God of War Ragnarok is epic. It lives up to the hype and is an absolute masterpiece.
Everything we mentioned in the Early Impressions article pretty much held through and only kicked up a few notches higher as the game progressed. That said, it is incredibly hard to review the game while completely dancing around the spoilers. Regardless, that’s what this review will try to accomplish.
If you want to go in completely blind, just know that you’re in for one of the best gaming experiences ever. As God of War Ragnarok is a masterclass in gameplay, combat, writing, and overall presentation. Again, we will certainly not spoil any big story moments, but if you feel that learning anything at all about how the game plays might be a spoiler then this is your warning.
Play the first game
I know we said you can just rely on YouTube for the recap. But you’ll have a better level of appreciation for Ragnarok if you labor through the first game. Everything from how things are presented, how puzzles and combat work, and how the story progresses just feels more satisfying if you do so.
Deep and satisfying combat
The biggest change that Sony Santa Monica Studios made with God of War 2018 was how it was presented which affected the combat heavily. Gone is the fixed camera with a wide angle view. In its stead, is the more modern, more intimate over the shoulder shot. Putting you right in the thick of the action.
That was a huge gamble at the time. But one that paid off. Because the combat was in line with the story being told. Much of the same is true for Ragnarok. The kills are all still quite graphic with you feeling the weight of every hit.
WARNING: VIDEO BELOW IS NOT FOR THE FAINT OF HEART
The studio did not reinvent the wheel here. They didn’t need to. As you may have seen in the early impressions in trailers, the biggest addition to combat is the sense of verticality. Kratos can now grapple, to higher platforms adding a new dynamic to how you’ll execute your enemies.
Speaking of enemies, there’s a greater variety of enemy-types. And these aren’t just re-skinned versions of ones you encountered earlier. The enemies will also force you to learn the various skills and techniques at your disposal.
The Weapons
You still have the Leviathan Axe, Blades of Chaos, Shield, and your bare hands at your disposal. The Axe and Blades have a sort of power up now. For the Axe, you can press the triangle button to imbue ice which adds Frost status to your attacks. Meanwhile, the Blades can be swung by pressing triangle again multiple times adding Burn status to your attacks.
The Shield has variety too. Developers have revealed that you’ll have a selection of Shields at your disposal. Other than the one you used in the first game you’ll have a choice of a Shield that prioritizes parrying, and another that absorbs attacks and then disperses it — similar to how Black Panther’s armor worked in the Marvel Cinematic Universe.
Armor and play style
You’ll also have your choice of armor that will certainly affect your play style. Personally, I’m pretty bad at parrying and sometimes forget to block and/or dodge. That’s why I went with a high-defense build.
But if you’re skilled enough, a build that prioritizes strength and parrying might be the most rewarding animation-wise. There will be plenty of options even at the early hours of the game. So, you can definitely have a pick of armor that will fit your play style.
Atreus now more experienced
Like usual, you’ll have Atreus by your side as you combat enemies. Now a more seasoned fighter, Kratos’ son has more melee attacks at his disposal in addition to his bow abilities.
You’ll also be able to do more with him as his skills have expanded.
Some enemies will even force you to use Atreus in battle. That’s how deep the combat in God of War Ragnarok is. It’ll challenge you to use nearly every skill and weapon at your disposal.
Environmental puzzles
Much like the first game, Ragnarok is littered with environmental puzzles that present a different challenge. You’ll also be forced to use a combination of old and new abilities to complete them.
One new thing they added is the ability to yank certain obstacles with the help of the Blades of Chaos. Some puzzles will also require you slay enemies first. While others will have you moving from one area to another first before completely being allowed to move forward.
These are all fun and present a decent challenge without slowing down the game much. They’re a nice break from the beat-to-beat story and combat that you’ll be faced with as you go along on this journey.
Writing, storytelling, and dialogue
What elevates and connects everything together is the phenomenal writing of the game. Everything from how scenes transition to one another, to the witty banters in-between, as well as the dialogue in cutscenes just flow and work seamlessly together to tell this massive, epic story.
The Dynamic between Kratos and Atreus has evolved just as the boy has essentially grown into a young teenager – one that’s eager to know more about his origins as well as the prophecy that was revealed to them at the end of the first game. Atreus wants to push forward while Kratos — old, tired, and battered — wants to keep the status quo if it means keeping his son safe.
While the story certainly still anchors on the relationship between the father and son, how they relate with both the returning and new characters also play a huge part. The Dwarf brothers Brok and Sindri return to support the father and son. And as seen on the trailers, Freya is out for revenge against Kratos.
New characters
Of the new characters showcased though, my personal favorite is the All-Father himself — Odin. Up to this point, we’ve only heard about stories of how absolutely horrible he is as god. But his demeanor, especially towards Atreus, might make you think otherwise.
Another new character which has interesting interactions with Atreus is Angrboda. There’s this undeniable chemistry between the two and it’s amusing to see it play out.
The performances also take the writing to another level. The voice acting is superb and is helped by how each character model is animated. You get as much information with words both spoken and otherwise.
The news that God of War is getting an Amazon Prime Video series is a welcome one. If the show’s writers can capture the same magic and wonder of these last two games, then we’re all in for a treat.
Overall presentation
Ragnarok carries over the one-shot approach from the first game. Although, I have to admit, while this early access we got is pretty excellent as it is, some lag was apparent especially during the latter part of the game. But this is pretty understandable as this Ragnarok is packed to the brim with many quests and collectibles.
We also have to take into account that the studio wanted to make sure this game is playable on the PS4. On that note, the game doesn’t take full advantage of the DualSense controller. It’s mostly as an add-on and doesn’t feel like necessary implementations the way Ratchet & Clank: Rift Apart and Returnal did it.
You do get multiple graphical options. One that prioritizes resolution and another that focuses on framerate. For my playthrough, I selected the resolution priority, but because the TV I use (the LG C2) has gaming-specific features, I was constantly getting around 119 to 120 fps.
The accessibility options have also been expanded. The studio made sure that the game will be enjoyed even by those with physical disabilities.
An epic experience
God of War Ragnarok takes everything good from the first game and cranks it up a few notches. You can expect the same level of excellence in gameplay, story, and presentation but all improved and expanded to deliver a gaming experience that’s nearly generation-defining.
This is one of those games that you have to play, you have to immerse yourself in, no matter what. That’s how excellent it is.
God of War Ragnarok will launch on November 9 for the PlayStation 4 and PlayStation 5.
Gaming
AMD FSR Upscaling 4.1 now available for Radeon RX 7000 Series
Update drops earlier than expected, powering more than 300 supported games
PC and handheld gamers can officially skip the wait, as AMD has launched its FSR 4.1 upscaling technology for Radeon RX 7000 series (RDNA 3) GPUs.
Computing and Graphics Group Senior Vice President and GM Jack Huynh made the announcement on X (formerly Twitter). This development brings machine learning powered gaming to millions of players across more than 300 games.
By downloading the latest AMD Software: Adrenalin Edition 26.6.2 driver, users can unlock the new AI upscaling suite on existing RX 7000 series desktop graphics cards.
(The driver can be downloaded here.)
The update drastically sharpens image reconstruction, delivers far superior temporal stability, and keeps motion ghosting to an absolute minimum. That’s across a massive library of supported titles.
Beyond optimized frame rates out of the gate for those two blockbusters, the release packs vital architecture stability improvements and bug fixes for the broader Radeon ecosystem.
Huynh added that AMD is actively engineering lightweight machine learning models to expand FSR 4.1 optimizations to a wider base of gamers. More details are to come.
Moreover, the driver for the FSR 4.1 upscaling technology will deliver day-one support for two highly anticipated releases: Assassin’s Creed Black Flag Resynced and DOOM: The Dark Ages | Revelations.
if you are wielding an RDNA 3 desktop rig or an RDNA 3-powered handheld, like the ROG Ally X or Lenovo Legion GO, simply open up the AMD Software suite, get the update, and test the new AI tech.
Gaming
GTA VI: New images unveiled as pre-order details, price finally announced
Highly-anticipated title to launch on November 19 for PS5, Xbox Series X|S
Grand Theft Auto VI finally has a price. The highly-anticipated upcoming installment in the series is set to launch on November 19 on PlayStation 5 and Xbox Series X|S.
Pre-orders will begin on midnight, June 25. Available versions are the Standard Edition at US$ 79.99 and the Ultimate Edition at US$ 99.99.
The Ultimate Edition amplifies the single player experience with an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story.
Here are some newly-released exclusive images:
Alongside the Standard and Ultimate Editions, all Grand Theft Auto VI pre-orders and purchases before November 20 will also get the Vintage Vice City Pack.
This is a collection of items that flash back to when the neon burned brightest:
Players who pre-order digital versions of GTA VI will be able to begin pre-loading on November 12. This is to ensure they are able to play at launch on November 19.
The physical version, which contains a download code inside the box, will be available starting November 12 as well to support pre-loading.
Gaming
ASUS brings 2026 ROG Zephyrus Duo, G16, and G14 to the Philippines
New Zephyrus laptops arrive
ASUS Republic of Gamers has announced the Philippine availability and pricing of its 2026 ROG Zephyrus lineup.
Headlining the range is the new ROG Zephyrus Duo, joined by refreshed versions of the Zephyrus G16 and Zephyrus G14. The latest models feature Intel Core Ultra processors, NVIDIA GeForce RTX 50 Series Laptop GPUs, upgraded cooling systems, and ROG Nebula HDR OLED displays.
The lineup is available through authorized retailers starting June 24, 2026.
ROG Zephyrus Duo introduces dual-screen gaming
The 2026 ROG Zephyrus Duo (GX651AX) is billed as the world’s first 16-inch dual-screen gaming laptop.
It features two 16-inch 16:10 touch displays with 120Hz refresh rates. Together, they provide up to 32 inches of combined screen space for multitasking, content creation, streaming, and gaming.
The primary display is a 3K ROG Nebula HDR OLED panel with up to 1,100 nits peak brightness, Dolby Vision HDR support, and 100 percent DCI-P3 color coverage.
A new 320-degree kickstand hinge enables multiple usage modes, including Laptop Mode, Dual-Screen Mode, Book Mode, Tent Mode, and Sharing Mode. ASUS ScreenXpert software manages display layouts and transitions between modes.
Powering the device are an Intel Core Ultra 9 386H processor, NVIDIA GeForce RTX 5090 Laptop GPU, 64GB LPDDR5X memory, and 2TB SSD storage.
ROG Zephyrus Duo price in the Philippines
ROG Zephyrus Duo GX651AX-SR071WSM (RTX 5090, 64GB RAM, 2TB SSD) — PhP 559,995
The laptop comes bundled with an ASUS Pen 3.0, ROG Universal Backpack, ROG Gladius III Gaming Mouse, and ASUS warranty package.
ROG Zephyrus G16 gets RTX 5090 option
The refreshed ROG Zephyrus G16 (GU606) retains its slim aluminum chassis, measuring 1.49cm thick and weighing 1.85kg.
Configurations include up to an Intel Core Ultra 9 386H processor and NVIDIA GeForce RTX 5090 Laptop GPU with up to 160W TGP. ASUS says the laptop supports NVIDIA DLSS 4 and Multi-Frame Generation technologies.
The 16-inch display uses a 2.5K ROG Nebula HDR OLED panel with a 240Hz refresh rate, VESA DisplayHDR True Black certification, and NVIDIA G-SYNC support.
Battery life is rated at up to 22 hours of video playback, while ROG Intelligent Cooling combines Tri-Fan Technology, liquid metal, and expanded ventilation for sustained performance.
ROG Zephyrus G16 prices in the Philippines
- ROG Zephyrus G16 GU606AR-TB061WSM (RTX 5070 Ti, 32GB RAM, 1TB SSD) — PhP 289,995
- ROG Zephyrus G16 GU606AX-TB084WSM (RTX 5090, 32GB RAM, 2TB SSD) — PhP 429,995
Both variants include an ROG Exclusive Sleeve and ROG Strix Impact Gaming Mouse.
ROG Zephyrus G14 focuses on portability
The ROG Zephyrus G14 (GU405) continues to target gamers who want a more compact machine.
It measures 1.59cm thin and weighs 1.5kg. Despite its size, ASUS equips the laptop with up to an Intel Core Ultra 9 386H processor and NVIDIA GeForce RTX 5080 Laptop GPU with up to 130W TGP.
The device sports a 14-inch 3K ROG Nebula HDR OLED display with a 120Hz refresh rate, NVIDIA G-SYNC support, and VESA DisplayHDR True Black 1000 certification.
ASUS also redesigned the thermal system with thicker heat pipes, additional copper fins, and improved ventilation to boost cooling performance.
ROG Zephyrus G14 prices in the Philippines
- ROG Zephyrus G14 GU405AP-SY057WSM (RTX 5070, 16GB RAM, 1TB SSD) — PhP 224,995
- ROG Zephyrus G14 GU405AW-SY069WSM (RTX 5080, 32GB RAM, 1TB SSD) — PhP 324,995
Each model ships with an ROG Exclusive Sleeve and ROG Strix Impact Gaming Mouse.
Warranty and launch promos
All 2026 ROG Zephyrus laptops sold locally come with ASUS’ No. 1 Quality & Service Program. This includes a three-year international and local warranty, one-year accidental damage protection, and Premium Care support.
Buyers also receive a gaming mouse, three months of PC Game Pass, an Office 2024 lifetime license, one year of Microsoft 365 Basic with 100GB cloud storage, and up to 700GB of ASUS Cloud Storage.
Meanwhile, the new ROG Slash Collection 4.0 accessories, including the Slash Backpack 4.0 and Slash Sling Bag 4.0, will arrive in select ROG stores starting July 2026.
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