Gaming
Call of Duty Modern Warfare III, Warzone: Everything to expect
The game drops on November 10
Throughout the recent weeks, various trailers for the upcoming Call of Duty: Modern Warfare III game have been dropped as the anticipation level for the latest installment in the franchise continued to soar.
At the Call of Duty: Next event, all the major announcements were made, with Sledgehammer Games also discussing some key elements for both Call of Duty: Modern Warfare III and Call of Duty: Warzone to make the wait even more exciting for fans.
Modern Warfare III Multiplayer
Modern Warfare III celebrates the 20th anniversary of Call of Duty with one of the greatest collections of maps ever assembled. It includes all 16 launch maps from Call of Duty: Modern Warfare 2.
These maps have been modernized, and five of them – Favela, Estate, Skidrow, Rush, and Highrise – are available to play in the Beta.
Call of Duty: Warzone
The next chapter of Call of Duty: Warzone sees players descending on Urzikstan, a brand-new big map where the Middle East meets Eastern Europe.
There are 11 main points of interest, including Levin Resort, Popov Power, Zaravan City, Shahin Manor, Low Town, and the Orlov Military Base.
The map will also serve as the main battleground for Modern Warfare Zombies.
New, returning gameplay features
The game developers also discussed some of the returning fan-favorite elements, such as Map Voting, Classic Minimap, Dead Silence, and Increased Health.
For movement and combat changes, Modern Warfare III will feature fast and responsive movement for swifter navigation.
Players can cancel a slide by jumping or crouching; this does not reset the Tactical Sprint. They can also ADS while jumping more quickly.
Meanwhile, Call of Duty: Warzone Operators will have a base health of 150, allowing players to react and reposition during skirmishes and more.
New game modes
After showcasing classic 6v6 Core matches at the event, Sledgehammer Games also previewed the Cutthroat game mode. There’s also Ground War and War Mode.
Cutthroat is a 3v3v3 mode on Multiplayer maps. Operators have only one life per round. The goal is to eliminate the enemy teams or capture the overtime flag to win the round.
War Mode, which was originally in Call of Duty: WWII, allows players to enter a vast landscape with focus on competing in linear engagements and progressing the battle through a series of objectives.
For the first time in franchise history, the Zombies game mode will also be included in the Modern Warfare universe. Teams will cooperate in an open-world PvE setting, facing multiple threats under a hostile environment.
Speaking of zombies, they will have a much greater enemy density this time. There will also be mercenary soldiers on top of the undead so it will be even more difficult for players to win.
Weapons, Operators, Perks
The inventory from the previous Modern Warfare shall carry over into the upcoming title.
A whole slate of brand-new weapons and operators are also being developed. This includes the Rival 9 SMG, Longbow Sniper Rifle, and Warden Kortac Operator.
Perks that are active from the moment a match begins are now represented across four categories (Vest, Gloves, Boots, and Gear). Picking these items supply Operators with Perk-like abilities.
Aftermarket Parts
A new feature for Gunsmith and Loadouts is Aftermarket Parts. This allows players to dramatically alter the function of a weapon beyond the effect of attachments unlocked in the normal course of Gunsmith.
Aftermarket Parts will also introduce new progression paths for weapon leveling, offering unique weapon configurations for enhanced customization.
Speaking of Loadouts, some new items coming to the game are the Breacher Drone (Lethal Equipment), Mosquito Drone (Killstreak), A.C.S. (Field Upgrade), and Comm Scrambler (Field Upgrade).
Core gameplay improvements
For Warzone, players get a suite of improvements to the core gameplay.
They will be able to automatically wear Gas Masks when equipped into their Loadout. It can be manual unequipped and stowed away in the Backpack or dropped.
In certain situations, such as swimming and climbing ladders, players will always have a dedicated pistol sidearm. This lets them engage in armed combat.
Operators will also have the option to use Horizontal Ziplines to cross to adjacent buildings more quickly or reposition.
For the first time, the train will be drivable as well. Operators will be able to travel inside forwards, backwards, or to stop it.
It’s been a while since the last time we got a FromSoftware game. Elden Ring Nightreign felt like an age ago, even if it was launched just last year. Plus, the title isn’t even a new one, technically, since it’s just building off of Elden Ring. Unfortunately, our wait for a new FromSoftware game has to go on for a little bit longer. FromSoftware has delayed the launch of The Duskbloods to 2027.
The Duskbloods is an interesting addition to the FromSoftware oeuvre. Compared to the usual fare, the Switch-exclusive title is a multiplayer extraction game with a distinctly Bloodborne-like feel. If you’re used to FromSoftware’s usual formula, The Duskbloods represents a huge change.
But it’s a welcome one, nonetheless. If the recently released Elden Ring port of the Switch 2 is any indication, FromSoftware does have a handle of what performance looks like on the console.
Sadly, the new title needs a bit more time in the oven. Citing “final adjustments to game rules and balancing,” FromSoftware is delaying the launch of the game to 2027. According to the studio, this is in response to the successful network test a while back.
The delay shouldn’t come off as a surprise. Though the studio promised a 2026 launch for the title, most of the year has passed without a definite launch date. That was already a telltale sign that a delay was coming.
At the very least, the delay comes with the benefit of launching the game farther away from Grand Theft Auto VI and the Ocarina of Time remake, which will surely dominate holiday gaming this year.
Gaming
Demon Slayer: The Hinokami Chronicles 2 launches on Switch 2
Demon Slayer arrives on Switch 2
SEGA has released Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 for the Nintendo Switch 2. The new edition delivers enhanced graphics, smoother 60 FPS gameplay, and additional playable characters through the Infinity Castle Character Pass.
Developed as the latest entry in the Demon Slayer: Kimetsu no Yaiba action game series, The Hinokami Chronicles 2 lets players follow Tanjiro Kamado’s journey in Story Mode. Players can also take their favorite characters into online and offline battles.
The game series has sold more than six million copies worldwide across physical and digital releases, including deluxe editions.
Switch 2 version runs at 60 FPS
The Nintendo Switch 2 Edition takes advantage of the newer console’s hardware to improve visual quality and performance over the original Nintendo Switch version.
The game runs at 60 FPS, with enhanced graphics that bring character expressions and special attack animations into sharper detail. SEGA also promises more responsive controls for its fast-paced battles.
The Switch 2 Edition includes 54 playable characters, with seven fighters from the Demon Slayer: Kimetsu no Yaiba Infinity Castle Character Pass. These are Tanjiro Kamado, Zenitsu Agatsuma, Giyu Tomioka, Shinobu Kocho, Doma, Akaza, and Kaigaku, all featuring their respective Infinity Castle-related versions where applicable.
Players can fight locally with up to two players or compete online. The game also supports battles between Nintendo Switch 2 and original Nintendo Switch players. However, cross-generation online matches run at 30 FPS.
Those who already own the Nintendo Switch version can upgrade to the Nintendo Switch 2 Edition for free by downloading the Upgrade Pass from the Nintendo eShop. The free upgrade does not include the Infinity Castle Character Pass, which requires a separate purchase.
Ultimate Edition also available
Alongside the Switch 2 launch, SEGA has released The Hinokami Chronicles 2 Ultimate Edition for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox Series X|S, Xbox One, and Steam.
The new bundle offers another option for players looking to jump into the series or expand their existing collection.
About Demon Slayer
Based on Koyoharu Gotouge’s manga, Demon Slayer: Kimetsu no Yaiba follows Tanjiro Kamado, whose family is killed by demons. After his younger sister Nezuko becomes a demon herself, Tanjiro joins the Demon Slayer Corps in search of a way to restore her humanity.
The manga ran for 23 volumes in Shueisha’s Weekly Shonen Jump and has sold more than 220 million copies worldwide. Its anime adaptation, produced by ufotable, premiered in April 2019 and has since expanded across multiple television arcs and theatrical releases.
The latest major installment, Demon Slayer: Kimetsu no Yaiba Infinity Castle, began its three-part theatrical finale in Japan on July 18, 2025.
With its expanded roster and improved performance, the Nintendo Switch 2 Edition gives players another way to experience Tanjiro’s demon-slaying adventures.
PlayStation is bringing back the see-through aesthetic with the Prism Collection, a new lineup of transparent DualSense controllers and PlayStation 5 console covers.
Announced on October 28, the collection features three colorways: Flare Orange, Emerald Green, and Graphite Gray. Each combines translucent materials with a glossy finish, offering a glimpse of the hardware beneath the exterior.
The collection takes inspiration from the transparent electronics trend of the late 1990s, giving the PS5 and its accessories a retro-inspired look with a more contemporary design.
Three colors, one transparent design
The Prism Collection applies the transparent treatment to both the DualSense wireless controller and matching PS5 console covers.
The three color options are:
- Flare Orange: A vibrant orange finish with subtle rosy tones where the transparent materials overlap.
- Emerald Green: A deep green finish that gains visual depth through its translucent exterior.
- Graphite Gray: A cool-toned gray design with a more understated appearance.
The DualSense controllers feature a high-gloss transparent finish across the back, revealing parts of their internal components. A metallic finish on the center cover adds contrast to the design.
The collection revisits an aesthetic popularized by consumer electronics in the late 1990s, when transparent plastic casings let users see the technology inside their devices.
According to PlayStation designer Leo Cardoso, the goal was to revive that look while keeping it consistent with the PS5’s design.
PlayStation Prism Collection price and availability
The Prism Collection will launch starting February 4, 2027, with preorders opening on November 10, 2026, at 10 AM local time in supported markets.
The DualSense controllers will be available globally, while the matching console covers will be sold directly through PlayStation in supported regions and in limited quantities through select retailers elsewhere.
Here’s how much the accessories will cost in select markets:
| Accessory | US price | UK price | Europe price |
|---|---|---|---|
| Prism Collection DualSense controller | US$84.99 | £74.99 | €84.99 |
| Prism Collection PS5 console cover | US$74.99 | £64.99 | €74.99 |
Actual retail prices and availability may vary by region.
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