and FSS Hurricane SMG.
Change the Receiver and you’ll build a weapon with different capabilities, like an AR, LMG, Battle Rifle, or SMG.
Players can also augment weapons via two pools of attachments, the Weapons Platform Attachments and Universal Attachments.
In the Vault Edition of the game, the FJX Cinder Weapon Vault which is free to use is an entirely unlocked Weapons Platform – with every attachment unlocked and ready to use. This is the Ultimate Weapon Blueprint which allows for immediate customization.
New Maps, Modes, Third-Person Perspective
Lastly, a more refined design across MP maps and modes could also be seen particularly in the Battle Maps (up to 32v32) and Core Maps (6v6).
There are three new modes: Knockout Mode, Prisoner Rescue, and Invasion (Ground War).
Knockout Mode takes elements from the 2v2 Gunfight and the final circle action within Warzone. Here, players eliminate opposing forces or hold the package to win – without respawns.
In Prisoner Rescue, players will have to locate hostages and get them out alive while defending them. All Players may also switch to a third-person perspective across the multiplayer and specific modes.
Meanwhile, the chaotic Invasion mode is a mayhem deathmatch. It’s a mix of players and AI fighting alongside and against each other. It can be condensed to as simple as eliminate or be eliminated.
Additionally, Special Ops has been brought back, giving players even more exciting things to look forward to.
Players who pre-order the Modern Warfare II through the PlayStation store will receive an exclusive operator at launch: Hiro “Oni” Watanabe, who will be playable in both Modern Warfare II and Call of Duty: Warzone 2.0.


Honkai Impact 3rd Part 2 has officially unfolded. The refined new chapter sees the franchise going from earth and moon to the solar system, where players embark on an electrifying new adventure.
Taking off from the main story in Part 1 where the Valkyries leads humanity against the mysterious energy called Honkai, Part 2 will feature new main characters and NPCs with distinct looks and personalities.
Unlike in the real world, Mars, where Part 2 debuts, is inhabitable in the Honkai-verse. There, unique civilizations exist and nature develops, with people hanging out in bustling and lively commercial streets. Mysteries are likewise hidden behind the daily lives of residents to be discovered by players.
Here, players team up with new partners while assuming the role of a team supporter called the “Dreamseeker.”
Aside from the main story, the combat system has also been fully upgraded to enhance the battlefield experience. Three-dimensional combat shall be enhanced and all characters will be able to jump freely.
Astral Ring, a new combat mechanic, will also provide an unprecedented experience during fights. When unleashed, it enables simultaneous burst skills of multiple characters. It makes for an easier and more direct option to achieve burst damage. The combat mechanism of monsters will also be improved so they can react more intelligently.
Honkai Impact 3rd is available for both mobile and PC devices (via Epic Games) and supports cross-save, making the game even more accessible.

To celebrate the 20th anniversary of Monster Hunter, MSI and CAPCOM have partnered for a series of limited-edition gaming products.
The announcement of the collaboration took place at the 2023 Tokyo Game Show and the products are set for a March 2024 release.
The exclusive line will include gaming laptops, monitors, graphics cards, motherboards, cases, liquid coolers, and controllers.
Rathalos, one of the series’ most iconic monsters, gets to be infused to the various gaming peripherals.
Both MSI and the developer exchanged ideas to be able to craft unique products that will represent the game well.
The Monster Hunter series features action RPG games that pit players against giant monsters in a natural environment. The first title debuted in 2004, and the franchise has since grown into a megahit, with a movie of the same name even hitting cinemas in 2020.

One of the biggest developments for the new iPhone 15 Pro series was the genuine push towards gaming. The new flagship promises a healthy lineup of modern games coming to the platform soon. Now, one of those titles, Resident Evil Village, has finally received an official launch date.
Resident Evil Village is one of the most notable entries in the long-running horror franchise. Though Resident Evil 4 remains an unbeaten classic in gaming history, Village leverages modern consoles to deliver the iconic feel of the series. In fact, it’s already available on a lot of different platforms including unlikely ones such as the Nintendo Switch and macOS.
Now, the title is getting an official iOS version. Without the version, it’s difficult to say how the game will perform on the smartphone. Thankfully, the wait won’t be long anymore. Resident Evil Village will be officially available on the iPhone 15 Pro and the iPhone 15 Pro Max starting October 30, right on time for Halloween. It will also come to the iPad Air and the iPad Pro. The base game will cost US$ 40 and an additional US$ 20 for the DLC.
Besides Resident Evil Village, the iOS and iPadOS platforms will also get other big names such as Assassin’s Creed Mirage and Death Stranding.
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