Gaming

NBA 2K20 Review: A Worrisome Upgrade

Welcome to the next… best thing to an update

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I have to be honest: I felt the hype in the few months leading up to NBA 2K20’s release. I felt the changes coming; from the updates to popular game modes to the arrival of the WNBA. I even went on ahead and pre-ordered the Legend Edition — mostly because of the cover.

But I guess even the hype dies little by little. As I loaded the game into my PS4, I was just as excited as I was when I first got my expensive console. Give it an hour or two to download content, and I finally got a chance to see whether that hype was real. But unlike all the previous NBA 2K games, this one literally just takes you to the main menu.

No demo game of the NBA Finals the previous year. No scrimmage between the two finalists — in this case the Golden State Warriors sans Kevin Durant and the Toronto Raptors sans Kawhi Leonard. I can already tell that we’re in for some real big things ahead.

It’s the same modes, the same interface, the SAME gameplay

Every NBA 2K game comes with the same set of game modes to choose from. Nothing much changed through the years, with the exception of the “Play WNBA” mode. I felt that it was only right to separate the NBA from the WNBA teams, unless you’re interested enough to make the Lakers and Sparks face each other. Other than that, no other feature was ground-breaking.

Another staple with the NBA 2K franchise is its gameplay, which I believe to be a great representation of NBA basketball. I will admit that getting used to a slightly improved shot meter takes a little bit of time. If this is the first ever NBA 2K game that you will play, the learning curve is decent. However, throughout the weeks that I’ve been playing the game, I did notice a bit of input lag — especially when jump ball starts.

One change I had mixed reactions for were the changes made to the all-time and historic teams. I do like that the 2K design team stepped up from just the team logos to now the actual players or superstars per team. But do we really need to keep switching historic teams every year?

You get to set your potential as an NBA superstar

One of the game’s biggest upgrades from last year is an improved MyPlayer. The pre-release feature allows you to build your own player from scratch, allowing you to set his stat limits and physical build. Every possible setting available is adjustable to fit your ideal player for the position you want to play in the lineup. And perhaps the most important choice you will make involves your Takeover ability.

Not only that, but you also get to test your build when fully maxed out. You can play for your favorite team and see how your player fits within that lineup. I personally found this a great feature to have, especially if it’s your first time playing. Although I do recommend that you walk through MyPlayer with a friend of yours who plays NBA 2K a lot. Oh, also you can use your phone to scan your face for your MyPlayer. That’s great for people like me who don’t own a PlayStation Camera.

But your career starts out a little too shallow than before

Don’t get me wrong: when it comes to career modes in sports games over the last few years, NBA 2K kills it with their storylines. Apart from having control of your own NBA career, past NBA 2K games touched on the story behind your legend. Basically, you get to follow your path from unheralded prospect to NBA champion.

NBA 2K19 saw you go from an undrafted prospect making waves in China, chasing an NBA dream that seemed miles away. You take a literal full route towards your dream of making it to any NBA team, instead of just being drafted outright. From the streets of Shanghai to the farms in Indianapolis, your story takes every twist and turn. But it all pays off in the end.

Meanwhile, in NBA 2K20 you go the usual route most NBA talents go through. You get through your senior year in college, build on your stock, and take a few invites and an NBA Combine. All of that will happen before you get drafted by an NBA team of your choosing (technically). And the only life obstacle you ever come across with is your former college coach who cut one of your buddies in the team. 

The storyline feels a little shallow compared to the previous iteration of the game. Sure, I still put in the same work I did in terms of upgrading my stats and notching triple-doubles whenever possible. And sure, the end goal is still the same — play for an NBA team. But in NBA 2K20, it doesn’t even feel like the journey was truly worth it when it’s all said and done.

The final verdict

I know I said earlier that we were in for some big things from NBA 2K20, and honestly the upgrades were big. I welcomed the MyPlayer upgrade with open arms and pretty much had fun with it in the process. Adding in the WNBA rosters gave more variety for old and new players alike — and it’s also a sign that maybe we shouldn’t just focus on the NBA too much.

But it is an NBA 2K game after all. It’s still the same game of basketball, the same approach to creating your own career. Even with all the big changes, gameplay remains the same even with minor adjustments. MyCareer still rocks a great storyline, but feels less fulfilling than before.

Overall, NBA 2K20 still peaks as an overall great basketball video game. But honestly, it felt like the game welcomed me to the next big NBA 2K upgrade — and that worries me.

Gaming

Switch 2 now lets you play old games in 1080p

It tricks old games into thinking that the console is docked.

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The Switch 2’s popularity is astonishing, to say the least. Just recently, a single game, Pokémon Pokopia, was responsible for taking the free times of over two million players on the Switch 2. Now, Nintendo has released a new feature which should make the console much more playable, especially for those who already had the original Switch.

Today, the Switch 2 received the 22.0.0 system update. Though the update is mostly a variety of smaller updates, one feature, called the Handheld Mode Boost, stands out among the rest. As per the patch notes, “Handheld Mode Boost will cause compatible Nintendo Switch software to run as if the console is being played in TV mode.” Put simply, the feature will unlock 1080p resolution for older games.

For gamers who had the original Switch, game resolution was a huge problem. The first console lived on a 720p screen, so the early games supported only lower resolutions. The only exception is when the console was docked, which allows 1080p resolution.

Now, the Switch 2 supports backwards compatibility. Players can access their older Switch games on the new console. The catch, however, is that these games are still stuck in 720p. Some titles, at least, have released an update to increase resolution on the new console.

Handheld Mode Boost tricks the console into thinking that it’s hooked up to the dock. In effect, the game will play in 1080p. The catch, however, is that it also thinks that the Joy-Cons are a single Pro controller, so players might lose some game features. It’s still a decent price to pay, though.

In other news, the update has also updated the naming of the “Hong Kong/Taiwan/South Korea” to “Hong Kong/Taiwan/South Korea/Southeast Asia,” potentially hinting that Southeast Asia might finally get an online store.

SEE ALSO: Now Playing: Yakuza 0 on Switch 2

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Gaming

NVIDIA’s DLSS 5 can turn your favorite AAA game into AI slop

DLSS 5 will launch on select games.

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Have you ever wondered why RAM prices are going up this year? Everyone is rightfully saying that AI is the reason for the price hike, but it’s hard to palpably see why. Today, NVIDIA is showing off where its hard-earned profits are going by revealing DLSS 5.

For gamers who don’t have a particularly strong machine, NVIDIA’s DLSS technology upscales a game’s graphics quality and frame rate to artificially keep up with newer hardware. A few months ago, the company unveiled DLSS 4.5, which marks the latest step to help games sparkle. Today, with DLSS 5, the technology is going all-in on AI.

In a tech demo, NVIDIA showcased the latest version of the technology. This time, the feature will use photoreal lighting and materials to alter graphics. It can allegedly analyze a scene’s elements — including hair, fabric, and translucent skin — based simply on a single frame.

The demo’s most prominent example is Resident Evil Requiem. Grace Ashcroft, the gamer’s protagonist, evolves from her doll-like appearance into… well, something you might see on an AI-generated mobile game ad.

NVIDIA claims that the new version will make games look closer to real life. The jury is still out, especially with such a low sample size. However, in this writer’s humble opinion, it’s gonna be a no for me, dawg. I’d rather play with what the developer originally intended for their game than with yet another generic AI filter.

The new feature is rolling out to some of the biggest games today including Assassin’s Creed ShadowsHogwarts LegacyResident Evil Requiem, and Where Winds Meet.

SEE ALSO: No new NVIDIA GPUs this year, report says

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Gaming

Honkai: Star Rail Version 4.1: Dark secrets within the Phantasmoon Games

Ashveil becomes playable character

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The Version 4.1 update for Honkai: Star Rail will be available on March 25. Called “Unraveled for Daybreak”, the update will continue to revolve around the story of Planarcadia.

Here, the Astral Express Crew is invited to attend the grand Star Rail FEST, a fan festival inspired by their past interstellar journeys.

In the process, they will join a new 5-Star Character, Ashveil, as they uncover the dark secrets lurking during the Phantasmoon Games.

Star Rail FEST

This festival features three major open zones: the Belobog Zone, Xianzhou Luofu Zone, and Penacony Zone.

The festival is set-up after the Trailblazer has successfully obtained the mask of the supplicant to participate in the Phantasmoon Games. Pearl, the CEO of Planarcadia, then collaborates with the Astral Experss Crew to hold a grand exposition.

Citizens of Planarcadia can board a special Pom-Pom front shuttle express through Interplanar Jump to enjoy the highlights of their trailblaze journey.

Trailblazers can witness giant balloon figures, immerse themselves in a duel against the Lord Ravager Phantylia, and charge headlong at The Great Septimus.

Meanwhile, the festival’s organizer, Pearluxe Corp, will also have an area unlocked: Pearluxe Tower. Inside is a newly ultra-poseable model, “Alloy King Pom-Pom” and a variety of mechatron-themed interactive activities.

However, beneath the revelry, conspiracies are abound, and various crises will soon follow.

Ashveil joins the list of playable characters

This marks the start of a new adventure for the Trailblazers, to be joined by famous detective, Ashveil.

This 5-star Lightning-Type (Path of The Hunt) “detective unreliable” will showcase his serious and dependable side as a playable character.

Ashveil uses his Technique to inflict a Stunned state on enemies within a certain range. After entering combat, he can increase the CRIT DMG of all allies and selects one enemy to be the Bait.

As long as the Bait is on the field, the DEF of all enemies will be reduced. And when Ashveil uses his Skill on the Bait again, he will deal extra DMG and recover Skill Points for the entire team.

Moreover, when a teammate attacks the same Bait, Ashveil unleashes a Follow-Up ATK and gradually accumulates Gluttony in combat. Consuming this can further enhance the unit’s Follow-Up capabilities.

At the end of the last story stage, he will enter the Phantasmoon Games and begin investigating the murder case that occurred in the Dovebrook District.

He will work alongside the Astral Express Crew to uncover the conspiracy hidden beneath the surface of the elation feast to deliver justice for the fallen.

More features

In addition, Honkai: Star Rail Version 4.1 will launch with the Wispae War Saga. The Trailblazer can lead various types of wispae soldiers to battle in the Graphia Academy.

Here, they can defeat powerful champions by employing different strategies, upgrading wispae, and using spell cards and capsules with different effects.

Players can acquire both rewards and engage in even more challenging matches against outsider adversaries.

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