Gaming

ROG Phone 2 review: Mobile gaming on steroids

Unapologetically a gaming smartphone

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I have said this countless times in previous reviews — I’m not much of a mobile gamer. But there are plenty of things about the ROG Phone 2 that made me enjoy playing.

When the first generation ROG Phone came out, I have to admit, I may have dismissed it right away. I really wasn’t into mobile games, the design was a little too “gaming” for me at the time, and the cameras were — in the words of other reviewers — craptastic.

A year later, ROG is back for a second playthrough. Armed with the experience and knowledge gained from its first turn, the company knew right away to strengthen its weaknesses.

Unequip: 4000mAh battery, Equip: 6000mAh battery 

In our review of the ROG Phone last year, we pointed out how the 4000mAh just didn’t have enough juice to support all of the bells and whistles of the phone. This is no longer the case.

The 6000mAh battery on the ROG Phone 2 performs as expected. Even with the 120hz refresh rate for the display turned on, the phone would last for nearly two days without charging. That’s moderate to heavy use on a mixed bag of tasks like answering emails, browsing on social media, playing a few rounds of Team Deathmatch on Call of Duty Mobile, and playing TWICE and LOONA songs on repeat.

It even messed up my charging routine because it just didn’t make sense to plug a phone that still has somewhere between 60 to 70 percent left at the end of the day. You’ll quit game first before the phone quits on you.

Charging is also fast AF thanks to ASUS’ HyperCharge technology. While this doesn’t boast of the wireless charging feature that many of its contemporaries at its price range has, it’s not something you’ll miss at all.

Discard: 12MP camera, Pick-up: 48MP camera

The sweeping statement that “cameras on gaming phones are bad” is no longer true. If anyone says this, they’re either misinformed or are just flat-out lying.

The ROG Phone 2 is now equipped with a 48MP lens accompanied by a 13MP wide angle lens. It’s a huge leap from the 12MP+8MP combo found on the first ROG Phone.

Photos taken with plenty of light look pretty darn good.

However, it does this weird JJ Abrams thing where there’s a lot of lens flare on some photos even during the night.

Speaking of the night, while the streets where I grew up in isn’t much to look at, I thought the ROG Phone 2 did well enough in capturing a fair amount of detail in low light situations.

P.S. the last photo in this set is clearly not from my hometown but I thought it was a good representation of the phone’s low light capabilities. Yes, I blurred parts of the image as it’s from an event of another brand. ✌🏼😆

The portrait mode even has this neat trick where you can adjust the level of blur after you’ve taken the photo. This means you can say goodbye to those photos where your subject looks like a sticker plastered onto a blurry background.

The selfie camera went from 8MP to 24MP and there’s plenty of improvement here as well. Although it does apply a noticeable amount of beautification even if you have the option completely turned off.

Unapologetically a gaming smartphone

The thing that might scare off most other buyers is also the very same thing that might attract the gamers who this phone has its crosshairs on. The phone’s design just SCREAMS gaming.

It does seem a little more toned down compared to the first generation, but the ROG Phone 2 is still without a doubt designed with the gamer aesthetic in mind.

This was the very thing that I didn’t like about the ROG Phone. And while I still prefer something that’s a little more subtle, I don’t find the ROG Phone 2’s design as appalling as the first one. Although that’s probably my taste changing more than anything else.

Other than how it looks, the ports, buttons, and camera placement are all geared towards gaming. You still get two USB-C ports. One where it’s usually placed and another for when you’re gaming in landscape mode.

The front-facing camera is also positioned in a way that it won’t be obstructed if you decide to stream your gaming session. A feature you can do thanks to the Game Genie that’s at the heart of this phone.

What kind of gamer are you? 

I was hesitant at first because I primarily do all my gaming on a console. Always have and, I thought, always will — that’s until I got to try the ROG Phone 2.

I really am not one to play mobile games. It’s not a knock on people who enjoy playing them. It’s just that for me, my phone has always been more a tool for work, communication, and media consumption.

But I had to play. I’m not exactly a fan of the more popular mobile games right now so I sought out other games — ones I think I would enjoy.

Before I move forward, I’ll be casually mentioning the accessories that come with the ROG Phone 2. Won’t go into too much detail. You can just watch our unboxing to see what the accessories are. You can check the pricing for each one on this link.

Okay. Let’s play. 

First up was FF15 PE — the mobile version of Final Fantasy XV. Role Playing Games or RPGs are really more up my alley. The game utilizes a lot of swipes and taps on the screen. Which is great if you’re not keen on getting the other accessories that come with the ROG Phone 2.

Next up, I tried Injustice 2. This is also another title that has a counterpart on consoles and PCs. The game is versus fighting and was adapted nicely to mobile phones. Like FF15 PE, it utilizes plenty of swipes and taps. It does have on-screen buttons that you can map on the Kunai Gamepad. I tried the screen and gamepad combo here but that didn’t feel like a natural way to play.

Instead of playing PUBG, I opted to try Call of Duty Mobile. This is perhaps the game I enjoyed the most. The Team Deathmatch mode feels like a throwback to my time playing Counter-Strike waaaaay back in the day. This game plays really well whether you’re just using the phone or if you have the Kunai Gamepad equipped. Quick note though, the right analog stick’s sensitivity is pretty bad for aiming, so I stuck with aiming on the screen instead of using the gamepad.

Next, I played Honkai Impact 3. It’s an Action-RPG and is probably one of the best use-cases for the Kunai Gamepad. The graphics is near-console if not already console-level, and all the buttons you need to press can all be mapped on the Gamepad. It was an absolute joy to play.

I also tried NBA Live Mobile. I’m too cheap to spend on NBA 2K20 and I’d rather play that on my PS4 so for mobile I went with EA’s free-to-play game. It plays alright and you can also get the most out of the Kunai Gamepad here, but I don’t see myself playing this for any other reason than for testing devices.

Lastly, I played Asphalt 9 which had direct integration with the Kunai Gamepad. This was hands down the best experience. The game detected the Gamepad right away and took me straight to a tutorial knowing the gamepads were equipped.

Takeaway? The whole experience is a mixed bag. That’s not to say it’s bad, but wouldn’t be better if the accessories just worked seamlessly with the games?

The one thing holding the ROG Phone 2 back is a wider support from a larger catalogue of games. It’s a tough ask. However, if ROG can get more game developers involved, that could take mobile gaming to another level.

You might have noticed I barely mentioned the other accessories. I think after the Kunai Gamepad, the next most useful one is probably the Mobile Desktop Dock. But that requires you to get a few more other peripherals if you don’t already own them.

The ASUS Wigig Dock can be helpful but if you’re a gamer and you own a TV, I’m willing to bet you also probably own a console. Personally, I don’t see the appeal of playing mobile games on a bigger screen. But that may just be me. If you enjoy it, that’s perfectly fine.

And then there’s the Twin View Dock II. It’s an interesting piece of tech and almost aligns with the foldables that came out in 2019. But like those other foldables, it still feels premature. As of writing, it only really supports two games. You may discover other use-cases for this but I find the price too steep for an experiment.

Is this your GadgetMatch?

To give the ROG Phone 2 a low rating simply because it’s not a smartphone that’s catered for the general public is criminally missing the point.

ROG knows who its market is. I’d like to think this phone was made specifically with them in mind. And if you think that market is small then you must have been living under a rock.

The gaming industry is worth billions of dollars. It’s attracting so many eyeballs that Netflix considers Twitch more of a competitor over other entertainment streaming platforms. That’s how big gaming has become.

So if you played any game, on any platform, for an extended amount of time at any point in your life, I would consider taking a look at the ROG Phone 2. That’s with or without the accessories.

At PhP 49,995, it’s priced right around other flagships that are built for a general audience — fancy cameras, multitasking, a little bit of gaming, and all that jazz. However, none of them are made for a specific set of people that’s steadily increasing in numbers. That’s where the ROG Phone 2 sets itself apart. For the people that this phone is made for, it’s absolutely perfect.

Gaming

Tides of Annihilation opens first public demo at Gamescom 2026

First hands-on

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Tides of Annihilation

Tides of Annihilation will make its public playable debut at Gamescom 2026.

Developer Eclipse Glow Games announced that attendees can try an extended demo of the upcoming action-adventure game during the event in Cologne, Germany. Players can find the demo at Hall 6, Booth B-050 inside Koelnmesse.

The studio will also reveal a new trailer during Gamescom Opening Night Live on August 25, before the show floor opens.

Demo offers more exploration and combat

The Gamescom demo gives players a longer look at Tides of Annihilation. It features branching paths that lead to different exploration routes and combat encounters. Players can also explore key locations and experience several of the game’s biggest set pieces.

“Gamescom will be an incredibly important moment for our team since this will be our first global playtest and we’re excited to see how first-time players experience our game,” said Ary Chen, Game Director and Co-CEO of Eclipse Glow Games.

“The team has poured heart, soul, and maybe even a few tears into developing the game over the last few years, and it’s finally our opportunity to share it with players. We’re looking forward to seeing their reaction.”

Members of the press and content creators can also schedule private hands-on sessions with the development team during the event.

Arthurian-inspired adventure

Tides of Annihilation blends fast-paced action with a Neo-Medieval vision of modern London. The story follows Gwendolyn after an Outworld invasion leaves the city in ruins.

Driven by a mission to save her sister, she travels between a shattered London and the mythical realm of Avalon. Along the way, she uncovers the mystery behind her newfound powers. She must also decide the fate of reality itself.

Eclipse Glow Games is developing Tides of Annihilation for PC via Steam and the Epic Games Store, Xbox Series X|S, and PlayStation 5.

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Gaming

Street Fighter 6 adds first Filipino fighter Yasmine to its roster

Eskrima fighter joins battle

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Yasmine | Street Fighter 6

Street Fighter 6 has officially welcomed Yasmine, making history as the first Filipino martial artist to join the franchise’s playable roster. The new character is now available across PlayStation 5, PlayStation 4, Xbox Series X|S, PC, and Nintendo Switch 2 as part of the game’s Year 4 content.

Yasmine practices Eskrima, having learned the Filipino martial art alongside her older brother under their grandfather’s guidance. She wields Karambit knives in battle and embarks on a journey to find her missing brother.

Players can access Yasmine by purchasing the Year 4 Character Pass or Year 4 Ultimate Pass. Her default outfit features traditional Eskrima-inspired combat attire, while a school uniform serves as her second costume. In combat, she specializes in fast, aggressive attacks that build toward an enhanced Bayani Mode.

Yasmine is the first of four Year 4 fighters, followed by Arjun, Tifa from the Final Fantasy VII Remake series, and Bosch. Her release also arrives alongside battle balance adjustments affecting the entire roster.

Onimusha crossover arrives this week

Capcom also announced a limited-time collaboration between Street Fighter 6 and Onimusha. Running from August 7 to August 31, 2026, the event introduces Oni EX character colors, themed Battle Hub decorations, avatar items, and additional rewards for players who log in during the event.

The update also adds new Avatar Arcade courses, additional ending scenes, a Frame Meter option for Avatar Random Match, and refreshed Master ACT rewards.

Philippine launch event set for August 9

Capcom will celebrate Yasmine’s debut with an official Philippine community launch event on Sunday, August 9, at Salud! by Primera Bar & Restaurant in Palanan, Makati. The event runs from 2:00 PM to 9:00 PM and features a double-elimination tournament, gameplay showcases, giveaways, and community activities.

Attendees can also receive limited-edition Yasmine merchandise, including event T-shirts, lanyards, and collectible keychains while supplies last. Special guests and cosplayers are also scheduled to appear. Admission will be on a first-come, first-served basis and is subject to venue capacity.

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Gangstar Mirage City launches on August 20 with SEA localization

Join a faction now for a chance to win rewards

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Gangstar Mirage City is set for a full regional launch on August 20, with localization for the Southeast Asia region.

Published by Level Infinite, the free-to-play multiplayer, urban, open-world action game is available for download on iOS and Android.

The full regional release features an expanded open world, a new PvP Arena mode, and local languages.

In Gangstar Mirage City, players can team up for up to 4-man co-op heists, drive powerful vehicles, customize their arsenal, build an empire, and fight for control of Rooklyn City.

Players can register on gangstarmiragecity.com for in-game rewards.

In Southeast Asia, players can also register as a member of their respective local faction and get an exclusive in-game Avatar to represent their loyalty:

  • Philippines: Manila Brigade
  • Indonesia: War Kanda
  • Malaysia: Taiko Tedung
  • Thailand: SIAM APEX

Factions will be ranked based on how many players join and support them. The winning faction will enable all members to get 300 Diamonds, sent directly to their accounts.

Meanwhile, all players, including those who already began their journey in Rooklyn City with the soft launch last July, are invited to join the Global Vault Heist.

Reaching the final Registration Milestone will unlock the Full Tilt Vehicle Pack. These are the rewards up for grabs per milestone:

  • 5 million players: 100 Diamonds
  • 10 million players: 200 Diamonds
  • 20 million players: Vehicle Upgrade Vouchers x5
  • 30 million players: Full Tilt Vehicle Pack

All Global Vault Heist and Faction rewards can be claimed via the in-game mail system on August 20.

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