Gaming

Elden Ring Shadow of the Erdtree review: Game of the year again?

Back with new challenges

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Since the launch of Elden Ring in 2022, the gaming industry started a love affair with Soulslike difficulty. From the cutesy stylings of Another Crab’s Treasure to the bodacious Stellar Blade, it’s a great time for those who prefer working for their victories. But, of course, nothing beats the king. FromSoftware is back with Elden Ring’s first DLC, Shadow of the Erdtree.

After beating the Lord of Blood, the Tarnished find themselves transported to the Land of Shadow. Kindly Miquella has invited several people from the Lands Between to follow in his footsteps. In what can only be described as a perilous Stations of the Cross, players must fight tooth and nail to figure out what happened to the missing demigod. Naturally, as is always the case with FromSoftware, things are not what they seem.

A little bit of everything

Shadow of the Erdtree’s map slots nicely into the space within the original game’s map. Imagine a crescent moon. While the lit part represents the main game, the DLC is the dark part (or, quite literally, the shadow of the Erdtree).

The DLC costs quite a bit for just an addition to an already packed game. However, its sheer size makes the cost of entry more than worth it.

It also helps that the DLC has a little bit of everything you loved from the main game. Forces associated with all the demigods are converging around the area. Magic-wielding Carians, finger monsters, dragons, new weapons. It’s a veritable who’s who of the Lands Between.

Then again, it also has the things you might have hated. Scarlet rot, losing the boss because of the camera, platforming challenges that require a ballerina’s finesse. There are a lot of things that can make you pull your hair out. Then again, that’s part of the charm.

If you want to rekindle your love (or hatred) for Elden Ring, Shadow of the Erdtree is a must-have.

Some jolly cooperation

Besides bringing back elements from the main game, Shadow of the Erdtree comes with FromSoftware’s iconic level design. Segments connect so seamlessly. In one moment, you could be riding through a vast landscape on Torrent. In the next, you’re already knee-deep inside a dungeon. The DLC resurrects that brilliant feeling of getting lost.

Yes, getting lost isn’t the best feeling. However, almost every diverging path ends in a well-deserved reward. Oh yeah, and tough boss fights.

Being a tough game, the title makes cooperation even more important. While a lot of them still troll others, a lot of player messages help others by telling them of secret passages, unseen ambushes, and preferable battle tactics. Personally, I’ve also been chatting with friends about their experiences with bosses. It’s satisfying to know that you’re not the only one subjecting yourself to such masochism.

FromSoftware knows how to make boss fights challenging but fair. Plus, even in those moments where victory seems impossible, the game relies on its wide fanbase to create that feeling of a shared experience.

A few technical difficulties

That said, there are a few segments that are poorly optimized for modern systems. Framerates will drop unexpectedly. In a tough game like this, a few missed frames can spell disaster during a tense boss fight.

Unfortunately, at the time of this writing, FromSoftware has not released a significant optimization patch to solve the issues. Bandai Namco has only issued statements asking players to turn off third-party software which might be hogging resources away from the game.

Additionally, a few boss fights don’t feel fair. One example is a knight riding a large boar. The fight starts off with the boss immediately charging at the player with a move almost impossible to dodge. It’s a battle that almost requires you to use up one health item right off the bat. Thankfully, FromSoftware has just issued a patch that changes the boss’ positioning. It means that the studio is willing to listen to its players, and it also means that the issues presented in this section might not even apply to a patched game months after this review.

Plunge into Elden Ring again

Shadow of the Erdtree is more than just a DLC for Elden Ring. Essentially, it’s an entirely new world to explore. It’s filled with new enemies, weapons, challenges, and frustrations. If you’re a fan of FromSoftware, you’d know that their DLCs always hit. If you’re only familiar with Elden Ring, Shadow of the Erdtree offers more of the same, but that’s all you’ll need from a FromSoftware game. The DLC is well worth the purchase.

Gaming

Marvel Wolverine Limited Edition PS5 bundle SEA pricing

Available in Battle Yellow and Adamantium Limited Editions

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The first look for the Marvel Wolverine Limited Edition PlayStation 5 Console bundle and accessories have just released.

The console inspired by the raw power of Wolverine and Insomniac’s Battle Reborn suit (Battle Yellow) and claws (Adamantium).

Along with its preview, here are the suggested retail price (SRP) details for markets in Southeast Asia:

PlayStation 5 Digital Edition – Marvel’s Wolverine Battle Yellow Limited Edition Bundle

  • SG$ 849
  • MYR 2,799
  • IDR 11,399,000
  • THB 20,990

DualSense Wireless Controller – Marvel’s Wolverine Battle Yellow Limited Edition and Adamantium Limited Edition

  • SG$ 115
  • MYR 419
  • IDR 1,549,000
  • THB 2,890
  • PhP 5,411
  • VND 2,399,000

PlayStation 5 and PlayStation 5 Pro Console Covers – Battle Yellow Limited Edition and Adamantium Limited Edition

  • SG$ 101
  • MYR 369
  • IDR 1,359,000
  • THB 2,590
  • PhP 4,767 (Battle Yellow only)
  • VND 2,099,000 (Battle Yellow only)

The bundle and accessories will be available beginning September 15 in limited quantities. Pre-order will start from August 19 in local retailers.

In Singapore, DualSense Wireless Controller – Marvel’s Wolverine Adamantium Limited Edition will be available exclusively through select retailer channels in limited quantity.

Marvel’s Wolverine releases on September 15 for PlayStation 5 consoles.

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Gaming

Tides of Annihilation opens first public demo at Gamescom 2026

First hands-on

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Tides of Annihilation

Tides of Annihilation will make its public playable debut at Gamescom 2026.

Developer Eclipse Glow Games announced that attendees can try an extended demo of the upcoming action-adventure game during the event in Cologne, Germany. Players can find the demo at Hall 6, Booth B-050 inside Koelnmesse.

The studio will also reveal a new trailer during Gamescom Opening Night Live on August 25, before the show floor opens.

Demo offers more exploration and combat

The Gamescom demo gives players a longer look at Tides of Annihilation. It features branching paths that lead to different exploration routes and combat encounters. Players can also explore key locations and experience several of the game’s biggest set pieces.

“Gamescom will be an incredibly important moment for our team since this will be our first global playtest and we’re excited to see how first-time players experience our game,” said Ary Chen, Game Director and Co-CEO of Eclipse Glow Games.

“The team has poured heart, soul, and maybe even a few tears into developing the game over the last few years, and it’s finally our opportunity to share it with players. We’re looking forward to seeing their reaction.”

Members of the press and content creators can also schedule private hands-on sessions with the development team during the event.

Arthurian-inspired adventure

Tides of Annihilation blends fast-paced action with a Neo-Medieval vision of modern London. The story follows Gwendolyn after an Outworld invasion leaves the city in ruins.

Driven by a mission to save her sister, she travels between a shattered London and the mythical realm of Avalon. Along the way, she uncovers the mystery behind her newfound powers. She must also decide the fate of reality itself.

Eclipse Glow Games is developing Tides of Annihilation for PC via Steam and the Epic Games Store, Xbox Series X|S, and PlayStation 5.

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Gaming

Street Fighter 6 adds first Filipino fighter Yasmine to its roster

Eskrima fighter joins battle

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Yasmine | Street Fighter 6

Street Fighter 6 has officially welcomed Yasmine, making history as the first Filipino martial artist to join the franchise’s playable roster. The new character is now available across PlayStation 5, PlayStation 4, Xbox Series X|S, PC, and Nintendo Switch 2 as part of the game’s Year 4 content.

Yasmine practices Eskrima, having learned the Filipino martial art alongside her older brother under their grandfather’s guidance. She wields Karambit knives in battle and embarks on a journey to find her missing brother.

Players can access Yasmine by purchasing the Year 4 Character Pass or Year 4 Ultimate Pass. Her default outfit features traditional Eskrima-inspired combat attire, while a school uniform serves as her second costume. In combat, she specializes in fast, aggressive attacks that build toward an enhanced Bayani Mode.

Yasmine is the first of four Year 4 fighters, followed by Arjun, Tifa from the Final Fantasy VII Remake series, and Bosch. Her release also arrives alongside battle balance adjustments affecting the entire roster.

Onimusha crossover arrives this week

Capcom also announced a limited-time collaboration between Street Fighter 6 and Onimusha. Running from August 7 to August 31, 2026, the event introduces Oni EX character colors, themed Battle Hub decorations, avatar items, and additional rewards for players who log in during the event.

The update also adds new Avatar Arcade courses, additional ending scenes, a Frame Meter option for Avatar Random Match, and refreshed Master ACT rewards.

Philippine launch event set for August 9

Capcom will celebrate Yasmine’s debut with an official Philippine community launch event on Sunday, August 9, at Salud! by Primera Bar & Restaurant in Palanan, Makati. The event runs from 2:00 PM to 9:00 PM and features a double-elimination tournament, gameplay showcases, giveaways, and community activities.

Attendees can also receive limited-edition Yasmine merchandise, including event T-shirts, lanyards, and collectible keychains while supplies last. Special guests and cosplayers are also scheduled to appear. Admission will be on a first-come, first-served basis and is subject to venue capacity.

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