Resident Evil 4 Remake | iPhone 15 Pro Max Resident Evil 4 Remake | iPhone 15 Pro Max

Gaming

We played Resident Evil 4 Remake on iPhone 15 Pro Max

Here’s how it went

Published

on

The iPhone 15 Pro Max made quite a buzz in its release when it declared that it can run AAA games. Apple has been making headway in the gaming space. We got to try it for ourselves by playing Resident Evil 4 Remake (RE4R) on an iPhone 15 Pro Max. 

Apple was kind enough to give us early access so we played a few hours of it. You’ll need 31GB of space to install the game. You’ll be given estimates on how long the download will take depending on your internet speeds. It took us a little over an hour. 

How to play 

Resident Evil 4 Remake

To play, you simply need to purchase the game, download, install, and then you’re free to control Leon Kennedy in his mission to retrieve the president’s daughter. 

You do have to go through a few settings first. To start you’ll be asked to adjust your display size and brightness. Depending on how you want to play, this will be very helpful. 

If you’re playing just on the iPhone, you don’t have to adjust much. However, we tried hooking it up to an LG C2 TV via an HDMI adapter. It doesn’t fully cover the whole screen but you can increase the display area to minimize the black bars. 

Resident Evil 4 Remake

To start, the controls are displayed on the screen. For the best experience, use a bluetooth controller. By default, the on screen buttons display are using the PlayStation labels. That’s why we paired it with a DualSense controller and an Oivo controller phone clip mount. 

Don’t fret though, you should be able to use it with whatever bluetooth controller you have lying around. You can dive into settings and change the displayed buttons.

Type A is PlayStation, Type B uses the Xbox orientation, while Type C follows the Nintendo orientation. 

We also tried using the GameSir G8 Galileo mobile controller but it doesn’t support natively and we didn’t have the patience to map the buttons. In theory, you can use this, just have to go through the whole button mapping thing.

Graphics and performance

Now onto what you’re probably most curious about. What is gameplay like exactly? Honestly, it’s smooth and lag-free. Going into this, we expected plenty of frame drops and lags, but that isn’t the case at all. Which is important in an action-oriented horror game like Resident Evil 4 Remake. 

If you’re playing in our recommended set-up: iPhone 15 Pro Max + Phone Clip + Controller, the experience is seamless. There’s zero lag input and you can easily react to what the game throws at you — which is plenty. 

You’ll encounter plenty of jump scares and your aiming and quick trigger skills will be challenged. With game mechanics like this, it helps that the gameplay is smooth. 

But with smooth gameplay comes lower resolution. This is the area where the iPhone 15 Pro Max sacrifices the most. This is most evident when we connected the iPhone to a larger display. It isn’t bad per se, it just isn’t meant for large format displays. 

The graphics resolution is similar to low graphics settings in mobile and PC games. You lose some detail but it’s not so bad that it’ll be disorienting when you play. That’s especially true if you stick to smaller displays like the iPhone itself, a 12-inch iPad, or even perhaps a 15-16 inch external display. But anything beyond that and the experience isn’t optimal. 

iPhone as the best gaming console? 

Apple was subject to much ridicule online when it told IGN that they see the iPhone as “the best gaming console.” It’s a bold statement, sure. But with their A17 chip and the rest of the silicon chips equipped on their devices, they might be well on their way. 

Think about it, no other smartphone maker has had the ability to run this caliber of a AAA game. At least, not yet. We’ve asked other gaming smartphone makers and they have confirmed that they are monitoring the situation. 

For Apple, this is only the beginning in the steps they have to take when it comes to gaming. They have a huge mountain to climb before the general public takes them seriously in the gaming space, but they are most certainly headed in the right direction. 


Resident Evil 4 Remake is on the App Store for US$ 60. It’s on pre-order as of writing and will be available to download on December 20.

Gaming

Dune: Awakening makes it way to the PS5 and Xbox Series X

Surviving the harsh land of Arrakis one sandstorm and bloodlust at a time

Published

on

Back in June of 2025, Funcom released its multi-nominated open world survival game, Dune: Awakening. Inspired by the renowned movie franchise, the game takes place within the deserts of Arrakis as players survive and thrive through intense combat and strategic decision making. Now, in the big 2026, Funcom is finally bringing that experience to PlayStation 5 and Xbox Series X|S players as Dune: Awakening officially launches on console!

For the newbies finally getting it on console, here’s all you need to know:

Take the lead or do it together

Dune: Awakening takes you into the desolate land of Arrakis, and gives you the option to do it on Single Player or Multiplayer upfront. Through your own bidding in strategy, combat, and resource management, your goals are simple: survive the terrain, make more allies than enemies, and conquer the land through your affiliation to the powers that be.

This version of the game is as exact and as one-to-one as it possibly could with the PC version released last year, down to the story arcs, quests, and PvE/PvP areas you take on. Since launch, Funcom has introduced new weapons, areas, and cosmetics through DLCs that will be available to console players, as well. Also, several key features in story and mission progression that have changed on the PC version will take into effect.

If you want to engage with multiplayer, it is still a viable option when you want to gather more resources and reinforce your bases against other players and the natural elements. However, you still won’t be able to host your own server on a console just yet, as it is more stable to do so on the PC version.

Become whoever and whatever to survive

Character customization became the game’s bread and butter through its extensively library of features and unique take on story progression. As you begin your journey, Lady Jessica welcomes you in and asks you on your origin story, mentorship, and initial skill set — all of which are to your choosing based on your play style. Honestly, none of these completely influence the difficulty in progressing the story too much but it will give you full control of the experience.

As you progress further into the game, you will unlock more skills and abilities to aid you in your quest for power and survival. These will help you earn XP, along with accomplishing tasks, gathering resources and researching newer technologies, plus engaging in combat both within the PvE and PvP areas. Ultimately, you and, potentially, other players must build enough rapport and influence to shape the world of Arrakis to your liking.

Consistent visual expectations

For most players on the PC version, graphical fidelity relied heavily on the hardware of choice. When transitioning the game into a console-friendly environment, Funcom worked out the details seamlessly by adding a Performance and Quality mode. In this fashion, you can opt for crystal-clear graphics at a decent 30 FPS or go for a constant 60 FPS to keep up with the action.

Left: Performance | Right: Quality

No matter which mode you choose, the overall visual identity of the game doesn’t change drastically. Environments look rich and vibrant, while the tiniest of details within character models are preserved. Although, given frame rate differences, rendering of background elements also reflects that but it won’t ruin the gaming experience.

Dune: Awakening will be available on the PlayStation 5 and Xbox Series X|S on September 22. For Xbox Game Pass owners, this will also be a Day One release with Play Anywhere support and cross-play within Xbox and PC players upon launch.

Funcom has also planned an exciting map update later this year plus potential DLC tie-ins to the upcoming Dune: Part Three theatrical release in December.

Continue Reading

Gaming

Valve unveils price of the Steam Frame

The VR headset starts at US$ 1,059.

Published

on

The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.

Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.

Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.

This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.

If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.

SEE ALSO: Valve announces its own console called the Steam Machine

Continue Reading

Gaming

BlizzCon 2026 announces World of Warcraft: Forever and Diablo V

StarCraft, Overwatch, Hearthstone, and more also get news

Published

on

Blizzard Entertainment kicked off BlizzCon 2026 with a packed Opening Ceremony featuring new games, major expansions, updates, and other announcements across its biggest franchises.

Blizzard Entertainment President Johanna Faries opened the event at the Anaheim Convention Center, celebrating the community behind the company’s games and the teams that bring its worlds to life.

World of Warcraft: Forever and Diablo V

The biggest announcement was World of Warcraft: Forever, a new World of Warcraft experience launching November 5 AEDT, with its beta beginning September 18 AEST. The new experience will feature three zones, more than 1,000 quests, nine dungeons, two raids, and a new Skyborne race.

Blizzard also officially announced Diablo V, marking the next era of the franchise. The game is set to launch in North America in Spring 2029, with Sanctuary having fallen and Diablo having won.

StarCraft is also returning with a new story-driven, open-world shooter. The game is currently planned for a Spring 2030 release in North America.

Beyond games, Blizzard revealed that an animated series set in the Diablo universe is in development with Netflix. The company says this is only the beginning of its plans to expand its universes beyond gaming.

For Warcraft III Reforged, the new Forsaken Kingdom campaign is available today. It marks the Warcraft RTS series’ first new storyline in more than 23 years and explores the fall of Lordaeron and the origins of the Undercity. The accompanying 3.0 update also brings graphical improvements and a revamped World Editor.

Heroes of the Storm is adding Xal’atath as its newest Hero. She arrives in the Nexus on September 29 AEST, with her PTR release scheduled for September 15 AEST.

Existing games updates

Meanwhile, Diablo IV is preparing for its next major content drop. Season of Hell’s Legacy begins September 16 AEST and celebrates the franchise’s 30-year history with the return of the Prime Evils and Deckard Cain, alongside themed rewards and gear.

The legendary Amazon class will also arrive in the first half of 2027 as part of Diablo IV’s first class pack. The Diablo IV: Age of Hatred Collection is additionally coming to Nintendo Switch 2 on September 16 AEST with cross-platform play and cross-progression.

For World of Warcraft, Blizzard teased the next major update for Midnight. Eclipse (12.2) will see Xal’atath move closer to her goal of claiming Azeroth’s Worldsoul. Blizzard also offered another look at The Last Titan, the next expansion in the Worldsoul Saga and a major culmination of more than two decades of Warcraft storytelling. More information is coming early next year.

Overwatch is getting a major update with Season 5. The season introduces new Support Hero Doctrine, reworks for Sombra and Roadhog, and the new Watchpoint: Grimsvötn map. It will also conclude The Reign of Talon, Overwatch’s first year-long narrative arc.

LE SSERAFIM & YOASABI

BlizzCon also featured performances from YOASOBI and LE SSERAFIM. YOASOBI will perform during the first-ever esports halftime show at BlizzCon, while LE SSERAFIM will return to the Main Stage to close the weekend. A new LE SSERAFIM in-game collaboration is available now, with another Overwatch Spotlight scheduled for February 2027.

Finally, Hearthstone is getting its first new class in more than six years. The Monk arrives in 2027, while the upcoming Reign of the Black Empire expansion takes players back to the earliest age of Azeroth. It introduces the Assemble keyword, which combines two cards into a new one. Battlegrounds is also adding Aberrations as a new minion type.

BlizzCon 2026 is now underway, with Blizzard promising more announcements and details throughout the weekend.

Continue Reading

Trending