FromSoftware is often infamous for creating incredibly difficult games. Despite the inherent difficulty, there is often an easier way to tackle the games’ seemingly insurmountable challenges. For example, in Dark Soul, Bloodborne and Elden Ring, players can grind easier areas to level up their characters and weapons. That same loophole doesn’t exist in the new Elden Ring Nightreign, which makes it one of the hardest games ever spawned from FromSoftware’s studios.
Elden Ring Nightreign is naturally inspired by the critically acclaimed game of the same name. It’s not a direct sequel to the events of Elden Ring, though. Gameplay wise, it’s something completely different, too.
It’s FromSoftware’s first attempt at a roguelike. Players begin every round at level one and a base kit of weapons. In teams of three or on their own, players must fight enemies and minibosses across a smaller map called Limveld. After a period of time, the map contracts and turns into an arena for a much bigger boss. If the team gets through this, the map refreshes, and the grind begins again. After two rounds, all players are transported to a final battle with an incredibly powerful Nightlord.
Is this FromSoftware’s hardest game?
Though expeditions will grant players a few Relics afterwards regardless of success, starting off at square one is a huge hurdle. It will take more than a few unsuccessful runs to get the hang of the game’s mechanics and enemies. Plus, since the two cycles are a huge slog, getting to the Nightlord just to practice is another challenge in itself.
The game relies a lot on luck: getting a favorable map, powerful drops, and even agreeable teammates. Chances are that your first few hours in this game are all about finding a good rhythm and figuring out which combinations of elements are most agreeable to your playstyle.
If you want to go at it solo, Elden Ring Nightreign is not a game well suited for singleplayer, except for the most skilled of players. A good number of bosses are built for team dynamics. For example, an early game boss involves two demihumans with the additional ability to summon more minions to the battlefield.
Mechanically speaking, Sekiro is still the hardest FromSoftware game because of how much it relies on pure player skill. However, because of the added roguelike elements and sheer luck, Nightreign might be the hardest one overall.
Appropriately paced for its difficulty
Extreme difficulty is often a factor that prevents players from falling in love with a game. Even now, my own runs can sometimes end in frustration. A saving grace, however, is how long a run usually lasts. A single day is around 15 minutes long. With two days (and three boss fights which can take a good length of time to finish), a completed expedition is around 45 minutes long.
Traversal is also much easier with a new climbing mechanic and new spirit springs. It doesn’t take long before figuring out a route and getting the action going.
The length is designed perfectly to capture my attention without sinking me into a pit of despair. Regardless of whether my run ends in 15 or 45 minutes, I always feel a pull to enter back into the fray. I don’t foresee that the game will regularly tempt me to play for hours on end, but I do see myself picking it up every day for a few runs. It’s the perfect game for both casual fans who don’t have a lot of time and for hardcore fans who can dedicate hours into playing the game well into the night.
Supports a variety of playstyles
In the original Elden Ring, starting classes are usually just templates for the very early game. The game allows players to level up any attributes they choose. Even a faith-based priest can turn into a strength-based warrior by the end of the game. Nightreign does not offer this flexibility. Classes are strictly limited to the skills and attributes they’re built with.
However, the lack of flexibility actually makes Nightreign much easier to understand than the original game. Everything feels more streamlined. You don’t need to think about which attributes work best with your character. Leveling up the Recluse, for example, will always prioritize intelligence, rather than strength.
Every playable class is perfectly attuned to what it’s good at. It has the jack-of-all-trades Wylder, the hardy tank Guardian, the archer Ironeye, the glass cannon Executor, the dexterity-based Duchess, the DPS tank Raider, the magic-wielding Recluse, and the summoner Revenant.
And it doesn’t shoehorn you into archetypes, either. Usually, I prefer strength-based characters, but the intelligence-based magic wielders are also fun and easy to play. Some, like the Revenant, do need more skill, but the game doesn’t bar you from trying them out for yourself.
Is Elden Ring Nightreign your GameMatch?
Elden Ring Nightreign is remarkably tough. Even as a fan of FromSoftware games, I constantly find myself on the edge of frustration.
However, Nightreign’s more streamlined approach actually makes for a fun ride. Instead of wallowing in anger, it has me looking forward to every succeeding run, either to try a new character or just to get another crack at beating the Nightlord. Though it’s not the usual FromSoftware formula, the studio hit another goldmine.
Gaming
Clair Obscur: Expedition 33 bags record-breaking 12 nominations at Game Awards
These include Game of the Year and three Best Performance nods.
Gamers today will rightly point out that Clair Obscur: Expedition 33 is the game that will most likely bag the coveted Game of the Year award for 2025. Ahead of December 11, the popular turn-based RPG has not won yet. However, the nominations have just been announced, and it’s now safe to say that Expedition 33 has a real shot for the award.
The annual Game Awards has a lengthy list of awards it usually hands out. Of course, the highlight is Game of the Year. Besides Expedition 33, five other titles are vying for the crown: Death Stranding 2: On the Beach, Hades II, Hollow Knight: Silksong, Donkey Kong Bananza, and Kingdom Come: Deliverance II.
Besides the coveted award, Expedition 33 also got 11 other nominations, totalling 12, which is the most a single game has gotten in the twelve-year history of The Game Awards. This includes Best Game Direction, Best Narrative, Best Art Direction, Best Score and Music, Best Audio Design, Best Independent Game, Best Indie Game Debut, and Best RPG.
If you’ve been counting, that’s just nine nominations. The remaining three of the 12 need their own spotlight. For Best Performance, the game single-handedly got three nominees in: Ben Starr, Charlie Cox, and Jennifer English. That’s half of the list, rounded out by Ghost of Yotei’s Erika Ishii, Silent Hill f’s Konatsu Kato, and Indiana Jones’s Troy Baker. Notably, even 2023’s Baldur’s Gate 3 didn’t get multiple nominees in the category.
While Expedition 33 has a real chance with running away with a good chunk of the awards, viewers can control 10 percent of the vote via the fan voting process already up now. Plus, the awards will soon include a Players’ Voice award, which goes up on December 1.
SEE ALSO: Clair Obscur: Expedition 33 review: Beautifully haunting
Entertainment
The Legend of Zelda film gets its first official photos
Bo Bragason and Benjamin Evan Ainsworth play Zelda and Link, respectively.
The Legend of Zelda might be one of the hardest video games to adapt. After all, how do you write a script for a protagonist who never talks? But, by God, Nintendo is doing it anyway. Now, the company has released the first official images from the upcoming live action film’s production.
The upcoming Zelda film has had a long production cycle. First announced in 2023, it was only earlier this year when Nintendo put a date to the film’s premiere: March 26, 2027. Even now, we don’t know much about the film.
Over the weekend, unofficial photos showed that product started its filming in New Zealand. Unofficial photos don’t really mean much except for those who hang around the rumor mill, but they can spiral towards those excited for the film’s release. To get ahead of the rumors, Nintendo released official photos, over the Nintendo Today app, which show both Link and Princess Zelda.
Notably, Zelda, the archetypal princess in distress, isn’t wearing her usual princess’s garb. Rather, she’s wearing the blue gear from the Breath of the Wild duology, where the princess had a more active role in saving Hyrule. Bo Bragason, who plays the princess, will likely take on a more front-and-center role.
Link, played by Benjamin Evan Ainsworth, is wearing his more traditional green clothing from the past games. Though the film looks like it’s adapting the most recent duology, it might be an entirely different story, based on Link’s different clothes.
SEE ALSO: The Legend of Zelda live-action film now has a premiere date
Gaming
Anno 117: Pax Romana is available now for PC, consoles
As we discovered during a preview of the game, Anno 117 might be one of the coziest strategic simulators today. The new title does away with the intensity of pure combat to have players build up their version of Rome as an inexperienced politician thrust into the role of a Roman governor. Now, after the brief preview period, Anno 117: Pax Romana is available on PC, PlayStation 5, and Xbox Series X|S.
While other simulators might have its players build an army to overwhelm everyone by force, Anno 117 has players build up their corner of Rome from the ground up.
For both beginners and veterans of the series, the game has a lengthy campaign mode to teach players the ropes of the new title. Specifically, the campaign features two character paths: Marcus — a young man desperately trying to earn his place in the aristocracy — and Marcia — Marcus’s sister who wants to prove that women can also forge their destiny in Rome.
Otherwise, the title also has a sandbox mode that has player pick between two starting areas. Latium is a safer option that offers safety near the heart of the Roman Empire. Meanwhile, Albion is a wilder province that provides seasoned players with more challenges.
The Standard Edition of the game is already available on Steam, Ubisoft Connect, PlayStation 5, and Xbox Series X|S.
On the other hand, the Gold Edition bundles the base game with the Year 1 Pass. This Pass includes three DLCs coming down the line: Prophecies of Ash, The Hippodrome, and Dawn of the Delta.
SEE ALSO: Anno 117: Pax Romana is a relaxing city building experience
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