Resident Evil 4 Remake | iPhone 15 Pro Max Resident Evil 4 Remake | iPhone 15 Pro Max

Gaming

We played Resident Evil 4 Remake on iPhone 15 Pro Max

Here’s how it went

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The iPhone 15 Pro Max made quite a buzz in its release when it declared that it can run AAA games. Apple has been making headway in the gaming space. We got to try it for ourselves by playing Resident Evil 4 Remake (RE4R) on an iPhone 15 Pro Max. 

Apple was kind enough to give us early access so we played a few hours of it. You’ll need 31GB of space to install the game. You’ll be given estimates on how long the download will take depending on your internet speeds. It took us a little over an hour. 

How to play 

Resident Evil 4 Remake

To play, you simply need to purchase the game, download, install, and then you’re free to control Leon Kennedy in his mission to retrieve the president’s daughter. 

You do have to go through a few settings first. To start you’ll be asked to adjust your display size and brightness. Depending on how you want to play, this will be very helpful. 

If you’re playing just on the iPhone, you don’t have to adjust much. However, we tried hooking it up to an LG C2 TV via an HDMI adapter. It doesn’t fully cover the whole screen but you can increase the display area to minimize the black bars. 

Resident Evil 4 Remake

To start, the controls are displayed on the screen. For the best experience, use a bluetooth controller. By default, the on screen buttons display are using the PlayStation labels. That’s why we paired it with a DualSense controller and an Oivo controller phone clip mount. 

Don’t fret though, you should be able to use it with whatever bluetooth controller you have lying around. You can dive into settings and change the displayed buttons.

Type A is PlayStation, Type B uses the Xbox orientation, while Type C follows the Nintendo orientation. 

We also tried using the GameSir G8 Galileo mobile controller but it doesn’t support natively and we didn’t have the patience to map the buttons. In theory, you can use this, just have to go through the whole button mapping thing.

Graphics and performance

Now onto what you’re probably most curious about. What is gameplay like exactly? Honestly, it’s smooth and lag-free. Going into this, we expected plenty of frame drops and lags, but that isn’t the case at all. Which is important in an action-oriented horror game like Resident Evil 4 Remake. 

If you’re playing in our recommended set-up: iPhone 15 Pro Max + Phone Clip + Controller, the experience is seamless. There’s zero lag input and you can easily react to what the game throws at you — which is plenty. 

You’ll encounter plenty of jump scares and your aiming and quick trigger skills will be challenged. With game mechanics like this, it helps that the gameplay is smooth. 

But with smooth gameplay comes lower resolution. This is the area where the iPhone 15 Pro Max sacrifices the most. This is most evident when we connected the iPhone to a larger display. It isn’t bad per se, it just isn’t meant for large format displays. 

The graphics resolution is similar to low graphics settings in mobile and PC games. You lose some detail but it’s not so bad that it’ll be disorienting when you play. That’s especially true if you stick to smaller displays like the iPhone itself, a 12-inch iPad, or even perhaps a 15-16 inch external display. But anything beyond that and the experience isn’t optimal. 

iPhone as the best gaming console? 

Apple was subject to much ridicule online when it told IGN that they see the iPhone as “the best gaming console.” It’s a bold statement, sure. But with their A17 chip and the rest of the silicon chips equipped on their devices, they might be well on their way. 

Think about it, no other smartphone maker has had the ability to run this caliber of a AAA game. At least, not yet. We’ve asked other gaming smartphone makers and they have confirmed that they are monitoring the situation. 

For Apple, this is only the beginning in the steps they have to take when it comes to gaming. They have a huge mountain to climb before the general public takes them seriously in the gaming space, but they are most certainly headed in the right direction. 


Resident Evil 4 Remake is on the App Store for US$ 60. It’s on pre-order as of writing and will be available to download on December 20.

Gaming

PRAGMATA launches with dual-character sci-fi action

Capcom’s long-awaited lunar adventure blends hacking and combat

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PRAGMATA | CAPCOM Key Art

CAPCOM has officially released PRAGMATA, a new sci-fi action-adventure title now available on PlayStation 5, Xbox Series X|S, and PC via Steam.

Set on the moon in the near future, PRAGMATA follows an unlikely duo navigating a lunar station overrun by hostile robots. Players take control of spacefarer Hugh and android Diana. Each one is equipped with distinct abilities that must be used in tandem to progress.

The single-player experience leans on a mix of action and strategy. Combat pairs with hacking mechanics. It requires players to switch between characters and coordinate their skills. These are necessary to overcome enemies and environmental challenges.

A Nintendo Switch 2 version is scheduled to arrive in Southeast Asia on April 24, 2026, with pre-orders now open.

Southeast Asia availability

PRAGMATA is rolling out across platforms with the following release schedule:

  • PlayStation 5 — April 17, 2026 (Physical & Digital)
  • Xbox Series X|S — April 17, 2026 (Digital)
  • Steam (PC) — April 17, 2026 (Digital)
  • Nintendo Switch 2 — April 24, 2026 (Physical & Digital)

Physical edition and early bonuses

Physical Standard Editions are available for PlayStation 5 starting April 17, followed by Nintendo Switch 2 on April 24.

Players who purchase from participating retailers in Southeast Asia may receive limited bonuses, including a Chibi Diana memo pad and an A4 clear folder with exclusive artwork. These are available on a first-come, first-served basis.

Digital editions and extras

Digital Standard and Deluxe Editions are available now for PlayStation 5, Xbox Series X|S, and PC. The Nintendo Switch 2 version arrives on April 24.

The Standard Edition includes the base game, while the Deluxe Edition adds the Shelter Variety Pack. This bundle includes additional outfits for Diana and Hugh, extra background music tracks, gestures, a weapon skin, and a collection of in-game artwork.

Soundtrack rollout

Six tracks from the PRAGMATA original soundtrack, including the main theme “Memories Are You,” are now available on major streaming platforms ahead of the full release.

PRAGMATA is now available on PlayStation 5, Xbox Series X|S, and PC, with the Nintendo Switch 2 version launching next week in Southeast Asia.

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Bloodborne is getting an R-rated animated film adaptation

And it’s going to be produced by Sony and Jacksepticeye.

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FromSoftware fans are eating well these days. Though gamers are still anticipating the arrival of The Duskbloods on the Switch 2, the studio’s other franchises are getting well-deserved nods for adaptations: Sekiro, Elden Ring, and now, Bloodborne.

Sekiro has already been slated for an anime adaptation for a while now. Meanwhile, Alex Garland recently confirmed that he is adapting Elden Ring for A24. Today, Sony Pictures has confirmed that the studio is working on an R-rated animated film based on Bloodborne.

Via Variety, Sony Pictures president Sanford Panitch says that the upcoming adaptation will keep the game’s essence of horror and gore. With a name like “Bloodborne,” you can’t have an adaptation without a heaping of blood.

Besides Sony, the animated project has another big name attached to its production: YouTuber Jacksepticeye. Throughout his career, the creator has been vocal about considering Bloodborne as his favorite game of all time. He even has a tattoo of the Hunter’s Mark on his forearm. For this project, Jack will be a co-producer.

Though the creator’s skill in filmmaking is still a relative unknown, Jack’s love for the game should give the project a gamer’s voice. If anything, Markiplier’s recent Iron Lung adaptation offers optimism that YouTubers can also create decent films.

SEE ALSO: Elden Ring Nightreign is getting a DLC update this December

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Honkai: Star Rail 4.2 launching next week

New characters, 3rd anniversary rewards, more

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It hasn’t even been that long since Version 4.1 of Honkai: Star Rail dropped, and now, the space fantasy RPG will launch its Version 4.2 update on April 22.

Called “So Laughed the Masses,” this update continues the Trailblazers’ adventure in Planarcadia. The state of the Phantasmoon Games has grown increasingly complex, following the announcement that the victor will permanently become the Aeon of Elation.

Even more plots and schemes are bound to surface as Research Society of Happy Smiles leader Fulwish invites all Supplicants to a public debate. Trailblazers must successfully navigate every hurdle, obtain more Wishpower, and resolve the hidden crisis.

In Honkai: Star Rail Version 4.2, all-new limited 5-star characters Silver Wolf LV.999 and Evanescia will become playable companions.

Furthermore, limited 5-star characters The Dahlia, Castorice, and Firefly, as well as Tribbie, Sunday, and Feixiao, will all appear respectively in the first and second-phase Warp events.

Trailblazers will also be able to unlock the brand-new Path of Elation.

The Version 4.2 update coincides with the third anniversary of the space fantasy RPG, and the title has prepared a series of special events and generous rewards for players.

Players can get 20 free pulls, Stellar Jade giveaways, and free character redemptions. And for a chance to win a Silver Wolf LV.999-themed car and other surprise gifts, simply participate in the “Aha’s Chosen: Spreading Elation Everywhere” online event.

For more on the update, here’s the latest trailer from HoYoverse:

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