Gaming

Indygo: A game that talks about depression

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Indygo is simple, quick, and easy, but it cuts deep.

It’s an immersive point ‘n’ click game designed and illustrated by Fine Arts Academy students, members of Pigmentum Game Studio, that dabbles into the topic of depression like no other.

Indygo game how to play

Straightforward gameplay

No fluff, no bluff. This game starts with a befitting trigger warning. When you first play the game, it already sets you in a miserable mood. All the graphics are half-recklessly sketched in black and white; the music is slow and sad; and the voice over is deep and dull.

Thomas' workshop, Sketched bedroom, Indygo workshop

The game cuts quickly into the plot: You play as Thomas, a famous painter struggling with depression. Thomas refuses to leave the confines of his small room while he encounters letters from his girlfriend Ana who desperately tries to help him. What you decide to do with every passing day, how you choose to respond and what you choose to do in-game, will affect how the story unfolds.

Cruel suspension of disbelief

When I first played the game, I had the gutted feeling that if I didn’t play it safe, Thomas would kill himself. Most people can easily dispense their suspension of disbelief and handle the game distant from the protagonist which can make the game boring.

Thomas' bed, Indygo, Sketched bed, Dark bedroom

The truth is Indygo has no incentive, and in that sense, the game grounds itself to the sinking reality of depression: no incentive, no sense, nor any will to do or simply be.

Easy play, tough decisions

I’ll confess: I was irrationally emotionally attached with Thomas. He was a character that needed help and I did anything I could to make sure he would cheer up. Unfortunately, halfway through the game, I became morbidly curious to see how far the game would push its realism, so I purposefully played to see if he’d kill himself. And, the result was mortifying.

ripped artworks, Indygo game, ripped paintings, Thomas' work

The game doesn’t really take long nor is it challenging. You can probably finish the game in an hour, so it encourages you to play more than once after each play-through with this prompt:

Indygo, Indygo game, different endings, game endings

Dangerously oversimplified?

There’s a sickening myth that it’s tough for any medium to hit the soft spot where people address mental health without either trivializing it or romanticizing it. Despite that, the worse route would be to scrap all effort and disregard the issue altogether.

medicine cabinet, Indygo game

Mental health isn’t just complex due to varied and undetermined causes, symptoms, and treatments; it’s been time and time again been swept under the rug, as much as it’s been stigmatized; not to mention, how certain people question its legitimacy. It’s a tough topic to address and how Indygo presents it can seem too simple, but it gets the point across well with its simplicity.

Not everything is as gloomy as it seems

Indygo shows genuine concern for both you and the character you play.

trigger warning in Indygo game

As Thomas’ story unfolds, you’ll find Ana, his girlfriend, desperately trying to help. Besides the trigger warning in the beginning of the game, you’ll also find a subsection in the Menu where they delve into what depression is and ways you or anyone can seek and be of help.

Should you play the game?

I say, try it out. When you’re not high-strung and on a self-destructive tirade, go ahead.

Indygo game Menu section

Take the trigger warning seriously and don’t forget that it’s just a game. Keep in mind that despite it being just a game, how you take it lightly shouldn’t be carried over to how you treat people with the condition in real life.

Indygo was released on October 24, 2017. It’s available on Steam for US$ 5.99.

SEE ALSO: 7 scary games to freak you out on Halloween

[irp posts=”21299″ name=”Best Video Games of 2017 (Q3 Edition)”]

Gaming

SHINOBI: Art of Vengeance’s SEGA Villains Stage out on April 3

Face off against legendary SEGA bosses from different franchises

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The SEGA Villains Stage DLC for SHINOBI: Art of Vengeance will release on April 3 for PlayStation 4 and 5, Xbox Series X|S, XBox One, Nintendo Switch, and Steam.

The DLC lets players face off against legendary SEGA bosses from different franchises: Like a Dragon and Yakuza, Golden Axe, and Sonic.

An animated trailer has been unveiled as part of the announcement. It features those franchises’ characters, Goro Majima, Death Adder, and Dr. Eggman.

There will be a total of five crossover stages, three bosses, and two Boss Rush modes featuring the bosses for the DLC.

In addition, there will be three more Ninpo, three new outfits, and six new music tracks. The SEGA Villains Stage DLC is a free update for all players.

Aside from the crossover, players can also try out a new Hardcore Mode which features changes in enemy placement and stronger boss attacks.

Additional combat settings also lets players adjust recovery frames, the flash effect, and camera shake. Various quality-of-life improvements are also planned for the 2D action-platformer.

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Gaming

The hunt begins: The Witcher in Concert hits Manila with surprises in tow

The Continent comes alive

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If you’ve ever heard a haunting chant echo through a battlefield or felt the weight of a choice that isn’t as simple as good or evil, then you already know—the Path has a way of calling you back.

And if you haven’t stepped into that world just yet, consider this your invitation.

With less than two weeks to go, The Witcher in Concert is set to take over Manila for a one-night-only performance. It’s happening on March 28, 2026 at The Theatre at Solaire—bringing with it not just the music of a beloved RPG, but a full-on return to the Continent.

Celebrating the 10th anniversary of The Witcher 3: Wild Hunt, the concert transforms one of gaming’s most iconic soundtracks into a live experience. Expect performances from selected musicians of the Filharmonika Orchestra alongside Percival Schuttenbach—the Polish folk-metal band whose distinct sound helped define the game’s identity. Paired with in-game visuals, it’s a show designed to feel both nostalgic and entirely new.

As the night draws closer, here are three things fans can look forward to:

Relics from the Continent: official merchandise

For those who want to take a piece of the experience home, exclusive event merchandise will be available in limited quantities.

This includes the following:

  • Event Tee (PhP2,200)
  • Geralt Long Sleeve (PhP3,400)
  • Event Hoodie (PhP4,200)
  • Beanie (PhP1,800)
  • Tote bag (PhP1,800)
  • Key chain (PhP1,400)
  • Enamel pin set (PhP1,400)
  • Event magnet (PhP800)
  • Geralt gaming mouse pad (PhP2,000)

It’s the kind of loot drop fans won’t want to miss.

The path to Solaire: getting there made easier

Getting to the venue is part of the journey—and this time, it’s a little easier. Attendees can use the Grab code FCPH2026 to get 20% off rides (up to PhP75). With the condition of a minimum fare of PhP250. The promo is valid for two rides per user and applies to trips to and from Solaire Entertainment City.

A rare encounter: meet Percival Schuttenbach

For a handful of lucky fans, the experience goes beyond the stage. Ten winners will get the chance to meet Percival Schuttenbach and receive an autographed CD.

To join, ticket holders need to share any official The Witcher in Concert post on their Instagram Story. They need to write what they’re most excited to hear live and tag @filmconcerts.ph. They need to submit their entry before March 24, 2026 at 5:00 PM. Winners will be announced on March 25.

Answer the call

As the Continent arrives in Manila, fans are encouraged to lean all the way in—whether that means coming in cosplay as a monster hunter, mage, bard, or something far more dangerous.

Tickets are available via TicketWorld and participating outlets nationwide.

The Path is open. The question is—will you answer the call?

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Gaming

Monopoly: Star Wars Heroes vs. Villains launching on June 11

Introducing a team-based, cinematic twist to the classic board game

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Monopoly: Star Wars Heroes vs. Villains will launch on June 11, Ubisoft has announced. It will debut on PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2, GeForce Now, and PC through Steam, Epic Games, and the Ubisoft Store.

The Behavior Interactive title introduces a team-based combat twist to the traditional real estate board game. It includes competitive 2v2 and 3v3 modes, available online and through couch co-op.

This transforms the classic Monopoly gameplay into an action-packed, strategic showdown where teamwork and hero combinations matter.

Every turn carries high stakes as properties change hands in an instant. Dynamic GO events also introduce game-altering twists.

The full reveal will be on April 29.

Monopoly: Star Wars Heroes vs. Villains transports players into the Star Wars galaxy with a custom Monopoly board, packed with iconic locations from across the saga.

The gameplay is reimagined with thrilling cinematic moments, themed spaces, and dynamic elements. These make up for a refreshed experience from start to finish.

Players can choose from a wide roster of Star Wars heroes and villains. There’s plenty of options, from Luke Skywalker and Princess Leia to Darth Vader and Darth Maul.

Each character brings unique abilities to shape the team’s strategy and affect the match’s complexion with every roll of the dice.

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