Dragon Ball: Sparking Zero Dragon Ball: Sparking Zero

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Dragon Ball: Sparking Zero is an absolute blast

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When I was a lot younger, I really, really wanted to become a Super Saiyan. While I still haven’t completely given up, I’m glad BANDAI NAMCO keeps putting out games where I can live this power fantasy. The latest on the docket is Dragon Ball: Sparking Zero or DBSZ / Sparking as many of the game’s community has started calling out. 

Dragon Ball: Sparking Zero is the sequel to the Budokai Tenkaichi series. It’s a 3D Arena fighting game that feels like it’s built specifically for Dragon Ball and its many earth-shaking and heaven-breaking characters. 

To get you properly hyped, here’s the opening sequence of the game featuring the opening theme of Dragon Ball Super during the Tournament of Power Arc. 

Shake the Earth

Dragon Ball: Sparking Zero has a massive roster featuring 182 characters. Even if you take out the transformed characters, you still end up at around 80 which is still a lot. 

The game features two primary modes: Episode Battle and Custom Battle. 

DRAGON BALL: Sparking! ZERO_20241008210328

In Episode Battle, players will be able to relive some of the epic battles from the anime with 8 different characters available, Goku, Vegeta, Gohan, Piccolo, Jiren, Future Trunks, Goku Black and Frieza. They will all have different lengths with Goku being the biggest with events starting from the Saiyan invasion on Earth, up until the Tournament of Power in Dragon Ball Super.

In Custom Battle, players will not only discover some of the original scenarios created by the development team, but they can also create their own dream scenarios with pre-battle and post-battle cutscenes or specific effects and the characters they want, before sharing it with the world!

Sparking! Episodes

What many of the early marketing releases don’t tell you is that the Episode Battles contain Sparking! Episodes. These are What If scenarios providing you with alternate storylines during key moments of the many arcs of Dragon Ball.

If you start playing through Son Goku’s episodes, you’ll encounter a potential What If scenario immediately right before and during the battle against Raditz. The possible diverging path is marked as broken blue lines on the progress screen. 

As I’ve been extremely excited over the game, I’ve really seen plenty of these What If scenarios uploaded online. I personally don’t mind spoilers that much, so I wasn’t too peeved. But I’ve already seen one regarding my favorite character, Gohan, and I can’t wait to play through his Sparking Episodes. 

Break the Heavens

Dragon Ball: Sparking Zero’s bread and butter is its relatively simple but extremely flashy combat. The game offers two types of controls to start: Standard and Classic. 

Veterans of the Budokai Tenkaichi might opt for Classic controls. Since I’m technically a newbie, I went with the Standard one. 

Combos, movement, and super finishes are generally easy to pick-up. However, I still suggest quickly going through the Tutorial Training featuring Gohan, Piccolo, and Goten for a more precise grasp of the controls. 

This is especially true if you’re going for the transformation and fusion routes in matches. Transformations and fusions require a certain number of Skill Points before they can be accessed. The skill point meter builds up naturally through battle. 

Why not just pick an already transformed character? Well, DBSF is lore accurate. That means it is not concerned with keeping the game balanced unlike most other fighting games. When you start off with an already transformed character, you get fewer health bars vs doing the transformation in-game. 

In certain matches, you’re also only limited to 15 Destruction Points for your team. There are point totals assigned to each character. This is where the game applies the balance. By giving higher DPs to stronger characters. 

The presentation during battles is where DBSF truly shines. While the controls are the same, each character has their own unique animations. And all of them are fairly faithful to their anime/manga counterparts. Yes, there are certain movesets here that are present in the manga but not in the anime. 

Battles are as tense, fast-paced, and bombastic as the anime. If, like yours truly, you spent some of your childhood pitting Dragon Ball action figures against each other, DBSF is the ultimate recreation of that in game form. 

Fillers

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Elsewhere in the game you’ll find many interesting things too. For instance, there’s a character gallery screen where you can have main Dragon Ball ladies Bulma, Chi-Chi, and Videl talk about the characters displayed on the screen. 

The one featuring Future Gohan was particularly heartwarming while many of the rest are an absolute laugh trip. The game carried over not only Dragon Ball’s action but also its humor.

These are also present in the intro dialogues between the characters right before they battle. Some are hilarious, some heartfelt, while others are just flat out badass. 

 

Another cool thing the game does is have some characters locked to start the game. By playing through the Episode Battles, you gain Zeni and Dragon Balls for three different dragons.

Characters can be unlocked just by completing certain stories. While the rest can be obtained through the store through the generous amounts of Zeni you get or by collecting the many dragon balls and wishing for them. 

For Dragon Ball die-hards

Dragon Ball is a beloved franchise and is loved by many. In fact, throughout the game’s early access period, my social feed has been bombarded with content about the game. So, I’m fairly certain those interested are already playing or have already ordered the game. 

Even if you’re new to the Budokai Tenkaichi series, Dragon Ball: Sparking Zero is still a worthy pick-up especially if, like me, you have an irrational attachment to the Dragon Ball franchise. 

While it’s not a perfect game, it truly Breaks the Earth and Shatters the Heavens.


Dragon Ball: Sparking Zero is now available on PlayStation 5, Xbox Series X|S, and PC via Steam.

Digital Editions

Deluxe Edition 

  • Base Game (Digital download edition)
  • 3 Days Early Access
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus Content (Summon Shenron & Early Access to DLCs

Ultimate Edition

  • Base Game (Digital download edition)
  • 3 Days Early Access
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus (Summon Shenron & 3-Day Early Access to DLC)
  • Ultimate Upgrade Pack (Goku (Super) Costume with Power Pole, Emote Voice Set, 2 player card backgrounds, 1 customisation item that increases a character’s fighting ability)
  • Ultimate Edition Bonus (Summon Super Shenron)

Sound Ultimate Edition

  • Base Game (Digital download edition)
  • 3 Days Early Access
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus (Summon Shenron & Early Access to DLC)
  • Ultimate Upgrade Pack (Goku (Super) Costume with Power Pole, Emote Voice Set, 2 player card backgrounds, 1 customisation item that increases a character’s fighting ability)
  • Ultimate Edition Bonus Content (Summon Super Shenron)
  • Anime Songs & BGM Pack 1 (11 tracks)
  • Anime Songs & BGM Pack 2 (11 tracks)

Packaged Edition

Premium Collector’s Edition 

  • Base Game (package edition)
  • DRAGON BALLSparking! ZERO exclusive diorama
  • DRAGON BALL SUPER Card Game Fusion World (Card set exclusive to the DRAGON BALLSparking! ZERO Premium Collector’s Edition)
  • SteelBook®
  • Metallic Bookmark
  • Ultimate Upgrade Pack (Goku (Super) Costume with Power Pole, Emote Voice Set, 2 player card backgrounds, 1 customisation item that increases a character’s fighting ability)
  • Ultimate Edition Bonus (Summon Super Shenron)
  • Season Pass (DLC 1, 2 & 3 featuring over 20 playable characters)
  • Season Pass Bonus (Summon Shenron & 3-Day Early Access to DLC)

Pre-order Bonus

  • Playable characters early unlock
  • The below six characters will be available for use from the start of the game:
    • Gogeta
    • Gogeta, Super Saiyan
    • Gogeta, Super Saiyan God Super Saiyan
    • Broly
    • Broly, Super Saiyan
    • Broly, Super Saiyan (Full Power)
  • One playable character

Gaming

Valve is embroiled in a lawsuit with New York over loot boxes

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Valve has been embroiled in an odd war as of late. A few weeks ago, the New York Attorney General filed a lawsuit against the gaming company for allegedly encouraging children to gamble through loot boxes primarily found in Counter-Strike 2. Today, Valve is fighting back by declaring how little its loot boxes have to do with gambling.

For years, governments have had a problem with loot boxes. To them, the mechanic makes it too easy for gamers to fall into a gambling addiction. In essence, loot boxes are earnable packs that contain a single or a number of random items that the player can use for their game. Most of the time, these items are purely cosmetic and don’t give a gameplay advantage.

Like Blizzard before it, Valve is also defending its loot boxes as non-essential to how players engage with their games. “There is no disadvantage to a player not spending money,” their statement reads.

Additionally, Valve says that their loot boxes are no different from Pokémon cards and Labubu blind boxes. As such, the company is also defending their users’ right to transfer obtained items to other users, as with two players trading cards or Pop Mart figurines.

Now, these items have monetary value in the market. In the same way, a rare Counter-Strike 2 skin can fetch thousands of dollars. However, Valve says that they are already proactive in shutting down accounts made only to gamble and avoiding pro-gambling businesses.

Valve is capping off its statement by saying that the NYAG is forcing the company to collect more information from its users, especially those using VPNs to prevent being located in New York. The company says that it will continue to protect user data, despite the demand.

SEE ALSO: Valve is delaying the launch of the Steam Machine

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Microsoft is launching Xbox Mode to Windows 11 PCs

It collects all your games in one place.

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What is an Xbox? For the past year and a half, Microsoft will tell you that anything can be an Xbox. Now, with Project Helix on the horizon, Xbox wants to bring the idea of playing anywhere to the next level. Microsoft will start rolling out its new Xbox Mode to PCs in April.

Since the very first device out in the market, handheld consoles have changed how people play games. Naturally, a lot can already be said about the portability and the convenience of its hardware. But the software needs a special shoutout, too.

Though they are essentially PCs at heart, these consoles are built explicitly for gaming. Fiddling around with Windows isn’t ideal. Instead, they have special software that can collate all of a user’s games into one hub.

The new Xbox Mode, adapted from the ROG Xbox Ally X’s Xbox Full Screen Experience, will do just that but on an actual PC. As announced via an official blog post, Xbox will release the new mode to Windows 11 devices in April, starting with select markets. Like the software used in handheld consoles, Xbox Mode should include all the available games from the Game Pass, Steam, and the Epic Games Store.

Right now, the feature will likely go up against Steam’s Big Picture Mode, which does the same thing but only for Steam titles. However, it should also transition neatly to Project Helix. Xbox is now ramping up the development of its next-generation console codenamed Project Helix. The upcoming machine will be a high-end PC and a gaming console rolled into one, making it perfect for Xbox Mode.

SEE ALSO: Project Helix is Xbox’s next console, and it plays PC games

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Gaming

Resident Evil Requiem will get a story expansion

There’s no word yet on when the story expansion will drop.

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Resident Evil Requiem, Pokémon Pokopia, and Slay the Spire 2. Between these three, gamers today are eating well and good. Or rather, they’re not, because of how addicting of a time sink these titles are. The latter two especially are built to be played over and over for weeks and months. Now, Resident Evil Requiem is working on something, so you also won’t forget about it in a few months’ time.

Via an official post on Resident Evil’s social media platforms, Capcom has confirmed that a story expansion is coming to the horror game. Currently, the base game doesn’t take long to beat, especially when compared to other RPGs today. The expansion should add more content to explore the story’s world.

Right now, Capcom can’t share a timeline for the update’s launch. However, in the meantime, the developers are cooking up a few minor updates to keep the game alive. For one, the game will receive performance updates to improve the smoothness of gameplay and fix bugs. It will also get a photo mode for all you Leon-holics out there.

Finally, in May, the base game will get a “minigame” added to the main game. There’s no word as to what this minigame is, so we’ll have to wait for when it drops.

Resident Evil Requiem is out now on all major platforms. The game features the survival horror style of the modern Resident Evil games, while serving up the classic action gameplay with the return of Leon S. Kennedy as a co-protagonist with Grace Ashcroft.

SEE ALSO: Resident Evil Requiem is out now

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