Gaming

The Razer DeathAdder V4 Pro made me believe in wireless mice

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I used to turn my nose up at ultra-light wireless mice. I preferred the heft of a traditional mouse. The tactile sensation of pushing a heavier mouse makes me feel that my efforts are mechanically moving the cursor on the screen. In contrast, a lighter mouse eradicates that connection, making itself invisible. You no longer feel connected to your PC via a mouse; your hand itself becomes the cursor. I needed that connection.

It wasn’t until the Razer DeathAdder V4 Pro that I realized how silly it is to keep that extra weight.

As if nothing was there

The Razer DeathAdder V4 Pro is built for pro gamers. It’s extremely lightweight and impressively fast through its wireless connection.

To be more accurate, the mouse itself, minus the wire and the dongle, weighs only 56 grams. Coming from a chunkier mouse, my hand just flies through my desk mat. It’s like taking off ankle weights and suddenly feeling the weightlessness of a run.

Despite the reduced resistance, I never felt disconnected from the cursor on the screen. The mouse has a maximum polling rate of 8,000Hz. Personally, I didn’t go beyond the default 1,000Hz much. It’s more than enough for casual to slightly more competitive gaming. And in any case, the higher settings are just there for those rare times I want to dabble in more intense games.

Immediately, the DeathAdder V4 Pro’s weight and polling rate were enough to melt my worries over ultra-light and wireless mice.

A simple, no-frills layout

As a competitive mouse, the DeathAdder V4 Pro sheds off any extemporaneous buttons that some gaming mice have.

For input, the mouse has the two traditional left-and-right mouse buttons, a scroll wheel and middle mouse button, and two extra buttons near the thumb. For non-gaming purposes, the two extra buttons can act as the back and next buttons.

Right near the bottom’s optical sensor, you can find a button that doubles for turning the mouse off and changing the sensitivity. I adore this layout. My previous mouse had its DPI button near my grip, leading to a lot of accidental presses. Now, I understand that the layout might favor some types of games, but it just wasn’t it for me. The DeathAdder V4 Pro keeps it out of sight and out of mind.

 

A remarkably useful app

Initially, I bristled at needing another seemingly unnecessary for a new peripheral. However, the Razer Synapse app is surprisingly useful.

It’s remarkably good with fine-tuning. In the traditional DPI settings, you can adjust all the way down to the last digit. It’s all about making the experience as tailored to your tastes as is possible.

Besides the sensitivity, the app also has settings for mouse mat surface calibration for when you lift the mouse off the mat. It also has dynamic sensitivity and rotation calibration to tailor mouse movement based on what angle you hold the mouse with.

Even the dongle is useful

Traditionally, a mouse dongle is just to ensure that the mouse is well connected to the PC. The DeathAdder V4 Pro’s dongle is more useful. For one, it uses the same USB-A to USB-C wire to charge the mouse, so you don’t need to take off the wire every single time.

Secondly, it has three LED lights for three customizable displays. By default, it shows connection quality, battery level, and polling rate. You can rearrange these three, take out one to add DPI stage, or turn them off altogether. To me, these displays are very useful. They even use multiple colors and shades, so it’s not just red, orange, and green to show the battery, for example.

Most importantly, it’s small enough to keep out of the way. Since the wire is long, you can just hide the entire thing.

Optional grip tape

This is such a small thing to add, but I love it so much. The box includes grip tape for the left-and-right mouse buttons and both sides.

Besides adding grip, the tape also keeps the main body clean from the dirt on your hands over time.

The best part is that it’s replaceable. Some mice have the rubber built in. So, in those other mice, when your finger inevitably rub them smooth, you’re stuck with a slippery rubber piece until you replace the entire mouse. The replaceable grip tape is such a godsend against this problem.

Battery for weeks

The DeathAdder V4 Pro lasts an absurdly long time. It took me two weeks before the dongle showed a color that hovered perilously closer to red. Even then, it still had juice to keep going on. For reference, I usually keep my PC on the entire day for five to six days a week. I also don’t turn the mouse off with the PC because it has a low-power state that preserves battery life.

If you keep the mouse at the default 1,000Hz, Razer promises that a full charge can last 150 hours. If you’re more diligent in turning the mouse off after every use, you can probably squeeze out a bit more, too. Alternatively, the lifespan at the maximum 8,000Hz is reportedly 22 hours, which isn’t too bad if you need the mode for long competitive sessions.

Regardless, it’s not too much of a big deal to charge the mouse. It can still work perfectly when connected to the included cable.

Is the Razer DeathAdder V4 Pro your GadgetMatch?

The Razer DeathAdder V4 Pro made me eat humble pie. After years of snobbery towards ultra-light wireless mice, Razer’s latest peripheral mended my ways and convinced me to drop the weightier mouse.

But that’s just me. If you’re already a fan of wireless mice, the DeathAdder V4 Pro is a no-frills gaming mouse that brilliantly prioritizes function over form. It’s simple, fast, and reliable as a plug-and-play peripheral. But when it needs to be better, it can tailor your entire experience to give you a competitive edge.

The only aspect that might make you think twice is its price. At US$ 169.99, the DeathAdder V4 Pro asks you to pay for a bit more than other alternatives. It’s still within the range of its contemporaries, but the price tag is a heavy ask.

It’s still a Super Swipe for me, though. Price aside, it’s a perfect mouse for all occasions.

Gaming

Esports Nations Cup 2026 secures US$ 45M funding

ENC to elevate global esports with structured national ecosystem

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The inaugural Esports Nations Cup (ENC) 2026 has just secured a US$ 45 million funding commitment, the Esports World Cup Foundation has announced.

This three-part funding commitment is structured to support the esports ecosystem through player and coach prizing, club release incentives, and national team development.

The first ever ENC will include a US$ 20 million in total prize money, paid directly to players and coaches across 16 titles.

The ENC introduces a placement-based prize framework, applied across all game titles. It is designed to be clear and player-centric.

Every qualified participant earns prize money and is guaranteed a minimum of three matches. Equal placement earns equal pay, meaning the same finishing position plays the same amount per player across all titles.

For a quick overview, the first-place finisher earns US$ 50,000 per player, whether competing in a solo or team title. Second-placers get US$ 30,000 per player, and third-placers get US$ 15,000 per player.

For team titles, payouts scale with roster size, so the result is consistent and transparent for everyone competing.

Meanwhile, the EWCF will provide US$ 5 million in club incentives for esports clubs that release and enable their professional players to participate in ENC.

In addition, there will also be another US$ 20 million for the ENC Development Fund. This supports official national team partners with logistics, travel, program operations, marketing, and the long-term growth of national team pathways.

The ENC 2026 is set to debut from November 2 to 29 in Riyadh, Saudi Arabia. It will move to a rotating host-city model, bringing nation-based esports to major cities around the world.

The event is to be held every two years. Among confirmed titles for 2026 include Mobile Legends: Bang Bang, Trackmania, and DOTA 2.

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Gaming

CODE VEIN II now available for consoles, PC

Launch trailer previews characters, combat gameplay, more

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Bandai Namco’s CODE VEIN II is now available for PlayStation 5, Xbox Series X|S, and PC.

A new launch trailer has also been revealed, previewing the Soulslike action RPG’s characters, combat gameplay, and more.

Players can experiment with the character creator demo and create their own ideal character for the game.

The demo showcases how in-depth and detailed players can get when creating their own character. It allows for them to experience Photo Mode in the base of MagMell to take pictures of their looks.

Additionally, players who try the demo are allowed to carry their created looks over into the game.

CODE VEIN II is set in the dystopian near future, focusing on the stories of Revenants who must fight against their terrible fate.

In this reality, civilization has collapsed due to an event called the Resurgence.  Humanity has only managed to survive, thanks to immortal vampire-like creatures called Revenants.

However, the sudden appearance of Luna Rapacis has turned these Revenants into mindless cannibals.

As a Revenant Hunter, the protagonist is tasked to save the world. Joining him in a journey 100 years into the past is a young girl.

In the process, they will witness the history-changing drama as they try to save the world from ruin.

The game is a combination of exploration action, wherein players can venture through dangerous areas and tackle powerful foes.

Combat against enemies are mainly hack-and-slash, while the protagonist can also explore the world like in the case of riding a motorbike.

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Gaming

Xiaomi SU7 Ultra makes Gran Turismo 7 debut

Xiaomi’s premium, high-performing electric sedan joins the GT7 roster

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Xiaomi’s high-performing electric sedan, the Xiaomi SU7 Ultra, is now on the acclaimed racing simulation, Gran Turismo 7.

The premium EV debuted as part of the “Update 1.67” patch, marking Xiaomi’s first entry into the storied Gran Turismo franchise.

Players worldwide can now experience the prowess of the high-performance luxury car on the game’s virtual tracks.

The Xiaomi SU7 Ultra represents a new addition to the series’ curated lineup, following an official collaboration announcement last June 2025.

As a benchmark in racing simulations, the Gran Turismo series is recognized for its hyper-realistic driving experience and stringent vehicle selection criteria.

The EV was test-driven on multiple occasions in several locations, including Beijing, the Nürburgring Nordschleife, and the Tsukuba Circuit.

To ensure an authentic experience, Xiaomi EV’s vehicle dynamics performance team traveled to Polyphony Digital’s studio for the final driving experience validation.

In reality, the SU7 Ultra is powered by an in-house developed Dual V8s + V6s Xiaomi Hyper TRi-Motor system.

It delivers 1,548 horsepower and achieves 0-100km/h in 1.98 seconds. The production version previously set a lap time of 7:04.957 at the Nürburgring Nordschleife.

To celebrate the launch, Gran Turismo 7’s developer will host a two-week official lap-time challenge on the title’s historic Monza circuit.

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