Gaming
Days Gone is the open-world survival game that feels just right
A hands-on look into post-apocalyptic America
There have been a ton of open-world games for the PlayStation 4. The appeal of exploring an entire game world, all while progressing through a storyline, has not gone away since the days of Grand Theft Auto. For 2019, Bend Studio has its own open-world game to offer, and has been in the works for almost four years.
Days Gone is an open-world game mixed with the elements of a zombie apocalypse due to a great pandemic. When you read that first sentence, you stop and think, “Doesn’t the PlayStation already have a game like this in The Last of Us?” This was my first thought when I got the chance to try Bend Studio’s four-year project. I came in with the expectation that this game, at the very least, should feel and be different.
This is America, after the pandemic
As soon as gameplay starts after the opening scene, my immediate question was, “Is this supposed to be post-apocalyptic America?” The scenery looked beautiful and breathtaking, for a portion of the country ravaged by flesh-eating creatures. Of course, that’s looking past all the decaying bodies, broken vehicles, and abandoned establishments.
There’s actually so much to explore, I’m glad they require you to use the main character’s motorcycle for the whole game. It actually serves as the only usable vehicle for the duration — at least based on my gameplay, and it’s fully customizable. Of course, vehicles are subject to natural wear and tear and loss of fuel, all of which can be fixed by pressing Circle on the engine or fuel tank. On another note, two years into the pandemic and they still have gasoline in gasoline stations?
You either fight or take flight
You play Deacon St. John, a bounty hunter who, at the start of the pandemic, left his wife Sarah in the hands of NERO. NERO is a scientific research lab dedicated to solve the Freaker pandemic. Two years later, Deacon becomes an outlaw with Boozer by his side, confronting a world ravaged by Freakers left and right.
The main premise of Days Gone is survival; you are placed in a world ravaged by creatures known as Freakers that come in many forms. As the main character, you will encounter these creatures (whether as former humans or animals) at any point of the day, along with human enemies from rival gangs/groups. For the most part, I had to scavenge abandoned houses and gas stations for spare parts and guns. That’s how scarce things were.
If there’s one aspect Bend Studio did nail down properly, it’s the horde of Freakers. Usually, when games introduce a horde of infected creatures, they do so in the 10s or 20s. In Days Gone, I experienced a full wave of fifty Freakers coming at me. And, given how scarce resources and ammunition were, it was basically fight or flight. I, unfortunately, chose to fight with just a knife (attack with R2) and fought through ten Freakers before losing all health.
Improving on your survival skills
As Deacon moves around and accomplishes certain tasks, he earns experience points from it. These points turn into skill points to be used on his Skill Tree (swiping down on the Touch Pad). Such skills include the ability to face Freaker hordes better, the ability to craft certain weapons and ammunition, and heightened Survival Vision (R3).
I really felt the need to upgrade some of his skills throughout the two hours of gameplay, such as better aim (L2) when targeting opponents. For the most part, aiming with scoped weapons was pretty hard to control even with the focus assist setting on — especially if you like going for headshots (which I was).
Did it meet expectations?
My challenge for Days Gone was to feel and be different; however, what I got was a game that only felt different. It’s pretty much the same kind of survival, open-world game as more popular titles like The Last of Us. But, you really feel the gravity of the situation you’re in, the realness of a world ravaged by a pandemic, and the need to survive in it.
Bend Studio did promise that Days Gone was going to be different, and I’d like to believe that. Will it be different enough to sell? For now, it’s a game worth trying. Days Gone will be available on the PlayStation 4 on April 26, 2019, at PhP 2,999 in the Philippines, SG$ 79.90 in Singapore, MYR 239 in Malaysia, and IDR 829,000 in Indonesia.
Gaming
NVIDIA’s DLSS 5 can turn your favorite AAA game into AI slop
DLSS 5 will launch on select games.
Have you ever wondered why RAM prices are going up this year? Everyone is rightfully saying that AI is the reason for the price hike, but it’s hard to palpably see why. Today, NVIDIA is showing off where its hard-earned profits are going by revealing DLSS 5.
For gamers who don’t have a particularly strong machine, NVIDIA’s DLSS technology upscales a game’s graphics quality and frame rate to artificially keep up with newer hardware. A few months ago, the company unveiled DLSS 4.5, which marks the latest step to help games sparkle. Today, with DLSS 5, the technology is going all-in on AI.
In a tech demo, NVIDIA showcased the latest version of the technology. This time, the feature will use photoreal lighting and materials to alter graphics. It can allegedly analyze a scene’s elements — including hair, fabric, and translucent skin — based simply on a single frame.
The demo’s most prominent example is Resident Evil Requiem. Grace Ashcroft, the gamer’s protagonist, evolves from her doll-like appearance into… well, something you might see on an AI-generated mobile game ad.
NVIDIA claims that the new version will make games look closer to real life. The jury is still out, especially with such a low sample size. However, in this writer’s humble opinion, it’s gonna be a no for me, dawg. I’d rather play with what the developer originally intended for their game than with yet another generic AI filter.
The new feature is rolling out to some of the biggest games today including Assassin’s Creed Shadows, Hogwarts Legacy, Resident Evil Requiem, and Where Winds Meet.
Gaming
Honkai: Star Rail Version 4.1: Dark secrets within the Phantasmoon Games
Ashveil becomes playable character
The Version 4.1 update for Honkai: Star Rail will be available on March 25. Called “Unraveled for Daybreak”, the update will continue to revolve around the story of Planarcadia.
Here, the Astral Express Crew is invited to attend the grand Star Rail FEST, a fan festival inspired by their past interstellar journeys.
In the process, they will join a new 5-Star Character, Ashveil, as they uncover the dark secrets lurking during the Phantasmoon Games.
Star Rail FEST
This festival features three major open zones: the Belobog Zone, Xianzhou Luofu Zone, and Penacony Zone.
The festival is set-up after the Trailblazer has successfully obtained the mask of the supplicant to participate in the Phantasmoon Games. Pearl, the CEO of Planarcadia, then collaborates with the Astral Experss Crew to hold a grand exposition.
Citizens of Planarcadia can board a special Pom-Pom front shuttle express through Interplanar Jump to enjoy the highlights of their trailblaze journey.
Trailblazers can witness giant balloon figures, immerse themselves in a duel against the Lord Ravager Phantylia, and charge headlong at The Great Septimus.
Meanwhile, the festival’s organizer, Pearluxe Corp, will also have an area unlocked: Pearluxe Tower. Inside is a newly ultra-poseable model, “Alloy King Pom-Pom” and a variety of mechatron-themed interactive activities.
However, beneath the revelry, conspiracies are abound, and various crises will soon follow.
Ashveil joins the list of playable characters
This marks the start of a new adventure for the Trailblazers, to be joined by famous detective, Ashveil.
This 5-star Lightning-Type (Path of The Hunt) “detective unreliable” will showcase his serious and dependable side as a playable character.
Ashveil uses his Technique to inflict a Stunned state on enemies within a certain range. After entering combat, he can increase the CRIT DMG of all allies and selects one enemy to be the Bait.
As long as the Bait is on the field, the DEF of all enemies will be reduced. And when Ashveil uses his Skill on the Bait again, he will deal extra DMG and recover Skill Points for the entire team.
Moreover, when a teammate attacks the same Bait, Ashveil unleashes a Follow-Up ATK and gradually accumulates Gluttony in combat. Consuming this can further enhance the unit’s Follow-Up capabilities.
At the end of the last story stage, he will enter the Phantasmoon Games and begin investigating the murder case that occurred in the Dovebrook District.
He will work alongside the Astral Express Crew to uncover the conspiracy hidden beneath the surface of the elation feast to deliver justice for the fallen.
More features
In addition, Honkai: Star Rail Version 4.1 will launch with the Wispae War Saga. The Trailblazer can lead various types of wispae soldiers to battle in the Graphia Academy.
Here, they can defeat powerful champions by employing different strategies, upgrading wispae, and using spell cards and capsules with different effects.
Players can acquire both rewards and engage in even more challenging matches against outsider adversaries.
Gaming
Zenless Zone Zero Version 2.7 available on March 24
Featuring Hollow Champions tournament, new Agents
Version 2.7 of Zenless Zone Zero will become available on March 24 across platforms. Called “Champions Never Fall to the Past”, the update features the Hollow Champion competition and new agents.
The Hollow Champion competition sweeps across New Eridu — hosted by TOPS — spreading excitement as far as beyond the city center.
Competitors can take home high-stakes rewards, including the rare Porcelloy W-Engine. The tournament’s scale draws not only familiar allies, but even several unexpected participants.
There’s the Public Security’s Metropolitan Order Division, aside from the Cunning Hares and Sons of Calydon. It is said that the Calydon’s Sweepers will also step into the competition.
New Agents emerge
Furthermore, among the figures emerging from the shadows is the infamous Black Wolf Romeul. In battle, Romeul can activate a Corruptive Barrier for increased CRIT Damage Resistance and Interruption Resistance. This also causes opponents to continuously lose HP.
To break through this barrier, teams must be capable of delivering sustained Anomaly damage. This adds a new tactical layer for those wanting to challenge him.
Moreover, Cissia of the Metropolitan Order Division will also enter the race. As an S-Rank Electric Attack agent, Cissia gains three stacks of Venom upon entering battle.
Each stack deals Electric damage, while temporarily increasing her own CRIT Rate. The Venom gradually dissipates over time, but Cissia can also generate additional stacks through her EX Special Attack. As the stacks accumulate, she may expend them with her Basic Attack, Serpent’s Kiss.
Joining Cissia is the Angels of Delusion lineup, captained by their dancer, Nangong Yu. The S-Rank Ether Stun Agent enhances her team’s Anomaly Buildup Rate against Stunned enemies.
During combat, she automatically regenerates Downbeat over time. Additional Downbeat is also restored whenever a squad member inflicts Anomaly on enemies.
Once the Downbeat is sufficient, she can unleash powerful charged attacks to extend the enemy’s Stun duration. This is while her own Stun and Anomaly buildup accelerates. Meanwhile, her Ultimate can activate Ether Veil: Delusion Reprise to boost the squad’s entire Attack.
Proxies can unlock an exclusive faction wallpaper after collecting all members of Angels of Delusion. In addition, S-Rank Ice Rupture Agent Yidhari and Electric Attack Agent Seed will also return to Zenless Zone Zero Version 2.7.
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