I have said this countless times in previous reviews — I’m not much of a mobile gamer. But there are plenty of things about the ROG Phone 2 that made me enjoy playing.
When the first generation ROG Phone came out, I have to admit, I may have dismissed it right away. I really wasn’t into mobile games, the design was a little too “gaming” for me at the time, and the cameras were — in the words of other reviewers — craptastic.
A year later, ROG is back for a second playthrough. Armed with the experience and knowledge gained from its first turn, the company knew right away to strengthen its weaknesses.
Unequip: 4000mAh battery, Equip: 6000mAh battery
In our review of the ROG Phone last year, we pointed out how the 4000mAh just didn’t have enough juice to support all of the bells and whistles of the phone. This is no longer the case.
The 6000mAh battery on the ROG Phone 2 performs as expected. Even with the 120hz refresh rate for the display turned on, the phone would last for nearly two days without charging. That’s moderate to heavy use on a mixed bag of tasks like answering emails, browsing on social media, playing a few rounds of Team Deathmatch on Call of Duty Mobile, and playing TWICE and LOONA songs on repeat.
It even messed up my charging routine because it just didn’t make sense to plug a phone that still has somewhere between 60 to 70 percent left at the end of the day. You’ll quit game first before the phone quits on you.
Charging is also fast AF thanks to ASUS’ HyperCharge technology. While this doesn’t boast of the wireless charging feature that many of its contemporaries at its price range has, it’s not something you’ll miss at all.
Discard: 12MP camera, Pick-up: 48MP camera
The sweeping statement that “cameras on gaming phones are bad” is no longer true. If anyone says this, they’re either misinformed or are just flat-out lying.
The ROG Phone 2 is now equipped with a 48MP lens accompanied by a 13MP wide angle lens. It’s a huge leap from the 12MP+8MP combo found on the first ROG Phone.
Photos taken with plenty of light look pretty darn good.
However, it does this weird JJ Abrams thing where there’s a lot of lens flare on some photos even during the night.
Speaking of the night, while the streets where I grew up in isn’t much to look at, I thought the ROG Phone 2 did well enough in capturing a fair amount of detail in low light situations.
P.S. the last photo in this set is clearly not from my hometown but I thought it was a good representation of the phone’s low light capabilities. Yes, I blurred parts of the image as it’s from an event of another brand. ✌🏼😆
The portrait mode even has this neat trick where you can adjust the level of blur after you’ve taken the photo. This means you can say goodbye to those photos where your subject looks like a sticker plastered onto a blurry background.
The selfie camera went from 8MP to 24MP and there’s plenty of improvement here as well. Although it does apply a noticeable amount of beautification even if you have the option completely turned off.
Unapologetically a gaming smartphone
The thing that might scare off most other buyers is also the very same thing that might attract the gamers who this phone has its crosshairs on. The phone’s design just SCREAMS gaming.
It does seem a little more toned down compared to the first generation, but the ROG Phone 2 is still without a doubt designed with the gamer aesthetic in mind.
This was the very thing that I didn’t like about the ROG Phone. And while I still prefer something that’s a little more subtle, I don’t find the ROG Phone 2’s design as appalling as the first one. Although that’s probably my taste changing more than anything else.
Other than how it looks, the ports, buttons, and camera placement are all geared towards gaming. You still get two USB-C ports. One where it’s usually placed and another for when you’re gaming in landscape mode.
The front-facing camera is also positioned in a way that it won’t be obstructed if you decide to stream your gaming session. A feature you can do thanks to the Game Genie that’s at the heart of this phone.
What kind of gamer are you?
I was hesitant at first because I primarily do all my gaming on a console. Always have and, I thought, always will — that’s until I got to try the ROG Phone 2.
I really am not one to play mobile games. It’s not a knock on people who enjoy playing them. It’s just that for me, my phone has always been more a tool for work, communication, and media consumption.
But I had to play. I’m not exactly a fan of the more popular mobile games right now so I sought out other games — ones I think I would enjoy.
Before I move forward, I’ll be casually mentioning the accessories that come with the ROG Phone 2. Won’t go into too much detail. You can just watch our unboxing to see what the accessories are. You can check the pricing for each one on this link.
Okay. Let’s play.
First up was FF15 PE — the mobile version of Final Fantasy XV. Role Playing Games or RPGs are really more up my alley. The game utilizes a lot of swipes and taps on the screen. Which is great if you’re not keen on getting the other accessories that come with the ROG Phone 2.
Next up, I tried Injustice 2. This is also another title that has a counterpart on consoles and PCs. The game is versus fighting and was adapted nicely to mobile phones. Like FF15 PE, it utilizes plenty of swipes and taps. It does have on-screen buttons that you can map on the Kunai Gamepad. I tried the screen and gamepad combo here but that didn’t feel like a natural way to play.
Instead of playing PUBG, I opted to try Call of Duty Mobile. This is perhaps the game I enjoyed the most. The Team Deathmatch mode feels like a throwback to my time playing Counter-Strike waaaaay back in the day. This game plays really well whether you’re just using the phone or if you have the Kunai Gamepad equipped. Quick note though, the right analog stick’s sensitivity is pretty bad for aiming, so I stuck with aiming on the screen instead of using the gamepad.
Next, I played Honkai Impact 3. It’s an Action-RPG and is probably one of the best use-cases for the Kunai Gamepad. The graphics is near-console if not already console-level, and all the buttons you need to press can all be mapped on the Gamepad. It was an absolute joy to play.
I also tried NBA Live Mobile. I’m too cheap to spend on NBA 2K20 and I’d rather play that on my PS4 so for mobile I went with EA’s free-to-play game. It plays alright and you can also get the most out of the Kunai Gamepad here, but I don’t see myself playing this for any other reason than for testing devices.
Lastly, I played Asphalt 9 which had direct integration with the Kunai Gamepad. This was hands down the best experience. The game detected the Gamepad right away and took me straight to a tutorial knowing the gamepads were equipped.
Takeaway? The whole experience is a mixed bag. That’s not to say it’s bad, but wouldn’t be better if the accessories just worked seamlessly with the games?
The one thing holding the ROG Phone 2 back is a wider support from a larger catalogue of games. It’s a tough ask. However, if ROG can get more game developers involved, that could take mobile gaming to another level.
You might have noticed I barely mentioned the other accessories. I think after the Kunai Gamepad, the next most useful one is probably the Mobile Desktop Dock. But that requires you to get a few more other peripherals if you don’t already own them.
The ASUS Wigig Dock can be helpful but if you’re a gamer and you own a TV, I’m willing to bet you also probably own a console. Personally, I don’t see the appeal of playing mobile games on a bigger screen. But that may just be me. If you enjoy it, that’s perfectly fine.
And then there’s the Twin View Dock II. It’s an interesting piece of tech and almost aligns with the foldables that came out in 2019. But like those other foldables, it still feels premature. As of writing, it only really supports two games. You may discover other use-cases for this but I find the price too steep for an experiment.
Is this your GadgetMatch?
To give the ROG Phone 2 a low rating simply because it’s not a smartphone that’s catered for the general public is criminally missing the point.
ROG knows who its market is. I’d like to think this phone was made specifically with them in mind. And if you think that market is small then you must have been living under a rock.
The gaming industry is worth billions of dollars. It’s attracting so many eyeballs that Netflix considers Twitch more of a competitor over other entertainment streaming platforms. That’s how big gaming has become.
So if you played any game, on any platform, for an extended amount of time at any point in your life, I would consider taking a look at the ROG Phone 2. That’s with or without the accessories.
At PhP 49,995, it’s priced right around other flagships that are built for a general audience — fancy cameras, multitasking, a little bit of gaming, and all that jazz. However, none of them are made for a specific set of people that’s steadily increasing in numbers. That’s where the ROG Phone 2 sets itself apart. For the people that this phone is made for, it’s absolutely perfect.
Accessories
Genshin Impact DualSense controller coming in January
Sony, HoYoverse partner for better PlayStation 5 experience
Sony and HoYoverse have partnered for the Genshin Impact Limited Edition DualSense Wireless Controller.
The timing couldn’t have been better as Genshin Impact Version Luna III approaches PlayStation 5. There is a new 5-Star Pyro character in Durin, and a new story chapter set to take place in Nod-Krai.
The specially-designed controller features the popular open world RPG’s classic elements. It has an ethereal white, gold, and green palette.
It is also adorned with arcane glyphs of a fantasy realm, including emblems of Traveler Twins Aether and Lumine. Trusted companion guide, Paimon, is also present in the peripheral.
The controller will be available in these markets, with preorders now available in select retailers:
- Singapore: SG$ 119
- Malaysia: MYR 419
- Philippines: PhP 4,890
- Indonesia: IDR 1,549,000
Naturally, players can expect an immersive experience with the PlayStation 5 and DualSene controller combo.
There’s haptic feedback, support for 4K visuals, and lightning-fast load times, allowing players to continue exploring Teyvat and uncover its secrets.
For Sony, the collaboration is the latest in a long list of partnerships that more recently include the Ghost of Yōtei PS5 bundle, as well as the God of War, Death Stranding, and Fortnite edition controllers.
Meanwhile, for Genshin Impact, the controller succeeds recent tie-ups with Duolingo and UGREEN.
Gaming
CODE VEIN II: New characters, weapons unveiled in latest trailer
One-Armed Resurgence Offspring trailer reveals more
The One-Armed Resurgence Offspring trailer for upcoming game CODE VEIN II has been revealed.
Bandai Namco’s dramatic exploration action RPG is set to release on January 29, 2026 on PlayStation 5, and Xbox Series X|S and the next day for PC (Steam).
The most recent trailer focuses on new characters, new fields and terrain, and new weapons. Among the new characters are Lyle McLeish, a young Revenant possessing exceptional swordsmanship talent.
He lost his life in a conflict, but was reborn as Revenant by Craig McLeish, leader of the Dawn Chorus. Driven out of his homeland, Craig formed the Dawn Chorus with the intent of reclaiming their homeland, the Corroded Scar.
He is joined by his group of armed fighters who continue their quest to make Corroded Scar their home. The area was once dangerous, with potent acid erupting from the surface. Its entrance is also firmly sealed, and only the abandoned outpost stands silently.
New weapons
In CODE VEIN II, there will be an assortment of weapons with different advantages and benefits. There’s the beginner-friendly One-Handed Sword for swift combo attacks, or the heavier Two-Handed Sword for devastating slashes that increase in power and reach.
Moreover, there’s the Twin Blades, a new weapon type which allows players to leverage mobility and inflict swift combos. There’s also the classic Bayonet so users can switch between close-range and long-range attacks.
Lastly, there’s the Rune Blades, Halberds, and Hammers. Each have their specialized techniques so players can turn the tide against enemies.
Revenants against the Resurgence
CODE VEIN II is set in a dystopian future wherein civilization has collapsed due to the Resurgence phenomenon. Humanity has only survived due to the immortal vampire-like creatures called the Revenants.
However, the sudden appearance of the Luna Rapacis has turned all Revenants into mindless cannibals, and set the world on a path to ruin.
As a Revenant Hunter, the protagonist has been tasked with saving the world, and together with a young girl, must embark on a journey 100 years into the past.
The game is a combination of exploration action. Players can venture through dangerous areas and tackle powerful foes alongside a partner in a bid to save the world from ruin.
Gaming
Phantom Blade Zero launching in September 2026; new trailer unveiled
Launch date revealed at TGA 2025
Phantom Blade Zero is officially launching on September 9, 2026. This worldwide release date was revealed during The Game Awards 2025.
Along with the release date announcement, another trailer has also been unveiled. The title will be available via PlayStation 5, Steam, and Epic Games.
The new trailer starts off with a first-person perspective of an unknown character being chased around a burning village. This figure is revealed later on carrying a baby. He finishes off those who tried to stop him from escaping.
Then, the trailer previews some of the other areas within the game’s world. It then cuts to the protagonist, Soul, in another round of fast-paced and exhilarating combat to showcase Phantom Blade Zero’s gameplay.
This part serves as a follow-up of what is known so far in terms of how players should utilize combos, parrying, blocking, and more abilities.
The electrifying combat scenes show Soul wielding even more various weapons. There were a long spear and a large mace to bludgeon opponents. Moreover, there was a scene that showed him finishing off a new enemy: a giant boss that had its own large axe.
The clip progressed with a bit of dialogue and narration. This is to refresh viewers about the game’s plot. Soul, of course, has 66 days left to live and must do everything in that span as he is also framed for murder by The Order.
Developed and published by S-GAME, the third-person action RPG has been in the works since 2022.
Prior, its Year of the Snake trailer previewed its gameplay mechanics, snake-themed weapons, ang boss fight. There, Soul squares off against several opponents, and utilizes combos while wielding swords.
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