One major character redesign and four years later, we now have a third installment to the Sonic The Hedgehog movies. Just as the first couple of films did, the third one brings more Sonic and more fun.
Before anything else, I want to share that the premiere we went to was also attended by plenty of kids (with their parents/family, of course). It was a neat reminder of who these movies are for. And a good sign that Sonic’s appeal is generational. The character has been around since this writer was also a child and god knows how long ago that was.
All that is to say that Sonic The Hedgehog 3 was a hit with the majority of the children that attended the premiere. Plenty of the jokes landed with them and that’s all you really want to see with movies like this.
But what can you expect from the film? Here are a few notes with as little spoilers as possible.
Sonic and friends
More than any other movie in the film franchise so far, the third installment is the one that feels most like the “Sonic and friends” we’ve seen in multiple adaptations throughout the years.
The trio of Sonic, Tales, and Knuckles take-up plenty of screen time. The banter among the three carries a big chunk of the film. I still can’t unsee Idris Elba every time Knuckles opens his mouth, but it actually adds to the dynamic of the three.
Each of them gets a little bit of a moment to shine without the movie feeling cramped.

James Marsden as Tom and Tika Sumpter as Maddie in Sonic the Hedgehog 3 from Paramount Pictures and Sega of America, Inc.
Getting much less screen time is Sonic’s human buddy, Tom. The Donut Lord only appears early on and in the third act of the movie. But their relationship is at the heart of the film and serves as a parallel to the backstory of the new big character introduced in this film – Shadow.
Shadow
I’m not too familiar with Shadow’s origins. My extent of knowledge is limited to the Sonic X Shadow Generations game released by SEGA in 2024. Some story threads are the same but some elements were changed, perhaps to serve the movie’s narrative.
Much like in any other media they appear in, Shadow proves to be a formidable adversary to Sonic and friends. In the movie, his goals and motivations are mostly aligned with the Robotniks.
Unlike Knuckles, you’ll easily forget that the character is being voiced by Keanu Reeves.
True to his name, Shadow’s story is a dark counterpart to Sonic’s throughout the film. It’s the perfect balance to the light and fun brought on by Sonic and friends.
References, fourth-wall breaks, more

Sonic (Ben Schwartz), Knuckles (Idris Elba) and Tails (Colleen O’Shaughnessey) in Sonic the Hedgehog 3 from Paramount Pictures and Sega of America, Inc.
There’s a surprising amount of pop culture references in this film. And they’re not subtle at all. The audience I was watching the movie with lost their minds with each and every name drop that happened in the film.
There’s also a fair bit of fourth-wall breaking which, thankfully, didn’t feel out of place. They’re right in line with the overall tone with the film and was expertly delivered by Jim Carrey who now gets to play two characters from the Robotnik family line.

Jim Carrey as Ivo Robotnik and Gerald Robotnik in Sonic the Hedgehog 3 from Paramount Pictures and Sega of America, Inc.
Some slapstick acts didn’t resonate with me personally, but they were a hit with the children in attendance. That made them somewhat satisfying.
A family flick
The movie tackles themes of choices, found family, and friendship. These are classic family movie themes wrapped in a nice, polished Sonic The Hedgehog package.
Sonic The Hedgehog 3 offers plenty of laughs and balances it perfectly with the darker and more somber moments of the film.
Oh and yes, stay for the mid-credits scene.
Sonic the Hedgehog 3 opens in Philippine cinemas January 15. Rated PG
Entertainment
This Is the Way to the Theater: What to Know Before ‘The Mandalorian & Grogu’
Din Djarin and Grogu Primer
Strap your Beskar tight and warm up the N-1 Starfighter. The galaxy’s favorite father-son duo is finally hitting the big screen! “The Mandalorian and Grogu” will officially trade the small screen for the cinema this coming May 22. The hype is stronger than a Jedi’s grip on a lightsaber. There’s plenty of ground to cover before the opening crawl starts, whether you’re a hardcore dweller of the Outer Rim or just someone who thinks Grogu is the cutest thing since Ewoks.
This isn’t just another mission; it’s a full-on cinematic event directed by Jon Favreau himself. We’ve rounded up five essential things you need to know before you head to the theater to make sure you aren’t more confused than a Stormtrooper in a hallway. From political shifts in the New Republic to some very surprising new faces, here is your ultimate primer for the next chapter of the Star Wars saga.
1. Brush Up on the “Mando-Verse” (Seasons 1–3)
Now is the time to binge if you haven’t seen the Disney+ series. The film is a direct continuation of Din Djarin’s journey from bounty hunter to adoptive father. You’ll want to remember that Season 3 ended with Din officially adopting Grogu and settling into a quiet life on Nevarro—at least until the New Republic came knocking. Think of this movie as “Season 4,” but with a massive theatrical budget and even shinier Beskar.
2. Don’t Skip “The Book of Boba Fett”
It’s the “homework” no one expected, but Episodes 5 and 6 of The Book of Boba Fett are essentially The Mandalorian Season 2.5. This is where Grogu makes the massive choice to leave Luke Skywalker’s training and return to his “Dad-alorian.” You’ll be very confused about why the little green guy is back in the cockpit instead of lifting rocks at a Jedi temple if you skip these episodes. Unfortunately, this is not a Jedi mind trick.
3. Meet the New Boss: Sigourney Weaver
Sci-fi royalty is officially entering the Star Wars universe! Sigourney Weaver joins the cast as Colonel Ward, a leader of the New Republic’s Adelphi Rangers. Since Din Djarin is now working as a “freelance” operative for the New Republic, she’s basically his high-stakes boss. Seeing the woman who faced down Xenomorphs take on the Imperial Remnant is the crossover we didn’t know we needed.
4. There’s a New Hutt in Town
Move over, Jabba! The Bear star Jeremy Allen White is voicing Rotta the Hutt, Jabba’s son (yes, the “Punky Muffin” from The Clone Wars movie). But don’t expect a cute baby slug; Rotta is now a gladiatorial threat who fights in the pits. If the rumors of him twirling twin hand-axes are true, Din and Grogu are going to have their hands full with this “Hutt-onis Creed.”
5. The Return of Fan Favorites
Keep your eyes peeled for Zeb Orrelios! The Lasat hero from Star Wars Rebels (voiced by Steve Blum) is making his big-screen debut after that brief live-action cameo in the series. With Dave Filoni co-writing, the film is packed with deep-cut references for “Filoni-verse” fans. Plus, rumors of a Martin Scorsese cameo as an Ardennian cook might just make this the most legendary Star Wars cast to date.
The Way is clear: catch up on your streaming, grab your popcorn (and maybe some blue milk), and get ready for a cinematic jump to lightspeed. “The Mandalorian and Grogu” is about to prove that while the galaxy is big, family is the greatest adventure of all. May the Force be with you!
I was hyped and pleasantly surprised walking out of the cinema.
Mortal Kombat II is proof that something great can emerge even from a shoddy foundation.
Where Mortal Kombat I felt like a high budget Hollywood B movie. The sequel levels everything up. It felt a lot more confident from the start—like it knew exactly what it wanted to be.
It didn’t take long to feel the difference either. Somewhere within the first hour, it was already clear this was operating on a completely different level.
Night and day from MK1
It’s funny because I didn’t even see Mortal Kombat I until a day before Mortal Kombat II’s screening.
There was a moment when the main characters were journeying through the desert. I paused, watched something else, then came back just to power through. That wasn’t the case with MK II.
MK1 had a really strong start showcasing the history between Scorpion and Sub-Zero, but it quickly went downhill. The main character was easily its weakest part. MK II fixes that by finally telling the story from the lens of actual characters that exist in Mortal Kombat lore.
If anything, the biggest difference is tone. MK1 felt like it took itself a little too seriously. MK II is self-aware of how absurd everything is. It’s campy without being too cheeky.
And more importantly—it actually feels like a proper action blockbuster. Not stitched together. Not dragging. Just locked in from start to finish.
Cage & Kitana
Johnny Cage and Kitana brought their own brand of charisma, humor, and energy. They were the perfect anchors for the kind of story MK II wanted to tell.
Cage, especially, changes the tone of every scene he’s in. He feels like what Cole Young should have been—a self-aware, not too serious lens for the audience to grasp the world of Mortal Kombat.
Where Cage is the funny, grounded audience stand-in, Kitana is the heart and soul of the film.
It’s her story that kicks things off. While MK1 arguably had the stronger intro, MK II delivers a more consistent vibe and energy throughout. Kitana’s emotional journey becomes the core, and her growth alongside Cage’s is what ties everything together.
The returning cast, meanwhile, feels like proper foundations. Like veterans welcoming new, highly billed members and giving them space to shine.
And then there’s Kano. Absolutely loved Kano here. He was already an asshole in the first one—and somehow even more so in the sequel. But this time, his motivations and decisions actually make even more sense. His banter with Cage was also hilarious.
It’s a fighting game movie. Relax.
A lot of the charm comes from how the movie embraces its absurdity.
Johnny Cage, in particular, calls out everything that sounds ridiculous about the Mortal Kombat tournament. He practically calls it unbelievably stupid without actually saying it—but does it in a way that’s inviting and incredibly funny.
It feels self-aware that it’s a campy fighting game movie—and it fully commits to that. That balance is what lets it be corny, campy, absurd, and bizarre… but in an endearing way.
There’s also some heart here. Like I said, Cage brings the humor, but Kitana brings the emotional weight. She grounds the film without clashing with its tone. Her journey gives the story something to hold onto beyond just fights.
And yes, even if it’s tighter than the first film, there will still be moments where you go, “huh?” That’s fine.
This is a fighting game movie. These stories are rarely known for being deep. What matters is that MK II makes the most of what it has—and finds a solid balance of humor, heart, and chaos.
Finish him.
The fights are just better. Plain and simple.
They’re edited better. Yes, there are still quick cuts—very Hollywood—but the sequences feel more sustained. Each hit also felt weightier than the first film. You actually feel the impact.
And when the fatalities come, they hit harder. They’re at the right level of gore—not too much, not too little. Each one gets a reaction. They’re cool without being self-indulgent.
What also helps is how distinct each fight feels. They lean into each character’s style, so nothing feels repetitive. It genuinely feels like the fighting game come to life.
The pacing is spot on too. People wanted a tournament—and that’s exactly what we got. Fights come one after the other in the best way possible, and each one tells its own story without taking away from the main plot.
It really does feel like a proper tournament arc. And a damn good one at that.
Flawless Victory? Not quite.
There are still moments that will make casual viewers go, “huh?” Some lines of dialogue. Some head-scratching beats. But given the film’s tone, they land anyway.
The story is tighter, but still shallow. It’s a fighting game movie—don’t expect it to say anything profound. Its job is to tie everything together and build around the fights, and that’s exactly what it does.
There are still small messy moments here and there. But you’ll likely walk away on a high. Maybe even wanting to watch it again. Because everything it does right—it does really well.
If this were a fighting game match, MK1 felt like barely scraping by but still getting the win in Round 1. Then, Mortal Kombat II is the second round which feels more like a definitive victory.
And yeah—Kitana? She’ll make you glad you have eyes. Will make you want to shout “Get over here” every time she’s on screen.
I didn’t watch The Devil Wears Prada when it first came out in 2006.
I came to it a few years later, at a time when I was still figuring things out—career, identity, even the kind of movies I allowed myself to enjoy. It wasn’t something I would’ve picked on my own back then.
At the time, it felt like a story about love versus career. I was about to graduate with a Mass Communication degree, unsure of where I was headed, trying to make sense of both ambition and connection.
Watching it again recently, it lands differently.
It’s less about choosing between two things—and more about understanding who you are, and having the courage to follow that honestly.
That’s what makes The Devil Wears Prada 2 feel so deliberate. It doesn’t just revisit the past. It builds on it.
Growth over spectacle
There’s a version of this sequel that could’ve leaned entirely on nostalgia. Bigger moments. Sharper outfits. A louder version of what already worked.
This isn’t that.
The film is grander, but in ways that feel earned. It embraces the 20-year gap instead of ignoring it, placing its characters exactly where you’d expect them to be—not in status, but in spirit.
Miranda Priestly still commands every room, but no longer feels as unassailable as she once did.
Andy Sachs carries experience. She’s no longer the green assistant, but an accomplished journalist whose relationship with Miranda still shapes her decisions.
Emily Charlton feels fully realized—no longer orbiting power, but owning her place within it.
And Nigel remains a pillar. Dependable to both Miranda and Andy, an almost invisible hand that guides more than it claims.
None of them feel stuck in who they were. That’s the point.
What it says about the work
This is where the film hit me the hardest.
Working in tech media, I constantly see the push toward generative AI—toward making everything faster, more efficient, more scalable. A lot of it is impressive. Some of it is genuinely useful.
But some of it is also unsettling.
We’re at a point where generative visuals can fool people. Where audio—music even—can sound convincing enough that you stop questioning where it came from. That’s the part that lingers.
Because music, for me, is personal. It’s how I process things. And realizing that something artificial can mimic that emotional weight—even if imperfectly—feels dangerous in a quieter, harder-to-define way.
This film doesn’t shout about AI. It doesn’t need to. Instead, it argues for something more fundamental.
That the human touch still matters.
That taste, judgment, and intention aren’t things you can replicate at scale.
That the pain of heartbreak, the joy of victory, and the complicated weight of living—these are things that come from experience. And experience leaves a mark. We leave a part of ourselves in everything we create, whether we mean to or not.
That’s something I don’t think can ever be fully replicated.
AI is a helpful tool. But it should not be relied upon for things that require a piece of our soul.
Direction that understands power
A lot of that message lands because of how The Devil Wears Prada 2 is directed.
Blocking and staging do most of the talking. Who stands where, who moves first, who stays still—these choices define power before any dialogue kicks in.
The camera follows emotion closely. Moments of uncertainty feel slightly unsteady. Scenes of control are composed and precise.
It’s not trying to impress you. It knows exactly what it’s doing.
Sound that knows its place
The sound design follows that same discipline.
Nothing competes. Nothing distracts.
Every element feels intentional–supporting the scene instead of demanding attention. It’s cohesive in a way that’s easy to overlook, but once you notice it, you realize how much it’s doing.
Dialogue that winks, but doesn’t linger
There are a few “wink” moments–lines that echo the original, callbacks that longtime fans will catch instantly.
But the film shows restraint.
It never lets those moments take over. They’re accents, not the foundation.
Nostalgia used with purpose
That restraint carries through how the film handles nostalgia as a whole.
It doesn’t rely on it. It uses it.
Parallels to the original are there, but they exist to highlight change—not to recreate what once worked.
It’s less about remembering.More about understanding what time has done.
Why it works now
What makes The Devil Wears Prada 2 land isn’t just that it’s well-made.
It’s that it feels necessary.
In a world that keeps pushing toward speed, output, and efficiency, this film slows things down just enough to remind you what actually matters.
The intention behind every line, every scene feels sharp—like it could only come from people who care. Who care about the craft. Who care about making something that connects.
It might sound like a tired argument. But it’s still true.
The breadth and depth of humans who care is irreplaceable.
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