Dragon Ball: Sparking Zero Dragon Ball: Sparking Zero

Gaming

Dragon Ball: Sparking Zero is an absolute blast

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When I was a lot younger, I really, really wanted to become a Super Saiyan. While I still haven’t completely given up, I’m glad BANDAI NAMCO keeps putting out games where I can live this power fantasy. The latest on the docket is Dragon Ball: Sparking Zero or DBSZ / Sparking as many of the game’s community has started calling out. 

Dragon Ball: Sparking Zero is the sequel to the Budokai Tenkaichi series. It’s a 3D Arena fighting game that feels like it’s built specifically for Dragon Ball and its many earth-shaking and heaven-breaking characters. 

To get you properly hyped, here’s the opening sequence of the game featuring the opening theme of Dragon Ball Super during the Tournament of Power Arc. 

Shake the Earth

Dragon Ball: Sparking Zero has a massive roster featuring 182 characters. Even if you take out the transformed characters, you still end up at around 80 which is still a lot. 

The game features two primary modes: Episode Battle and Custom Battle. 

DRAGON BALL: Sparking! ZERO_20241008210328

In Episode Battle, players will be able to relive some of the epic battles from the anime with 8 different characters available, Goku, Vegeta, Gohan, Piccolo, Jiren, Future Trunks, Goku Black and Frieza. They will all have different lengths with Goku being the biggest with events starting from the Saiyan invasion on Earth, up until the Tournament of Power in Dragon Ball Super.

In Custom Battle, players will not only discover some of the original scenarios created by the development team, but they can also create their own dream scenarios with pre-battle and post-battle cutscenes or specific effects and the characters they want, before sharing it with the world!

Sparking! Episodes

What many of the early marketing releases don’t tell you is that the Episode Battles contain Sparking! Episodes. These are What If scenarios providing you with alternate storylines during key moments of the many arcs of Dragon Ball.

If you start playing through Son Goku’s episodes, you’ll encounter a potential What If scenario immediately right before and during the battle against Raditz. The possible diverging path is marked as broken blue lines on the progress screen. 

As I’ve been extremely excited over the game, I’ve really seen plenty of these What If scenarios uploaded online. I personally don’t mind spoilers that much, so I wasn’t too peeved. But I’ve already seen one regarding my favorite character, Gohan, and I can’t wait to play through his Sparking Episodes. 

Break the Heavens

Dragon Ball: Sparking Zero’s bread and butter is its relatively simple but extremely flashy combat. The game offers two types of controls to start: Standard and Classic. 

Veterans of the Budokai Tenkaichi might opt for Classic controls. Since I’m technically a newbie, I went with the Standard one. 

Combos, movement, and super finishes are generally easy to pick-up. However, I still suggest quickly going through the Tutorial Training featuring Gohan, Piccolo, and Goten for a more precise grasp of the controls. 

This is especially true if you’re going for the transformation and fusion routes in matches. Transformations and fusions require a certain number of Skill Points before they can be accessed. The skill point meter builds up naturally through battle. 

Why not just pick an already transformed character? Well, DBSF is lore accurate. That means it is not concerned with keeping the game balanced unlike most other fighting games. When you start off with an already transformed character, you get fewer health bars vs doing the transformation in-game. 

In certain matches, you’re also only limited to 15 Destruction Points for your team. There are point totals assigned to each character. This is where the game applies the balance. By giving higher DPs to stronger characters. 

The presentation during battles is where DBSF truly shines. While the controls are the same, each character has their own unique animations. And all of them are fairly faithful to their anime/manga counterparts. Yes, there are certain movesets here that are present in the manga but not in the anime. 

Battles are as tense, fast-paced, and bombastic as the anime. If, like yours truly, you spent some of your childhood pitting Dragon Ball action figures against each other, DBSF is the ultimate recreation of that in game form. 

Fillers

DRAGON BALL: Sparking! ZERO_20241008211138

Elsewhere in the game you’ll find many interesting things too. For instance, there’s a character gallery screen where you can have main Dragon Ball ladies Bulma, Chi-Chi, and Videl talk about the characters displayed on the screen. 

The one featuring Future Gohan was particularly heartwarming while many of the rest are an absolute laugh trip. The game carried over not only Dragon Ball’s action but also its humor.

These are also present in the intro dialogues between the characters right before they battle. Some are hilarious, some heartfelt, while others are just flat out badass. 

 

Another cool thing the game does is have some characters locked to start the game. By playing through the Episode Battles, you gain Zeni and Dragon Balls for three different dragons.

Characters can be unlocked just by completing certain stories. While the rest can be obtained through the store through the generous amounts of Zeni you get or by collecting the many dragon balls and wishing for them. 

For Dragon Ball die-hards

Dragon Ball is a beloved franchise and is loved by many. In fact, throughout the game’s early access period, my social feed has been bombarded with content about the game. So, I’m fairly certain those interested are already playing or have already ordered the game. 

Even if you’re new to the Budokai Tenkaichi series, Dragon Ball: Sparking Zero is still a worthy pick-up especially if, like me, you have an irrational attachment to the Dragon Ball franchise. 

While it’s not a perfect game, it truly Breaks the Earth and Shatters the Heavens.


Dragon Ball: Sparking Zero is now available on PlayStation 5, Xbox Series X|S, and PC via Steam.

Digital Editions

Deluxe Edition 

  • Base Game (Digital download edition)
  • 3 Days Early Access
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus Content (Summon Shenron & Early Access to DLCs

Ultimate Edition

  • Base Game (Digital download edition)
  • 3 Days Early Access
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus (Summon Shenron & 3-Day Early Access to DLC)
  • Ultimate Upgrade Pack (Goku (Super) Costume with Power Pole, Emote Voice Set, 2 player card backgrounds, 1 customisation item that increases a character’s fighting ability)
  • Ultimate Edition Bonus (Summon Super Shenron)

Sound Ultimate Edition

  • Base Game (Digital download edition)
  • 3 Days Early Access
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus (Summon Shenron & Early Access to DLC)
  • Ultimate Upgrade Pack (Goku (Super) Costume with Power Pole, Emote Voice Set, 2 player card backgrounds, 1 customisation item that increases a character’s fighting ability)
  • Ultimate Edition Bonus Content (Summon Super Shenron)
  • Anime Songs & BGM Pack 1 (11 tracks)
  • Anime Songs & BGM Pack 2 (11 tracks)

Packaged Edition

Premium Collector’s Edition 

  • Base Game (package edition)
  • DRAGON BALLSparking! ZERO exclusive diorama
  • DRAGON BALL SUPER Card Game Fusion World (Card set exclusive to the DRAGON BALLSparking! ZERO Premium Collector’s Edition)
  • SteelBook®
  • Metallic Bookmark
  • Ultimate Upgrade Pack (Goku (Super) Costume with Power Pole, Emote Voice Set, 2 player card backgrounds, 1 customisation item that increases a character’s fighting ability)
  • Ultimate Edition Bonus (Summon Super Shenron)
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus (Summon Shenron & 3-Day Early Access to DLC)

Pre-order Bonus

  • Playable characters early unlock
  • The below six characters will be available for use from the start of the game:
    • Gogeta
    • Gogeta, Super Saiyan
    • Gogeta, Super Saiyan God Super Saiyan
    • Broly
    • Broly, Super Saiyan
    • Broly, Super Saiyan (Full Power)
  • One playable character

Gaming

Unlocking the iPad Mini’s gaming potential with the GameSir G8+ MFi

Gaming handheld feel

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GameSir G8+ MFi

There’s a point where mobile gaming stops feeling like a compromise and starts feeling intentional. For the iPad mini, that moment usually comes when you stop treating it like a stretched-out phone and start using it like the compact gaming console that it can be. The GameSir G8+ MFi is designed precisely for that shift.

Designed like it belongs

GameSir G8+ MFi

At first glance, the G8+ MFi looks like a premium console controller that’s been split down the middle. The gray-and-white colorway feels clean and understated, more lifestyle accessory than gamer toy.

It doesn’t scream for attention, but once your iPad mini snaps into place, it immediately reframes the entire experience. This isn’t just an add-on. It feels like a missing piece.

Plug-and-play, the iOS way

GameSir G8+ MFi

What makes the G8+ MFi instantly approachable is its official MFi certification. There’s no pairing process to fuss over, no settings rabbit hole to fall into. You plug it in through the built-in Type-C connector and it just works.

Inputs register instantly, games recognize it properly, and latency simply isn’t part of the conversation. That plug-and-play reliability is a big deal on iOS, where controller support can feel inconsistent depending on the accessory.

Built to fit more than phones

The ultra-wide stretch design is the other quiet hero here. With support for devices from 125mm to 215mm, the G8+ MFi holds the iPad mini securely without feeling overextended or awkward. It will work with any Type-C device that fits within that range, whether it’s a compact tablet or a larger smartphone.

Weight distribution matters when you’re gaming for longer sessions, and GameSir gets this right. The controller grips take the strain off your hands, so the iPad mini never feels top-heavy or uncomfortable, even after extended play.

Console-grade comfort and control

Once you start playing, the console-grade ambition of the G8+ MFi becomes obvious. The laser-textured grips add just enough friction to feel secure without being abrasive. The mechanical D-pad is crisp and responsive, especially noticeable in fighting games and platformers where precise inputs matter.

GameSir G8+ MFi | Zenless Zone Zero

This made playing Zenless Zone Zero and NBA 2K26 Apple Arcade Edition even more engaging. Everything feels deliberate, as if the controller was tuned for real gameplay rather than quick demos.

Hall Effect precision, no drift

GameSir G8+ MFi

The Hall Effect sticks and triggers are the standout feature, and not just on paper. In use, the sticks feel smooth and consistent across their full range of motion, with none of the dead-zone uncertainty that cheaper mobile controllers suffer from.

Because they rely on non-contact magnetic sensors, stick drift isn’t something you have to worry about creeping in months down the line. The triggers mirror that same philosophy. They’re analog, smooth, and responsive, and with hair-trigger mode enabled, they snap into instant-response territory that works especially well for shooters and racing games.

Customization that actually matters

GameSir G8+ MFi

Customization is another area where the G8+ MFi leans into enthusiast territory without becoming overwhelming. The magnetic faceplate pops off easily, letting you swap ABXY layouts or thumbsticks depending on your preference.

Two rear buttons sit right where your fingers naturally rest, and they’re fully remappable for quick actions or shortcuts. It’s the kind of flexibility you appreciate more over time, especially when you start tailoring controls to specific games.

Immersion without compromise

GameSir G8+ MFi

GameSir also didn’t skimp on immersion. Dual asymmetric vibration motors provide feedback that feels purposeful rather than noisy. Explosions, collisions, and subtle environmental cues come through clearly, adding texture to gameplay without becoming distracting.

Combined with the wired connection and pass-through charging, it encourages longer sessions without the usual battery anxiety.

After spending time with the GameSir G8+ MFi, it’s hard to go back to touch controls or generic Bluetooth pads. It turns the iPad mini into something closer to a dedicated handheld console—one that feels focused, comfortable, and capable.

For anyone serious about mobile gaming on iOS, this controller doesn’t just improve the experience. It completes it.

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Gaming

Favorite Games of 2025

“For those who come after”

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Graphics by Vincenz Lee | GadgetMatch

2025 has been a banger year in terms of quality and variety of games that have been launched. There’s literally too many to mention so here’s a list of Favorite Games of 2025 from the GadgetMatch team!

Clair Obscur: Expedition 33 

Favorite Games of 2025 | Clair Obscur: Expedition 33

Rodneil: If the 9 trophies it bagged from The Game Awards 2025 wasn’t enough to convince you that Clair Obscur: Expedition 33 is a must-play, I don’t know what will.  

The game will lure you in with its stunning visuals, grab you with its inciting incident, keep you focused during combat, endear you to its characters, and deliver gut-wrenching and awe-inspiring moments that will make you yearn for more. 

Thankfully, it’s a 30–50-hour campaign with late game content that could double if you’re the completionist type. 

Also, this scene:

Ghost of Yotei 

Ghost of Yōtei

Rodneil: Ghost of Yotei builds on the gameplay and visuals established by Ghost of Tsushima. It’s an extension, refinement, and a bit of a remixed experience of Jin Sakkai’s tale. Except this time, you walk the path of vengeance with Atsu.

The game leaves you with something sharper than spectacle. Where Tsushima gave you the weight of history, Yotei carves its mark with intimacy. Revenge doesn’t need armies or nations to matter—it just needs a blade and a target.

That’s why Ghost of Yotei stands on its own. It may lack the grandeur of its predecessor, but it’s more cohesive, more personal, and more daring in how it tells its story. Atsu’s journey isn’t about how the world remembers her; it’s about how far vengeance will take her—and how much of herself she’ll lose along the way.

NBA 2K26

NBA 2K26

Rodneil: Consider this a sneak but NBA 2K is consistently my top played game year after year. You can say it’s my form of therapy – my way to relax and decongest. 

Sure, the microtransactions still aren’t great and there’s always a missing historic player here and there. However, NBA 2K26 feels the most refined since the pandemic. The core gameplay feels fantastic and game modes like MyNBA, while largely unchanged, continue to deliver the kind of basketball video game simulation that I crave. 

So, yeah. This one’s part of the list. It’s ‘favorite’ after all and not necessarily ‘best’.

SHINOBI: Art of vengeance 

Rodneil: SHINOBI: Art of vengeance is one of the premiere side-scrolling action games in 2025. It scratched my “Zero in Megaman X4” itch and then some. 

The art style is phenomenal. If you’re into that hand-drawn vibe, then this game is right up your alley. The gameplay also presents plenty of challenges and replayability. Even after clearing some stages, you’ll find yourself wanting to go back to make sure you get all the collectibles. 

Overall, it’s just a downright good time. And it’s especially enjoyable on a gaming handheld. 

Digimon Story: Time Stranger

Favorite Games of 2025 | Digimon Time Story Stranger

Rodneil: Playing Digimon Story Time Stranger feels like reliving a summer memory — the excitement of discovery, the satisfaction of raising Digimon, and the pull of wanting to see what comes next.

It isn’t trying to reinvent anything, and that’s part of its charm. Instead, it offers a polished, nostalgia-driven JRPG that rewards the time you sink into it. The story pulls you in even without a standout cast. The monster-collecting systems are rich and addictive. And the combat strikes a balance between old-school comfort and modern convenience.

Hollow Knight: Silksong

Luigi: Silksong was the holy grail of Metroidvania fans like me for years. Imagine our collective surprise when the mythical title was finally announced (and launched only a few weeks after the announcement). Silksong is real, and it’s here.

Silksong continues the saga started by the original Hollow Knight. Initially conceptualized as a second playable character for the first game, Hornet grew into her own game, filled with new enemies, abilities, and a much larger map. It retains the same formula that made the first great: tough fights but rewarding difficulty. There’s nothing more satisfying than figuring out how a boss here works and finally beating them after a hard fight.

Despite how huge it is, it only costs around US$ 20. At its core, it’s a true indie darling, and it still has free DLC coming!

Hades II

Favorite Games of 2025 | Hades II

Luigi: In 2020, I played the first Hades. During a tenuous time like the pandemic, it was a huge lifesaver that helped me keep my sanity. Five years later, Hades 2 is here, and it’s just as epic.

A newly awakened Chronos has held Hades and his family captive. It’s up to Melinoë, Hades’s daughter, to rescue them from their prison. Much like the first one, the sequel has players go on runs to carve a little deeper into the Underworld. 

Besides new weapons and tools to help go further, each run also unlocks new stories and relationships with other characters. It makes the game much more endearing, because you actually care for the characters and how they interact with Melinoë. Whether it’s a long marathon or just a run before bed, Hades II is the perfect game for a cozy time.

Death Stranding 2: On the Beach

Favorite Games of 2025 | Death Stranding 2: On the Beach

Luigi: The original Death Stranding is a polarizing title, earning persistent japes of being just a glorified Uber simulator. Regardless of what you think of the first game, the sequel is much grander but has a tighter story. 

Sam Porter Bridges is back to connect the entirety of Mexico and Australia. Familiar faces and new ones help (and hinder) Sam’s quest. And… that’s basically it. Recapping the story of Death Stranding 2 takes more than an essay. It’s just that epic.

Besides looking like an art film on steroids, Death Stranding 2 also features cozy gameplay where you can just sit back and deliver goods across Australia in between the bombastic setpieces. It’s definitely an experience worth playing.

Two Point Museum

Luigi: I always find management games relaxing. It’s nice to unwind and help build a museum from the ground up. It also helps if the game has the quirky humor to break the monotony of just management.

Two Point Museum is simple, then. Build a series of museums with differing themes. Every single exhibit is wacky, which adds to the flavor: literally frozen cavemen, actual ghosts, fish shaped like sushi. It has the same irreverent themes of the whole Two Point franchise. 

And yet, it still has its challenges. For example, sometimes certain fish hate being paired with others, so it’s like a jigsaw puzzle of finding the best way to lay out your entire museum. 

Sid Meier’s Civilization VII

Favorite Games of 2025 | Sid Meier's Civilization VII

Luigi: To be clear, Civilization VII didn’t launch in the most complete way. Even now, the game is still getting updates that tweak entire mechanics. Still, I can’t deny that I had fun trying out the seventh strategy game in the series. I recently got back into it, and I’m still having a blast for a run or two.

Civilization VII redefines the mechanics of the franchise by introducing eras that can drastically change how you take your chosen leader through the test of time. And as always, there’s so many ways to win: scientific, economic, cultural, and military. It suits all playstyles.

If you didn’t like Civilization VII on launch, Firaxis is thankfully making it so much better and more enjoyable. It’s time to take one more turn.

Donkey Kong Bananza

Favorite Games of 2025 | Donkey Kong Bananza

Luigi: In Super Mario Odyssey, players are dropped into fresh maps where there’s a set path and a few creative ways to get there. In contrast, Donkey Kong Bananza drops players intoa sandbox filled with beautiful sandcastles and tells them “go crazy.” 

Making use of the Switch 2’s new hardware, Donkey Kong’s first 3D platformer in the modern age is a beautiful game with so many picturesque maps. What sets it apart from other platformers is the ability to destroy everything. Featuring destructible terrain, Donkey Kong Bananza wants you to have fun destroying all the pretty maps it built.

At first, I thought I was going to tire of this mechanic quickly, but every map has its own quirks that every level still feels like the first time.

R.E.P.O.


JP: R.E.P.O. is widely loved for its chaotic, funny co-op moments brought by a perfect mix of scary and goofy design. The strongest element for me, though, is sound design. Every audio cue feels satisfying.

The game’s systems thrive on repetition, with escalating threats and clear rules for how monsters behave and how they can be dealt with. That loop feels engaging, especially as the difficulty ramps up. The physics-driven interactions add another layer of enjoyment, often creating chaotic, genuinely funny moments when played in a full six-player lobby.

That said, I also enjoy playing R.E.P.O. solo, especially when friends are in the mood for other games, even though it can be quite challenging. My only real wish is for a roguelike-style progression system, where failed runs still contribute to long-term progress instead of a complete reset. 

R.E.P.O. is clever in maintaining its simplicity, leans into its strengths, and listens to community feedback. Despite my one wish, it’s a game I keep coming back to, whether with a full lobby or on my own. 

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Gaming

PRAGMATA release date, Nintendo Switch 2 availability confirmed

Preorders now open, free demo available too

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Capcom has announced the official release date for upcoming sci-fi action game PRAGMATAThe title will be available on April 24, 2026 on multiple platforms.

Aside from launching on PlayStation 5, Xbox Series X|S, and Steam, PRAGMATA will also be available on Nintendo Switch 2, as confirmed in a new trailer exploring the lunar cityscape.

Preorders are now available as well on all platforms. In addition, the Sketchbook Demo is now available on Steam and is coming to consoles soon.

The free public demo provides the opportunity to experience the title’s immersive setting and thrilling gameplay for the first time. It also includes fun extra surprises to challenge players.= and encourage repeat playthroughs.

As a preorder bonus, players will receive Hugh’s samurai-styled Neo bushido outfit and Diana’s ninja-inspired Neo Kunoichi costume.

Alongside the standard version, a Deluxe Edition will be available. This includes the Shelter Variety Pack, an assortment of alternate outfits for the two characters.

The Deluxe Edition also includes a weapon skin, emotes, extra background music, and an in-game library with 75 digital artwork pieces.

The new trailer expands what players know of the game’s environment so far, with the protagonists in what seemingly looks like a futuristic dystopian city. It shows Hugh and Diana both being chased by various opponents, as well as a bit of their dynamic together.

As for its gameplay, PRAGMATA will feature a dual-character control, enabling players to control both Hugh and Diana simultaneously.

Central to the action is a “hacking” mechanic but Capcom will enrich combat with a more strategic and exciting element unique to the title.

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